Professional Documents
Culture Documents
uncharted
space
A TINY TROVE
SUPPLEMENT
FOR
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Table of Contents
Chapter Title
Introduction ..................................................3
New Heritages ...............................................4
Jotto .............................................................5
Tortugan ........................................................6
Blobb .............................................................7
New Toys .......................................................8
New Traits ......................................................8
Wrist Weapons ...............................................9
New ships ....................................................10
Sample ship list ............................................10
Random Ship Encounter Generator ................11
NPCs ...........................................................12
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introduction
basic rules
What is this?
Welcome to Fixer’s guide to Uncharted Space! It contains
a list of new Heritages, Traits, Gear, Ships and NPCs for
your future (and futuristic) adventures. Fixer’s Guide is
created with the Fixer mini-scenario in mind, featured in
Tiny Frontiers: Revised.
But enough about that. Let’s get to the fun stuff, shall we?
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new
heritages
basic rules
4
Jotto
Jotto resemble large humanoid dromedaries. Adults often
reach eight feet in height, but are always hunched over,
due to the humps on their back. Their short fur ranges
in color from pale yellow to rich brown. While physical
differences between males and females are slight, younger
males would often dye patches of their fur in outrageous
colors and patterns as a way to attract the opposite sex.
Their homeworld is a harsh, frigid planet with extreme
temperatures and violent sandstorms. They are nomads
and explorers by nature.
Jotto Attributes
• 8 Hit Points
• Jotto start with the
Resilient and Sluggish
Heritage Traits.
Resilient: You
can resist extreme
temperatures, harsh
weather, and can
survive much longer
without food, water or
sleep.
Tortugan Attributes
• 5 Hit Points
• Tortugans start with
the Diamondback
and Insightful*
Heritage Traits.
Diamondback:
Nature has you
covered. Enemies
attacking you
from behind have
Disadvantage on their
Attack Test.
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Blobb
Blobbs are extremely flexible amorphous beings. Their
boneless bodies are somewhat translucent and can be any
colour.
Blobbs are genderless. Instead, they spend their existence
collecting genetic material from all around them, then at the
end of their lifecycle, they divide themselves into smaller
parts to make baby blobbs. The number of newborns
depends on the size of the blobb parent, as well as the
amount of genetic material collected during it’s lifetime.
The newborns often retain some of their parent’s traits,
quirks and memories.
Since blobbs are blobbs, they don’t really grasp the concept
of names too well. This is why they usually stick to common
ones they happen to like (Susan, Albert, Bob, Victor, Harold,
etc.)
They are one of the oldest races in the universe, but they
themselves don’t remember or care much about their
own history. This also means they do not have a known
homeworld or culture.
Blobb Attributes
• 7 Hit Points
• Blobbs start with the
Amorphous Heritage
Trait.
Amorphous: You can
stretch and squeeze
through small spaces
and can change your
shape at will. You can’t
alter your weight,
material, colour,
temperature or general
size. You also don’t
need to breathe or
sleep.
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new Toys
New Traits
Armor Upgrade - Now we’re cooking with gas! To take
this trait, you must first have the Armor Master Trait. Your
armor now has a Cybernetic Trait of your choice. However,
this Trait can only be used if you are wearing your armor
and the armor is not broken or disabled. (The GM will
decide how many times you can take this Trait.)
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Ships
What’s space without spaceships? Here are a few fun ones,
in case you need them during your next session.
Luxurious yacht
Tailored to meet your specific requirements and fitted
with only the very best components, this ship sets the
very highest standards in luxury and performance. With
its graceful lines and timeless, classic elegance that will
never date, this yacht will ensure that your needs and
desires are exceeded. And yes, it’s very expensive.
Structure: 10
Fuel: 8
Crew: Up to 20
Systems: Flagship (see Carrier-Class), Interior Scanners,
Multi-phase Shield, Titanium Shield, Gravity Engines,
Repair Drones, Emergency Power,
Cargo freighter
This is one ugly ship. But it’s also reliable, sturdy, and can
carry quite a lot of cargo. Sadly, the crew space is also
quite limited, since the life support systems on board are
pretty basic.
Structure: 12
Fuel: 6
Crew: Up to 8
Systems: Massive cargo bay - your ship can carry a lot,
even smaller ships.
Systems:
Long-Range Scanners, EMP Mines, Main Cannon, Mining
shields, Fuel Tanks, Emergency Power,
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Stealth interceptor
You won’t see this one coming... And you won’t find this
ship in the catalogs. Fast, invisible. And deadly.
Structure: 4
Fuel: 10
Crew: 4
Systems: Agile Dodge (see Striker-Class), Jamming Array,
Armor Piercing Multi-cannon, Swarm Missiles, Cloaking,
Stealth Engines, Gravity Engines,
Science vessel
This is a research ship. It contains a bunch of laboratories,
databanks, a greenhouse, some living quarters and little
else.
Structure: 8
Fuel: 6
Crew: Up to 100
Systems:
Long-Range Scanners, Interior Scanners, EMP Mines,
Gravity Cannon, Repair Drones, Gravity Engines,
Hilda
Blobb Infiltrator
Little is known about Hilda. And she likes it this way. She’s
the one you hire if you need something stolen, broken
into - or sometimes just assassinated.
Hit Points: 7
Traits: Amorphous, Sneaky, Perceptive, Marksman
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Dr. Maria Kinley
Gen Scientist
Brilliant, bold and born to explore and learn everything
the galaxy has to offer. She graduated early and soon
found herself working for an elite xeno-research program,
funded by a massive private corporation.
Hit Points: 6
Traits: Ecologist, Eidetic Memory, Medical Savant,
Resolute.
Hit Points: 6
Traits: Ambush Specialist, Diehard, Opportunist, Resolute.
Ronto Baxx
Jotto Mechanist
After his family was killed, young Ronto was taken and
raised by a Nain Worker Guild. He spend years learning
machines and technology. He now wants to get on the
next spaceship and to search the galaxy for the answers
he seeks.
Hit Points: 8
Traits: Resillient, Slugish, Armor master, Engineer, Strong,
Cyber-Eyes.
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Obsidian Best
Minotaur* Gladiator
The larger than life Gladiator
travels from arena to arena
with his partner and manager,
the Exima Moy. Togerher they
fight for glory and fortune.
Obsidian may seem tough,
but he is generous and kind
outside the arena.
Hit Points: 7
Traits: Born Fighter, Defender, Strong. Grudge-bearer:
(see Grunka in TF:R, page 36 )
Exima Moy
Salimar Scoundrel
Exima spend her childhood spectating the bloody
skirmishes on the Battlepits of Ragnarok IV. She’s not a
fighter, but she knows the arenas like the back of her
salimar hand. And she’s manager and friend to the best
fighter in the sector. Which is even better, if you ask her.
Hit Points: 5
Traits: Cryothermic Healing, Lucky, Nimble Fingers,
Insightful.
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