Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-G780G Screen diagonal is 5.16874664114 inches. Early init took 0.07s Early init took 0.07s Android search paths: /data/data/photoh.oni.baidald/files/game Loader init took 0.08s Loader init took 0.08s Loading error handling took 0.61s Loading error handling took 0.61s Loading script took 10.49s Loading script took 10.49s Saving to /storage/emulated/0/RenPy/Photo Hunt/saves Loading save slot metadata. took 0.33s Loading save slot metadata. took 0.33s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) - Init at 00images.rpyc:52 took 0.28514 s. Running init code took 0.71s Running init code took 0.71s Loading analysis data took 0.36s Loading analysis data took 0.36s Analyze and compile ATL took 0.45s Analyze and compile ATL took 0.45s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.96s Initial gc. took 0.96s DPI scale factor: 1.000000 Creating interface object took 0.01s Creating interface object took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.98s Init translation took 0.98s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.25s Load screen analysis took 0.25s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.77s Prepare screens took 0.77s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 1.21s Interface start took 1.21s
Initializing gles renderer:
primary display bounds: (0, 0, 2267, 1008) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 650' Version: 'OpenGL ES 3.2 V@0502.0 (GIT@193b2ee, I593c16c433, 1633593732) (Date:10/07/21)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1600, 900) physical=(2312, 1080) drawable=(2312, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 17.5845961571s Hid presplash. Entered background. Entering foreground. Screen sizes: virtual=(1600, 900) physical=(2312, 1080) drawable=(2312, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048