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DOWNTIME ACTIVITIES Saturday, amuary9, 2021 32pm Downtime activities can be as short as @ week or last as long as a manth. They add a random element of, variety in play as well as a means to make extra XP, amongst other surprises. Thefirst four [carousing, saced duty, dak ats, thieving] use 2 430 roll and every result [from 1 to 30] grants extraXP, although the higher the rollthe better. Embrace the chaos and have fun! ‘The remaining actvities use a d12 roll and also add a random element. They tend to introduce much less chaos however {A character may engage in as many as [3] different downtime activities in the span of a month, each one using up a single week You may gain a bonus to the roll by spending more than the single week engaged inthe same activity. For example, 2weeks spent carousing and 2 week spent training. The bonus sas follow: + 1Week=0 + 2Weaks=+2 + 3Weaks=45 CAROUSING-> Spending one’s time [and coin] engaged in gambling, partying, taverns, companionship and entertainment. SACRED DUTIES-> Spending one's time engaged in attending religious activites, either as 2 ‘worshipper or a servant. Benefits divine spelicasting classes over others. DARK ARTS-> Spending one's time deving into arcane lore. Benefits arcane spellcasting classes over others. THIEVING-> Spending one's time engaged in larceny, pick pocketing and any of several other nefarious actives for ilkgotten prof LOW PROFILE-> Spending one's time relaxing and in relative safety. Maybe. RESEARCH/STUDY-> Spending one's time engaged in absorbing obscure lore, discovering a magic items abilities, transerbing or researching a spel or scroll. CRAFTING» Spending one's time engaged in making a mundane item, scral, potion, magic item or stronghold RECRUIT/RUMORS-> Spending ane's time engaged in attracting, selecting and hiring followers or retainers. ARernately it could be time spent sowing rumars good or il, negative or postive. TRAINING-> Spending one's time engaged in leveling up ortrying to gain a sill pint

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