Bootstrap to the start of init.init took 0.03s Manufacturer motorola model moto e32 Screen diagonal is 5.91076715557 inches. Early init took 0.14s Early init took 0.14s Android search paths: /data/data/wotd.oni.baidald/files/game Loader init took 0.14s Loader init took 0.14s Loading error handling took 0.59s Loading error handling took 0.59s Loading script took 8.50s Loading script took 8.50s Saving to /storage/emulated/0/RenPy/WOTD/saves Loading save slot metadata. took 0.04s Loading save slot metadata. took 0.04s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 2) - Init at 00images.rpyc:52 took 0.34335 s. Running init code took 1.18s Running init code took 1.18s Loading analysis data took 0.57s Loading analysis data took 0.57s Analyze and compile ATL took 0.22s Analyze and compile ATL took 0.22s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.26s Initial gc. took 1.26s DPI scale factor: 1.000000 Creating interface object took 0.06s Creating interface object took 0.06s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.18s Init translation took 1.18s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.36s Load screen analysis took 0.36s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.25s Prepare screens took 1.25s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 1.60s Interface start took 1.60s
Initializing gles renderer:
primary display bounds: (0, 0, 1525, 643) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G57' Version: 'OpenGL ES 3.2 v1.r28p0-01eac0.fb3b3ae0cd4071374d60ee974d51c8a4' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1525, 720) drawable=(1525, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 17.6932659149s Screen sizes: virtual=(1920, 1080) physical=(1525, 720) drawable=(1525, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Hid presplash. Entered background.