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Assignment
Requisites *
• Use multiple animated 3D models
• Multiple AI voice-overs for different stages of the water cycle and the audio should be synced with
different stages
• Experience must have an animator controller to switch between the stages using arrow keys of the
keyboard (audio will also be changed with different stages)
• Use both, screen space as well as world space UI
• Particle system to be used where ever required or according to the need of the experience (eg. Rain,
clouds, water stream)
• Animated arrows and text to represent the flow of water cycle
• Use different shaders according to the lighting conditions of your scene
NOTE: Overall experience will be judged primarily on the look, animations and beauty of the experience and
secondarily on the additional functionality implemented
References