The document provides log output from initializing and loading a Ren'Py game. It lists details like the device model, screen size, loading times for scripts, saves, and other assets. It also provides information on the OpenGL renderer used, maximum texture sizes, and that the interface was ready in 9 seconds.
The document provides log output from initializing and loading a Ren'Py game. It lists details like the device model, screen size, loading times for scripts, saves, and other assets. It also provides information on the OpenGL renderer used, maximum texture sizes, and that the interface was ready in 9 seconds.
The document provides log output from initializing and loading a Ren'Py game. It lists details like the device model, screen size, loading times for scripts, saves, and other assets. It also provides information on the OpenGL renderer used, maximum texture sizes, and that the interface was ready in 9 seconds.
Bootstrap to the start of init.init took 0.00s Manufacturer realme model RMX2151 Screen diagonal is 4.93739011833 inches. Early init took 0.10s Early init took 0.10s Android search paths: /storage/emulated/0/Android/data/maxs.life.two/files/../../../../Documents/ Wills747/maxs.life.two/game /data/user/0/maxs.life.two/files/game Loader init took 0.08s Loader init took 0.08s Loading error handling took 0.17s Loading error handling took 0.17s Loading script took 2.66s Loading script took 2.66s Saving to /storage/emulated/0/Android/data/maxs.life.two/files/../../../../Documents/ Wills747/maxs.life.two Loading save slot metadata. took 0.15s Loading save slot metadata. took 0.15s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 0, 0) Running init code took 0.64s Running init code took 0.64s Loading analysis data took 0.30s Loading analysis data took 0.30s Analyze and compile ATL took 0.05s Analyze and compile ATL took 0.05s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.47s Initial gc. took 0.47s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.42s Init translation took 0.42s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.00s Load screen analysis took 0.00s Analyze screens took 0.09s Analyze screens took 0.09s Save screen analysis took 0.38s Save screen analysis took 0.38s Prepare screens took 1.97s Prepare screens took 1.97s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.47s Save bytecode. took 0.47s Running _start took 0.01s Running _start took 0.01s Interface start took 0.58s Interface start took 0.58s
Initializing gles renderer:
primary display bounds: (0, 0, 2161, 973) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G76 MC4' Version: 'OpenGL ES 3.2 v1.r26p0-01eac0.e086051d656b225ed0668b49f6ea2e59' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 9.00014090538s Hid presplash.