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[APP]

ForceDefaultRefreshRate=0
ForceFullscreen=0
ForceVsync=0
ForceWindowed=0

[GENERAL]
EffectSearchPaths=C:\Yuzu\reshade-shaders\Shaders\**
IntermediateCachePath=C:\Users\Administrator\AppData\Local\Temp\ReShade
NoDebugInfo=1
NoEffectCache=0
NoReloadOnInit=0
NoReloadOnInitForNonVR=0
PerformanceMode=0
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESH
ADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHAD
E_DEPTH_INPUT_IS_LOGARITHMIC=0
PresetPath=.\REVO ReShade BOTW (RTGI) v6.0 by Revolvere.ini
PresetShortcutKeys=
PresetShortcutPaths=
PresetTransitionDuration=1000
SkipLoadingDisabledEffects=0
StartupPresetPath=
TextureSearchPaths=C:\Yuzu\reshade-shaders\Textures\**

[INPUT]
ForceShortcutModifiers=1
GamepadNavigation=1
InputProcessing=2
KeyEffects=0,0,0,0
KeyNextPreset=0,0,0,0
KeyOverlay=36,0,0,0
KeyPerformanceMode=0,0,0,0
KeyPreviousPreset=0,0,0,0
KeyReload=0,0,0,0
KeyScreenshot=44,0,0,0

[OVERLAY]
AutoSavePreset=1
ClockFormat=0
Docking=[Docking][Data],DockNode ID=0x00000002 Pos=1095,,64
Size=671,,972 Selected=0xD1E4A3EE,DockSpace ID=0x7E010B79 Pos=8,,8
Size=1904,,1065 CentralNode=1
FPSPosition=1
NoFontScaling=1
ShowClock=0
ShowForceLoadEffectsButton=1
ShowFPS=2
ShowFrameTime=0
ShowScreenshotMessage=1
TutorialProgress=4
VariableListHeight=416.000000
VariableListUseTabs=0
Window=[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0,[Win
dow][Home],Pos=1095,,64,Size=671,,972,Collapsed=0,DockId=0x00000002,,0,[W
indow][Add-
ons],Pos=1095,,64,Size=671,,972,Collapsed=0,DockId=0x00000002,,1,[Window]
[Settings],Pos=1095,,64,Size=671,,972,Collapsed=0,DockId=0x00000002,,2,[W
indow][Statistics],Pos=1095,,64,Size=671,,972,Collapsed=0,DockId=0x000000
02,,3,[Window][Log],Pos=1095,,64,Size=671,,972,Collapsed=0,DockId=0x00000
002,,4,[Window][About],Pos=1095,,64,Size=671,,972,Collapsed=0,DockId=0x00
000002,,5,[Window][###editor],Collapsed=0,DockId=0x7E010B79,[Window][View
port],Size=1920,,1081,Collapsed=0

[SCREENSHOT]
ClearAlpha=1
FileFormat=1
FileNaming=%AppName% %Date% %Time%
JPEGQuality=90
PostSaveCommand=
PostSaveCommandArguments="%TargetPath%"
PostSaveCommandNoWindow=0
PostSaveCommandWorkingDirectory=.\
SaveBeforeShot=0
SaveOverlayShot=0
SavePath=.\
SavePresetFile=0
SoundPath=

[STYLE]
Alpha=1.000000
ChildRounding=0.000000
ColFPSText=1.000000,1.000000,0.784314,1.000000
EditorFont=ProggyClean.ttf
EditorFontSize=13
EditorStyleIndex=0
Font=ProggyClean.ttf
FontSize=13
FPSScale=1.000000
FrameRounding=0.000000
GrabRounding=0.000000
PopupRounding=0.000000
ScrollbarRounding=0.000000
StyleIndex=2
TabRounding=4.000000
WindowRounding=0.000000

KeyPCGI_One@RadiantGI.fx=46,0,0,0
Techniques=Tonemap@Tonemap.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx
,HDR@FakeHDR.fx,RTGlobalIllumination@qUINT_rtgi.fx
TechniqueSorting=Tonemap@Tonemap.fx,prod80_05_LumaSharpen@PD80_05_Sharpen
ing.fx,HDR@FakeHDR.fx,RTGlobalIllumination@qUINT_rtgi.fx,SSR@qUINT_ssr.fx
,Vibrance@Vibrance.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT
_dof.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,
Before@Splitscreen.fx,After@Splitscreen.fx,ArcaneBloom@ArcaneBloom.fx,Art
isticVignette@ArtisticVignette.fx,AspectRatioComposition@AspectRatioCompo
sition.fx,AspectRatioSuite@AspectRatioSuite.fx,Bloom@qUINT_bloom.fx,Borde
r@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Checkerboard@Che
ckerboard.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_
Mask.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx
,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,ColorSort_Masking@ColorS
ort.fx,ColorSort_Main@ColorSort.fx,Comic@Comic.fx,computeGravity@computeG
ravity.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Royale@crt-
royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor
.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qU
INT_deband.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,Flashl
ight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,Framerat
eLimiter@FramerateLimiter.fx,FXAA@FXAA.fx,HexLensFlare@HexLensFlare.fx,Ma
rtysMods_AntiAliasing@MartysMods_SMAA.fx,Layer@Layer.fx,Levels@Levels.fx,
LiftGammaGain@LiftGammaGain.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaS
harpen.fx,LUT@LUT.fx,MagicHDR@MagicHDR.fx,MartysMods_AntiAliasing_Prepass
@MartysMods_SMAA.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.
fx,MultiFX@MultiFX.fx,NeoBloom@NeoBloom.fx,NormalMap@NormalMap.fx,Overlay
@Overlay.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.f
x,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Colo
r_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02
_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02
_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_
CurvedLevels@PD80_03_Curved_Levels.fx,prod80_04_Black_and_White@PD80_04_B
lacknWhite.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_06_Chro
maticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD
80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06
_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_
Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Remove
Tint@RemoveTint.fx,RetroFog@RetroFog.fx,SCurve@SCurve.fx,Sketch@Sketch.fx
,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tin
t@Sepia.fx,TrackingRays@TrackingRays.fx,UIMask_Top@UIMask.fx,UIMask_Botto
m@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,DisplayDepth@Disp
layDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Droste@Droste.fx,FilmGrain@FilmGr
ain.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@Marty
sMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Lightroom@qUINT_lig
htroom.fx,MeshEdges@MeshEdges.fx,Monochrome@Monochrome.fx,MultiTonePoster
@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,Nostalgia@Nostalgia.fx,PiecewiseFi
lmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@Piecew
iseFilmicTonemap.fx,Pong@Pong.fx,PreGravity@Gravity.fx,Gravity@Gravity.fx
,PreGravity@computeGravity.fx,prod80_03_Color_Space_Curves@PD80_03_Color_
Space_Curves.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod
80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80
_03_Shadows_Midtones_Highlights.fx,prod80_04_ColorBalance@PD80_04_Color_B
alance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_Co
lorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_0
4_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Con
trast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magica
l_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,p
rod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveCol
or_v2@PD80_04_Selective_Color_v2.fx,RealLongExposure@RealLongExposure.fx,
RetroTint@RetroTint.fx,Vignette@Vignette.fx,VirtualResolution@VirtualReso
lution.fx,vort_HDR@vort_HDR.fx,vort_MotionBlur@vort_MotionBlur.fx,Whitepo
interFixer@WhitepointFixer.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDe
bug@AdaptiveTint.fx,CalculateStats_MoveToTop@Stats.fx,ColorIsolation2@Col
orIsolation2.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Co
mposition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Comp
osition.fx,CompositionDiagonals@Composition.fx,DrawOverlay@DrawOverlay.fx
,ShowStats_MoveToBottom@Stats.fx

[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2

[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.500000
ClarityViewBlendIfMask=0
ClarityViewMask=0

[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000

[FilmicSharpen.fx]
Clamp=0.600000
Offset=0.100000
Preview=0
Strength=32
UseMask=0

[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000

[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=3.499999
Threshold=0.000000

[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=0.770000
pBloomIntensity=0.100000
pBloomRadius=20.000000
pBloomSaturation=1.200000
pBloomThreshold=0.400000
pEnableHDR=1
pEnableLensdirt=0
pLensdirtCurve=2.600000
pLensdirtIntensity=1.000000
pTonemapContrast=0.450000
pTonemapCurve=19.100000
pTonemapExposure=0.163000
pTonemapMode=0
pTonemapSaturateBlacks=0.200000

[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000

[qUINT_rtgi.fx]
FADEOUT_MODE_UI=2
RT_AO_AMOUNT=6.000000
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.300000
RT_FILTER_DETAIL=0.500000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=5.000000
RT_RAY_AMOUNT=20
RT_RAY_STEPS=40
RT_SAMPLE_RADIUS=8.000000
RT_SAMPLE_RADIUS_FAR=0.000000
RT_SHADING_RATE=0
RT_USE_ACESCG=0
RT_USE_SRGB=0
RT_Z_THICKNESS=2.000000
UIHELP=0
UIHELP2=0

[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.500000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=3.000000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000

[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.700000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000

[Tonemap.fx]
Bleach=0.000000
Defog=0.025000
Exposure=0.131000
FogColor=0.392157,0.784314,0.000000
Gamma=1.390000
Saturation=0.131000

[Vibrance.fx]
Vibrance=0.440000
VibranceRGBBalance=1.000000,0.520000,1.600000

B26A631109A29124-<60 FPS Cheat>

[60 FPS]
04000000 0578ACE4 00000001
04090000 03826ED8 00FE502B

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