Early init took 0.01s Loader init took 0.02s Loading error handling took 0.04s Loading script took 0.82s Loading save slot metadata. took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) import tarfile # precompiled from /lib/python2.7/tarfile.pyo Set script version to: (7, 4, 4) Running init code took 0.09s Loading analysis data took 0.05s Analyze and compile ATL took 0.08s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.10s DPI scale factor: 1.000000 Creating interface object took 0.00s Cleaning stores took 0.00s Init translation took 0.12s Build styles took 0.01s Load screen analysis took 0.00s Analyze screens took 0.02s Save screen analysis took 0.07s Prepare screens took 0.15s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Interface start took 0.35s import renpy.gl.gldraw # builtin import renpy.gl.gltexture # builtin import renpy.gl.glfunctions # precompiled from ./renpy/gl/glfunctions.pyo import renpy.gl.glrtt_copy # builtin import renpy.gl.glrtt_fbo # builtin import renpy.gl.glenviron_shader # builtin
Initializing gles renderer:
primary display bounds: (0, 0, 1536, 864) swap interval: 1 frames Windowed mode. UGUU couldn't find glFlushMappedBufferRange: No OpenGL context has been made current UGUU couldn't find glGetBufferPointerv: No OpenGL context has been made current UGUU couldn't find glMapBufferRange: No OpenGL context has been made current UGUU couldn't find glUnmapBuffer: No OpenGL context has been made current Vendor: 'WebKit' Renderer: 'WebKit WebGL' Version: 'OpenGL ES 2.0 (WebGL 1.0 (OpenGL ES 2.0 Chromium))' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1280, 720) drawable=(1600, 900) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 2.31799983978s