This document summarizes the log of an Android app loading and initializing a Ren'Py game. It details the platform, screen size, loading times of various components, and initialization of the graphics renderer. The overall time to load and make the interface ready was 25.11 seconds.
This document summarizes the log of an Android app loading and initializing a Ren'Py game. It details the platform, screen size, loading times of various components, and initialization of the graphics renderer. The overall time to load and make the interface ready was 25.11 seconds.
This document summarizes the log of an Android app loading and initializing a Ren'Py game. It details the platform, screen size, loading times of various components, and initialization of the graphics renderer. The overall time to load and make the interface ready was 25.11 seconds.
Bootstrap to the start of init.init took 0.00s Manufacturer vivo model vivo 1901 Screen diagonal is 5.3238261617 inches. Early init took 0.26s Early init took 0.26s Android searchpath: /storage/emulated/0/Android/data/sex.no.te.c18/files/game Loader init took 0.09s Loader init took 0.09s Loading error handling took 0.55s Loading error handling took 0.55s Loading script took 7.42s Loading script took 7.42s Saving to /storage/emulated/0/Android/data/sex.no.te.c18/files/../../../../C18/ sex.no.te.c18 Loading save slot metadata. took 0.10s Loading save slot metadata. took 0.10s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 11) - Init at code/System/images.rpyc:613 took 1.16656 s. - Init at code/System/images.rpyc:8379 took 0.40736 s. Running init code took 6.53s Running init code took 6.53s Loading analysis data took 0.76s Loading analysis data took 0.76s Analyze and compile ATL took 0.29s Analyze and compile ATL took 0.29s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.86s Initial gc. took 1.86s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.73s Init translation took 1.73s Build styles took 0.03s Build styles took 0.03s Load screen analysis took 0.49s Load screen analysis took 0.49s Analyze screens took 0.02s Analyze screens took 0.02s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.97s Prepare screens took 1.97s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 2.43s Interface start took 2.43s
Initializing gles renderer:
primary display bounds: (0, 0, 1544, 720) swap interval: 1 frames Fullscreen mode. Vendor: 'Imagination Technologies' Renderer: 'PowerVR Rogue GE8320' Version: 'OpenGL ES 3.2 build 1.13@5776728' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 8192 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1490, 720) drawable=(1490, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 25.119024992s Hid presplash.
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