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Consular 1 Neutral Light

Ithorian Jedi

Shephak Mul 0 300 Sam

+2 +2
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8 -1
12 6
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14 +2
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+0 +0

10
1d6

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13 +1
+1
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Shotosaber +4 1d6+2 Energy
+3 +5 Finesse, hidden, light, luminous

16 +3 Unarmed Strike +1 0 Kinetic


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14 +2
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13
Force Recovery
Forcecasting
Ability Score Increase
Age
Alignment
Hold Breath
Languages
Size
30 ft 3 miles 24 miles
Sonic Resistance
Simple Lightweapons, Simple
Vibroweapons, None, Artificers Tools Ithor

62 Male
7'3" 165
Grey
Black Dark Red

Galactic Basic

After leaving the Jedi Order, I am seeking out my place in the galaxy.

I seek to protect and restore natural environments that have been ravaged during the Clone
Force Recovery: _**Consular:** 1st level_
Wars.
You have learned to regain some of your
energy by briefly meditating. When you I owe my life to the Jedi who took me in when my parents died.
finish a short rest, you can regain a
number of force points equal to half your
consular level (rounded down) + your I am suspicious of strangers and expect the worst of them.
Wisdom or Charisma modifier (your
choice, minimum of one). Once you've
Shelter of the Faithful
used this feature, you must complete a
As a Jedi, you command the respect of those who are loyal to the Jedi Order. You and your
long rest before you can use it again.

adventuring companions can expect to receive free healing and care at any Jedi temple,
Forcecasting: _**Consular:** 1st level_

and those who support your religion will support you (but only you) at a modest lifestyle.

In your meditations on the force, you have


learned powers, fragments of knowledge
You might also have ties to a specific Jedi temple and have a residence there. This could be
that imbue you with an abiding force ability.
the temple where you trained, or a temple where you have found a new home. While near
See chapter 10 for the general rules of
your temple, you can call upon the Jedi for assistance, provided the assistance you ask for
forcecasting and chapter 11 for the force
is not hazardous and you remain in good standing with your temple.

powers list.

#### Force Powers Known

You learn 9 force powers of your choice,


and you learn more at higher levels, as
shown in the Force Powers Known column
of the consular table. You may not learn a
force power of a level higher than your
Max Power Level, and you may learn a
force power at the same time you learn its
prerequisite.

#### Force Points

You have a number of force points equal to


your consular level x 4, as shown in the
Force Points column of the consular table,
+ your Wisdom or Charisma modifier (your
choice). You use these force points to cast
force powers. You regain all expended
force points when you finish a long rest.

#### Max Power Level

Many force powers can be overpowered,


consuming more force points to create a
greater effect. You can overpower these
abilities to a maximum level, which
increases at higher levels, as shown in the
Max Power Level column of the consular
Backpack 5 lbs.

Bedroll 7 lbs.
Blanket 3 lbs. 0
Mess kit 1 lbs.

Glowrod x2 4 lbs.

Commlink 0.5 lbs.

Field rations (one day's) x10 10 lbs.

Canteen 3 lbs.
Fibercord cable, 50 ft (rolled) 2 lbs.

Shotosaber 2 lbs.

2 lbs. 35.5 lbs


37.5 lbs.

40 lbs. 80 lbs. 120 lbs. 240 lbs.


7
+5 13
+5 13
+4 12
+5 13

Guidance Beast Trick


Pyrokinesis Heal
Saber Ward Tapas
Spirit Blade
Mind Trick
Give Life

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