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M.A.G.S.

Character Sheet

Level:
Name: Trait Pts:
Player: Stat Gen Method:

Cost Stat Score Mod Cost Stat Score Mod


Strength Insight
PHYS EMP
POW PER
Intelligence Health
CREA STA
REAS WEL
Dexterity Presence
ACC CHA
AGI WIL

Calculated Stats Stat Calc Score Mod Stat Init


Speed [SPD] (AGI + STA+PHYS)/6 Size Mod Mod
Encumbrance [ES] (POW + PHYS+ STA)/3 Grapple Mod
Hit Point Mod (PHYS + STA)/2 Sprint Spd
Marksmanship (MS) (ACC + PER)/2 Sprint Rnds Luck
Melee ATK Mod (POW + ACC)/2 Hold Breath Points
Melee Damage Mod (POW + PHYS)/2
Rng Defense DEF Mod (AGI + PER)/2 Melee DEF Mod

Save Type Calc Bonu Surv Thresh Temp


s Hit Points
Fortitude [Mod (PHYS+STA+WEL)/3] + Lvl Surv Mod
Reflex [Mod (AGI+CREA+PER)/3] + Lvl Unc Thresh Bleed
Wounds
Will [Mod (EMP+REAS+WIL)/3] + Lvl Conc Mod

Defenses DEF Gear Prof. Qual Size Mod Misc. Total DEF TN DEF
Mod Mod Mod Mod Mod (Base 10) Deg
Ranged DEF TN
Ranged Touch TN
Melee DEF TN

Ranged Weapon Gear Dam Rcl Bul Range Ro Shots Malf Atk
Mod k F Mod

Melee Weapon Dam Reach Bulk Atk Mod

Encumbrance Damage Resistance


2
Enc Lvl Wt. SPD Pen SPD ATK Pen 1
Skill Pen Dam Type DR
None (ES x2) -0 SPD -0 -0 Ballistic
Light (ES x3) -1 SPD -1 -3 Blunt
Medium (ES x6) -2 SPD -2 -6 Piercing
Heavy (ES x10) -3 SPD -3 -9 Slashing
Max (ES x15) -4 SPD -4 -12 Burn

Traits
Cos Qualities & Proficiencies
t

Cos Adversities & Quirks


t

Cost Skill Prerequisites Stats for Mod Mod Ranks Total


Acrobatics (T) (H) (Enc) Martial Arts BQ [(AGI+STA)/2]
Administration (T) [(REAS+CHA)/2]
Animal Handling [(EMP+PER)/2]
Arcana ( ) (T) (H) Arcane BQ [(CREA+WIL+REAS)/3]
Art ( ) [(CREA+ACC)/2]
Athletics (Enc) [(STA+POW)/2]
Chemistry (T) (H) Academic BQ [(REAS+PER)/2]
Computer Tech (T) (H) Academic or Trades BQ [(REAS+WIL)/2]
Craft ( ) [CREA or ACC] see GM
Demolitions (T) (H)1 Military BQ [(PER+ACC)/2]
Disguise [(CHA+CREA)/2]
Drive ( ) [(PER+ACC)/2]
Electronics (T) (H) Academic or Trades BQ [(REAS+ACC)/2]
Engineering (T) (H) Academic or Trades BQ [(REAS+PER)/2]
First Aid [(PER+WIL)/2]
History [REAS]
Intimidate Military or Criminal BQ [WIL] or [PHYS]
Knowledge ( ) (T) Various BQs [REAS]
Knowledge (Arcane Lore) Arcane BQ [REAS]
Knowledge (Art) Academic BQ [REAS]
Knowledge (Awful Truth)* Hidden Knowledge BQ [REAS]
Law (T) (H) Academic BQ [(REAS+CHA)/2]
Lockpicking (T) Trades or Criminal BQ [(ACC+PER)/2]
Mechanic ( ) Trades BQ [(ACC+CREA)/2]
Medicine (T) (H) Medical BQ [(REAS+PER)/2]
Perform ( ) [(CHA+CREA)/2]
Pharmacology (T) (H) Medical BQ [(REAS+PER)/2]
Philosophy Academic [REAS]
Pilot (T) [(PER+ACC)/2]
Profession ( ) Varies [Varies]
Psychology (T) (H) Academic BQ [(EMP+CHA)/2]
Persuasion [(CHA+EMP)/2]
Public Speaking [(CHA+WIL)/2)]
Research (H) Academic BQ [(REAS+WIL)/2]
Ride (Enc) [(AGI+PER)/2]
Science ( ) (T) (H) Academic BQ [(REAS+PER)/2]
Security Systems/Traps (T) (H) Trades or Criminal BQ [(PER+ ACC)/2]
Stealth (Enc) Military or Criminal BQ [(AGI+PER)/2]
Streetwise Criminal BQ [(EMP+CHA)/2]
Survival [(PER+WEL)/2]
Tactics Military BQ [(PER+CREA)/2]
Writing [(CREA+REAS)/2]

Gear
Body Armor
Armor Type Gear Max DEF Skill DR Deg Total Wt. Cost
Mod Mod Pen Step Deg

Ranged Weapons
Weapon Gear Dam Range RoF Shots Rcl Min Bulk Wt Malf Cost
Mod (C/H/M) ES

Melee Weapons
Weapon Gear Dam Bulk Min Size W Cost
Mod ES t

Range
Table
General Gear Rng Mod
Qty Item LC Size Wt. Cost 1 +2
2 +1
3 +0
5 -1
7 -2
10 -3
15 -4
20 -5
30 -6
50 -7
70 -8
100 -9
150 -10
200 -11
300 -12
500 -13
700 -14
1000 -15
1500 -16
2k -17
3k -18
5k -19
4 -20
10k -21

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