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Embodiment of The Pack - GM Binder
Embodiment of The Pack - GM Binder
2
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Haunting Howls
Yes! WE fight as one! Come fellow packlings! WE Howl as Links
ONE! They shall flee in terror as WE give chase! The Art and the original Class do not belong to me,
At 10th level, you and your pack, striking fear in the hearts please support the original Authors!
of our enemies. As an Action you can spend a use of your Author's Note: Please consult your DM before
Dragon's Breath to Howl, causing creatures of your choice choosing this subclass as things that give you
that can hear you and your Packlings within a 60ft radius more then one initiative are both really strong,
from both you or your Packlings to make a Wisdom Saving annoying, and just slow (Looking at you Conjure
throw against a DC equal to 10 + 2 x the amount of Packlings Animals!), make sure they're alright with this
on the field, merged with you, or in a Packling Group. choice before using this. Also I did my best to
balance this as best as I could, but it really needs
Creatures who fail are frightened of you and your Packlings play testing so I don't mind some feedback! :D
for 24 hours. They repeat this Saving Throw at the end of Demi-Dragon
their turns, ending it on a success.
When a creature is frighten of you or your Packlings and
you Attack or a Packling/Packling Group attacks it, you and
the Packling/Packling group can do an additional Attack as
part of that Action whether you hit or not.
The Alpha's Call
Come my Pack! For WE must hunt prey! Prey is elusive!
Dangerous! WE need more Pack! They shall never escape!
When you reach 17th level, you can double the number of
Packlings that are on the field, merged with you, and in
Packling Groups you have. When you do this, can you have
these Packlings already merged into a Packling Group,
Merged with you, or as individuals on the field. While this
feature is active, you can ignore the Packling Maximum and
can begin spending your Hit Dice to make more.
Additionally while this feature is active, the maximum
range of your Packlings that can move away from before
perishing is tripled You and your Packlings also gain 10ft of
movement equal to the amount of Packlings that are within
10ft of you or each other Packling and this movement
stacks(10ft x the number of Packlings). The effects of this
feature lasts for 10 minutes.
You can only use this feature once before you have to take a
long rest to use this feature again.
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Packling Packling Group
Medium + one size category for each extra Packling
Small Dragon, Unaligned in the Group past 2 Dragon Swarm, Unaligned
Armor Class 10 + Half your Demi-Dragon Level Armor Class 10 + Half your Demi-Dragon Level
rounded up. rounded up
Hit Points 3 x Your Demi-Dragon level. Hit Points - Equal to the combined amount of
Speed 30ft, Gliding/Flying equal to your Packlings merged
Gliding/Flying speed. Speed 30ft, Gliding/Flying equal to your
Gliding/Flying speed.
STR DEX CON INT WIS CHA
14 (+2) 12 (+1) 11 (+0) 10 (+0) 10 (+0) 11 (+0) STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 12 (+1) 11 (+0) 11 (+0) 12 (+1)
Saving Throws - Uses your Saving Throws
Skills - Uses your skills Saving Throws - Uses your Saving Throws
Damage Resistances - Has your Resistances. Skills - Uses your skills
Senses - Has your senses. Damage Resistances - Has your Resistances.
Languages - Knows your Languages but can't speak. Senses - Has your senses
Challenge - Equal to half your Demi-Dragon level Languages - Knows your Languages but can't speak.
Challenge - Equal to half your Demi-Dragon level
Actions
Swarm. The Packling Group can occupy another
Packling Strike. Melee Attack: Your Dragon Spark
creature's space and vice versa, and the swarm can
Attack Modifier to hit, Reach 5ft, one target. Hit:
move through any opening large enough for a Small
1d4 Slashing, Piercing, or Bludgeoning damage,
Dragon.
your choice.
Packling Spit. Range Attack: Your Dragon Spark Actions
Attack Modifier to hit, Reach 60ft, one target. Hit: Multiattack. The Packling Group can make a number
1d4 of your Dragon's Breath damage type. of Packling Group Strikes or Packling Group Spit
attacks equal to the amount of Packlings merged in
this Packling Group. You cannot use both in one
Multiattack.
Packling Group Strike. Melee Attack: Your Dragon
Spark Attack Modifier to hit, Reach 5ft, one target.
Hit: 1d4 Slashing, Piercing, or Bludgeoning damage,
your choice.
Packling Group Spit. Range Attack: Your Dragon
Spark Attack Modifier to hit, Reach 60ft, one target.
Hit: 1d4 of your Dragon's Breath damage type.
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
This document was lovingly created
using GM Binder.