You are on page 1of 46

Druid "Wild Shape" Beast List

This is a stats list I made for the beasts a Druid can turn into for their "Wild Shape"
ability. When creating a druid character, I looked
5th Edition D&Dfor a nice way to keep track of all
the beasts it was possible to turn into, but I wasn't satisfied with anything I found.
There are a few good resources, but nothing quite as organized as I wanted, so I
decided to make my own.

TO MAKE YOUR OWN COPY THAT YOU CAN EDIT:


(NOTE: I will NOT be granting editing priveleges to anyone)
1) Sign into a Google account
2) "File" dropdown menu
3) "Make a copy"

Source Materials: Players Handbook, Monster Manual

Submit any errors found to: www.reddit.com/user/spiralout154/

Last Update: 10/15/2020

"To Do" List:


Add beasts from MToF
Add beasts from VGtM
General Table Abbreviations
Abbreviation Meaning
CR Challenge Rating
PHB Player's Handbook (Page Number)
MM Monster Manual (Page Number)
AC Armor Class
HP Hit Points
HD Hit Dice
PP Passive Perception (Advantage for Hearing [H], Smelling [S], or Vision [V] Checks)
MA Multi Attack (Yes or No)
DV Dark Vision
BS Blind Sight
TS Tremor Sense
NA Not Applicable
* More Details Available. Reference Resource Material for Info
† Variant Beast
Breathing Attack
Abbreviation Meaning Abbreviation
W Water M/R
A/W Air and Water H
HB Can Hold Breathe (Minutes) R
[PR]
Speed [G]
Abbreviation Meaning Half
C Climb
B Burrow Attack Format
F Fly Attack details
S Swim Conditions

Damage Type
Abbreviation
B
S
P
PS
F
L
T
A

Condition Abbreviations
Abbreviation
E
G
PA
PE
PS
PR
RS
U
Attack
Meaning
Range Type (Melee/Ranged)
+ To Hit
Reach
Target Must Be Prone
Cannot Use Attack on Another Creature Until Previous Grapple Ends
Half Damage

Attack Format
(Range Type, + To Hit, Reach, Damage & Type)
[DC to pass, Damage/Condition if DC fails | If DC passes, DC to escape]

Damage Type
Meaning
Bludgeoning
Slashing
Piercing
Poison
Fire
Lightning
Thunder
Acid

Condition Abbreviations
Meaning
Exhaustion
Grappled
Paralyzed
Petrified
Poisoned
Prone
Restrained
Unconscious
Skill
Beast of Burden
Blood Frenzy

Charge

Flyby

Illumination

Ink Cloud

Mimicry

Pack Tactics

Pounce

Rampage

Relentless

Running Leap

Spider Climb

Standing Leap

Sure Footed

Swallow

Trampling Charge

Web Sense
Web Walker

Elementals

Skill

Whirlwind

Air Form

Earth Glide

Siege Monster

Fire Form

Water Susceptibility

Whelm

Water Form

Freeze
Description
Considered to be a large animal for the purpose of determining its carrying capacity
Advantage on melee attack rolls against any creature that doesn't have all its hit points
If they move at least 20 feet straight toward a target and then hit it with a ram attack on the same turn,
the target takes an extra 1d4 (Goat) / 2d4 (Giant Goat) / 1d6 (Boar) / 2d6 (Elk, Giant Sea Horse, Giant
Boar, Giant Elk) / 2d8 (Rhinoceros) bludgeoning damage. If the target is a creature, it must succeed on
a DC 10 (Goat) / DC 11 (Boar, Giant Sea Horse) / DC 13 (Elk, Giant Goat, Giant Boar) / DC 14 (Giant
Elk) / DC 15 (Rhinoceros) Strength saving throw or be knocked prone
Doesn't provoke opportunity attacks when it flies out of an enemy's reach
Sheds bright light in a 10-foot (Giant Fire Beetle) / 30-foot (Fire Elemental) radius and dim light for an
additional 10 feet (Giant Fire Beetle) / 30 feet (Fire Elemental)

A 5-foot-radius (Octopus) / 20-foot-radius (Giant Octopus) cloud of ink extends all around the octopus if
it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse
the ink. After releasing the ink, the octopus can use the Dash action as a bonus action. Recharges after
a Short or Long Rest
Can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal
chittering. A creature that hears the sound can tell they are imitations with a successful DC 10 Wisdom
(Insight) check
Has advantage on an attack roll against a creature if at least one ally is within 5 feet of the creature and
the ally isn't incapacitated

If they move at least 20 feet straight toward a creature and then hit it with a claw attack on the same
turn, that target must succeed on a DC 14 (Saber-Toothed Tiger) / DC 13 (Tiger, Lion, Allosaurus) / DC
12 (Panther) Strength saving throw or be knocked probe. If the target is prone, they can make one bite
attack against the target as a bonus action
When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a
bonus action to move up to half its speed and make a bite attack
If the boar takes 7 (Boar) / 10 (Giant Boar) damage or less that would reduce it to 0 hit points, it is
reduced to 1 hit point instead. Recharges after a Short or Long Rest
With a 10-foot running start, the lion can long jump up to 25 feet
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an
ability check
Long jump is up to 20 feet (Giant Frog, Giant Toad) / 10 feet (Frog) and its high jump is up to 10 feet
(Giant Frog, Giant Toad) / 5 feet (Frog), with or without a running start

Has advantage on Strength and Dexterity saving throws made against effects that would knock it prone

Make one bite attack against a Small (Giant Frog) / Medium (Giant Toad) or smaller target it is
grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is
blinded and restrained, it has total cover against attacks and other effects outside the attacker, and it
takes 2d4 (Giant Frog) / 3d6 (Giant Toad) acid damage at the start of each of the attacker's turns. The
attacker can have only one target swallowed at a time. If the attacker dies, a swallowed creature is no
longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone

If they move at least 20 feet straight toward a creature and then hit it with a hooves attack oc the same
turn, that target must succeed on a DC 12 (Elephant) / DC 13 (Triceratops) / DC 14 (Warhorse) / DC 18
(Mammoth) Strength saving throw or be knocked prone. If the target is prone, the horse can make
another attack with its hooves against it as a bonus action

While in contact with a web, the spider knows the exact location of any other creature in contact with the
same web
The spider ignores movement restrictions caused by webbing

Elementals

Description

Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target
takes 3d8+2 bludgeoning damage and is flung up 20 feet away from the elemental in a random direction
and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 1d6
bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that
creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked
prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung
away or knocked prone. Recharge 4-6
The elemental can enter a hostile creature's space and stop there. It can move through a space as
narrow as 1 inch wide without squeezing
The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the
elemental doesn't disturb the material it moves through

The elemental deals double damage to objects and structures


The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that
touches the elemental or hits it with a melee attack while within 5 feet of it takes 1d10 fire damage. In
addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a
creature's space on a turn, that creature takes 1d10 fire damage and catches fire; until someone takes
an action to douse the fire, the creature takes 1d10 fire damage at the start of each of its turns.

For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold
damage

Each creature in the elemental's space must make a DC 15 Strength saving throw. On a failure, a target
takes 2d8+4 bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 14). Until this
grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving
throw is successful, the target is pushed out of the elemental's space. The elemental can grapple one
Large creature or up to two Medium or smaller creatures at one time. At the start of each of the
elemental's turns, each target grappled by it takes 2d8+4 bludgeoning damage. A creature within 5 feet
of the elemental can pull a creature or object out of it by taking an action to make a DC 14 Strength and
succeeding. Recharge 4-6
The elemental can enter a hostile creature's space and stop there. It can move through a space as
narrow as 1 inch wide without squeezing

If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of
its next turn
Associated Beast(s)
Mule
Quipper, Hunter Shark, Giant Shark

Goat, Boar, Elk, Giant Goat, Giant Seahorse, Giant Boar,


Rhinoceros, Giant Elk

Owl, Flying Snake, Giant Owl, Pteranodon

Giant Fire Beetle, Fire Elemental

Octopus, Giant Octopus

Raven

Baboon, Hyena, Jackal, Giant Rat, Wolf, Reef Shark, Vulture,


Blood Hawk, Dire Wolf, Giant Vulture, Lion

Panther, Lion, Tiger, Allosaurus, Saber-Toothed Tiger

Giant Hyena

Boar, Giant Boar

Lion

Spider, Giant Wolf Spider, Giant Spider, Giant Lizard Variant

Frog, Giant Frog, Giant Toad

Goat, Mule, Giant Goat

Giant Frog, Giant Toad

Warhorse, Elephant, Triceratops, Mammoth

Spider, Giant Wolf Spider, Giant Spider


Spider, Giant Wolf Spider, Giant Spider

Associated Beast(s)

Air Elemental

Air Elemental

Earth Elemental

Earth Elemental

Fire Elemental

Fire Elemental

Water Elemental

Water Elemental

Water Elemental
DRUID LEVEL 2: Max CR=1/4 (No flying or swimming speed)
DRUID LEVEL 4: Max CR=1/2 (No flying speed)
DRUID LEVEL 8: Max CR=1

CR Name PHB MM AC HP (HD) Speed PP MA Stealth


0 Baboon - 318 12 3 (1d6) 30, 30C 11 - -
0 Badger - 318 10 3 (1d4+1) 20, 5B 11 (S) - -
0 Cat 305 320 12 2 (1d4) 40, 30C 13 (S) - +4
0 Deer - 321 13 4 (1d8) 50 12 - -
0 Giant Fire Beetle - 325 13 4 (1d6+1) 30 8 - -
0 Goat - 330 10 4 (1d8) 40 10 - -
0 Hyena - 331 11 5 (1d8+1) 50 13 - -
0 Jackal - 331 12 3 (1d6) 40 13 (H,S) - -
0 Lizard - 332 10 2 (1d4) 20, 20C 9 - -
0 Rat 309 335 10 1 (1d4-1) 20 10 (S) - -
0 Scorpion - 337 11 1 (1d4-1) 10 9 - -
0 Spider - 337 12 1 (1d4-1) 20, 20C 10 - +4
0 Weasel - 340 13 1 (1d4-1) 30 13 (H,S) - +5
1/8 Camel - 320 9 15 (2d10+4) 50 9 - -
1/8 Diseased Giant Rat † - 327 12 7 (2d6) 30 10 (S) - -
1/8 Giant Rat - 327 12 7 (2d6) 30 10 (S) - -
1/8 Giant Weasel - 329 13 9 (2d8) 40 13 (H,S) - +5
1/8 Mastiff 307 332 12 5 (1d8+1) 40 13 (H,S) - -
1/8 Mule 307 333 10 11 (2d8+2) 40 10 - -
1/8 Pony - 335 10 11 (2d8+2) 40 10 - -
1/4 Axe Beak - 317 11 19 (3d10+3) 50 10 - -
1/4 Boar 304 319 11 11 (2d8+2) 40 9 - -
1/4 Draft Horse - 321 10 19 (3d10+3) 40 10 - -
1/4 Elk - 322 10 13 (2d10+2) 50 10 - -
1/4 Giant Badger - 323 10 13 (2d10+2) 30, 10B 11 (S) - -
1/4 Giant Centipede - 323 13 4 (1d6+1) 30, 30C 8 - -
1/4 Giant Lizard - 326 12 19 (3d10+3) 30, 30C 10 - -
1/4 Giant Wolf Spider - 330 13 11 (2d8+2) 40, 40C 13 - +7
1/4 Panther 308 333 12 13 (3d8) 50, 40C 14 (S) - +6
1/4 Riding Horse 310 336 10 13 (2d10+2) 60 10 - -
1/4 Wolf 311 341 13 11 (2d8+2) 40 13 (H,S) - +4
0 Crab - 320 11 2 (1d4) 20, 20S 9 - +2
0 Frog 305 322 11 1 (1d4-1) 20. 20S 11 - +3
0 Octopus - 333 12 3 (1d6) 5, 30S 12 - +4*
0 Quipper - 335 13 1 (1d4-1) 0, 40S 8 - -
0 Sea Horse - 337 11 1 (1d4-1) 0, 20S 10 - -
1/8 Giant Crab - 324 15 13 (3d8) 30, 30S 9 - +4
1/8 Poisonous Snake 308 334 13 2 (1d4) 30, 30S 10 - -
1/4 Constrictor Snake 305 320 12 13 (2d10+2) 30, 30S 10 - -
1/4 Giant Frog - 325 11 18 (4d8) 30, 30S 12 - +3
1/4 Giant Lizard Variant † - 326 12 19 (3d10+3) 30, 30C, 30S 10 - -
1/4 Giant Poisonous Snake - 327 14 11 (2d8+2) 30, 30S 12 - -
1/2 Ape - 317 12 19 (3d8+6) 30, 30C 13 Y -
1/2 Black Bear 304 318 11 19 (3d8+6) 40, 30C 13 (S) Y -
1/2 Crocodile 305 320 12 19 (3d10+3) 20, 30S 10 - +2
1/2 Giant Goat - 326 11 19 (3d10+3) 40 11 - -
1/2 Giant Sea Horse - 328 13 16 (3d10) 0, 40S 11 - -
1/2 Reef Shark 309 336 12 22 (4d8+4) 0, 40S 12 - -
1/2 Warhorse 311 340 11 19 (3d10+3) 60 11 - -
0 Bat 304 318 12 1 (1d4-1) 5, 30F 11 (H) - -
0 Eagle - 322 12 3 (1d6) 10, 60F 14 (V) - -
0 Hawk 306 330 13 1 (1d4-1) 10, 60F 14 (V) - -
0 Owl 308 333 11 1 (1d4-1) 5, 60F 13 (H,V) - +3
0 Raven 309 335 12 1 (1d4-1) 10, 50F 13 - -
0 Vulture - 339 10 5 (1d8+1) 10, 50F 13 (S, V) - -
1/8 Blood Hawk - 319 12 7 (2d6) 10, 60F 14 (V) - -
1/8 Flying Snake - 322 14 5 (2d4) 30, 60F, 30S 11 - -
1/8 Stirge - 284 14 2 (1d4) 10, 40F 9 - -
1/4 Giant Bat - 323 13 22 (4d10) 10, 60F 11 (H) - -
1/4 Giant Owl - 327 12 19 (3d10+3) 5, 60F 15 (H, V) - +4
1/4 Pteranodon - 80 13 13 (3d8) 10, 60F 11 - -
1/2 Giant Wasp - 329 12 13 (3d8) 10, 50F 10 - -
1 Brown Bear 304 319 11 34 (4d10+12) 40, 30C 13 (S) Y -
1 Dire Wolf 305 321 14 37 (5d10+10) 50 13 (H,S) - +4
1 Giant Eagle 306 324 13 26 (4d10+4) 10, 80F 14 (V) Y -
1 Giant Hyena - 326 12 45 (6d10+12) 50 13 - -
1 Giant Octopus - 326 11 52 (8d10+8) 10, 60S 14 - +5*
1 Giant Spider 306 328 14 26 (4d10+4) 30, 30C 10 - +7
1 Giant Toad - 329 11 39 (6d10+6) 20, 40S 10 - -
1 Giant Vulture - 329 10 22 (3d10+6) 10, 60F 13 (S,V) Y -
1 Lion 307 331 12 26 (4d10+4) 50 13 (S) - +6
1 Tiger 311 339 12 37 (5d10+10) 40 13 - +6

MOON DRUID
DRUID LEVEL 2: Max CR=1 (No flying or swimming speed)
DRUID LEVEL 4: Max CR=1 (No flying speed)
DRUID LEVEL 6: Max CR=2 (No flying speed)
DRUID LEVEL 8: Max CR=2
DRUID LEVEL 9: Max CR=3
DRUID LEVEL 10: (2 uses of Wild Shape)
DRUID LEVEL 12: Max CR=4
DRUID LEVEL 15: Max CR=5
DRUID LEVEL 18: Max CR=6

CR Name PHB MM AC HP (HD) Speed PP MA Stealth


0 Baboon - 318 12 3 (1d6) 30, 30C 11 - -
0 Badger - 318 10 3 (1d4+1) 20, 5B 11 (S) - -
0 Cat 305 320 12 2 (1d4) 40, 30C 13 (S) - +4
0 Deer - 321 13 4 (1d8) 50 12 - -
0 Giant Fire Beetle - 325 13 4 (1d6+1) 30 8 - -
0 Goat - 330 10 4 (1d8) 40 10 - -
0 Hyena - 331 11 5 (1d8+1) 50 13 - -
0 Jackal - 331 12 3 (1d6) 40 13 (H,S) - -
0 Lizard - 332 10 2 (1d4) 20, 20C 9 - -
0 Rat 309 335 10 1 (1d4-1) 20 10 (S) - -
0 Scorpion - 337 11 1 (1d4-1) 10 9 - -
0 Spider - 337 12 1 (1d4-1) 20, 20C 10 - +4
0 Weasel - 340 13 1 (1d4-1) 30 13 (H,S) - +5
1/8 Camel - 320 9 15 (2d10+4) 50 9 - -
1/8 Diseased Giant Rat † - 327 12 7 (2d6) 30 10 (S) - -
1/8 Giant Rat - 327 12 7 (2d6) 30 10 (S) - -
1/8 Giant Weasel - 329 13 9 (2d8) 40 13 (H,S) - +5
1/8 Mastiff 307 332 12 5 (1d8+1) 40 13 (H,S) - -
1/8 Mule 307 333 10 11 (2d8+2) 40 10 - -
1/8 Pony - 335 10 11 (2d8+2) 40 10 - -
1/4 Axe Beak - 317 11 19 (3d10+3) 50 10 - -
1/4 Boar 304 319 11 11 (2d8+2) 40 9 - -
1/4 Draft Horse - 321 10 19 (3d10+3) 40 10 - -
1/4 Elk - 322 10 13 (2d10+2) 50 10 - -
1/4 Giant Badger - 323 10 13 (2d10+2) 30, 10B 11 (S) - -
1/4 Giant Centipede - 323 13 4 (1d6+1) 30, 30C 8 - -
1/4 Giant Lizard - 326 12 19 (3d10+3) 30, 30C 10 - -
1/4 Giant Wolf Spider - 330 13 11 (2d8+2) 40, 40C 13 - +7
1/4 Panther 308 333 12 13 (3d8) 50, 40C 14 (S) - +6
1/4 Riding Horse 310 336 10 13 (2d10+2) 60 10 - -
1/4 Wolf 311 341 13 11 (2d8+2) 40 13 (H,S) - +4
1/2 Ape - 317 12 19 (3d8+6) 30, 30C 13 Y -
1/2 Black Bear 304 318 11 19 (3d8+6) 40, 30C 13 (S) Y -
1/2 Giant Goat - 326 11 19 (3d10+3) 40 11 - -
1/2 Warhorse 311 340 11 19 (3d10+3) 60 11 - -
1 Brown Bear 304 319 11 34 (4d10+12) 40, 30C 13 (S) Y -
1 Dire Wolf 305 321 14 37 (5d10+10) 50 13 (H,S) - +4
1 Giant Hyena - 326 12 45 (6d10+12) 50 13 - -
1 Giant Spider 306 328 14 26 (4d10+4) 30, 30C 10 - +7
1 Lion 307 331 12 26 (4d10+4) 50 13 (S) - +6
1 Tiger 311 339 12 37 (5d10+10) 40 13 - +6
0 Crab - 320 11 2 (1d4) 20, 20S 9 - +2
0 Frog 305 322 11 1 (1d4-1) 20. 20S 11 - +3
0 Octopus - 333 12 3 (1d6) 5, 30S 12 - +4*
0 Quipper - 335 13 1 (1d4-1) 0, 40S 8 - -
0 Sea Horse - 337 11 1 (1d4-1) 0, 20S 10 - -
1/8 Giant Crab - 324 15 13 (3d8) 30, 30S 9 - +4
1/8 Poisonous Snake 308 334 13 2 (1d4) 30, 30S 10 - -
1/4 Constrictor Snake 305 320 12 13 (2d10+2) 30, 30S 10 - -
1/4 Giant Frog - 325 11 18 (4d8) 30, 30S 12 - +3
1/4 Giant Lizard Variant † - 326 12 19 (3d10+3) 30, 30C, 30S 10 - -
1/4 Giant Poisonous Snake - 327 14 11 (2d8+2) 30, 30S 12 - -
1/2 Crocodile 305 320 12 19 (3d10+3) 20, 30S 10 - +2
1/2 Giant Sea Horse - 328 13 16 (3d10) 0, 40S 11 - -
1/2 Reef Shark 309 336 12 22 (4d8+4) 0, 40S 12 - -
1 Giant Octopus - 326 11 52 (8d10+8) 10, 60S 14 - +5*
1 Giant Toad - 329 11 39 (6d10+6) 20, 40S 10 - -
2 Allosaurus - 79 13 51 (6d10+18) 60 15 - -
2 Cave Bear † - 334 12 42 (5d10+15) 40, 30S 13 (S) Y -
2 Giant Boar - 323 12 42 (5d10+15) 40 8 - -
2 Giant Constrictor Snake - 324 12 60 (8d12+8) 30, 30S 12 - -
2 Giant Elk - 325 14 42 (5d12+10) 60 14 - -
2 Hunter Shark - 330 12 45 (6d10+12) 0, 40S 12 - -
2 Plesiosaurus - 80 13 68 (8d10+24) 20, 40S 13 - +4
2 Polar Bear - 334 12 42 (5d10+15) 40, 30S 13 (S) Y -
2 Rhinoceros - 336 11 45 (6d10+12) 40 11 - -
2 Saber-Toothed Tiger - 336 12 52 (7d10+14) 40 13 (S) - +6
0 Bat 304 318 12 1 (1d4-1) 5, 30F 11 (H) - -
0 Eagle - 322 12 3 (1d6) 10, 60F 14 (V) - -
0 Hawk 306 330 13 1 (1d4-1) 10, 60F 14 (V) - -
0 Owl 308 333 11 1 (1d4-1) 5, 60F 13 (H,V) - +3
0 Raven 309 335 12 1 (1d4-1) 10, 50F 13 - -
0 Vulture - 339 10 5 (1d8+1) 10, 50F 13 (S, V) - -
1/8 Blood Hawk - 319 12 7 (2d6) 10, 60F 14 (V) - -
1/8 Flying Snake - 322 14 5 (2d4) 30, 60F, 30S 11 - -
1/8 Stirge - 284 14 2 (1d4) 10, 40F 9 - -
1/4 Giant Bat - 323 13 22 (4d10) 10, 60F 11 (H) - -
1/4 Giant Owl - 327 12 19 (3d10+3) 5, 60F 15 (H, V) - +4
1/4 Pteranodon - 80 13 13 (3d8) 10, 60F 11 - -
1/2 Giant Wasp - 329 12 13 (3d8) 10, 50F 10 - -
1 Giant Eagle 306 324 13 26 (4d10+4) 10, 80F 14 (V) Y -
1 Giant Vulture - 329 10 22 (3d10+6) 10, 60F 13 (S,V) Y -
3 Ankylosaurus - 79 15 68 (8d12+16) 30 11 - -

3 Giant Scorpion - 327 15 52 (7d10+14) 40 9 Y -


3 Killer Whale - 331 12 90 (12d12+12) 0, 60S 13 (H) - -
5 Air Elemental - 124 15 90 (12d10+24) 0, 90F 10 Y -
5 Earth Elemental - 124 17 126 (12d10+60) 30, 30B 10 Y -
5 Fire Elemental - 125 13 102 (12d10+36) 50 10 Y -
5 Water Elemental - 125 14 114 (12d10+48) 30, 90S 10 Y -
4 Elephant - 322 12 76 (8d12+24) 40 10 - -

5 Giant Crocodile - 324 14 85 (9d12+27) 30, 50S 10 Y +5


5 Giant Shark - 328 13 126 (11d12+55) 0, 50S 13 - -
5 Triceratops - 80 13 95 (10d12+30) 50 10 - -
6 Mammoth - 332 13 126 (11d12+55) 40 10 - -
Vision Breathing Size STR DEX CON
- - Small 8 (-1) 14 (+2) 11 (+0)
30DV - Tiny 4 (-3) 11 (+0) 12 (+1)
- - Tiny 3 (-4) 15 (+2) 10 (+0)
- - Medium 11 (+0) 16 (+3) 11 (+0)
30BS - Small 8 (-1) 10 (+0) 12 (+1)
- - Medium 12 (+1) 10 (+0) 11 (+0)
- - Medium 11 (+0) 13 (+1) 12 (+1)
- - Small 8 (-1) 15 (+2) 11 (+0)
30DV - Tiny 2 (-4) 11 (+0) 10 (+0)
30DV - Tiny 2 (-4) 11 (+0) 9 (-1)
10BS - Tiny 2 (-4) 11 (+0) 8 (-1)
30DV - Tiny 2 (-4) 14 (+2) 8 (-1)
- - Tiny 3 (-4) 16 (+3) 8 (-1)
- - Large 16 (+3) 8 (-1) 14 (+2)
60DV - Small 7 (-2) 15 (+2) 11 (+0)
60DV - Small 7 (-2) 15 (+2) 11 (+0)
60DV - Medium 11 (+0) 16 (+3) 10 (+0)
- - Medium 13 (+1) 14 (+2) 12 (+1)
- - Medium* 14 (+2) 10 (+0) 13 (+1)
- - Medium 15 (+2) 10 (+0) 13 (+1)
- - Large 14 (+2) 12 (+1) 12 (+1)
- - Medium 13 (+1) 11 (+0) 12 (+1)
- - Large 18 (+4) 10 (+0) 12 (+1)
- - Large 16 (+3) 10 (+0) 12 (+1)
30DV - Medium 13 (+1) 10 (+0) 15 (+2)
30BS - Small 5 (-3) 14 (+2) 12 (+1)
30DV - Large 15 (+2) 12 (+1) 13 (+1)
10BS, 60DV - Medium 12 (+1) 16 (+3) 13 (+1)
- - Medium 14 (+2) 15 (+2) 10 (+0)
- - Large 16 (+3) 10 (+0) 12 (+1)
- - Medium 12 (+1) 15 (+2) 12 (+1)
30BS A/W Tiny 2 (-4) 11 (+0) 10 (+0)
30DV A/W Tiny 1 (-5) 13 (+1) 8 (-1)
60DV W, 30HB Small 4 (-3) 15 (+2) 11 (+0)
60DV W Tiny 2 (-4) 16 (+3) 9 (-1)
- W Tiny 1 (-5) 12 (+1) 8 (-1)
30BS A/W Medium 13 (+1) 15 (+2) 11 (+0)
10BS - Tiny 2 (-4) 16 (+3) 11 (+0)
10BS - Large 15 (+2) 14 (+2) 12 (+1)
30DV A/W Medium 12 (+1) 13 (+1) 11 (+0)
30DV 15HB Large 15 (+2) 12 (+1) 13 (+1)
10BS - Medium 10 (+0) 18 (+4) 13 (+1)
- - Medium 16 (+3) 14 (+2) 14 (+2)
- - Medium 15 (+2) 10 (+0) 14 (+2)
- 15HB Large 15 (+2) 10 (+0) 13 (+1)
- - Large 17 (+3) 11 (+0) 12 (+1)
- W Large 12 (+1) 15 (+2) 11 (+0)
30BS W Medium 14 (+2) 13 (+1) 13 (+1)
- - Large 18 (+4) 12 (+1) 13 (+1)
60BS* - Tiny 2 (-4) 15 (+2) 8 (-1)
- - Small 6 (-2) 15 (+2) 10 (+0)
- - Tiny 5 (-3) 16 (+3) 8 (-1)
120DV - Tiny 3 (-4) 13 (+1) 8 (-1)
- - Tiny 2 (-4) 14 (+2) 8 (-1)
- - Medium 7 (-2) 10 (+0) 13 (+1)
- - Small 6 (-2) 14 (+2) 10 (+0)
10BS - Tiny 4 (-3) 18 (+4) 11 (+0)
60DV - Tiny 4 (-3) 16 (+3) 11 (+0)
60BS* - Large 15 (+2) 16 (+3) 11 (+0)
120DV - Large 13 (+1) 15 (+2) 12 (+1)
- - Medium 12 (+1) 15 (+2) 10 (+0)
- - Medium 10 (+0) 14 (+2) 10 (+0)
- - Large 19 (+4) 10 (+0) 16 (+3)
- - Large 17 (+3) 15 (+2) 15 (+2)
- - Large 16 (+3) 17 (+3) 13 (+1)
- - Large 16 (+3) 14 (+2) 14 (+2)
60DV W, 60HB Large 17 (+3) 13 (+1) 13 (+1)
10BS, 60DV - Large 14 (+2) 16 (+3) 12 (+1)
30DV A/W Large 15 (+2) 13 (+1) 13 (+1)
- - Large 15 (+2) 10 (+0) 15 (+2)
- - Large 17 (+3) 15 (+2) 13 (+1)
60DV - Large 17 (+3) 15 (+2) 14 (+2)

Vision Breathing Size STR DEX CON


- - Small 8 (-1) 14 (+2) 11 (+0)
30DV - Tiny 4 (-3) 11 (+0) 12 (+1)
- - Tiny 3 (-4) 15 (+2) 10 (+0)
- - Medium 11 (+0) 16 (+3) 11 (+0)
30BS - Small 8 (-1) 10 (+0) 12 (+1)
- - Medium 12 (+1) 10 (+0) 11 (+0)
- - Medium 11 (+0) 13 (+1) 12 (+1)
- - Small 8 (-1) 15 (+2) 11 (+0)
30DV - Tiny 2 (-4) 11 (+0) 10 (+0)
30DV - Tiny 2 (-4) 11 (+0) 9 (-1)
10BS - Tiny 2 (-4) 11 (+0) 8 (-1)
30DV - Tiny 2 (-4) 14 (+2) 8 (-1)
- - Tiny 3 (-4) 16 (+3) 8 (-1)
- - Large 16 (+3) 8 (-1) 14 (+2)
60DV - Small 7 (-2) 15 (+2) 11 (+0)
60DV - Small 7 (-2) 15 (+2) 11 (+0)
60DV - Medium 11 (+0) 16 (+3) 10 (+0)
- - Medium 13 (+1) 14 (+2) 12 (+1)
- - Medium* 14 (+2) 10 (+0) 13 (+1)
- - Medium 15 (+2) 10 (+0) 13 (+1)
- - Large 14 (+2) 12 (+1) 12 (+1)
- - Medium 13 (+1) 11 (+0) 12 (+1)
- - Large 18 (+4) 10 (+0) 12 (+1)
- - Large 16 (+3) 10 (+0) 12 (+1)
30DV - Medium 13 (+1) 10 (+0) 15 (+2)
30BS - Small 5 (-3) 14 (+2) 12 (+1)
30DV - Large 15 (+2) 12 (+1) 13 (+1)
10BS, 60DV - Medium 12 (+1) 16 (+3) 13 (+1)
- - Medium 14 (+2) 15 (+2) 10 (+0)
- - Large 16 (+3) 10 (+0) 12 (+1)
- - Medium 12 (+1) 15 (+2) 12 (+1)
- - Medium 16 (+3) 14 (+2) 14 (+2)
- - Medium 15 (+2) 10 (+0) 14 (+2)
- - Large 17 (+3) 11 (+0) 12 (+1)
- - Large 18 (+4) 12 (+1) 13 (+1)
- - Large 19 (+4) 10 (+0) 16 (+3)
- - Large 17 (+3) 15 (+2) 15 (+2)
- - Large 16 (+3) 14 (+2) 14 (+2)
10BS, 60DV - Large 14 (+2) 16 (+3) 12 (+1)
- - Large 17 (+3) 15 (+2) 13 (+1)
60DV - Large 17 (+3) 15 (+2) 14 (+2)
30BS A/W Tiny 2 (-4) 11 (+0) 10 (+0)
30DV A/W Tiny 1 (-5) 13 (+1) 8 (-1)
60DV W, 30HB Small 4 (-3) 15 (+2) 11 (+0)
60DV W Tiny 2 (-4) 16 (+3) 9 (-1)
- W Tiny 1 (-5) 12 (+1) 8 (-1)
30BS A/W Medium 13 (+1) 15 (+2) 11 (+0)
10BS - Tiny 2 (-4) 16 (+3) 11 (+0)
10BS - Large 15 (+2) 14 (+2) 12 (+1)
30DV A/W Medium 12 (+1) 13 (+1) 11 (+0)
30DV 15HB Large 15 (+2) 12 (+1) 13 (+1)
10BS - Medium 10 (+0) 18 (+4) 13 (+1)
- 15HB Large 15 (+2) 10 (+0) 13 (+1)
- W Large 12 (+1) 15 (+2) 11 (+0)
30BS W Medium 14 (+2) 13 (+1) 13 (+1)
60DV W, 60HB Large 17 (+3) 13 (+1) 13 (+1)
30DV A/W Large 15 (+2) 13 (+1) 13 (+1)
- - Large 19 (+4) 13 (+1) 17 (+3)
60DV - Large 20 (+5) 10 (+0) 16 (+3)
- - Large 17 (+3) 10 (+0) 16 (+3)
10BS - Huge 19 (+4) 14 (+2) 12 (+1)
- - Huge 19 (+4) 16 (+3) 14 (+2)
30BS W Large 18 (+4) 13 (+1) 15 (+2)
- 60HB Large 18 (+4) 15 (+2) 16 (+3)
- - Large 20 (+5) 10 (+0) 16 (+3)
- - Large 21 (+5) 8 (-1) 15 (+2)
- - Large 18 (+4) 14 (+2) 15 (+2)
60BS* - Tiny 2 (-4) 15 (+2) 8 (-1)
- - Small 6 (-2) 15 (+2) 10 (+0)
- - Tiny 5 (-3) 16 (+3) 8 (-1)
120DV - Tiny 3 (-4) 13 (+1) 8 (-1)
- - Tiny 2 (-4) 14 (+2) 8 (-1)
- - Medium 7 (-2) 10 (+0) 13 (+1)
- - Small 6 (-2) 14 (+2) 10 (+0)
10BS - Tiny 4 (-3) 18 (+4) 11 (+0)
60DV - Tiny 4 (-3) 16 (+3) 11 (+0)
60BS* - Large 15 (+2) 16 (+3) 11 (+0)
120DV - Large 13 (+1) 15 (+2) 12 (+1)
- - Medium 12 (+1) 15 (+2) 10 (+0)
- - Medium 10 (+0) 14 (+2) 10 (+0)
- - Large 16 (+3) 17 (+3) 13 (+1)
- - Large 15 (+2) 10 (+0) 15 (+2)
- - Huge 19 (+4) 11 (+0) 15 (+2)

60BS - Large 15 (+2) 13 (+1) 15 (+2)


120BS* 30HB Huge 19 (+4) 10 (+0) 13 (+1)
60DV - Large 14 (+2) 20 (+5) 14 (+2)
60DV, 60TS - Large 20 (+5) 8 (-1) 20 (+5)
60DV - Large 10 (+0) 17 (+3) 16 (+3)
60DV - Large 18 (+4) 14 (+2) 18 (+4)
- - Huge 22 (+6) 9 (-1) 17 (+3)

- 30HB Huge 21 (+5) 9 (-1) 17 (+3)


60BS W Huge 23 (+6) 11 (+0) 21 (+5)
- - Huge 22 (+6) 9 (-1) 17 (+3)
- - Huge 24 (+7) 9 (-1) 21 (+5)
Attack(s)
Bite (M, +1H, 5R, 1d4-1 P)
Bite (M, +2H, 5R, 1 P)
Claws (M, 0H, 5R, 1 S)
Bite (M, +2H, 5R, 1d4 P)
Bite (M, +1H, 5R, 1d6-1 S)
Ram (M, +3H, 5R, 1d4+1 B)
Bite (M, +2H, 5R, 1d6 P)
Bite (M, +1H, 5R, 1d4-1 P)
Bite (M, 0H, 5R, 1 P)
Bite (M, +0H, 5R, 1 P)
Sting (M, +2H, 5R, 1 P)[DC 9 CON, 1d8 P | Half, NA]
Bite (M, +4H, 5R, 1 P)[DC 9 CON, 1d4 P, NA]
Bite (M, +5H, 5R, 1 P)
Bite (M, +5H, 5R, 1d4 B)
Bite (M, +3H, 5R, 1d4+1 P)[DC 10 CON, Diseased, NA]*
Bite (M, +4H, 5R, 1d4+2 P)
Bite (M, +5H, 5R, 1d4+3 P)
Bite (M, +3H, 5R, 1d6+1 P)[DC 11 STR, PR, NA]
Hooves (M, +2H, 5R, 1d4+2 B)
Hooves (M, +4H, 5R, 2d4+2 B)
Beak (M, +4H, 5R, 1d8+2 S)
Tusk (M, +3H, 5R, 1d6+1 S)
Hooves (M, +6H, 5R, 2d4+4 B)
Ram (M, +5H, 5R, 1d6+3 B), Hooves (M [PR], +5H, 5R, 2d4+3 B)
Bite (M, +3H, 5R, 1d6+1 P), Claws (M, +3H, 5R, 2d4+1 S)
Bite (M, +4H, 5R, 1d4+2 P)
Bite (M, +4H, 5R, 1d8+2 P)
Bite (M, +3H, 5R, 1d6+1 P)[DC 11 CON, 2d6 PS | Half, NA]*
Bite (M, +4H, 5R, 1d6+2 P), Claws (M, +4H, 5R, 1d4+2 S)
Hooves (M, +5H, 5R, 2d4+3 B)
Bite (M, +4H, 5R, 2d4+2 P)[DC 11 STR, PR, NA]
Claw (M, +0H, 5R, 1 B)
-
Tentacles (M [G], +4H, 5R, 1 B)[NA, G, DC 10]
Bite (M, +5H, 5R, 1 P)
-
Claw (M [G], +3H, 5R, 1d6+1 B)[NA, G, DC 11]
Bite (M, +5H, 5R, 1 P)[DC 10 CON, 2d4 PS | Half, NA]
Bite (M, +4H, 10R, 1d6+2 P), Constrict (M [G], +4H, 5R, 1d8+2 B)[NA, G/RS, DC 14]
Bite (M [G], +3H, 5R, 1d6+1 P)[NA, G/RS, DC 11]
Bite (M, +4H, 5R, 1d8+2 P)
Bite (M, +6H, 10R, 1d4+4 P)[DC 11 CON, 3d6 PS | Half, NA]
Fist (M, +5H, 5R, 1d6+3 B), Rock (R, +5H, 25/50R, 1d6+3 B)
Bite (M, +3H, 5R, 1d6+2 P), Claws (M, +3H, 5R, 2d4+2 S)
Bite (M [G], +4H, 5R, 1d10+2 P)[NA, G/RS, DC 12]
Ram (M, +5H, 5R, 2d4+3 B)
Ram (M, +3H, 5R, 1d6+1 B)
Bite (M, +4H, 5R, 1d8+2 P)
Hooves (M, +6H, 5R, 2d6+4 B)
Bite (M, +2H, 5R, 1 P)
Talons (M, +4H, 5R, 1d4+2 S)
Talons (M, +5H, 5R, 1 S)
Talons (M, +3H, 5R, 1 S)
Beak (M, +4H, 5R, 1 P)
Beak (M, +2H, 5R, 1d4 P)
Beak (M, +4H, 5R, 1d4+2 P)
Bite (M, +6H, 5R, 1 P + 3d4 PS)
Blood Drain (M, +5H, 5R, 1d4+3 P)*
Bite (M, +4H, 5R, 1d6+2 P)
Talons (M, +3H, 5R, 2d6+1 S)
Bite (M, +3H, 5R, 2d4+1 P)
Sting (M, +4H, 5R, 1d6+2 P)[DC 11 CON, 3d6 PS | Half, NA]*
Bite (M, +5H, 5R, 1d8+4 P), Claws (M, +5H, 5R, 2d6+4 S)
Bite (M, +5H, 5R, 2d6+3 P)[DC 13 STR, PR, NA]
Beak (M, +5H, 5R, 1d6+3 P), Talons (M, +5H, 5R, 2d6+2 S)
Bite (M, +5H, 5R, 2d6+3 P)
Tentacles (M [G], +5H, 15R, 2d6+3 B)[NA, G/RS, DC 16]
Bite (M, +5H, 5R, 1d8+3 P), Web (R, +5H, 30/60R)[NA, RS, DC 12 STR]
Bite (M [G], +4H, 5R, 1d10+2 P + 1d10 PS)[NA, G/RS, DC 13 STR]
Beak (M, +4H, 5R, 2d4+2 P), Talons (M, +4H, 5R, 2d6+2 S)
Bite (M, +5H, 5R, 1d8+3 P), Claws (M, +5H, 5R, 1d6+3 S)
Bite (M, +5H, 5R, 1d10+3 P), Claws (M, +5H, 5R, 1d8+3 S)

Attack(s)
Bite (M, +1H, 5R, 1d4-1 P)
Bite (M, +2H, 5R, 1 P)
Claws (M, 0H, 5R, 1 S)
Bite (M, +2H, 5R, 1d4 P)
Bite (M, +1H, 5R, 1d6-1 S)
Ram (M, +3H, 5R, 1d4+1 B)
Bite (M, +2H, 5R, 1d6 P)
Bite (M, +1H, 5R, 1d4-1 P)
Bite (M, 0H, 5R, 1 P)
Bite (M, +0H, 5R, 1 P)
Sting (M, +2H, 5R, 1 P)[DC 9 CON, 1d8 P | Half, NA]
Bite (M, +4H, 5R, 1 P)[DC 9 CON, 1d4 P, NA]
Bite (M, +5H, 5R, 1 P)
Bite (M, +5H, 5R, 1d4 B)
Bite (M, +3H, 5R, 1d4+1 P)[DC 10 CON, Diseased, NA]*
Bite (M, +4H, 5R, 1d4+2 P)
Bite (M, +5H, 5R, 1d4+3 P)
Bite (M, +3H, 5R, 1d6+1 P)[DC 11 STR, PR, NA]
Hooves (M, +2H, 5R, 1d4+2 B)
Hooves (M, +4H, 5R, 2d4+2 B)
Beak (M, +4H, 5R, 1d8+2 S)
Tusk (M, +3H, 5R, 1d6+1 S)
Hooves (M, +6H, 5R, 2d4+4 B)
Ram (M, +5H, 5R, 1d6+3 B), Hooves (M [PR], +5H, 5R, 2d4+3 B)
Bite (M, +3H, 5R, 1d6+1 P), Claws (M, +3H, 5R, 2d4+1 S)
Bite (M, +4H, 5R, 1d4+2 P)
Bite (M, +4H, 5R, 1d8+2 P)
Bite (M, +3H, 5R, 1d6+1 P)[DC 11 CON, 2d6 PS | Half, NA]*
Bite (M, +4H, 5R, 1d6+2 P), Claws (M, +4H, 5R, 1d4+2 S)
Hooves (M, +5H, 5R, 2d4+3 B)
Bite (M, +4H, 5R, 2d4+2 P)[DC 11 STR, PR, NA]
Fist (M, +5H, 5R, 1d6+3 B), Rock (R, +5H, 25/50R, 1d6+3 B)
Bite (M, +3H, 5R, 1d6+2 P), Claws (M, +3H, 5R, 2d4+2 S)
Ram (M, +5H, 5R, 2d4+3 B)
Hooves (M, +6H, 5R, 2d6+4 B)
Bite (M, +5H, 5R, 1d8+4 P), Claws (M, +5H, 5R, 2d6+4 S)
Bite (M, +5H, 5R, 2d6+3 P)[DC 13 STR, PR, NA]
Bite (M, +5H, 5R, 2d6+3 P)
Bite (M, +5H, 5R, 1d8+3 P), Web (R, +5H, 30/60R)[NA, RS, DC 12 STR]
Bite (M, +5H, 5R, 1d8+3 P), Claws (M, +5H, 5R, 1d6+3 S)
Bite (M, +5H, 5R, 1d10+3 P), Claws (M, +5H, 5R, 1d8+3 S)
Claw (M, +0H, 5R, 1 B)
-
Tentacles (M [G], +4H, 5R, 1 B)[NA, G, DC 10]
Bite (M, +5H, 5R, 1 P)
-
Claw (M [G], +3H, 5R, 1d6+1 B)[NA, G, DC 11]
Bite (M, +5H, 5R, 1 P)[DC 10 CON, 2d4 PS | Half, NA]
Bite (M, +4H, 10R, 1d6+2 P), Constrict (M [G], +4H, 5R, 1d8+2 B)[NA, G/RS, DC 14]
Bite (M [G], +3H, 5R, 1d6+1 P)[NA, G/RS, DC 11]
Bite (M, +4H, 5R, 1d8+2 P)
Bite (M, +6H, 10R, 1d4+4 P)[DC 11 CON, 3d6 PS | Half, NA]
Bite (M [G], +4H, 5R, 1d10+2 P)[NA, G/RS, DC 12]
Ram (M, +3H, 5R, 1d6+1 B)
Bite (M, +4H, 5R, 1d8+2 P)
Tentacles (M [G], +5H, 15R, 2d6+3 B)[NA, G/RS, DC 16]
Bite (M [G], +4H, 5R, 1d10+2 P + 1d10 PS)[NA, G/RS, DC 13 STR]
Bite (M, +6H, 5R, 2d10+4 P), Claws (M, +6H, 5R, 1d8+4 S)
Bite (M, +7H, 5R, 1d8+5 P), Claws (M, +7H, 5R, 2d6+5 S)
Tusk (M, +5H, 5R, 2d6+3 S)
Bite (M, +6H, 10R, 2d6 + 4 P), Constrict (M [G], +6H, 5R, 2d8+4 B)[NA, G/RS, DC 16]
Ram (M, +6H, 10R, 2d6+4 B), Hooves (M [PR], +6H, 5R, 4d8+4 B)
Bite (M, +6H, 5R, 2d8+4 P)
Bite (M, +6H, 10R, 3d6 + 4 P)
Bite (M, +7H, 5R, 1d8+5 P), Claws (M, +7H, 5R, 2d6+5 S)
Gore (M, +7H, 5R, 2d8+5 B)
Bite (M, +6H, 5R, 1d10+5 P), Claws (M, +6H, 5R, 2d6+5 S)
Bite (M, +2H, 5R, 1 P)
Talons (M, +4H, 5R, 1d4+2 S)
Talons (M, +5H, 5R, 1 S)
Talons (M, +3H, 5R, 1 S)
Beak (M, +4H, 5R, 1 P)
Beak (M, +2H, 5R, 1d4 P)
Beak (M, +4H, 5R, 1d4+2 P)
Bite (M, +6H, 5R, 1 P + 3d4 PS)
Blood Drain (M, +5H, 5R, 1d4+3 P)*
Bite (M, +4H, 5R, 1d6+2 P)
Talons (M, +3H, 5R, 2d6+1 S)
Bite (M, +3H, 5R, 2d4+1 P)
Sting (M, +4H, 5R, 1d6+2 P)[DC 11 CON, 3d6 PS | Half, NA]*
Beak (M, +5H, 5R, 1d6+3 P), Talons (M, +5H, 5R, 2d6+2 S)
Beak (M, +4H, 5R, 2d4+2 P), Talons (M, +4H, 5R, 2d6+2 S)
Tail (M, +7H, 10R, 4d6 +4 B)[DC 14 STR, PR, NA]
Claw (M [G], +4H, 5R, 1d8+2 B)[NA, G, DC 12], Sting (M, +4H, 5R, 1d10+2 P)[DC 12 CON, 4d10 PS |
Half, NA]
Bite (M, +6H, 5R, 5d6+4 P)
Slam (M, +8H, 5R, 2d8+5 B)
Slam (M, +8H, 10R, 2d8+5 B)
Touch (M, +6H, 5R, 2d6+3 F)*
Slam (M, +7H, 5R, 2d8+4 B)
Gore (M, +8H, 5R, 3d8+6 P), Stomp (M [PR], +8H, 5R, 3d10+6 B)
Bite (M [G], +8H, 5R, 3d10+5 P)[NA, G/RS,DC 16], Tail (M [G], +8H, 10R, 2d8+5 B)[DC 16 STR, PR,
NA]
Bite (M, +9H, 5R, 3d10+6 P)
Gore (M, +9H, 5R, 4d8+6 P), Stomp (M [PR], +9H, 5R, 3d10+6 B)
Gore (M, +10H, 10R, 4d8+7 P), Stomp (M [PR], +10H, 5R, 4d10+7 B)
Combat Skills General Skills Damage VulnerabilitiesDamage Resistances
Pack Tactics - - -
- - - -
- - - -
- - - -
- Illumination - -
Charge, Sure Footed - - -
Pack Tactics - - -
Pack Tactics - - -
- - - -
- - - -
- - - -
Spider Climb, Web Sense Web Walker - -
- - - -
- - - -
Pack Tactics - - -
Pack Tactics - - -
- - - -
- - - -
Sure Footed Beast of Burden - -
- - - -
- - - -
Charge, Relentless - - -
- - - -
Charge - - -
- - - -
- - - -
- Mount - -
Spider Climb, Web Sense Web Walker - -
Pounce - - -
- - - -
Pack Tactics - - -
- - - -
- Standing Leap - -
Ink Cloud - - -
Blood Frenzy - - -
- - - -
Each Claw Can Grapple - - -
- - - -
- - - -
Swallow Standing Leap - -
Spider Climb † Mount - -
- - - -
MA (Two Fist Attacks) Athletics +5 - -
MA (Bite, Claw) - - -
- - - -
Charge, Sure Footed - - -
Charge - - -
Pack Tactics - - -
Trampling Charge - - -
- - - -
- - - -
- - - -
Flyby - - -
- Mimicry - -
Pack Tactics - - -
Pack Tactics - - -
Flyby - - -
- - - -
- - - -
Flyby - - -
Flyby - - -
- - - -
MA (Bite, Claws) - - -
Pack Tactics - - -
MA (Beak, Talons) - - -
Rampage - - -
Ink Cloud - - -
Spider Climb, Web Sense Web Walker - -
Swallow Standing Leap - -
MA (Beak, Talons), Pack Tactics - - -
Pack Tactics, Pounce Running Leap - -
Pounce - - -

Combat Skills General Skills Damage VulnerabilitiesDamage Resistances


Pack Tactics - - -
- - - -
- - - -
- - - -
- Illumination - -
Charge, Sure Footed - - -
Pack Tactics - - -
Pack Tactics - - -
- - - -
- - - -
- - - -
Spider Climb, Web Sense Web Walker - -
- - - -
- - - -
Pack Tactics - - -
Pack Tactics - - -
- - - -
- - - -
Sure Footed Beast of Burden - -
- - - -
- - - -
Charge, Relentless - - -
- - - -
Charge - - -
- - - -
- - - -
Spider Climb † Mount - -
Spider Climb, Web Sense Web Walker - -
Pounce - - -
- - - -
Pack Tactics - - -
MA (Two Fist Attacks) Athletics +5 - -
MA (Bite, Claw) - - -
Charge, Sure Footed - - -
Trampling Charge - - -
MA (Bite, Claws) - - -
Pack Tactics - - -
Rampage - - -
Spider Climb, Web Sense Web Walker - -
Pack Tactics, Pounce Running Leap - -
Pounce - - -
- - - -
- Standing Leap - -
Ink Cloud - - -
Blood Frenzy - - -
- - - -
Each Claw Can Grapple - - -
- - - -
- - - -
Swallow Standing Leap - -
Spider Climb † Mount - -
- - - -
- - - -
Charge - - -
Pack Tactics - - -
Ink Cloud - - -
Swallow Standing Leap - -
Pounce - - -
MA (Bite, Claws) - - -
Charge, Relentless - - -
- - - -
Charge - - -
Blood Frenzy - - -
- - - -
MA (Bite, Claws) - - -
Charge - - -
Pounce - - -
- - - -
- - - -
- - - -
Flyby - - -
- Mimicry - -
Pack Tactics - - -
Pack Tactics - - -
Flyby - - -
- - - -
- - - -
Flyby - - -
Flyby - - -
- - - -
MA (Beak, Talons) - - -
MA (Beak, Talons), Pack Tactics - - -
- - - -

MA (Two Claw, One Sting) Each Claw Can Grapple - -


- - - -
MA (Two Slam), Whirlwind Air Form - L, T, B, P, S
MA (Two Slam) Earth Glide, Siege Monster T B, P, S
MA (Two Touch), Fire Form Illumination, Water Susceptibility - B, P, S
MA (Two Slam), Whelm Water Form, Freeze - A, B, P, S
Trampling Charge - - -

MA (Bite, Tail) - - -
Blood Frenzy - - -
Trampling Charge - - -
Trampling Charge - - -
Damage Immunities Condition Immuninities
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -

Damage Immunities Condition Immuninities


- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -

- -
- -
PS E, G, PA, PE, PS, PR, RS, U
PS E, PA, PE, PS, U
F, PS E, G, PA, PE, PS, PR, RS, U
PS E, G, PA, PE, PS, PR, RS, U
- -

- -
- -
- -
- -
DRUID LEVEL 2: Max CR=1/4 (No flying or swimming speed)
DRUID LEVEL 4: Max CR=1/2 (No flying speed)
DRUID LEVEL 8: Max CR=1

CR Name PHB MM AC HP (HD) Speed


0 Baboon - 318 12 3 (1d6) 30, 30C
0 Badger - 318 10 3 (1d4+1) 20, 5B
0 Cat 305 320 12 2 (1d4) 40, 30C
0 Deer - 321 13 4 (1d8) 50
0 Giant Fire Beetle - 325 13 4 (1d6+1) 30
0 Goat - 330 10 4 (1d8) 40
0 Hyena - 331 11 5 (1d8+1) 50
0 Jackal - 331 12 3 (1d6) 40
0 Lizard - 332 10 2 (1d4) 20, 20C
0 Rat 309 335 10 1 (1d4-1) 20
0 Scorpion - 337 11 1 (1d4-1) 10
0 Spider - 337 12 1 (1d4-1) 20, 20C
0 Weasel - 340 13 1 (1d4-1) 30
1/8 Camel - 320 9 15 (2d10+4) 50
1/8 Diseased Giant Rat † - 327 12 7 (2d6) 30
1/8 Giant Rat - 327 12 7 (2d6) 30
1/8 Giant Weasel - 329 13 9 (2d8) 40
1/8 Mastiff 307 332 12 5 (1d8+1) 40
1/8 Mule 307 333 10 11 (2d8+2) 40
1/8 Pony - 335 10 11 (2d8+2) 40
1/4 Axe Beak - 317 11 19 (3d10+3) 50
1/4 Boar 304 319 11 11 (2d8+2) 40
1/4 Draft Horse - 321 10 19 (3d10+3) 40
1/4 Elk - 322 10 13 (2d10+2) 50
1/4 Giant Badger - 323 10 13 (2d10+2) 30, 10B
1/4 Giant Centipede - 323 13 4 (1d6+1) 30, 30C
1/4 Giant Lizard - 326 12 19 (3d10+3) 30, 30C
1/4 Giant Wolf Spider - 330 13 11 (2d8+2) 40, 40C
1/4 Panther 308 333 12 13 (3d8) 50, 40C
1/4 Riding Horse 310 336 10 13 (2d10+2) 60
1/4 Wolf 311 341 13 11 (2d8+2) 40
0 Crab - 320 11 2 (1d4) 20, 20S
0 Frog 305 322 11 1 (1d4-1) 20. 20S
0 Octopus - 333 12 3 (1d6) 5, 30S
0 Quipper - 335 13 1 (1d4-1) 0, 40S
0 Sea Horse - 337 11 1 (1d4-1) 0, 20S
1/8 Giant Crab - 324 15 13 (3d8) 30, 30S
1/8 Poisonous Snake 308 334 13 2 (1d4) 30, 30S
1/4 Constrictor Snake 305 320 12 13 (2d10+2) 30, 30S
1/4 Giant Frog - 325 11 18 (4d8) 30, 30S
1/4 Giant Lizard Variant † - 326 12 19 (3d10+3) 30, 30C, 30S
1/4 Giant Poisonous Snake - 327 14 11 (2d8+2) 30, 30S
1/2 Ape - 317 12 19 (3d8+6) 30, 30C
1/2 Black Bear 304 318 11 19 (3d8+6) 40, 30C
1/2 Crocodile 305 320 12 19 (3d10+3) 20, 30S
1/2 Giant Goat - 326 11 19 (3d10+3) 40
1/2 Giant Sea Horse - 328 13 16 (3d10) 0, 40S
1/2 Reef Shark 309 336 12 22 (4d8+4) 0, 40S
1/2 Warhorse 311 340 11 19 (3d10+3) 60
0 Bat 304 318 12 1 (1d4-1) 5, 30F
0 Eagle - 322 12 3 (1d6) 10, 60F
0 Hawk 306 330 13 1 (1d4-1) 10, 60F
0 Owl 308 333 11 1 (1d4-1) 5, 60F
0 Raven 309 335 12 1 (1d4-1) 10, 50F
0 Vulture - 339 10 5 (1d8+1) 10, 50F
1/8 Blood Hawk - 319 12 7 (2d6) 10, 60F
1/8 Flying Snake - 322 14 5 (2d4) 30, 60F, 30S
1/8 Stirge - 284 14 2 (1d4) 10, 40F
1/4 Giant Bat - 323 13 22 (4d10) 10, 60F
1/4 Giant Owl - 327 12 19 (3d10+3) 5, 60F
1/4 Pteranodon - 80 13 13 (3d8) 10, 60F
1/2 Giant Wasp - 329 12 13 (3d8) 10, 50F
1 Brown Bear 304 319 11 34 (4d10+12) 40, 30C
1 Dire Wolf 305 321 14 37 (5d10+10) 50
1 Giant Eagle 306 324 13 26 (4d10+4) 10, 80F
1 Giant Hyena - 326 12 45 (6d10+12) 50
1 Giant Octopus - 326 11 52 (8d10+8) 10, 60S
1 Giant Spider 306 328 14 26 (4d10+4) 30, 30C
1 Giant Toad - 329 11 39 (6d10+6) 20, 40S
1 Giant Vulture - 329 10 22 (3d10+6) 10, 60F
1 Lion 307 331 12 26 (4d10+4) 50
1 Tiger 311 339 12 37 (5d10+10) 40

MOON DRUID
DRUID LEVEL 2: Max CR=1 (No flying or swimming speed)
DRUID LEVEL 4: Max CR=1 (No flying speed)
DRUID LEVEL 6: Max CR=2 (No flying speed)
DRUID LEVEL 8: Max CR=2
DRUID LEVEL 9: Max CR=3
DRUID LEVEL 10: (2 uses of Wild Shape)
DRUID LEVEL 12: Max CR=4
DRUID LEVEL 15: Max CR=5
DRUID LEVEL 18: Max CR=6

CR Name PHB MM AC HP (HD) Speed


0 Baboon - 318 12 3 (1d6) 30, 30C
0 Badger - 318 10 3 (1d4+1) 20, 5B
0 Cat 305 320 12 2 (1d4) 40, 30C
0 Deer - 321 13 4 (1d8) 50
0 Giant Fire Beetle - 325 13 4 (1d6+1) 30
0 Goat - 330 10 4 (1d8) 40
0 Hyena - 331 11 5 (1d8+1) 50
0 Jackal - 331 12 3 (1d6) 40
0 Lizard - 332 10 2 (1d4) 20, 20C
0 Rat 309 335 10 1 (1d4-1) 20
0 Scorpion - 337 11 1 (1d4-1) 10
0 Spider - 337 12 1 (1d4-1) 20, 20C
0 Weasel - 340 13 1 (1d4-1) 30
1/8 Camel - 320 9 15 (2d10+4) 50
1/8 Diseased Giant Rat † - 327 12 7 (2d6) 30
1/8 Giant Rat - 327 12 7 (2d6) 30
1/8 Giant Weasel - 329 13 9 (2d8) 40
1/8 Mastiff 307 332 12 5 (1d8+1) 40
1/8 Mule 307 333 10 11 (2d8+2) 40
1/8 Pony - 335 10 11 (2d8+2) 40
1/4 Axe Beak - 317 11 19 (3d10+3) 50
1/4 Boar 304 319 11 11 (2d8+2) 40
1/4 Draft Horse - 321 10 19 (3d10+3) 40
1/4 Elk - 322 10 13 (2d10+2) 50
1/4 Giant Badger - 323 10 13 (2d10+2) 30, 10B
1/4 Giant Centipede - 323 13 4 (1d6+1) 30, 30C
1/4 Giant Lizard - 326 12 19 (3d10+3) 30, 30C
1/4 Giant Wolf Spider - 330 13 11 (2d8+2) 40, 40C
1/4 Panther 308 333 12 13 (3d8) 50, 40C
1/4 Riding Horse 310 336 10 13 (2d10+2) 60
1/4 Wolf 311 341 13 11 (2d8+2) 40
1/2 Ape - 317 12 19 (3d8+6) 30, 30C
1/2 Black Bear 304 318 11 19 (3d8+6) 40, 30C
1/2 Giant Goat - 326 11 19 (3d10+3) 40
1/2 Warhorse 311 340 11 19 (3d10+3) 60
1 Brown Bear 304 319 11 34 (4d10+12) 40, 30C
1 Dire Wolf 305 321 14 37 (5d10+10) 50
1 Giant Hyena - 326 12 45 (6d10+12) 50
1 Giant Spider 306 328 14 26 (4d10+4) 30, 30C
1 Lion 307 331 12 26 (4d10+4) 50
1 Tiger 311 339 12 37 (5d10+10) 40
0 Crab - 320 11 2 (1d4) 20, 20S
0 Frog 305 322 11 1 (1d4-1) 20. 20S
0 Octopus - 333 12 3 (1d6) 5, 30S
0 Quipper - 335 13 1 (1d4-1) 0, 40S
0 Sea Horse - 337 11 1 (1d4-1) 0, 20S
1/8 Giant Crab - 324 15 13 (3d8) 30, 30S
1/8 Poisonous Snake 308 334 13 2 (1d4) 30, 30S
1/4 Constrictor Snake 305 320 12 13 (2d10+2) 30, 30S
1/4 Giant Frog - 325 11 18 (4d8) 30, 30S
1/4 Giant Lizard Variant † - 326 12 19 (3d10+3) 30, 30C, 30S
1/4 Giant Poisonous Snake - 327 14 11 (2d8+2) 30, 30S
1/2 Crocodile 305 320 12 19 (3d10+3) 20, 30S
1/2 Giant Sea Horse - 328 13 16 (3d10) 0, 40S
1/2 Reef Shark 309 336 12 22 (4d8+4) 0, 40S
1 Giant Octopus - 326 11 52 (8d10+8) 10, 60S
1 Giant Toad - 329 11 39 (6d10+6) 20, 40S
2 Allosaurus - 79 13 51 (6d10+18) 60
2 Cave Bear † - 334 12 42 (5d10+15) 40, 30S
2 Giant Boar - 323 12 42 (5d10+15) 40
2 Giant Constrictor Snake - 324 12 60 (8d12+8) 30, 30S
2 Giant Elk - 325 14 42 (5d12+10) 60
2 Hunter Shark - 330 12 45 (6d10+12) 0, 40S
2 Plesiosaurus - 80 13 68 (8d10+24) 20, 40S
2 Polar Bear - 334 12 42 (5d10+15) 40, 30S
2 Rhinoceros - 336 11 45 (6d10+12) 40
2 Saber-Toothed Tiger - 336 12 52 (7d10+14) 40
0 Bat 304 318 12 1 (1d4-1) 5, 30F
0 Eagle - 322 12 3 (1d6) 10, 60F
0 Hawk 306 330 13 1 (1d4-1) 10, 60F
0 Owl 308 333 11 1 (1d4-1) 5, 60F
0 Raven 309 335 12 1 (1d4-1) 10, 50F
0 Vulture - 339 10 5 (1d8+1) 10, 50F
1/8 Blood Hawk - 319 12 7 (2d6) 10, 60F
1/8 Flying Snake - 322 14 5 (2d4) 30, 60F, 30S
1/8 Stirge - 284 14 2 (1d4) 10, 40F
1/4 Giant Bat - 323 13 22 (4d10) 10, 60F
1/4 Giant Owl - 327 12 19 (3d10+3) 5, 60F
1/4 Pteranodon - 80 13 13 (3d8) 10, 60F
1/2 Giant Wasp - 329 12 13 (3d8) 10, 50F
1 Giant Eagle 306 324 13 26 (4d10+4) 10, 80F
1 Giant Vulture - 329 10 22 (3d10+6) 10, 60F
3 Ankylosaurus - 79 15 68 (8d12+16) 30
3 Giant Scorpion - 327 15 52 (7d10+14) 40
3 Killer Whale - 331 12 90 (12d12+12) 0, 60S
5 Air Elemental - 124 15 90 (12d10+24) 0, 90F
5 Earth Elemental - 124 17 126 (12d10+60) 30, 30B
5 Fire Elemental - 125 13 102 (12d10+36) 50
5 Water Elemental - 125 14 114 (12d10+48) 30, 90S
4 Elephant - 322 12 76 (8d12+24) 40
5 Giant Crocodile - 324 14 85 (9d12+27) 30, 50S
5 Giant Shark - 328 13 126 (11d12+55) 0, 50S
5 Triceratops - 80 13 95 (10d12+30) 50
6 Mammoth - 332 13 126 (11d12+55) 40
DRUID LEVEL 2: Max CR=1/4 (No flying or swimming speed)
CR Name PHB MM AC HP (HD) Speed
0 Baboon - 318 12 3 (1d6) 30, 30C
0 Badger - 318 10 3 (1d4+1) 20, 5B
0 Cat 305 320 12 2 (1d4) 40, 30C
0 Deer - 321 13 4 (1d8) 50
0 Giant Fire Beetle - 325 13 4 (1d6+1) 30
0 Goat - 330 10 4 (1d8) 40
0 Hyena - 331 11 5 (1d8+1) 50
0 Jackal - 331 12 3 (1d6) 40
0 Lizard - 332 10 2 (1d4) 20, 20C
0 Rat 309 335 10 1 (1d4-1) 20
0 Scorpion - 337 11 1 (1d4-1) 10
0 Spider - 337 12 1 (1d4-1) 20, 20C
0 Weasel - 340 13 1 (1d4-1) 30
1/8 Camel - 320 9 15 (2d10+4) 50
1/8 Diseased Giant Rat † - 327 12 7 (2d6) 30
1/8 Giant Rat - 327 12 7 (2d6) 30
1/8 Giant Weasel - 329 13 9 (2d8) 40
1/8 Mastiff 307 332 12 5 (1d8+1) 40
1/8 Mule 307 333 10 11 (2d8+2) 40
1/8 Pony - 335 10 11 (2d8+2) 40
1/4 Axe Beak - 317 11 19 (3d10+3) 50
1/4 Boar 304 319 11 11 (2d8+2) 40
1/4 Draft Horse - 321 10 19 (3d10+3) 40
1/4 Elk - 322 10 13 (2d10+2) 50
1/4 Giant Badger - 323 10 13 (2d10+2) 30, 10B
1/4 Giant Centipede - 323 13 4 (1d6+1) 30, 30C
1/4 Giant Lizard - 326 12 19 (3d10+3) 30, 30C
1/4 Giant Wolf Spider - 330 13 11 (2d8+2) 40, 40C
1/4 Panther 308 333 12 13 (3d8) 50, 40C
1/4 Riding Horse 310 336 10 13 (2d10+2) 60
1/4 Wolf 311 341 13 11 (2d8+2) 40
DRUID LEVEL 4: Max CR=1/2 (No flying speed)
CR Name PHB MM AC HP (HD) Speed
0 Crab - 320 11 2 (1d4) 20, 20S
0 Frog 305 322 11 1 (1d4-1) 20. 20S
0 Octopus - 333 12 3 (1d6) 5, 30S
0 Quipper - 335 13 1 (1d4-1) 0, 40S
0 Sea Horse - 337 11 1 (1d4-1) 0, 20S
1/8 Giant Crab - 324 15 13 (3d8) 30, 30S
1/8 Poisonous Snake 308 334 13 2 (1d4) 30, 30S
1/4 Constrictor Snake 305 320 12 13 (2d10+2) 30, 30S
1/4 Giant Frog - 325 11 18 (4d8) 30, 30S
1/4 Giant Lizard Variant † - 326 12 19 (3d10+3) 30, 30C, 30S
1/4 Giant Poisonous Snake - 327 14 11 (2d8+2) 30, 30S
1/2 Ape - 317 12 19 (3d8+6) 30, 30C
1/2 Black Bear 304 318 11 19 (3d8+6) 40, 30C
1/2 Crocodile 305 320 12 19 (3d10+3) 20, 30S
1/2 Giant Goat - 326 11 19 (3d10+3) 40
1/2 Giant Sea Horse - 328 13 16 (3d10) 0, 40S
1/2 Reef Shark 309 336 12 22 (4d8+4) 0, 40S
1/2 Warhorse 311 340 11 19 (3d10+3) 60
DRUID LEVEL 8: Max CR=1
CR Name PHB MM AC HP (HD) Speed
0 Bat 304 318 12 1 (1d4-1) 5, 30F
0 Eagle - 322 12 3 (1d6) 10, 60F
0 Hawk 306 330 13 1 (1d4-1) 10, 60F
0 Owl 308 333 11 1 (1d4-1) 5, 60F
0 Raven 309 335 12 1 (1d4-1) 10, 50F
0 Vulture - 339 10 5 (1d8+1) 10, 50F
1/8 Blood Hawk - 319 12 7 (2d6) 10, 60F
1/8 Flying Snake - 322 14 5 (2d4) 30, 60F, 30S
1/8 Stirge - 284 14 2 (1d4) 10, 40F
1/4 Giant Bat - 323 13 22 (4d10) 10, 60F
1/4 Giant Owl - 327 12 19 (3d10+3) 5, 60F
1/4 Pteranodon - 80 13 13 (3d8) 10, 60F
1/2 Giant Wasp - 329 12 13 (3d8) 10, 50F
1 Brown Bear 304 319 11 34 (4d10+12) 40, 30C
1 Dire Wolf 305 321 14 37 (5d10+10) 50
1 Giant Eagle 306 324 13 26 (4d10+4) 10, 80F
1 Giant Hyena - 326 12 45 (6d10+12) 50
1 Giant Octopus - 326 11 52 (8d10+8) 10, 60S
1 Giant Spider 306 328 14 26 (4d10+4) 30, 30C
1 Giant Toad - 329 11 39 (6d10+6) 20, 40S
1 Giant Vulture - 329 10 22 (3d10+6) 10, 60F
1 Lion 307 331 12 26 (4d10+4) 50
1 Tiger 311 339 12 37 (5d10+10) 40
MOON DRUID
DRUID LEVEL 2: Max CR=1 (No flying or swimming speed)
CR Name PHB MM AC HP (HD) Speed
0 Baboon - 318 12 3 (1d6) 30, 30C
0 Badger - 318 10 3 (1d4+1) 20, 5B
0 Cat 305 320 12 2 (1d4) 40, 30C
0 Deer - 321 13 4 (1d8) 50
0 Giant Fire Beetle - 325 13 4 (1d6+1) 30
0 Goat - 330 10 4 (1d8) 40
0 Hyena - 331 11 5 (1d8+1) 50
0 Jackal - 331 12 3 (1d6) 40
0 Lizard - 332 10 2 (1d4) 20, 20C
0 Rat 309 335 10 1 (1d4-1) 20
0 Scorpion - 337 11 1 (1d4-1) 10
0 Spider - 337 12 1 (1d4-1) 20, 20C
0 Weasel - 340 13 1 (1d4-1) 30
1/8 Camel - 320 9 15 (2d10+4) 50
1/8 Diseased Giant Rat † - 327 12 7 (2d6) 30
1/8 Giant Rat - 327 12 7 (2d6) 30
1/8 Giant Weasel - 329 13 9 (2d8) 40
1/8 Mastiff 307 332 12 5 (1d8+1) 40
1/8 Mule 307 333 10 11 (2d8+2) 40
1/8 Pony - 335 10 11 (2d8+2) 40
1/4 Axe Beak - 317 11 19 (3d10+3) 50
1/4 Boar 304 319 11 11 (2d8+2) 40
1/4 Draft Horse - 321 10 19 (3d10+3) 40
1/4 Elk - 322 10 13 (2d10+2) 50
1/4 Giant Badger - 323 10 13 (2d10+2) 30, 10B
1/4 Giant Centipede - 323 13 4 (1d6+1) 30, 30C
1/4 Giant Lizard - 326 12 19 (3d10+3) 30, 30C
1/4 Giant Wolf Spider - 330 13 11 (2d8+2) 40, 40C
1/4 Panther 308 333 12 13 (3d8) 50, 40C
1/4 Riding Horse 310 336 10 13 (2d10+2) 60
1/4 Wolf 311 341 13 11 (2d8+2) 40
1/2 Ape - 317 12 19 (3d8+6) 30, 30C
1/2 Black Bear 304 318 11 19 (3d8+6) 40, 30C
1/2 Giant Goat - 326 11 19 (3d10+3) 40
1/2 Warhorse 311 340 11 19 (3d10+3) 60
1 Brown Bear 304 319 11 34 (4d10+12) 40, 30C
1 Dire Wolf 305 321 14 37 (5d10+10) 50
1 Giant Hyena - 326 12 45 (6d10+12) 50
1 Giant Spider 306 328 14 26 (4d10+4) 30, 30C
1 Lion 307 331 12 26 (4d10+4) 50
1 Tiger 311 339 12 37 (5d10+10) 40
MOON DRUID
DRUID LEVEL 4: Max CR=1 (No flying speed)
CR Name PHB MM AC HP (HD) Speed
0 Crab - 320 11 2 (1d4) 20, 20S
0 Frog 305 322 11 1 (1d4-1) 20. 20S
0 Octopus - 333 12 3 (1d6) 5, 30S
0 Quipper - 335 13 1 (1d4-1) 0, 40S
0 Sea Horse - 337 11 1 (1d4-1) 0, 20S
1/8 Giant Crab - 324 15 13 (3d8) 30, 30S
1/8 Poisonous Snake 308 334 13 2 (1d4) 30, 30S
1/4 Constrictor Snake 305 320 12 13 (2d10+2) 30, 30S
1/4 Giant Frog - 325 11 18 (4d8) 30, 30S
1/4 Giant Lizard Variant † - 326 12 19 (3d10+3) 30, 30C, 30S
1/4 Giant Poisonous Snake - 327 14 11 (2d8+2) 30, 30S
1/2 Crocodile 305 320 12 19 (3d10+3) 20, 30S
1/2 Giant Sea Horse - 328 13 16 (3d10) 0, 40S
1/2 Reef Shark 309 336 12 22 (4d8+4) 0, 40S
1 Giant Octopus - 326 11 52 (8d10+8) 10, 60S
1 Giant Toad - 329 11 39 (6d10+6) 20, 40S
MOON DRUID
DRUID LEVEL 6: Max CR=2 (No flying speed)
CR Name PHB MM AC HP (HD) Speed
2 Allosaurus - 79 13 51 (6d10+18) 60
2 Cave Bear † - 334 12 42 (5d10+15) 40, 30S
2 Giant Boar - 323 12 42 (5d10+15) 40
2 Giant Constrictor Snake - 324 12 60 (8d12+8) 30, 30S
2 Giant Elk - 325 14 42 (5d12+10) 60
2 Hunter Shark - 330 12 45 (6d10+12) 0, 40S
2 Plesiosaurus - 80 13 68 (8d10+24) 20, 40S
2 Polar Bear - 334 12 42 (5d10+15) 40, 30S
2 Rhinoceros - 336 11 45 (6d10+12) 40
2 Saber-Toothed Tiger - 336 12 52 (7d10+14) 40
MOON DRUID
DRUID LEVEL 8: Max CR=2
CR Name PHB MM AC HP (HD) Speed
0 Bat 304 318 12 1 (1d4-1) 5, 30F
0 Eagle - 322 12 3 (1d6) 10, 60F
0 Hawk 306 330 13 1 (1d4-1) 10, 60F
0 Owl 308 333 11 1 (1d4-1) 5, 60F
0 Raven 309 335 12 1 (1d4-1) 10, 50F
0 Vulture - 339 10 5 (1d8+1) 10, 50F
1/8 Blood Hawk - 319 12 7 (2d6) 10, 60F
1/8 Flying Snake - 322 14 5 (2d4) 30, 60F, 30S
1/8 Stirge - 284 14 2 (1d4) 10, 40F
1/4 Giant Bat - 323 13 22 (4d10) 10, 60F
1/4 Giant Owl - 327 12 19 (3d10+3) 5, 60F
1/4 Pteranodon - 80 13 13 (3d8) 10, 60F
1/2 Giant Wasp - 329 12 13 (3d8) 10, 50F
1 Giant Eagle 306 324 13 26 (4d10+4) 10, 80F
1 Giant Vulture - 329 10 22 (3d10+6) 10, 60F
MOON DRUID
DRUID LEVEL 9: Max CR=3
CR Name PHB MM AC HP (HD) Speed
3 Ankylosaurus - 79 15 68 (8d12+16) 30
3 Giant Scorpion - 327 15 52 (7d10+14) 40
3 Killer Whale - 331 12 90 (12d12+12) 0, 60S
MOON DRUID
DRUID LEVEL 10: (2 uses of Wild Shape)
CR Name PHB MM AC HP (HD) Speed
5 Air Elemental - 124 15 90 (12d10+24) 0, 90F
5 Earth Elemental - 124 17 126 (12d10+60) 30, 30B
5 Fire Elemental - 125 13 102 (12d10+36) 50
5 Water Elemental - 125 14 114 (12d10+48) 30, 90S
MOON DRUID
DRUID LEVEL 12: Max CR=4
CR Name PHB MM AC HP (HD) Speed
4 Elephant - 322 12 76 (8d12+24) 40
MOON DRUID
DRUID LEVEL 15: Max CR=5
CR Name PHB MM AC HP (HD) Speed
5 Giant Crocodile - 324 14 85 (9d12+27) 30, 50S
5 Giant Shark - 328 13 126 (11d12+55) 0, 50S
5 Triceratops - 80 13 95 (10d12+30) 50
MOON DRUID
DRUID LEVEL 18: Max CR=6
CR Name PHB MM AC HP (HD) Speed
6 Mammoth - 332 13 126 (11d12+55) 40

You might also like