This document contains field names for monster prefabs in a game, including identifiers, type, stats like attack speed and movement speed, damage values, animation times, and other status effects. It provides the data structure and attributes for configuring different monster entities in the game.
This document contains field names for monster prefabs in a game, including identifiers, type, stats like attack speed and movement speed, damage values, animation times, and other status effects. It provides the data structure and attributes for configuring different monster entities in the game.
This document contains field names for monster prefabs in a game, including identifiers, type, stats like attack speed and movement speed, damage values, animation times, and other status effects. It provides the data structure and attributes for configuring different monster entities in the game.