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WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER

ENTERTAINMENT SYSTEM .
A very small percentage of individuals may experience epileptic seizures when
exposed to certain light patterns or flashing lights. Exposure to certain patterns
or backgrounds on a television screen or while playing video games, including Help Via the Internet
Up-to-the-minute technical information about Atari products is generally available 24
games played on the PlayStation 2 console, may induce an epileptic seizure in
hours a day, 7 days a week via the Internet at:
these individuals. Certain conditions may induce previously undetected epileptic atarisupport.com
symptoms even in persons who have no history of prior seizures or epilepsy. If you, . Through this site you'll have access to our FAQ (Frequently Asked Questions)
documents, our FTP (File Transfer Protocol) area where you can download patches if
or anyone in your family, has an epileptic condition, consult your physician prior
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to playing. If you experience any of the following symptoms while playing a video get help and ask questions if you do not find your answers within the FAQ.
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will be accepted.
disorientation, any involuntary movement, or convulsions - IMMEDIATELY Note: In the event we must send you an FAQ document, patch or update via Email, we
discontinue use and consult your physician before resuming play. may require verifiable consent from a parent or guardian in order to protect children 's
privacy and safety online. Consent Forms are available at the web site listed above.

WARNING TO OWNERS OF PROJECTION TELEVISIONS: Product Return Procedures in the United States & Canada
Do not connect your PlayStation 2 console to a projection TV without first Please first contact Atari Customer Support at atarisupport.com to determine the
consulting the user manual for your projection TV, unless it is of the LCD type . nature of your problem. Some issues that appear to be product defects are actually
Gonfiguration-related and are easily fixed.
Otherwise, it may permanently damage your TV screen. 1n the event our support team has determined that you need to return your game, it
Ps recommended that you first try your retailer. Return the game to your retailer along
with the original sales receipt and an explanation of the difficulty you are experiencing
USE OF UNAUTHORIZED PRODUCT:
With the game. At its option, the retailer may replace the game .
The use of software or peripherals not authorized by Sony Computer Entertainment ./:Alternatively, our support representatives will provide you with a Return Merchandise
America may damage your console and/or invalidate your warranty. Only official or Authorization number (RMA#) and instructions for returning your product to Atari for
replacement.
licensed peripherals should be used in the controller ports or memory card slots.
arranty Policy in the United States & Canada
HANDLING YOUR PLAYSTATION 2 FORMAT DISC: If our technicians determine that the product storage medium is found to be defective
within ninety (90) days of original purchase, (unless otherwise provided by applicable
• This disc is intended for use only with PlayStation 2 consoles law), Atari will replace the item free of charge, to the original purchaser, if the item is
with the NTSC U/C designation. accompanied by the original dated receipt and packaging.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional rest break during extended play.
• Keep this compact disc clean. Always hold the disc by the edges and
keep it in its protective case when not in use . Clean the disc with a lint-free ,
soft, dry cloth, wiping in straight lines from center to outer edge.
Never use solvents or abrasive cleaners.
THIRD PARTY LICENSORS
You acknowledge that the Software contains software anjf1 or mat
conrmrs
Getting Started .............................................................. 2
third party licensors. You will comply with all requiremellts impose
Company by third party licensors. You acknowledge and agree that Controls ......................................................................... 3
a third party beneficiary of any agreements between th Company a ............................................. 5
party licensors. You acknowledge and agree that the C pany's thir
licensors are and shall be a third party beneficiary of th EULA.

CHOICE OF LAW AND VENUE


This EULA is governed by the laws of the United States of America a
New York, exclusive of its conflicts of law provisions. The exclusive venue
regarding or arising from this EULA is New York County, New Yor1< and you
submit to the Jurisdiction of the courts of New York County, New York for any su h
litigation.

MISCELLANEOUS
If any provision or portion of this EULA is found to be unlawful, void, or for any
reason unenforceable, it will be severed from and in no way affect the validity or
enforceability of the remaining provisions of the EULA. You agree to adhere to 9"
applicable laws, regulations and rules relating to the export of technical data1nd sh
not export or re-export any technical data, the Software, or the direct p uct of s
technical data to any proscribed country listed in such applicabl laws, regu
and rules unless properly authorized.
This EULA constitutes the entire agreement between you and the Comp
the Software and its use.

Publisher's Warranty ........... ....................................... 33

Licensed by FUNimation® Productions, Ltd. All Rights Ri>.Msuciwt


Dragon Ball Z, Dragon Ball GT and all logos, character n~
distinctive likenesses thereof are trademarks of TOE! AN
Developed by NAMCO BANDAI Games Inc.
GAME: © 2006 NAMCO BANDAI Games Inc.
All other trademarks are the property of their respective owners.
.
, .., ..... -
WARRANTIES

NO EV NT Wll THE COMPANY OR ITS EMPLOYEES OR LICENSORS BE LIABLE


Memory Card (BMB)(for PlayStatlln92) FO N INCIDE Al, INDIRECT, SPECIAL, CONSEQUENTIAL OR PUNITIVE
To save game settings and progress, lllSllt a memory card (BMB)(for PlayStation92) 0 ES, OR A Y DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION,
into MEMORY CARD slot 1 of your PlayStatlon92 system. You can load saved game j)AMAG~ FOR INJURY TO PERSON OR PROPERTY, FOR'LOSS OF PROFITS,
bUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, LOSS OF PRIVACY,
data from the same memory card or any memory card (BMB)(for PlayStation92
FAf(iJpE To MEET ANY DUTY AND NEGLIGENCE) ARISING OUT OF OR IN AN
containing previously saved games. WAJ:RELATED TO THE USE OR INABILITY TO USE THE SOFTWARE, EVEN IF THE
CIJMPANY OR AN AUTHORIZED REPRESENTATIVE OF THE COMPANY HAS EEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME JURISDICTIONS 0
NOT ALLOW THE EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL
DAMAGES, SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. --
IN NO EVEf(l"WILL THE LIABILITY OF THE COMPANY FOR DAMAGES WITH
RESPECT 1tl THE SOFTWARE EXCEED THE AMOUNTS ACTUALLY PAID BY YOU F R
THE SOFTWARE.
RESTRICTIONS
You may not de ete or obscure an~ 'dopyrig ~t, trademark or o
. - - - - - - - R2 button
the Software or acco~~-m'.!.ng printed materials.
. - - - - - - R1 button
You may not de ompile, modify,lfeve e engineer, disassemble or oth ·se reproducle
the Software. r.
You may not copy, rent, lease, sub license, distribute, publicly display the Softw , ~;:w~:i..:=.\~-:.,.,,,,"~·
create derivative works based on the Software (except to the extent expressly
permitted in the Editor and End-User Variation section of this Agreement or other
documentation accompany· g the Software) or otherwise-commercially exploit the
Software.
A button
You may not electronically transmit the Software ~one comp tei consote or other
1
'---- 0 button
platform to another or over a network.
~--- X button
You may not use any backup or archival copy of the Software for any purpose other '------ D button
than to replace the original copy in the event it's destroyed o becomes defectiv .

EDITOR AND END-USER VARIATIONS


If the Software includes a feature that allows you to modify the Software or to
construct new variations (an "Editor"), you may use such Editor to create modifi ations
or enhancements to the Software, including the construction of new levels (collectively
the "Variations"), subject to the following restrictions. Your Variations: (i) must only
work with the full, registered copy of the Software; (ii) must not contain modific fions
to any executable file; (iii) must not contain any libelous, defamatory or other illegal
material, material that is scandalous or invades the rights of privacy or publicity of any
third party; (iv) must not contain any trademarks, copyright-protected work or othe
property of third parties; and (v) may not be commercially exploited by you, including
but not limited to making such Variations available for sale or as part of a pay-per-play
or timesharing service.

TERMINATION
This EULA is effective until terminated. You may terminate this EULA at any time by
destroying the Software. This EULA will terminate automatitally without notice from
the Company if you fail to comply with any provisions of is EULA. All provisions of
this EULA as to warranties · itati of liability, rem ·es amages will survive
EllO- USER UCEllSE lffiRfElllEllT
IMPORTANT - READ CAREFULLY: Please be sure to carefully read and understand
all of the rights and restrictions described in this End-User License Agreement
("EULA").

ent between you and Atari, Inc. and its affiliated


nclosed software game disc(s), cartridge or Game Pak
ylng printed materials are licensed to you only on the
e terms contained in this EULA.
By openin this package and " lling or otherwise using the Software you agree to
be bound by tb~ terms of this E If you do not agree to the terms of this EULA, you
may not insta {or use the Software ~nd within 15 days of purchase you must contact
Customer Su port at atarisupport.com.
Yolfwi I o~ given a Return Merchandise Authorization number (RMA #).You then have
15 days from the date of this contact to return the Software in its protective covering,
the Manual and the origi al sales invoice to the address supplied to you. If this is a PC
product, when you ins the Software you will be asked to review and either accept
O[ no ccept the ter of the EULA by clicking the "I Accept" button. By clicking the
"I Accept" button yo acknowledge that you have read the EULA, understand it and
Prepare to liTlbar on an epic adventure s~rring the most powerful agree to be bound by its terms and conditions.
ghters the - niverse has ever known. You'll need more than ligh
ning reflexes and nerves of steel to survive this-saga, as fJJJ battle ..................._
your way through a cast of more than 120 playable super warrio s Th Software is protected by copyright laws and international copyright treaties, as
from the Dragon Ball®, Dragon Ball Z®and Dragon Ball GT®series! well s .ther intellectual property laws and treaties. All title d c pyr:ights 1n and to
Relive all of the greatest battles from your favorite sagas in the all the SOftware (including but not limited to any images, photographs, animations, video,
new Dragon Adventure mode. In this RPG action-adventure, yo 'II music, text and "applets" incorporated into the Software and any results or proceeds
play as and face off against the mightiest of heroes and villains, created by you using the Software) and any printed materials accompa~ nying the
including some characters that have never been seen before in Software are owned by the Company or its Licensors.
a DBZ game. You must master new moves to survive the ordeal, GRANT OF LICENSE
including finishing moves, in-game transformations and vanishing
attacks. The Software is licensed and not sold to you and.its,usElo' s bject to thi <bll:k" he
Company grants you a limited, personal, non-exclusive license to use the Software i ,
Unlock hidden skills aRcHechniques, and customize your favorite the manner described in the user documentation. The Company reser.ves all rights ot
characters to mate your fighting style. Challenge your friends expressly granted to you in this EULA. 1
to one-on-on uels, tournaments and for the first time ever use
ultimate tag team battles to increase your chances for victory! PERMITTED USES
lllE8SITG 110
To get the most out of your new game, visit us at: Be sure to check
atari.com/us detailed instructio s a
important fighting m

Be aw re that the Dragon Dash consumes Ki energy, so use 1t


wisely. Press the X button again to stop the Dragon Da b
/

Press Guard (0 button) and the left or rigtit irectional button just
as your opponent's attack is about to land to tele ort out of the way.

Ki-Basell ltllclls
If you have enough Ki, you can launch an energy attack (ftor
example, Goku®'s Kamehameha). While locked-on to you
opponent press and a1d-tfie p-ecial Meve-button (L2 button) and
then press the /),,, button to fire the energy attack in the direction of Chris Tibayan
your opponent. Assistant Lead Tester-
Dat Tu
Knoc.._klttack Justin Rybij
Alvaro Melara

Press the 1 button + up directional button while you are locked


onto your opponent to perform a humiliqti,ng taunt.

Blast 1Attacks
In order to perform a Blast 1 attack, you must have 1, 2, o al 3 Blast
Stocks stored up. All Blast 1 attacks require a combination of the
L2 button, the 0 button and the up directional button. Check yo
character's Skill List (from the Pause Menu) for details.
pecial Thanks
Blast 2Attacks Matthew Labunka, DBZ Forums
Admipistrator
Blast 2 attacks require a specific amount of Ki, or energy, per move l,Uis Valdez, Video Production Specialist
and character. To perform a Blast 2 attack Qress the L2 button, Sean Caffrey
a directional button and the/),,, button. For the Ultimate Blast, Raymond Lau
you must charge up your Ki bar (L2 butfOn)tifitll you reach MAX Jed Celestino
POWER I Mode. MAX POWER I Mode changes your Ki bar from
yellow to blue. To perform an Ultimate Blast, press the L2 button,
the /::,,. button and the down directional button.
Atari Liz Fierro
Creative Services Manager
Production After you press the START
Hudson Piehl Veronica Franklin
button at the Title Screen, you
Executive Producer
can start a g me o load a
Donny Clay revlously saved game. (See
Producer "Saving and Loading" on page
Matt Rush 12.)You must have a memory
Associate Producer card (SMB) (for PlayStation®2)
Jean-Marcel Nicolai with 75 KB of free space in
Senior VP Content Group MEMORY CARD slot 1 in order
Samuel Gatte
Director of Production Support &QA

Relive the most exci ing DBZ adventures and join with your friends
to defeat a seeming y unstoppable force of enemies. (See "Dragon
Adventure" o pa e 13.)

Kirk Prindle
Steve Tu eke r
Senior Director of Marketing Operations
Karen Moreau
Matt Collins Manager of Contract Administration
Director of Marketing
Joe McDonald
Emily Anadu Manager of Rights and Clearances
Product Manager
Bobby Tait
Nancy Fischer Dragon Tourname•
Trademark Paralegal
Customer Support Manager Select a warrior - standard or custom'zed - and battle to be
Brennen Vega
Quality Assurance and the-champion. If you are the winner yo an unlock new owexs.
Customer Support Representative Supp9.rt, (See "Dragon Tournament" on page lo..)~
Ezequiel #Chuck" Nunez
Andrea Schneider
Director of Public Ref tions
Manager of Product Support Duellng
Jason Kausch Choose a fighter - stand
Alissa Bell Q.A. Supervisor your friends or a computer (
Public Relations Specialist
Mark Alibayan page 17.)
Christine Fromm Lead Tester
Director of Events
Kent Williams
Android 20, Old Kai, Supreme Kai, Tao
Kyle Hebert
Goha~, Great Saiyaman™, Ox King
Laura Bailey
KidTrunkS-, Gotenks

Jim E.Jim
Editor
Jahn Burgmeier
Writer
Eric Vale
Writer
Steven-Simmons
Transflltor

Dragon lllnrv /
This resource, desig-(ed for the true Dragon Ball Z®fan, contains
biographies, pictures and stories about every hero and villain i
the m!me. (See "Ora on Library" on page 23.)

Vic Mignogna
Braly
Choose Options from the
TllllllSTO Main Menu to adjusttvarious
SHUEISHA Inc. game settings ~se the up
nd down di ectional buttons

BillTownsle
Guido
Bob Carter
Bojsck
Brice Armstrong
Captain Ginylff
Chris Fwfil$
Dad!
~
Chri ager
Her; ale"'
Chrikdpher ~&bat
Controller
Burler, Celf\, GogetcP, Jeice, Press the left or right directional button to highlight 1P or 2P and
PiccOlo"', Ml': f'opo, Por nga, press he X bu on to change settings for that controller. Press the
Shenran, Vegetae, Vegito®, Yamch<P, up or down directional button to highlight "Vibration:' Press the
Chris Lundee
Licensing Account Manager Zarbon left or ri ht directi na button to toggle vibration ON I OFF.

Mike Hathaway Chuck Huber You can customize the controller by configuring commands your
- ticensing Account Associate Android 17 fav.orit way. First, using the controller that you want to customize,
Eric Vale and press the up or down directional button to highlight "Type:'
Barry Watson
Announcer, Trunk~ Press the left or right directional button to choose one of five
Vice-Pr'esident, Production
preset configurations (A,8,C,D or E), or customize your own buttons
Scott Saiger Jeremy Inman
(Custom).
ADR Engineer Android 16
To set ~ custom configuration, highlight Custom, then press a
Evan Jones John Burgmeier
Tien"', Saibaman
comroller button. While holglng that button down, use t e left
or right directional buttOft'to scroll between different moves. or
Josh Martin example, you can assi9,fl the command Ki Blast to the R2 butto
Majin Buri" by holding down the Rlbutton and then pressing the left or right
Justin Cook direction"'b,.ucm:until the "Ki Blast" symbol is displayed.
Celf" Jr, M~in Buri" (Gohart-,
Press thei.A button to accept your selections and return to the
otenks a·6sorbed), Radditi"
Options M enu.
Screen

a character to
see a portrait and read a short
biography. Press - or - to see the previous a d next bio.
Press the D button to hear the character's voice and press the
0 button to view a model of the chacacctiien.;;;;;;;;;;;;;;;;;;;::;;i
Dragon Text- Read excerpts from the s ories t{)ld in the game.
Press - or - lo see the p,rev10 nd next story. Press the
D button to hear Vi.der'" 's comments.
Sound Select - Use the directional buttons to choose a song and
press the X button to listen.
\
What's a zItem?
Z Items are the special objects and abilities that each character
(
possesses. Z Items are rewarded when you finish a Dragon Adventure
episode or win a tournament or Ultimate Battle competition.
There are two types of Z Items: Ability and Support Skills. Be sure to get
a good handle on what each of these types of skills does!
Ability Skills - These will make your character stronger by improving
things like how much Ki you start with or how powerful your attacks or
defense skills are.
Support Skills - These will give new or improved abilities such as a
further lock-on distance. Choosing the right support skills could be the
difference between winning and losing, so choose carefully.

Visit Baba's shop to buy an


sell Z Items. Select Buy Z I em This gauge fills automatically during a battle. Once it fills, a blue
or Sell Z Item to view a list of ubble will ap ear next to it and it will start filling again. These stored
What's for sale. Press the left or t>ubbles allow you to launch Blast 1 attacks - the most powerful
t directional button to
Blast 1 attacks, such as Solar Flare, consume two full bubbles. All
lay Ability, Support, Fusion Blast 1 attacks require a combination of the L2 button and the
'S•cret capsules. Press the
0 ~tton. Check your character's Sftill List (from the Pause Menu)
for details.
directional button
cllil1fillit·11 Z Item. 4.Time
To get more information about a Z Item, ig tit and press the This is the battle's time limit. When the time reaches zero the battle
D button. Press the X button to buy/sell the hiQhffgtrt~m at will end, and the character with the most health wins. You can
the price shown. Press the up or down directional button to change modify the time limit for Duel and World Tournament battles in
the quantity of items you wish to buy/sell and press the X button Game Orions (see page 7).
to continue. Press the A. button to go back one step.
I

to organize skills.
Select Z Evolution o
ms Collection to change Z lte or any
Z Item List to view all of the Z Items you
ion lets you combine Z Items to create

Select Z Items Collection to change Z Items for the ters you


have unlocked . Pres/ the left or right directional button to choose a
li load a saved game, select Load Ga11119 at t& Load Game I New character and press the X button to edit that c aracter's skills.
G me screen, which is displayed after ~-game starts. You can Z..-lte List
also load a previously saved game by setep:ing Op ions a the Select Z Item t ado and remove attacks and other Z Items. Pre
M 1 Menu, then selecting Save I Load, an<;t then selecting Load up or d wn dire ional button to select a skill slot. Press the
Ga ri,e Data. You must have a memory card with a saved game in 0 button to reliTl ve a capsule from that slot. Press the X button to
ME ORY CARD slot 1 to load a previously saved game. ... .....-.-~ open the Skill ype window. Press the left or right directionatbutton
to choose amomg Ability, Support and Fusion capsules Press the up
or down dire "onal button to highlight a Z Item.
Logic
Adjust this setting to change the way the computer wi
custom character when someone is fighting against it.
Balanced - The Al (artificial intelligence) will '!5Ya co bi nation o
melee and Ki blast techniques equally. ;
Powerful - The Al will favor melee an close fighting over 1 attacks.
(If your character likes to pummel the opponent, this a be your
best choice.)
Technical - The Al will favor Ki blasts over melee attacks. (If your
character uses Ki bla ts well but isn't very goo up close, this may
be your best choice.)
etu n to Character Select- Return to the Character Select screen.
ill ata - Display a list of your character's attack and
trans ormation sl<ir s, and the button combinations required to L1 button: Sense Ki Auras
pe orm these skills.
ST~ button: Pause Menu (~Skills I Status I Save I Quit)
Return to Main Menu - Exit Ultimate Training and return to the
Story Events are marked ~:M#Map as red circles. Other important
Main Menu.
spots are marked as yello cles. Still other points of interest are
unmarked, and yo II only find them by exploring.
When you are ct.<er ap event, its description is displayed in the
upper-left corner. Press the X button to land and explore the spot.
DHl,...Menu
Press the START button while in D
Menu. Your choices are:
Continutto Battle - Close the Pause M ,
in prog. s. Pressing the START butt
Continue Battle.
Press the up and down directional
buttons to displ y additional
character portraits. Press the left and
right direct" nal buttons to highlight
a c a ;acter.

When your chosen ctiaracter is highlighted, press the X button to Cell Games - This legen ry tournament setting is the perfect spot
continue. to prove your power. No ting-outs - just a fight to the finish.
After you selec a haracter, press the up or down directional World Tournament-This is similar to WorldTourna rlent, out if you
z
button to sel ct o mal, Custom or Evolution. Choose Normal to make "t t~rough you get to face off against the "most" powerful
use the stan ard character. Choose Custom to use a character that fighter of all: Hercule!
you have createCI using the Z Evolution feature. Choose Z volution Select a tournament setting and then choose a difficult't'. tevel. he
to change the c aracters skills before the start of this battle. S e higher the level, the rhore strong opponents you'll face and the
"Evolution Z" n page 21.) Press the X button to confirm your bigger your prize for winning!
character selection. Novice - The Novice tournament consists of three battles, and is
If you are playilngTag Battle, you choose a second character. perfect for getting used to the game. ,.,,
If you are dueling against a computer opponent, you must choose Adept - There are four battles in an Adept tournament, and your
the computer-dontrolled character(s) before proceeding to the Map opponents are stronger and fiercer than in a Novice-tour e t.
Select screen. If you are dueling against a human opponent, each ~ ....,,...,.... Advanced -You'll have to fight with everything yoti've gd i this
player must pick character(s) before proceeding to the Map Select fiv -battle tourney. Here you'll face the strongest, most a .v-a ced
screen. fighters - all determined to toss you off the stage. /
/
At the Map Select screen, use the up Master - The highest degree of difficulty. If you can eat master
or down directional buttons to level you are truly a Champion!
highlight a map and press the
X button to start the battle. Press the Note: You must unlock the Adept, Advanced and Master levels by
D button to battle on a randomly winning the previous tournament levels.
chosen map. Press - or - to
change the music.
Select your favorite character
and go head-to-head against
your rival on any battJe stage/
~~~~~ The best pa about Dueling ·s
that you can face off aga inst
your friends! (It's also fun to
watch two computer opponents
I
battle it out!) Select Dueling
from the Main Menu to

Look at Skill Data - Display a list of your character's attack and


transformation skills, and the button combinations required to
perform these skills.
Surrender - Resign current character from tournament.
Return to Main Menu - Quit the tournament and return to the Main
Menu.

(r

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