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A sort of appendix-y thing.

(#) = page number

(6) Disciple:
d6, 9+STR, 8+Constitution, 3 specialties.
Can choose 1 specialty from another archetype, with mods.
A person devoted to a calling/deity/mission or philosophy.

(10) Crusader: You have a crusade to lead and you will not stop fighting for it! -
Heal/Chargeadin
(13) Devoted: More than a mere philosophy, you have devoted yourself to a god.
- ??
(17) Embodiment: Cast holy spells, WHEE
(20) Exorcist: Who you gonna call? - Anti-ghost powers/some ghosty powers.
(23) Impervious: Your path in life is to face danger head on, and defy it. -
Tankadin?
(27) Martial Hero: You are a fighter, for sure.But you fight with honour! -
Literally a monk
(31) Miracle Worker: You have been imbued with divine abilities as a reward for
yourfaith in a higher power. These abilities take the form of spells. - Holy
Classic-Wizard.
(35) Psychopomp: Your work is done on the borderlands between life and death -
Death Dickery ish
(38) Sacred Lamb: Your suffering is a sacrifice, to save others from pain. It is
your gift. - Heal, at personal cost.

(70) Magicians:
d4, 6+STR, 4+Constitution, 3 specialties
Can multi-archetype for a specialty
Look, arcane stuff! No base move to the archetype

(73) Arcane Ritualist: Take the time to do it right. - Wizard Ritual Man. Scholar-
y
(77) Conjurer: Conjure shit/pull people. No spells.
(81) Prepared Caster: You prepare spells, similar to the base wizard.
(85) Shadowmancer: Night air has the sweetest flavour. - Dick with shadow magic,
no spells.
(89) Shield Arcanus: You are a master of the Omnipotent Sphere. - Wizard
Tank/Defense. Dispels.
(93) Spellsinger: Magic and music are intimately linked inside your soul - Bard
healing, etc
(97) Vancian Caster: Basically DnD wizardry (still similar to base DW Wizard), but
1hr/study, not sleep.

(120) Rogues;
d8, 8+STR, 6+Constitution, 3 specialties.
Can choose 1 specialty from other archetypes, with mods.
Morals are for []s. You aint no square.

(124) Acrobat: An inn in Bree.


(127) Assassin: Classic assassin backstabbing and dickery
(130) Breaker: Breakin� in, breakin� out. - Picklocking, BnE, fence-finding, etc.
(134) Fence: The middleman makes all the money. - Connected underworld merchant
(138) Poisoner: GUESS. (You poison things/Alchemy)
(142) Pretender: Fake it �till you make it. - Smooth Talker/disguises
(145) Shadow: Stealthy Stealthin' all over, even in random shadows or maybe broad
daylight.
(149) Swindler: Con artist, dick salesman, etc. Similar to Pretender.
(153) Thief: Traps, picklocking, heisting.
(157) Tomb Robber: Magic Defense/warding

(164) Warriors:
d10, 10+STR, 10+Constitution, 3 specialties.
Can choose 1 specialty from other archetypes, with mods.
Fight, wage war, and handle violence. No base moves.

(168) Armiger: Tanky Tank, yo. Gotta get that armor.


(172) Arsenal: Yeah, I have that weapon. Also, that tool.
(176) Beastmaster: You summon and control/talk-to animals. No shapeshifting.
(180) Champion of Law: Paladin leader
(184) Defender: More tanky tank? Bodyguard?
(187) Destroyer: SMASH, INTERROGATE, BERSERK.
(190) Friend of the Wild: You have an animal 'familiar'/pet/companion
(194) Gorgon: Also sort of Berserker-y. Loud.
(197) Insatiable: You want shit? Bonuses to getting various loot/goals/etc?
(201) Ranger: You gots a bow, and you track/hide/know animals.
(206) Sharpshooter: You gots a bow, and you really like to shoot people with it,
from afar.
(210) Slayer: Murder erryone, for their blood. Bathe in blood. Literally eat
blood. Kill blood things.
(213) Standard Bearer: Dude with a standard, rallying all. Aids Defense/health to
others.
(216) Strongarm: I am Muscle Wizard, I cast fist! No actual magic.
(220) Veteran: You've seen some shit. You've made it this far helping allies, and
being helped by em.
(224) Wielder: You got a special weapon, all yours, with special power.

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