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Basketball

History

@mark_ubera
BASKETBALL
Definitions of basketball
game. a game played on a
court by two opposing
teams of 5 players; points
are scored by throwing the
ball through an elevated
horizontal hoop.
James Naismith
Canadian-American
educator

The game was invented in 1891 by Dr. James


Naismith, who would be the first basketball
coach of the Kansas Jayhawks, one of the most
successful programs in the game's history.

James Naismith (November 6, 1861 November


28, 1939) was a Canadian-American physical
educator, physician, chaplain, sports coach and
innovator.
FIRST
BASKETBALL COURT

On December 21, 1891, James


Naismith published rules for a
new game using five basic ideas
and thirteen rules. That day, he
asked his class to play a match in
the Armory Street court: 9
versus 9, using a soccer ball and
two peach baskets.
BASIC SKILLS IN
BASKETBALL
DRIBBLING
Dribbling - is important to penetrate to the
hoop, move the ball across the court, get
away from the defense, and find a good
passing lane. There are different types of
dribbles:

• change-of-pace,
• crossover dribble,
• behind the back,
• pull back dribble,
• low dribble,
• basic dribble,
• between the legs dribble
PASSING
Passing - A good offensive attack requires
good passing from players. This helps find
an open man, to find a good shooter or to
get away from a defender. There are
several types of passes you need to learn:

• change-of-pace,
• crossover dribble,
• behind the back,
• pull back dribble,
• low dribble,
• basic dribble,
• between the legs dribble
SHOOTING
Shooting - The object of the game is to
win by scoring the most points.
Therefore, improving the team's
shooting is important to win a game.
There are several ways to score in the
game:

• Jump Shot
• Dunk
• Alley oop
• Free throw
• Layup
• Three-Point Shot
• Hook Shot
REBOUND
Rebounding - is essential to
gain or regain possession
after the shot. Usually, the
team who has the most
number of rebounds after
the game has more shot
attempts and chances to
score.
OFFENSE
Offense - is the only chance that the
team has a shot at the basket and
scoring. Playing a good offense requires
coordination among players and
individual skill to execute well plays.

DEFENSE
Defense - To be able to get a chance to
score and gain possession, the team should
play good defense and try to stop their
opponent from scoring. As said, "A good
defense is a good offense."
Thank You!
PLAYERS
POSITION
BASKETBALL
Divided into Two
categories:
OUTER POSITION

POINT GUARD

SHOOTING GUARD

SMALL FORWARD

INNER POSITION

POWER FORWARD

CENTER
POINT GUARD
usually the fastest player on the team, organizes the team's offense by
controlling the ball and making sure that it gets to the right player at the right
time

SHOOTING GUARD
creates a high volume of shots on offense; guards the opponent's best perimeter
player on defense

SMALL FORWARD
often primarily responsible for scoring points via cuts to the basket and dribble
penetration; on defends seeks rebounds and steals, but sometimes play more
actively.
POWER FORWARD
plays offensively often with their back to the basket; on defense, plays
under the basket (in a zone defense) or against the opposing power
forward (in man to man defense)

CENTER
uses height and size to score (on offense), to protect the basket closely
(on defense), or to rebound
BASKETBALL
HAND SIGNALS
LARANA COMPANY
STARTING THE
CLOCK SIGNAL.
The official raises his/her

right hand and drops it to

his/her side to signal the

clock should be started.

The referee will not blow a

whistle for this signal.


STOPPING THE CLOCK

SIGNAL
When a referee lifts his/her right hand

directly up and blows the whistle, the

timekeeper should stop the clock. There are

several reasons that the clock is stopped

during a game including calling a foul, the

basketball going out of bounds, calling time-

outs, and free throws.


JUMP BALLS

AND HELD BALLS The referee will place both

hands directly in front of

SIGNAL himself/herself at chest

level with both thumbs

pointing upward. Then, the

referee will raise both

hands together and blow

his/her whistle to signal

that the clock should be

stopped for a jump ball.


OPTIONAL BIRD
FOUL SIGNALS
01 A referee will signal
02 DOG SIGNAL FOR
FOULS
The official blows the

a foul by lifting
whistle, raises the right

fist above his/her head,

his/her right arm,

and extends the left

forming a fist, and


hand horizontally to

blowing the whistle. indicate a foul.


INFORMATIONAL
REFEREE
SIGNALS
DIRECTIONAL
SIGNAL The referee will extend
his/her hand to one side
of the court to indicate
which team gets the ball
if it goes out of bounds.
SPOT OF
A referee will
VIOLATION SIGNAL
point using

his/her right

hand to

designate the

spot for a throw

in or a spot

violation.
Visible Count Signal
For this signal, the official

bends his/her right arm

towards the chest and

then extends the arm

straight out horizontally.


When a substitute is waiting to

enter the game, the referee will

raise his/her hand at a 45 degree

angle and motion the player onto

the court. TIME-OUTS SIGNAL


A referee indicates a 60 second time-out

BECKONING SUBSTITUTES
by folding his/her hands to the center

of the chest and then extending the

arms out horizontally.

SIGNAL 30 Second Time-Outs Signal


A referee will lift his/her arms
vertically, extend the elbows

horizontally, and touch his/her


fingertips to the shoulders.
Shooting/Scorin
g Referee Signals
No Score Signal
The referee will cross his/her arms at chest level

to signal a no-score play.

Goal Count Signal


The referee signals a goal by raising his/her fist

above the shoulder and lowering the fist down

to the waist.

Points Scored Signal


A referee will indicate that points are scored by

extending both arms horizontally and using

his/her fingers to indicate the number of points

scored.
FIELD GOAL ATTEMPT
A referee will signal a field goal attempt by

extending his/her right hand at an angle and

holding up three fingers.

THREE POINT FIELD GOAL SUCCESS SIGNAL


If a field goal is successful, the referee will lift

both hands above his/her head with the palms

facing inward.

BONUS FREE THROW SIGNAL


For a bonus free throw, the referee will hold his/her hand

horizontally and then lower the hand. For two bonus free

throws, the referee will hold out two fingers, and for three

free throws, three fingers will be held out.


Referee Signals
for Violations
DELAYED LANE
TRAVELING

VIOLATION SIGNAL
SIGNAL
When a player travels without

The referee will signal a


dribbling the ball, the referee

delayed violation by
will bend his/her elbows toward
extending a closed fist
the chest with the fists closed

horizontally at shoulder
and move them in a circular

motion.
level.
ILLEGAL DRIBBLE SIGNAL PALMING OR CARRYING THE
BALL SIGNAL
When the ball is dribbled
When this violation occurs, the official
illegally, the referee will hold
will hold his/her right hand outward

his/her arms at waist level and with the palm facing upward and then
turn the hand towards the center of

lift and lower both hands as if

the body with the hand facing

dribbling. downward.
Illegal Use of Hands Holding
For illegal use of hands calls,

A holding signal involves

the referee will cross his/her

bending the right arm

arms in front of

with the fist facing

himself/herself with fists

upward and grabbing the

closed and touch the right

forearm near the elbow

fist to the top of the left

with the left hand.


wrist.
Blocking
Hand Check A blocking signal is done

A hand check signal is done by


by placing both hands on

holding the right hand out and


the referee’s hips with

placing the left hand on the


the elbows pointing

bend of the right elbow. outward.


Player Control Foul Team Control Foul Intentional Foul
A referee will signal a
A team control foul An intentional foul

player control foul by


signal is done by
signal is shown by

touching the back of


extending the right arm
raising both hands

his/her head with the


straight out from the
above the head and

right hand. shoulder with the fist


crossing the fists.
closed.

Double Foul Technical Foul Technical Foul


A referee will signal a
A referee will signal a

double foul by
technical foul by

extending both arms


forming a “T” with

horizontally at
his/her hands, placing

shoulder level with


the left hand vertically

his/her fists closed


and the right hand
pointing downward. horizontally overtop.
REFEREES USE HAND SIGNALS AND A WHISTLE

TO LET PARTICIPANTS, FANS, COACHES AND THE

OFFICIATING STAFF IDENTIFY THE CALLS HE/SHE

IS MAKING DURING A BASKETBALL GAME. IT IS

VITAL THAT ALL PLAYERS, ALONG WITH


COACHES AND ASSISTANT COACHES,

UNDERSTAND EACH OF THESE HAND SIGNALS

BEFORE THE TEAM ENTERS THE COURT.

@reallygreatesite
Marceline Anderson
www.reallygreatesite.com/marceline_anderson 123 Anywhere St., Any City, ST 12345
RULES AND
REGULATIONS IN
BASKETBALL
Dr. James Naismith's
Original
13 Rules of Basketball
01 Throwing the Ball 05 Personal Fouls 09 Throw-ins 13 Sudden Death

02 Hitting the Ball 06 Fist on Ball 10 Foul Limits

03 Running with the Ball 07 Three Fouls Rule 11 Out of Bounds Rule

04 Use of Hands 08 Scoring Rule 12 Game Length


1. Players
and
Susbtitutes
1.1 A team consists of 5 players, but may start with 4 players.
1.2 When a team has forfeited, the opposing team must have at least 4 players
checked in to receive a win, unless the forfeit was decided upon well before game
time and both teams were notified.
1.3 Substitutions must be reported to the scorer before entering the game.
Penalty: Technical foul
1.4 Teams must wear shirts with the same shade of color and each shirt must
have a different number. The size of each number must be at least six inches.
1.5 All players must wear non-marking rubber-soled athletic shoes.
1.6 Jewelry may not be worn. Penalty: Technical Foul.
1.7 Casts (plaster, metal or other hard substances in their final form) or any other
item judged to be dangerous by the supervisor, official or athletic trainer may not
be worn during the game. Knee braces made of hard, unyielding substances
covered on both sides with all edges overlapped and any other hard substance
covered with at least 1/2 inch of slow recovery rubber or similar material will be
allowed.
2. Length of
Game and
Timing
2.1 There will be two twenty minute halves of continuous running
time.
2.2 When a team is shooting free throws and a time out is called,
the clock will start when the ball is touched after a throw in on a
made basket or when the ball is touched in bounds on a missed
basket.
2.3 Three minute intermission between halves.
2.4 If necessary during the playoffs only, a 2 minute overtime shall
be played to determine a winner. Clock stops on all dead ball
situations. The overtime period will be repeated until a winner is
declared. There will be a 1 minute break between each overtime.
2.5 Mercy Rule: 35 point lead at or after halftime or 15 points at
the 2-minute mark.
3. Time Outs
3.1 Each team will have four, one minute, time outs per game
with a limit of two per half.
3.2 Time outs may only be called by the team with possession
of the ball or during a dead ball situation.
3.3 Time outs in excess of the allotted number may be
requested and shall be granted during
regulation playing time or during any overtime period at the
expense of a technical foul. The
technical foul must be given even if the official was unaware
that the time out was excessive.
3.4 One time out per overtime is allowed.
4. Violations
4.1 Back Court: Teams will have ten seconds to cross the half court
line. Once the ball has been established across the half court line
(both feet and the ball), it is a violation to cross back over into the
back court. Penalty: Turnover.
4.2 Three seconds: An offensive player cannot be inside of or in
contact with the free throw lane for more than three seconds while
the ball is in his/her team's front court. Penalty: Turnover.
4.3 Five Seconds: If a player is closely guarded (within six feet) in
the front court and holds the ball for more than five seconds, or
dribbles the ball for more than five seconds then a violation will be
called. Penalty: Turnover.
4.4 Kicking: Kicking the ball is a violation only when it is an
intentional act; accidentally striking the ball with the foot or leg is
not a violation.
5. Throw In
Violations
5.1 The thrower shall not leave the designated throw in spot until
the ball has crossed the plane of the boundary, except on the
baseline after a made basket. Penalty: Turnover.
5.2 The thrower must pass the ball into the court within five
seconds of the start of a throw in. Penalty: Turnover.
5.3 The thrower may step on but not over the sideline.
5.4 The opponent of the thrower cannot reach through the throw in
boundary plane and foul the thrower. Penalty: Intentional Foul.
5.5 The opponent of the thrower cannot reach through the throw in
boundary plane and touch or dislodge the ball. Penalty: Technical
Foul.
5.6 The opponent of the thrower cannot cross the end line or its
imaginary plane.
6. Fouls
6.1 A player shall be allowed 5 personal fouls per game.
6.2 A double foul is a situation in which two opponents commit personal fouls against each other at
approximately the same time.
6.3 An intentional foul is a personal or technical foul that may or may not be premeditated and is
solely based on the severity of the act. Intentional fouls include, but are not limited to:
a. Contact that reutilizes an opponent’s obvious competitive advantage.
b. Contact away from the play with an opponent’s who is clearly not involved in the play.
c. Contact that is not a legitimate attempt to play the ball/player specifically designed tostop the
clock or keep it from starting.
d. Excessive contact with an opponent while playing the ball.
6.4 A flagrant foul may be a personal or technical foul of a violent or savage nature or a technical
non-contact foul, which displays unacceptable conduct.
6.5 when a player control (charging) foul is committed, no points can be scored.
6.6 A technical foul is a foul by a non-player, or a non-contact foul by a player; an intentional or
flagrant contact foul while the ball is dead.
6.61 One technical foul against a player or coach can result in immediate ejection of that person from
the game. Two technical fouls constitute immediate ejection from the game and playing area.
6.62 Dunking is legal during the game only.
6.63 A technical foul on a spectator or coach is charged to the team captain.
7. Free
Throw
7.1 A player will receive the one and one bonus after the offending team
has accumulated 7 fouls each half.
7.2 When a player control foul is committed, the basket will not be allowed
and free throws will not be awarded.
7.3 Players will be allowed two free throws and possession of the ball for
all technical,
intentional or flagrant fouls.
7.4 Players will be allowed two free throws when fouled in the act of
shooting.
7.5 Any shooting foul committed behind the three point line, on a missed
shot, will merit three free throws.
7.6 Each of the second positions to the end line must be occupied by an
opponent of the free thrower. The lane spaces adjacent are not to be
occupied.
8. Free
Throw
Violations
8.1 Players wishing to occupy the marked lane spaces must
do so quickly, and must alternate lane spaces if the
opponenets wish to occupy the space nearest them. These
players may enter the lane as soon as the ball has touched
the rim and/or backboard.
8.2 Any player other than the free thrower, who does not
occupy a marked lane space, must be behind the free throw
line extended and behind the three point line. These players
may not enter this area until the ball has touched the rim
and/or backboard.
8.3 The thrower must not touch the free throw line. He/she
cannot fake a try and must release the ball within 10 seconds.
BASIC RULES OF
BASKETBALL
TRAVELLING
DOUBLE
DRIBBLE
THREE
SECONDS
TEN
SECONDS
OVER-AND-BACK
CARRYING
LANE
VIOLATIONS
KICKING
GOALTENDING
OUT OF
BOUNDS
RULES FOR

BASKETBALL

By: Demver Sumigcay♥


RULES FOR THE

OFFENSE
The basketball team on offense is

the team with the basketball. When

a player has the basketball there

are certain rules they must follow:


1) The player must bounce, or dribble, the ball with one hand

while moving both feet. If, at any time, both hands touch the ball
or the player stops dribbling, the player must only move one

foot. The foot that is stationary is called the pivot foot.

2) The basketball player can only take one turn at dribbling. In other words, once

a player has stopped dribbling they cannot start another dribble. A player who

starts dribbling again is called for a double-dribbling violation and looses the

basketball to the other team. A player can only start another dribble after

another player from either team touches or gains control of the basketball. This

is usually after a shot or pass.


3) The ball must stay in bounds. If

the offensive team looses the ball

out of bounds the other team gets

control of the basketball.


4) The players hand must be on top of the

ball while dribbling. If they touch the bottom

of the basketball while dribbling and

continue to dribble this is called carrying the

ball and the player will lose the ball to the

other team.
5) Once the offensive team crosses

half court, they may not go back

into the backcourt. This is called a

backcourt violation. If the defensive

team knocks the ball into the

backcourt, then the offensive team

can recover the ball legally.


THANK
YOU

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