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FPO
Outside Front Cover
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EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures
CONTENTS
when exposed to certain light patterns or flashing lights. Exposure to
certain patterns or backgrounds on a television screen or while playing GETTING STARTED . . . . . . . . . . . . . . . . . . 2
video games may induce an epileptic seizure in these individuals.
Installing the Game . . . . . . . . . . . . . . . 2
Certain conditions may induce previously undetected epileptic
symptoms even in persons who have no history of prior seizures or Uninstalling the Game . . . . . . . . . . . . . 2
epilepsy. If you, or anyone in your family, has an epileptic condition, Running Hitman Blood Money ™ . . . . . . . 3
consult your physician prior to playing. If you experience any of the Eidos Online . . . . . . . . . . . . . . . . . . . . . 3
following while playing a video game — dizziness, altered vision, eye
or muscle twitches, loss of awareness, disorientation, any involuntary
CONTROLS OF THE PROFESSIONAL . . . . . . 4
movement, or convulsions — IMMEDIATELY discontinue use and consult GETTING INTO THE GAME . . . . . . . . . . . . . 5
a physician before resuming play. Profile Management . . . . . . . . . . . . . . . 5
Difficulty . . . . . . . . . . . . . . . . . . . . . . . 5
PRECAUTIONS TO TAKE DURING USE
A Manual for the Professional . . . . . . . . 5
• This game disc is intended for use exclusively on Windows®-based
systems with the minimum configurations specified on the system
Notoriety . . . . . . . . . . . . . . . . . . . . . . . 6
requirements of the game purchased. UP CLOSE & PERSONAL . . . . . . . . . . . . . . 6
• Do not sit too close to the screen. Sit a good distance away
from the monitor, as far away as the length of the cable allows.
AGILITY . . . . . . . . . . . . . . . . . . . . . . . . . 10
• Avoid playing if you are tired or have not had much sleep.
Climbing & Scaling . . . . . . . . . . . . . . . 10
• Make sure that the room in which you are playing is well lit. SUBTERFUGE TECHNIQUES . . . . . . . . . . . . 11
• Rest for at least 10 to 15 minutes per hour while playing Disguises & Concealment . . . . . . . . . . . 11
a video game.
INGRESSION . . . . . . . . . . . . . . . . . . . . . . 12
HANDLING YOUR GAME DISC Doors, Locks & Security . . . . . . . . . . . 12
• Avoid bending the disc. Do not touch, smudge or scratch its surface. Distraction . . . . . . . . . . . . . . . . . . . . . 14
• Do not leave the disc in direct sunlight or near a radiator or other TOOLS OF THE TRADE . . . . . . . . . . . . . . . 15
source of heat. Firearms, Situational & Equipment . . . . 15
• Take occasional rest breaks during extended play.
COMPENSATION . . . . . . . . . . . . . . . . . . . 18
• Always store the disc in its protective case.
Weapons & Tools . . . . . . . . . . . . . . . . 19
ESRB RATING Cleaning . . . . . . . . . . . . . . . . . . . . . . . 19
This product has been rated M for Mature by the Entertainment Software Recovering Surveillance Tapes . . . . . . . 20
Rating Board. For information about the ESRB rating, or to comment POST MISSION . . . . . . . . . . . . . . . . . . . . 20
about the appropriateness of the rating, please contact the ESRB
at www.esrb.org. GAME CREDITS . . . . . . . . . . . . . . . . . . . . 21
MUSIC CREDITS . . . . . . . . . . . . . . . . . . . 23
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GETTING STARTED
INSTALLING THE GAME RUNNING HITMAN BLOOD MONEY ™
1. Quit all applications and close all windows on your desktop. To run HITMAN BLOOD MONEY after installation:

2. Insert the HITMAN BLOOD MONEY™ DVD into your DVD-ROM drive. • Double-click the HITMAN BLOOD MONEY icon on your computer’s
After you close the disk tray, the HITMAN BLOOD MONEY installation desktop (if you chose this option when you installed the game).
menu will appear.
- OR -
NOTE: If AutoPlay is disabled, the menu will not appear. To manually
access the installation menu, double-click on the MY COMPUTER icon • From the desktop, select Start # Programs # Eidos # Hitman Blood
on your desktop, and then double-click on the DVD-ROM icon that Money.
appears in the newly opened window. Finally double-click on - OR -
AUTORUN.EXE to open the installation menu.
• Insert the HITMAN BLOOD MONEY DVD into your PC’s DVD drive.
3. From this point, follow the onscreen prompts to proceed through
If Autorun is enabled, the HITMAN BLOOD MONEY Autorun program will
the installation.
automatically launch. Select Play to run the game.
4. When installation is complete, you will see options to: a) launch the If Autorun is disabled, right-click your PC’s DVD-ROM drive icon
game; b) quit without playing the game; or c) read the Readme text file. and choose EXPLORE. Double-click AUTORUN.EXE, and then select PLAY
(Refer to the Readme file for updates, manual alterations and to run the game.
troubleshooting.)

EIDOS ONLINE
UNINSTALLING THE GAME
Although the professional will choose not to reveal employment history,
To uninstall the game, use any one of the following three methods: many assassins will wish to evaluate and compare their skills against those
1. Insert the HITMAN BLOOD MONEY DVD into the DVD-ROM drive to of other professionals around the world.
activate AutoPlay. This will bring up the Launch Panel. Click on In order to submit mission data, the professional must have an online
UNINSTALL and follow the onscreen prompts. connection and have created and signed on to his Eidos online account
2. Click on the START button from the Windows taskbar. Choose before starting the mission. Then, after each successful mission, the
PROGRAMS from the pop-up menu. Locate the HITMAN BLOOD MONEY professional will be given the option to upload mission statistics and rank
shortcut menu inside the Eidos folder, click UNINSTALL and follow himself against all those who have attempted the same.
the onscreen prompts. Note: You can also manage your Friends List, recover existing accounts, and clear
3. Go to the Control Panel and select ADD/REMOVE PROGRAMS. Click saved accounts via the Eidos Online menu.
HITMAN BLOOD MONEY, click the ADD/REMOVE button and follow
the onscreen prompts.
NOTE: If you experience difficulties uninstalling HITMAN BLOOD MONEY,
please consult the Troubleshooting and Performance Issues section
of the ReadMe File.
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CONTROLS of the PROFESSIONAL GETTING INTO the GAME


BUTTON ACTION PROFILE MANAGEMENT
Before embarking on a career as a Hitman, you must first prepare a profile.
A, D, W, S keys Move character left, right,
The profile keeps a record of your progress and preferences, along with
up, down
weaponry choices, funds and other equipment and items you acquire.
Left Shift (hold) Run; Pan across map From the PROFILE MANAGER screen, choose CREATE PROFILE and enter
a name for the profile. If you have a previously created profile, you can
Left Ctrl Crouch; Sneak
select this to resume the career. You can also delete profiles you no
Mouse 4 (or X key) Open/Close sniper scope longer want.

Mouse Wheel Zoom sniper scope/binoculars;


Scroll through actions/items DIFFICULTY
Scroll through maps/inventory
Once you’ve created a profile, you will then choose a difficulty level:
Right Mouse Button (tap) Holster/Unholster weapon • ROOKIE For the inexperienced and those new to the world
(hold/release) Open/Close inventory of the assassin. There are no limitations on how many
saves you can make while attempting a mission.
Left Mouse Button Fire; Use weapon
• NORMAL Suitable for those comfortable with contract killing.
E key (tap) Carry out action Each mission allows seven saves.
(hold) View action list
• EXPERT For the practiced and experienced. Only three saves
Spacebar (tap) Pick up item per mission are permitted.
(hold/release) Pick up list
• PROFESSIONAL For the true professional only. No saves are permitted
G key (tap) Drop item once a mission is in progress.
(hold) Throw item

M key Map A MANUAL for the PROFESSIONAL


R key Reload weapon This manual provides insight into the mind and practices of the professional
Hitman. This manual refers to the Hitman as “the professional.” It explores
the complexities, skills and the intricacies with which “the professional”
conducts his craft.

The professional techniques outlined in this manual vary in complexity,


and are graded by difficulty using the following ranking system:

HITMAN TECHNIQUES
BASIC ADVANCED

1 2 3 4 5
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THE PUNCH
NOTORIETY
While the victim is
dazed, use the W, A,
ANONYMITY, THE DISGUISE OF THE PROFESSIONAL
D, S keys to position
Longevity in the profession is dependent on transparency in the world. The
yourself in front
professional seeks solace in a world where the only way to carry out this
of your target,
sort of work is with anonymity.
then press the left
• The professional avoids the blood bath wherever possible, as this mouse button to punch.
attracts the unwanted eyes of the law or multiple witnesses and an audit
trail to his door.
DISARMING
• If a witness lives, the professional’s notoriety increases. The professional Use the W, A, D, S
negates this by making sure he is not discovered on a job, and that no keys to position
witnesses or clues are left on the scene. yourself in front
of the armed victim,
• When the professional takes civilian lives, the invariable result is taped
then press the left
TV footage and witnesses at the scene of the crime. When this happens,
mouse button to
the professional gains notoriety. As notoriety increases, the ease with
disarm the person.
which the professional can carry out his next contract decreases.

• For further insurance against discovery in areas covered by TV cameras,


Note: During the struggle, it’s possible that the firearm will go off accidentally.
the professional can make sure to destroy all video-surveillance tapes.
CONCEALING WEAPONS
• The professional can assess his successfulness and his notoriety
Whenever possible,
following a contract through the media. If there have been witnesses, the
the professional
newspaper is his best way of finding out. The professional should look
carries out his work
out for newspapers while on location. These may detail previous targets
using tools that can
and missions, and may even give a clue to the professional’s identity.
be concealed on his
person. He has a
number of tools at his disposal that, when concealed, can go undetected
in most public areas.
UP CLOSE & PERSONAL Use the W, A, D, S keys to walk toward the mark, hold the right mouse
button to access the inventory and then select a firearm. Press the left
CLOSE COMBAT mouse button to discharge the firearm, then tap the right mouse button
to holster and conceal it.
The professional uses close hand combat skills to eliminate the mark
with minimum noise and when dealing with unforeseen circumstances.
The majority of these skills are ideal in firearm-restricted areas. FIBER WIRE
Fiber wire is the
HEAD USE most difficult of your
weapons to use
Use the W, A, D, S
but the easiest to
keys to position
conceal. It is also
yourself in front
the quietest and most
of the victim, then
efficient tool to use to avoid raising an alarm.
press the left mouse
button to head butt Select the fiber wire from inventory, then press and hold the left mouse
your target. button to tighten the wire and automatically enter sneak mode. Maneuver
behind the mark, then release the left mouse button to strangle your victim.

Note: If you are spotted or you fail to execute this move in one fluid movement, your
intended victim may become alerted, and attempt to raise an alarm or attack!
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ELEVATOR POISON
The professional The professional
often looks for often studies
secluded areas away behavioral patterns,
from TV cameras and then uses poison
and civilian witnesses to eliminate the mark
to eliminate a guard with clinical precision from a safe distance.
or mark. Elevators provide an excellent space in which to do this.
Stand in front of the food or beverage, open the inventory and select the
While in an elevator, access the roof hatch by pressing the E key. Equip required syringe. Use the mouse to aim the crosshair at the food or
the fiber wire from inventory, and then look toward the open hatch. While beverage, and press the left mouse button to poison the item.
a victim is visible below, press the E key to strangle and pull the mark up
and out of the elevator.
Note: The professional will use any means at his disposal to gain the strategic
advantage required to successfully execute his contract.

KNIVES
HUMAN SHIELD
Knives are another
When backed into
silent, easy to
a corner, the
conceal, efficient
professional must
means for the
take every advantage
professional to
to safeguard his exit
eliminate the mark.
from the scene; this
Select the knife from inventory. Press and hold the left Ctrl key to enter may mean using a human life as a protective shield.
sneak mode, and sneak toward the mark. When you’re behind the victim,
Equip a concealable firearm from inventory, then approach the victim
press the left mouse button to silently slit the mark’s throat.
from behind and press the E key to grab the mark and use him
as a human shield.

To throw a knife, use


the mouse to aim at
Press the R key
the victim, press and
to reload the firearm
hold the G key, then
while holding a
release the G key
human shield.
to kill your mark.

SYRINGES
The professional When out of danger,
uses two types press the E key again
of syringes. The to knock the human
sedative syringe (non shield unconscious,
lethal) is an effective or press the G key
means of sedating to push the human
guards and civilians obstructing your path. This reduces your notoriety shield to the floor once his usefulness is over.
by limiting the amount of civilian casualties. Use the poison syringe (lethal)
either to eliminate a mark directly or to administer poison to food and
drink, allowing you to terminate the mark from a safe distance.

Select a syringe type from inventory, and then use the W, A, D, S keys
and left Ctrl key to sneak up behind the victim. Once behind the mark,
press the left mouse button to inject poison into the victim’s neck.
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JUMPER WALKING A LEDGE


The professional can Approach the ledge,
use the veil of then push toward it
suicide when offered to automatically climb
a huge height and onto it.
a target. Walk up
behind the mark.
When you’re close enough, press the left mouse button to push the mark CLIMBING DRAIN PIPES
over a ledge or railing. Approach the
drainpipe, then push
toward it to
automatically climb
onto it. Use the
AGILITY W and D keys to
to ascend/descend. Press the left Ctrl key to drop off the drain pipe.
TRAVERSING THE ENVIRONMENT
The professional looks for the most anonymous path through the CLIMBING LADDERS
environment and will exhaust all possible avenues of access to the mark Approach the ladder, then push toward it to
in preparation for a contract. automatically climb onto it. Use the W and D keys
to ascend/descend. Press the left Ctrl key to drop
off the ladder.
CLIMBING & SCALING

JUMPING WALLS
Using the W, A, D, S
keys, first approach
SUBTERFUGE TECHNIQUES
the wall, then push
forward toward it to DISGUISES & CONCEALMENT
automatically jump it.
The professional will often apply subterfuge techniques to evade detection
JUMPING BALCONIES and introduce the element of surprise to an unsuspecting mark.
Using the W, A, D, S
keys, approach the DISGUISES
balcony, then push The professional seeks
forward toward the anonymity on a contract,
edge to automatically acquiring disguises from
jump across it. rooms and changing areas,
and opportunistically from
CLIMBING THROUGH WINDOWS the people wearing them.
Disguises allow the professional to infiltrate and move undetected through
Using the W, A, D, S
areas of high security. Similarly, when dressed as a worker, the professional
keys, approach the
carries the tools of that profession and can use them as weapons without
open window, then
raising suspicion. For example, as a workman the professional will carry
push forward toward
hammers and nail guns; as a gardener he will carry shears; and so on.
it to automatically
climb through. Stand near a dead or unconscious body, then press the spacebar
to change into the disguise.
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CONCEALING BODIES SURVEILLANCE


The professional The professional will
carries out his work often scope out a
exercising discretion. room before entering
When unplanned it, negating any
terminations are unnecessary surprises
made during a and ensuring that
contract, the professional quickly seeks out a hiding place to conceal nothing is left to chance.
the body or bodies.
Using the W, A, D, S keys, approach the door. Press and hold the left Ctrl
Stand near a dead or unconscious body and press the E key to begin key to crouch in front of it, then press the E key to look through the
dragging it. Press the G key to drop the body. keyhole. Press the E key again to exit keyhole view.

DISPOSING OF BODIES COMMUNICATION


On more complicated The professional often applies subtle
contracts, unplanned communication techniques on staff
casualties may occur. members to gain layout and location
These terminations information.
can jeopardize cover,
Walk up to the person and press
alert security and
the E key to initiate conversation.
arouse suspicion in the mark. The professional avoids this at all costs,
quickly adapting to the environment, disposing of bodies in freezers,
wardrobes, showers and badly lit areas. LOCK PICKS
The lock pick is a default
Stand near a dead or unconscious body and press the E key to drag it.
tool used by the
Press the E key to open the lid of a container, then press the E key again
professional on every job;
to dump the body inside.
it is easily concealed
and is not detectable by
hand-held or walk-through
detection devices. The professional can also purchase more enhanced lock
INGRESSION picks for slicker, speedier access.

Approach a locked door and press the E key to begin picking the lock.

DOORS, LOCKS & SECURITY


KEY CARDS & READ/WRITE DEVICES
The professional is an expert locksmith with a number of specialist tools
In areas of high
and distraction techniques at his disposal to gain access to the most highly
security, the
secured areas.
professional requires
access key cards to
SURVEILLANCE & COMMUNICATION TECHNIQUES gain access to the
Knowledge is integral to the professional’s survival. Every detail is mark. You can steal
meticulously researched so that all possible scenarios, exits and escape key cards from rooms or security when on a contract.
routes are thoroughly explored.
Approach the locked door and press the E key to equip the key card
and open the door.
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BREAKING LOCKS MANIPULATING LIGHT


Things occasionally The professional can
go wrong on a job use a firearm to
and the professional shoot out lights and
needs to gain quick shut down power
entry to an area junction boxes
without time to use to plunge an area into darkness, forcing security to investigate. The
a lock pick. When faced with no other option, you can gain access professional will manipulate light wherever possible to remain anonymous.
by shooting the door lock. (This only works on conventional door locks
Stand in front of the switch or junction box and press the E key to plunge
and not on key card areas.) This is the riskiest solution as the noise
the room or area into darkness. You can also destroy lights. Equip
of shooting the lock may alert security or result in discovery
a firearm from inventory, use the mouse to aim the crosshair at the light
of a damaged door.
source and press the left mouse button to fire a shot and destroy it.
Select a firearm from inventory, walk up to the door, and use the mouse to
aim the crosshair at the lock. Press the left mouse button to fire and break
open the lock.
TOOLS of the TRADE
HIDING IN THE CLOSET
Tools are the only things in the professional’s life that can be truly relied
Stand in front of the
upon. The professional studies and masters each of his tools so that he
closet and press
can use the correct application on every contract — guaranteeing anonymity
the E key to enter it.
and minimum exposure in the field.
Press the E key from
inside the closet
to exit. FIREARMS, SITUATIONAL & EQUIPMENT
PISTOLS & HANDGUNS
The professional opts for the pistol and
DISTRACTION handgun for their power and size. Pistols
and handguns are easily concealed,
Using a range of distraction techniques, the professional gains extra time
and once silenced become a highly
on a contract and access to high security areas.
effective means of eliminating the mark.
The professional uses these weapons only
COINS & THROWN ITEMS in close proximity to the mark, since they
The professional will often offer limited clip capacity and accuracy over long distances.
throw an item such as
a coin into a guarded area
ASSAULT RIFLES
to force security to
The professional opts for assault
investigate the created distraction. The professional often uses these
rifles as an option only when
techniques to lessen civilian and security casualties, or to enable
cornered or in clutch situations.
an undetected passage into high security areas.
The size and noise of the assault
Select a coin from inventory (or equip another small item to throw) then rifle makes it very difficult to conceal.
press and hold the G key to prepare to throw. Use the mouse to aim the In its favor, the assault rifle offers
crosshair, then release the G key to throw the item. a range of 300m but must be used
with single shot and burst fire
to afford any kind of accuracy.
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SUB-MACHINE GUNS RIGGING BOMBS


The sub-machine gun offers An explosive device
the professional a high rate of fire and placed on the fixing
lightweight maneuverability when in close point of a chandelier
proximity to the mark. The sub-machine not only eliminates
gun is the least subtle choice when on the mark successfully,
a job and doesn’t offer the accuracy but is also initially perceived as an accident, ensuring your smooth exit
or anonymity of a silenced weapon. from the scene. There are other ways a professional can choreograph
a hit to be perceived as “accidental.” See ENVIRONMENTALIST below
for an example.
SHOTGUNS
The shotgun is devastating in close
quarters but makes a lot of noise! THE FALL
The professional will only resort to using The professional looks for opportunistic suspended items that could
this type of weapon when backed into demolish a mark. These can be brought crashing down with clever use
a corner or as a last resort. of explosives, or by shooting glass or fixture points using a high-powered
weapon such as a sniper rifle.

SNIPER RIFLES ENVIRONMENTALIST


The professional’s choice, the sniper rifle The professional has an eye for ingenious ways of dressing a hit as an
is the most powerful and accurate accident. For example, when in a kitchen, the professional notices the gas
means of eliminating the mark. This burner and its explosive potential. He weighs every opportunity and makes
weapon can be silenced and used long the hit look like a freak accident whenever possible.
distance from a safe vantage point, then
broken down into a concealed briefcase.
BINOCULARS
The sniper rifle is The professional’s best tool for surveillance work. Binoculars provide
the favorite weapon an excellent tool for surveying and spying on the mark’s behavioral patterns
of the professional from safe distances.
and, when mastered,
is the deadliest ally.
MISSION BRIEFING
The professional carries the mission briefing
throughout the contract so that he can refer
REMOTE BOMBS to objectives and mark information at will
The remote bomb is another useful tool which and leave nothing to chance.
the professional can plant in a mark’s room
and then detonate from a safe distance.
MAPS
The professional uses explosives intelligently Detailed maps and intelligence are paramount
and strategically to eliminate the mark. to the success of a contract. The professional
uses maps as his main navigational means.
The map’s attention to detail ensures that he
never gets lost and that detailed intelligence
on guards, security and the mark’s location
are always at his fingertips.

The professional can buy additional info and


intel on more complicated jobs to ensure that
everything goes smoothly. This additional data
is always included on the map.
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COMPENSATION WEAPONS & TOOLS


The professional often elects to purchase
PAYMENT upgrades in the form of specialized weapons.
The professional takes payment in unmarked bills, which he can easily These weapons are always untraceable, so
transfer to an offshore bank account, avoiding detection. The professional they have to be ordered through a trusted
is paid according to risk and the social or political prominence of the mark. fence before purchase. The professional
The higher the profile and complexity, the higher the price. The professional chooses the highest-quality tools and weapons
often receives bonuses for executing a contract quickly, smoothly and on the market:
without trace. The professional can earn additional cash by retrieving
suitcases and money from safes on the scene. • ADVANCED LOCK PICKS Allows the
professional to
Note: Replaying a mission can earn you more money; however, you will only receive pick locks faster;
the difference between the initial and new earnings. allows access to key-carded doors without
the relevant key card; requires additional time.
SPENDING • ADVANCED BINOCULARS Incremental zoom, with better overall vision
The professional leads a frugal existence, preferring not to draw attention capabilities and digital distance counter.
to himself with extravagant spending. The professional can choose to spend
money on new tools, information and — when required — cleaning services • ADRENALINE Restores partial health.
on contracts that went badly with high civilian casualties. • KEVLAR VEST Allows the
professional to
INTELLIGENCE absorb some
projectile hits.
Before beginning a contract, the professional
can choose to purchase information aiding • PAINKILLERS Provide a small
completion of mission objectives and health boost.
concerning the mission as a whole. He can
also purchase target location information
(room location, behavior, next expected
location) and access information (disguise
requirements, location of off-limit areas,
key-carded doors, frisk and search points, CLEANING
possible smuggle opportunities).
The professional performs all his own cleaning where possible, but
The professional often tries to purchase structural information
occasionally is forced to hire external help if he has had to make
for the location in question.
an emergency exit when a contract has gone badly. He can take care of
non-disposed-of bodies and use bribes to reduce notoriety.
PURCHASING AGENCY PICKUPS
Note: Replaying a mission and finishing with a lower notoriety value than originally
The professional can purchase additional items to aid completion
awarded in turn lowers your current notoriety level.
of the contract. These are placed and marked on the map as Agency
pickups. The Agency may sometimes employ a contact to deliver
valuable information.
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RECOVERING SURVEILLANCE TAPES GAME CREDITS

IO-INTERACTIVE
Game Director Animators Additional Animators
The professional Rasmus Højengaard Barbara Bernád Anders Haldin
Frederik Budolph-Larsen Gabor Horvath
meticulously plans Technical Producer Jens Peter Kurup Craig Kristensen
Martin Amor Søren Lumholtz Martin Madsen
the contract ahead Frederic Poirier Doron Meir
Art Director
using information Tore Blystad Martin Poulsen Simon Sonnichsen
provided in the Thomas P Theede Kim Zoll
Gameplay Director
Agency’s mission Peter Fleckenstein Gameplay Scripters Additional Sound Designer
Jesper Donnis Peter Wendelboe Hansen
briefing. From the briefing, the professional knows where TV cameras Producer Jonas Lind
Helle Marijnissen Thomas Løfgren Additional Engine
are located, but sometimes under pressure he is forced to perform Programmers
Programmers Jacob Mikkelsen
an unplanned action that may be caught on camera. The professional Thomas Jakobsen
Jens Bo Albretsen Sound Designers Ulf Johansen
always (circumstances allowing) carries out his own cleaning on an untidy Brian Meidell Andersen Ivan Brandt Steffen Toksvig
Marcell Baranyai Thomas “Tomzen” Dietl
contract. The professional locates the TV control room and removes Carsten Brügmann Additional Script Writer
Simon Holm
all evidence. Zoltán Buzáth Michael Ziegler Morten Iversen
Bo Cordes
Neil Coxhead Engine Programmers Music
Stand in front of the recording unit and press the E key to remove Rune Brinckmeyer Composed and Produced
Theo Engell-Nielsen
the tape. Chris Gilbert Micky Kelager Christensen by Jesper Kyd (Score)
Martin Harring Kasper Engelstoft Performed by the Budapest
Morten Heiberg Károly Faragó Symphony Orchestra (Score)
Michael Holm David Guldbrandsen QA
Morten Suldrup Larsen Karsten Hvidberg Petronela Cimpoesu
Pèter Màlnai Michael Bach Jensen Hugh Grimley
POST MISSION Peter Wraae Marino
Sandor Nyako
Stein Nygård
Asger Mangaard
Mircea Marghidanu
Allan Merrild
Klavs Kofod
Janus Rau
Oliver Winding
Lars Piester Morten Mikkelsen
Mads Østerby Olesen Kasper Høy Nielsen Additional QA
Once the professional has successfully Martin Pollas Natasza Ashkanani
Rasmus Sigsgaard
completed a mission, he will often need to Jens Skinnerup Jon Rocatis Christian Egense
Hakon Steinø Henning Semler Mikkel Havmand
address several expenses. These cover Gyula “Luppy” Szentirmay Frederikke Hoff
Jeroen Wagenaar
a number of different circumstances, Torsten Kjær Sørensen Uffe Holm
Artists Andreas Thomsen Tatiana Højengaard
for example the retrieval and replacement Jacob Andersen Marja Konttinen
of items left at the scene, such as suits Tobias Biehl Script Writer Jakob Mygind
Marek Bogdan Greg Nagan Thomas Møller
and custom weaponry. Svend Christensen Kristian Rise
Additional Programmers
Timothy Evison Peter Andreasen Jakob Rød
It may also happen that potential witnesses Peter Fleckenstein Jesper Christiansen
Thor Frølich Management
have been left at the scene. These can both Henrik Edwards Janos Flösser
David Giraud Martin Gram
jeopardize your anonymity and make future Allan Hansen Morten Borum
Martin Lütken
Bo Heidelberg Michael Juel Nielsen Support
contracts that much harder to complete efficiently. Tom Isaksen Mette Agerbæk
Søren B. Jensen Additional Artists Else Andersen
Additionally, the unlawful killing of innocents and law enforcement officials Sascha Jungnickel Michael Bing Michael Andersen
will raise the profile of completed missions. This is also an expense Jesper Vorsholt Jørgensen Alan Cameron Boyle Ulla Andersen
Rasmus Kjær Morten Bramsen Anni Greve Andersen
to the professional; the Agency charges him for the killing of innocent Sebastian “Vlad” Lindoff Miklos Büte Fredrik Ax
civilians and officers in duty. Unnecessary publicity is bad for business Oskar Lundqvist Johan Flod Jakob Bondesen
Stephan Nilsson Henrik Hansen Charlotte Delran
and this contributes to the final Damage Control penalty, displayed Mads H. Peitersen Mads Prahm Chris Edgar
post mission. Anders Pedersen Morten “Mazy” Hedegren Peter Fischer
Jesper Kieler Petersen Michael Heilemann Cæcilie Heising
Alexander Pshenichniy Balàzs von Kiss Thomas Howalt
The professional can handle all expenses (both mandatory and optional) Birgitte Bay Overgaard Peter von Linstow Tantiana Højengaard
upon successful completion of the mission. Thomas Storm Roberto Marchesi Niels Jørgensen
Gyorgyi Szakmar Peter Eide Paulsen Søren Reinhold Jensen
Rasmus Poulsen Christoffer Kay
hbm pc final.qxd 5/8/06 5:48 AM Page 22

22 23

ACTIVE
Support (continued) Alfred Fair Jeremy C. Petreman CEO & President, Channel Marketing CS Supervisor

EIDOS U.S.
Jørgen Larsen Crispin Freeman Carlos Reig Plaza Eidos North America Project Manager Sean McCloskey
Tamir Lomholt Jorge Garcia Billy Pope Bill Gardner Diane Eng
Karsten Lund Grant George Earth Miller Bernard Reeves CS Agents
Ulf Maagaard Jessica Gee Sam Riegel Executive Vice President Channel Marketing Adam Braswell
Foad Mojib Bob Glouberman Daniel Riordan of Marketing & Sales Coordinator Richard Campbell
Jonas Nielsen Francois Eric Grodin Paul Rugg Robert Lindsey Rafal Dudziec Senior QA Technician
Rune Petersen Nemi Fadlahllah Sam Sako Vice President, Director of Marketing Stephen Cavoretto
Mads Prahm Jean Claude Flamant Pete Scherer
Thor Frølich Karen Strassman
Legal & Business Affairs Communications Assistant Lead QA Technician
Genevieve Ripeau
inued)

James O’Riordan Stephanie Lipetzky Richard Hartzell


Niels Ole Sørensen Heather Halley Mathew Stravitz
Martin Schröder Danielle Hartnett Miles Stroth Vice President, Finance Creative Services Quality Assurance
Christine CT Thårup Stew Herrera Jim Thornton Malcolm Dunne Project Manager Katie Bieringer
Kjartan Vidarsson Tish Hicks Trey Turner Eileen Buenviaje Richard Campbell
I O - I N (Tc oEn tR

Stephani Hodge Sal Viscuso Vice President, Human


Voice Casting & Direction (US) Resources Media Specialist Nicholas Cooprider
Tray Hooper Wade Williams Ergin Dervisoglu
KBA Voice Production Roger L. Jackson Laura J.K. Wrang Edie Dykstra Micheal Tran
Kip Ernst
Featuring the Voice Talents of Peter Jessop Marketing Manager Graphic Designer Stephanie Greer
Bill Jurney Voice Recording Studio (US)
David Andriole Studiopolis Jefferson Dong James Song John Hayes
David Bateson Barry Gordon Mc. Kenna Mackenzie Hume
Barbara Bernád Mark Klastorin Mocap Actors Public Relations Director Web Producer Nick Jacobson
Brian Beacock Celestino Lancia Christopher (Jack) Corcoran, Michelle Seebach Curran Roderick Van Gelder Aaron Keillor
Joan M. Bentsen Noah Lazarus Tina Robinson, Public Relations Manager Web Designer Erik Kennedy
Michael Benyer Micheal Lindsay Bo Thomas, Jamie Treacher Tali Fischer John Lermer Chester Lee
Nicole Black Deborah Marlowe Jeff Lowe
Scott Bullock Jennifer Martin Cellist Online Public Relations Operations Manager
Helle Sørensen Joshua Pfeiffer
Billy Cross Don Mathews Specialist Gregory Wu
Christopher Curry Vivienne McKee Additional Artwork Matt Dahlgren Special Thanks
Jim Meskinen Senior External Producer Jordan Romaidis,
Vinny Curto Supplied by Mine Loader Nick Goldsworthy
Mark Deakins Ennis Morris National Sales Manager Patrick Goodspeed,
Software Co., Ltd. Joe Morici
Christine Dunford Bob Neches Associate Project Manager Annie Meltzer, Sean Mylett,
Wayne Duvall Byrne Offutt Channel Marketing Manager Clayton Palma Petrol Advertising,
Janty Sumimoto Shane Francis Co.,
QA/CS Manager Danny Jiang, Susan Kwon,
Senior Channel Mark Cartwright Jason Bergquist,
Marketing Specialist Hanshaw Ink & Image
Ilana Budanitsky
CEO Creative Development Director QA Lead Technicians
EIDOS U.K.

Jane Cavanagh Patrick O’Luanaigh David Haddon


Germaine Mendes
Commercial Director Head of Global Brand
Bill Ennis
Financial Director
Larry Sparks
Brand Manager
Shams Wahid
QA Technicians
Richard Acherki
MUSIC CREDITS
Rob Murphy Kathryn Clements Steve Addis Music sourced by
Company Secretary Head of Support Services Linus Dominique
Anthony Price Flavia Timiani Allen Elliott
Steve Inman
Head of European Publishing Senior Localisation Manager Carl Perrin
Scott Dodkins Monica Dalla Valle William Wan www.airbiscuit.net —
“Double Trouble” Performed by John Mayall’s
Product Acquisition Director Localisation Manager Special Thanks Bluesbreakers Courtesy of The Decca Record www.zenithcafe.co.uk
Ian Livingstone Alex Bush A big thanks to all our Company Ltd info@zenithcafe.co.uk
Worldwide CTO Creative Manager European Marketing, Licensed by kind permission from the Film
Sales and Web teams “Tomorrow Never Dies” (Karaoke version) Music:
Julien Merceron Quinton Luck & TV licensing division. Part of the Universal Rosendahl/Christensen. Lyrics: Rosendahl/
as well as our Finance Music Group.
Development Drirector Senior Designer department who have done Rosendahl. Performed by Swan Lee. Karaoke
Darren Barnett Jodie Brock a wonderful job to make “Double Trouble” composed by Otis Rush. version sung by Barbara Bernád.
this game happen. Your Published by Conrad Music, A Division
Executive Producer QA Manager of Arc Music Corp. “Tomorrow Never Dies” (Original version) Music:
Neil Donnell Marc Titheridge tremendous work is much
appreciated. A big thanks Rosendahl/Christensen. Lyrics: Rosendahl/
Assistant Producer QA Supervisor – Functionality also to Tom Waine for “White Noise” performed by The Vacation. Rosendahl. Performed by Swan Lee. Original
Adam Lay John Ree writing this manual. Written by Ben Tegal & Steve Tegal. Produced version sung by Pernille Rosendahl
by Tony Hoffer. Published by Chrysalis
Music Limited. Franz Schubert (1797): “AveMaria.” The work is
in the Public Domain.
Appears by kind permission of Chrysalis Music
and The Echo Label (P) & (C) The Echo Label Artists: Daniel Perrett, Soprano. Praxedis Rütti,
Limited 2004 Soprano. From the album Tudor4 7029
Ave maria. Zürcher Sängerknaben. Conductor:
Taken from the album Band From World War Zero Alphons von Aarburg. © 1995 Tudor Recording AG,
Published by Zenith Publishing Ltd. © 2003 Zenith Zürich/Switzerland
Publishing Ltd. Written by P Watts/S Gillett/
J Reeve. Performed by “Airbiscuit” from the album “Slasher” Music and lyrics: Bo Heidelberg
Caldo-Freddo. Recording Copyright 2003 Zenith & Kim G. Hansen Performed by Institute
Café Ltd for the Criminally Insane
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24

NOTES

DOWNLOAD NOW
www.eidosmobile.com

Visit www.esrb.org
for updated rating
information.
Hitman: Blood Money Vegas and Hitman: Blood Money L.A. © 2006 IO Interactive A/S. Developed by Morpheme Wireless Ltd. Published by Eidos Inc. Hitman, Hitman: Blood Money,
Eidos, Eidos Mobile, the Eidos logo, and the Eidos Mobile logo are trademarks of the SCi Entertainment Group. © 2006 InfoSpace, Inc. All rights reserved. Other trademarks
represented are owned by their respective companies. The rating icon is a registered trademark of the Entertainment Software Association. All rights reserved.
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27

Register online at
www.eidosregistration.com

AUDIO
Hitman: Blood Money supports EAX® ADVANCED HD™ 3.0, With one of the Sound Blaster® X-Fi™
series, you can experience enhanced 3D effects including the renowned EAX® Environmental
Reverberation. For more information on Sound Blaster® X-Fi™, go to http://soundblaster.com.

ONLINE FEATURES
THE ONLINE FEATURES OF THIS GAME ARE SUBJECT TO ACCEPTANCE OF ONLINE TERMS
OF SERVICE. EIDOS RESERVES THE RIGHT TO CHANGE OR TERMINATE THE ONLINE
FEATURES OF THIS GAME. EIDOS MAKES NO GUARANTEE AS TO THE AVAILABILITY
OF THE ONLINE FEATURES FOR THIS GAME OR THAT THE EIDOS ONLINE SERVICE WILL BE
UNINTERRUPTED OR ERROR-FREE. Please read the Eidos Online Terms of Service for full terms
and conditions, a copy of which is available at www.eidos.com/online and in-game. Certain online
features may be subject to payment of an additional fee.
RATINGS
The Game’s content has been rated M for MATURE. However, the content of the Game may
change due to interactive exchanges between players in Online mode. Eidos does not accept any
responsibility for content which is external to the Game itself. Please refer to the Terms of Service
for further conditions of use relating to Online play.
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28

TECH SUPPORT EIDOS, INC., LICENSE & LIMITED WARRANTY


Eidos, Inc., warrants to you, the original purchaser of this disc, that for a period of
NOTE: OUR SUPPORT AGENTS DO NOT HAVE AND WILL NOT GIVE ninety (90) days from the date of your purchase, this disc shall be free from defects
GAME HINTS STRATEGIES OR CODES in materials and workmanship. If, at any time during the applicable ninety (90) day
warranty period you determine that this limited warranty has been breached, Eidos,
CONTACTING TECH SUPPORT we still give email questions our Inc., agrees, in its sole option, to repair or replace, free of charge, any such disc,
If you have a technical problem with highest priority. provided the disc is returned postage-paid to the Eidos, Inc., Factory Service Center
the game, our Support Department is Through this site you will also have and a proof of date of purchase is included. This limited warranty is not applicable
here to help. Our web site contains access to our FTP (File Transfer to normal wear and tear and shall be void with respect to any defects that arise
up-to-date information on the most Protocol) area where you can from disc abuse, unreasonable use, mistreatment or neglect. This disc is sold “as is”
common difficulties with our products; download patches and new without any warranties of any kind, express or implied, including implied warranties
this information is the same as that enhancements as soon as they become of merchantability or fitness for a particular purpose, other than the limited warranty
used by our support agents. If you are available. expressly stated above.
unable to find the information you
No other claims arising out of your purchase and use of this disc shall be binding
need on our web site, please feel free ASSISTANCE VIA TELEPHONE
to contact us via email, fax, telephone on or obligate Eidos, Inc., in any manner. Eidos, Inc., will not be liable to you
OR FAX for any losses or damages incurred for any reason as a result of your use of this disc,
or letter. (When contacting us via We are available to take your calls
email or fax, please be sure to put including, but not limited to, any special, incidental, or consequential damages
Monday through Friday, 9:00 a.m. – resulting from your possession, use or malfunction of this disc.
the game title in the subject of your 12 noon and 1 p.m – 5:00 p.m.,
message.) Pacific Time at (415) 615-6220 (voice) This limited warranty states the entire obligation of Eidos, Inc., with respect
or (415) 547-1201 (fax). Our tech to the purchase of your disc. If any part of this limited warranty is determined
ASSISTANCE VIA THE WORLD support department is closed on all to be void or illegal, the remainder shall remain in full force and effect.
WIDE WEB major holidays. For warranty support please contact our Customer Support department
The fastest way to answer most Note: You are responsible for all toll at (415) 615-6220. Our staff is available Monday through Friday, 9:00 a.m.
questions is by visiting our online charges when calling. to 12:00 noon and 1:00 p.m. to 5:00 p.m. Pacific Time. You are responsible
support. You can find the latest To ensure the quickest service you will for all toll charges.
support information at need to be at your computer and have Customer Support Representatives will not provide game hints, strategies
http://support.eidosinteractive.com/GI the following information at hand:
/CustomerSupport/FaqSearch.jsp. Our
or codes.
• A complete listing of your
support FAQ’s are available 24/7 for
computer’s hardware. (Contact your PRODUCT RETURN PROCEDURE
your convenience. These pages are
computer manufacturer if you are
updated frequently and have the same
unsure.)
In the event our support agents determine that your game disc is defective, you will
information that our support techs will need to forward material directly to us. Please include a brief letter explaining what
use to answer your question if you call • What version of Windows® you
is enclosed and why you are sending it to us. The agent you speak with will give
or email us. The answers to about are using.
you an authorization number that must be included and you will need to include
90% of the questions we are asked • A copy of your DirectX Diagnostics
a daytime phone number so that we can contact you if necessary. Any materials
can be found there, so it really is report.
not containing this authorization number will be returned to you unprocessed
worth the time to take a look! 1. Click Start.
and unopened.
The second fastest way to get an 2. Click Run.
Send your postage-paid package to the following address:
answer to your question is to email us. 3. Type dxdiag.
(You will find our email submission 4. Click OK. Eidos, Inc. Customer Services
forms at our web site.) We typically RMA# (state your authorization number here)
5. Click the Save Information button
respond to email queries within 24-48 651 Brannan Street, Suite 400
and save the file to your
hours during the business week. San Francisco, CA 94107
computer.
Response times can be considerably You are responsible for postage of your game to our service center.
longer over the weekend, holidays and 6. When you call our Technical
immediately after a product release. It Support line, either have this file © 2006 IO Interactive A/S. Developed by IO Interactive. Published by Eidos, Inc. Hitman, Hitman Blood Money, Eidos and
all depends on how many people we open or have a printed copy. the Eidos logo are trademarks of SCi Entertainment Group. IO and the IO logo are trademarks of IO Interactive A/S. This
If you send an email query you product contains software technology licensed from GameSpy Industries, Inc. ©1999-2003 GameSpy Industries, Inc.
have working and how much email is GameSpy and the “Powered by GameSpy” design are trademarks of GameSpy Industries, Inc. All rights reserved.
coming in at any one time, but we do may attach the file to the email. Development tools and related technology provided under license from Logitech. ©2001-2004 Logitech. All rights reserved.
try really hard to get you the right • What error message(s), if any, you Uses Bink Video Technology. Copyright ©1997-2006 by RAD Game Tools, Inc. This product contains copyrighted material
owned by and distributed under license from Quazal Technologies, Inc. © 1998-2006, Quazal Technologies, Inc. All rights
answer as quickly as possible. have had. reserved. ®2006 Creative Technology Ltd. The Creative logo, Sound Blaster logo, X-Fi logo, EAX logo, EAX ADVANCED HD
Weekdays, excluding holidays, during • How the game is currently logo are registered trademarks of Creative Technology Ltd, in United States and/or other countries. The ratings icon is a
the hours when the phones are open, registered trademark of the Entertainment Software Association. All rights reserved. All brands or product names listed are
configured. trademarks or registered trademarks and are property of their respective holders.
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FPO
Outside Back Cover

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