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ACT ONE: BEGINNINGS


[LOOT]
-ANY TREE (DC 5)= Paupa Fruit
-Crates on Island= x15 Munny

[Story Trigger]
When a player arrives at the stone wall, it will trigger a heartless encounter

Shadow[edit]
Small fiend (Heartless), chaotic evil

Armor Class 12 (natural armor)


Hit Points 9 (2d6 + 2)
Speed 30 ft.

STR DEX CON INT WIS CHA

12 (+1) 14 (+2) 12 (+1) 2 (-4) 11 (+0) 13 (+1)

Senses darkvision 60 ft., passive Perception 10


Languages Abyssal (only with other heartless)
Challenge 1/4 (50 XP)

Shadow Walk The shadow can merge into the ground when it moves. The shadow's moment does not provoke opportunity attacks when moving in
and out of a creature's range.

ACTIONS
Claw . Melee Attack: +4 to hit, finesse, reach 5ft., one target. Hit 6 (1d6 + 2) slashing damage

Upon DEFEAT: =20 EXP

STORY ELEMENT:

A tall figure with a black hood appears

DIALOGUE: “You’re wondering why you’re here. I brought you here last night whilst you were asleep. This is Destiny
Island. It was the birthplace of a powerful warrior. That warrior has forgotten who he is. Your mission is to go to Earth and
give him THIS: (Small, shiny silver mickey symbol)\

“This pendant will restore his memory to its original place. Make sure you get it to him.”

“Unfortunately, the wizard Yensid has blocked off all possibilities of Kingdom citizens to travel to Earth. You’ll have to
seek out a powerful weapon: Oathkeeper”

“Travel to Castle Oblivion to find it. You’ll seek passage there at Disney Castle. Try the Door of Destiny right behind me.
Good luck…”

= Treasure Roll (1-5=x5 munny/6-10=x10 munny/ 11-20= x35 munny


Areas
SQUARE[TOWN]: Traverse Town is a quaint little town, filled to the brim with cottages, restaurants, and various things like
mailboxes and signs. Stone steps lead up to the second district.
NAVE(Second Level): As you walk up the steps, you hear a cry from around a bend. (UPON INTERACTION) You see a man
stumble backwards, scream, and watch as a red, heart-shaped light erupts from his chest. The man vanishes, and
immediately transforms into a SOLDIER Heartless

Medium fiend (Heartless), chaotic evil

Armor Class 16 (natural armor)


Hit Points 26 (4d8 + 8)
Speed 30 ft.

STR DEX CON INT WIS CHA

17 (+3) 14 (+2) 14 (+2) 7 (-2) 12 (+1) 14 (+2)

Senses darkvision 60 ft., passive Perception 11


Languages Abyssal (only with other heartless)
Challenge 1 (200 XP)

ACTIONS
Claw. Melee Attack: +6 to hit, reach 5ft., one target. Hit 7 (1d6 + 3) slashing
damage

UPON DEFEAT: 5 SHADOW Heartless appear

UPON DEFEAT: Yuffie appears

“Hey! You guys are keyblade wielders too?! WOW! Do you guys know Sora?!”

“Oh…well, that’s interesting. Nice keyblades, anyways.”

“Disney Castle?? Um…yeah, I think you can get there by way of Twilight Town. Just take a gummi ship! Here. This is my
registry for Chip and Dale’s Gummi Service! You should be able to contact them over by the main Square!”

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