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INT Awareness Skills LVL STAT BASE Education Skills LVL STAT BASE Ranged Weapon Skills LVL

LVL STAT BASE Ranged Weapon Skills LVL STAT BASE

8 Concentration (WILL) 2 4 0 Language (INT) Heavy Weapons (x2) (REF) 6 0


Conceal/Reveal Object (INT) 8 0 Streetslang 2 8 0 Shoulder Arms (REF) 6 6 0
REF Lip Reading (INT) 8 0 8 0 Social Skills LVL STAT BASE
6 Perception (INT) 8 0 8 0 Bribery (COOL) 5 0
Tracking (INT) 8 0 Library Search (INT) 8 0 Conversation (EMP) 2 7 0
DEX Body Skills LVL STAT BASE Local Expert (INT) Human Perception (EMP) 7 0
5 Athletics (DEX) 2 5 0 Your Home 2 8 0 Interrogation (COOL) 5 0
Contortionist (DEX) 5 0 8 0 Persuasion (COOL) 2 5 0
TECH Dance (DEX) Personal Grooming (COOL)
5 0 8 0 5 0
Handle Endurance (WILL) 4 0 Science (INT) Streetwise (COOL) 5
7 0
Resist Torture/Drugs (WILL) 4 0 6 8 0 Trading (COOL) 5 0
Role COOL
tech Stealth (DEX) 2 5 0 8 0 Wardrobe & Style (COOL) 5 0
5 Control Skills LVL STAT BASE Tactics (INT) 8 0 Technique Skills LVL STAT BASE
Role
rank
rank

Ability maker 1 Drive Land Vehicle (REF) 6 6 0 Wilderness Survival (INT) 8 0 Air Vehicle Tech (TECH) 7 0
WILL
Pilot Air Vehicle (x2) (REF) 6 0 Fighting Skill LVL STAT BASE Basic Tech (TECH) 6 7 0
Notes
4 Pilot Sea Vehicle (REF) 6 0 Brawling (DEX) 2 5 0 Cybertech (TECH) 6 7 0
Riding (REF) 6 0 Evasion (DEX) 6 5 0 Demolitions (x2) (TECH) 7 0
LUCK
Education Skills LVL STAT BASE Martial Arts (x2) (DEX) 5 0 Electronics/Security Tech (x2) (TECH) 6 7 0
out of

7 7 Accounting (INT) 8 0 Melee Weapon (DEX) 5 0 First Aid (TECH) 6 7 0


Animal Handling (INT) 8 0 Performance Skills LVL STAT BASE Forgery (TECH) 7 0
MOVE
Bureaucracy (INT) 8 0 Acting (COOL) 5 0 Land Vehicle Tech (TECH) 7 0
7 Business (INT) 8 0 Play Instrument (TECH) Paint/Draw/Sculpt (TECH) 7 0
Composition (INT) 8 0 7 0 Paramedic (x2) (TECH) 7 0
BODY
Criminology (INT) 8 0 7 0 Photography/Film (TECH) 7 0
5 Cryptography (INT) Ranged Weapon Skills LVL STAT BASE Pick Lock (TECH)
8 0 7 0
EMP Deduction (INT) 8 0 Archery (REF) 6 0 Pick Pocket (TECH) 7 0
Humanity
Education (INT) 6 8 0 Autofire (x2) (REF) 6 0 Sea Vehicle Tech (TECH) 7 0
64 64
out of
out of

7 7 Gamble (INT) 8 0 Handgun (REF) 6 Weaponstech (TECH) 6 7


0 0
Hit Points Critical Injuries WEAPONS and ARMOR Weapon DMG Ammo ROF Notes
out of

35 35 shotgun 5d6 4 1
Seriously Armor SP Penalty Ripper
Wounded 18
Head lightarmorjack 11
-2 to all Actions Addictions
Body lightarmorjack 11
when Seriously Wounded
Shield
Death Save
5 Penalty applies to REF, DEX & MOVE
Aliases Gear Notes
Shotgun
Improvement Reputation

out of
Points Events flashbang
lightarmorjack
Reputation
lightarmorjack
agent
LIFEPATH techtool
Cultural Origins Personality

Clothing Style Hairstyle

What Do You Feelings About


Value Most? People?

Most Valued Most Valued


Person Possession

Family Childhood
Background Environment

Family Crisis Life Goals Ammunition 100 shshell


Cash 320
Friends Tragic Love Affairs
Fashion

Housing Rent Lifestyle

Enemies Who? What Caused It? What Can They Throw at You? What’s Gonna Happen?
Role Specific Lifepath
CYBERWARE
Cyberaudio Suite Data Internal Cyberware Data

Right Cybereye Data Left Cybereye Data

External Cyberware Data


Right Cyberarm ✔ Data Left Cyberarm Data
Rippers

For cyberware with a foundational For cyberware without a foundational Fashionware Data
requirement (i.e. a Cybereye) check requirement (i.e. Internal Cyberware)
the box to indicate you have it. just note each piece in the slots below
Options go in the slots below. the category name.

Neural Link Data

Borgware Data

Right Cyberleg Data Left Cyberleg Data

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