Bootstrap to the start of init.init took 0.01s Manufacturer Xiaomi model M2101K7BL Screen diagonal is 5.9813760544 inches. Early init took 0.12s Early init took 0.12s Android searchpath: /storage/emulated/0/Games-Port-HimikoS/Sakura Knight/game Loader init took 0.01s Loader init took 0.01s Loading error handling took 0.06s Loading error handling took 0.06s Loading script took 0.58s Loading script took 0.58s Saving to /storage/emulated/0/Games-Port-HimikoS/Sakura Knight/saves Loading save slot metadata. took 0.01s Loading save slot metadata. took 0.01s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 2) Running init code took 0.10s Running init code took 0.10s Loading analysis data took 0.04s Loading analysis data took 0.04s Analyze and compile ATL took 0.02s Analyze and compile ATL took 0.02s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.09s Initial gc. took 0.09s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.11s Init translation took 0.11s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.03s Load screen analysis took 0.03s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.13s Prepare screens took 0.13s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.26s Interface start took 0.26s
Initializing gles renderer:
primary display bounds: (0, 0, 2400, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G76' Version: 'OpenGL ES 3.2 v1.r26p0-01eac0.e086051d656b225ed0668b49f6ea2e59' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2307, 1080) drawable=(2307, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 1.88359212875s Hid presplash. Entered background.