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Chapter 8: Main Memory

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
Chapter 8: Memory Management
Background
Swapping
Contiguous Memory Allocation
Segmentation
Paging
Structure of the Page Table
Example: The Intel 32 and 64-bit Architectures
Example: ARM Architecture

Operating System Concepts – 9th Edition 8.2 Silberschatz, Galvin and Gagne ©2013
Objectives

To provide a detailed description of various ways of


organizing memory hardware
To discuss various memory-management techniques,
including paging and segmentation
To provide a detailed description of the Intel Pentium, which
supports both pure segmentation and segmentation with
paging

Operating System Concepts – 9th Edition 8.3 Silberschatz, Galvin and Gagne ©2013
Memory Management
Main Memory is generally the most critical resource in a computer system in
terms of the speed at which programs run and it is important to manage it as
efficiently as possible
Background

Program must be brought (from disk) into memory and


placed within a process for it to be run
Main memory and registers are only storage CPU can
access directly
Memory unit only sees a stream of addresses + read
requests, or address + data and write requests
Register access in one CPU clock (or less)
Main memory can take many cycles, causing a stall
Cache sits between main memory and CPU registers
Protection of memory required to ensure correct operation

Operating System Concepts – 9th Edition 8.5 Silberschatz, Galvin and Gagne ©2013
Base and Limit Registers
A pair of base and limit registers define the logical address space
CPU must check every memory access generated in user mode to
be sure it is between base and limit for that user

Operating System Concepts – 9th Edition 8.6 Silberschatz, Galvin and Gagne ©2013
Hardware Address Protection

Operating System Concepts – 9th Edition 8.7 Silberschatz, Galvin and Gagne ©2013
Address Binding
Programs on disk, ready to be brought into memory to execute form an
input queue
Without support, must be loaded into address 0000
Inconvenient to have first user process physical address always at 0000
How can it not be?
Further, addresses represented in different ways at different stages of a
program’s life
Source code addresses usually symbolic
Compiled code addresses bind to relocatable addresses
 i.e. “14 bytes from beginning of this module”
Linker or loader will bind relocatable addresses to absolute addresses
 i.e. 74014
Each binding maps one address space to another

Operating System Concepts – 9th Edition 8.8 Silberschatz, Galvin and Gagne ©2013
Binding of Instructions and Data to Memory

Address binding of instructions and data to memory addresses


can happen at three different stages
Compile time: If memory location known a priori, absolute
code can be generated; must recompile code if starting
location changes
Load time: Must generate relocatable code if memory
location is not known at compile time
Execution time: Binding delayed until run time if the
process can be moved during its execution from one memory
segment to another
 Need hardware support for address maps (e.g., base and
limit registers)

Operating System Concepts – 9th Edition 8.9 Silberschatz, Galvin and Gagne ©2013
Multistep Processing of a User Program

Operating System Concepts – 9th Edition 8.10 Silberschatz, Galvin and Gagne ©2013
Logical vs. Physical Address Space

The concept of a logical address space that is bound to a


separate physical address space is central to proper memory
management
Logical address – generated by the CPU; also referred to
as virtual address
Physical address – address seen by the memory unit
Logical and physical addresses are the same in compile-time
and load-time address-binding schemes; logical (virtual) and
physical addresses differ in execution-time address-binding
scheme
Logical address space is the set of all logical addresses
generated by a program
Physical address space is the set of all physical addresses
generated by a program

Operating System Concepts – 9th Edition 8.11 Silberschatz, Galvin and Gagne ©2013
1. Fixed Partitioning
In most schemes for memory
management, we can assume Operating
that the operating system System
occupies some fixed portion
of main memory and that the
rest of the main memory is
available for use by multiple Memory
processes. Available
The simplest scheme for For
managing this available
memory is to partition it into Multiple
regions with fixed boundaries. Processes

Operating System Concepts – 9th Edition 8.12


Main Memory
Silberschatz, Galvin and Gagne ©2013
1.1 Equal-Size Fixed Partitioning
Available memory is divided into Operating
equal-size fixed partitions.
System
In this case, any process whose
size is less than or equal to the
partition size can be loaded into
Process
512K A
any available partition.
Process B
If all the partitions are full and no 512K
resident process is in the Ready
or Running state, the OS can Process F
swap a process out of any of
Process
512K C
these partitions and load in
another process so that there is Process
512K D
some work for the processor.
Process
512K E

Operating System Concepts – 9th Edition 8.13


Main Memory
Silberschatz, Galvin and Gagne ©2013
1.1 Equal-Size Fixed Partitioning
There are two difficulties with
the use of this scheme: Operating
1. A program may be too big to fit System
into a partition.
Process
512K A
Process E
> 512K Process B
512K
In this case, the programmer
must design the program with
the use of overlays so that only Process
512K C
portion of the program need be
in main memory at any one time.
When a module is needed that is Process
512K D
not present, the user's program
must load that module into the
program's partition, overlaying
whatever programs or data are 512K
there.

Operating System Concepts – 9th Edition 8.14


Main Memory
Silberschatz, Galvin and Gagne ©2013
1.1 Equal-Size Fixed Partitioning
The other difficulty with the
use of this scheme is: Operating
Main memory use is System
extremely inefficient.
1. Any program, no matter Process
512K A
how small, occupies an
entire partition. Process B
2. This phenomenon, in which
512K
there is wasted space
internal to a partition due Process
512K C
to the fact that the block of
data loaded is smaller than Process D
the partition, is referred to 512K
as internal fragmentation.
Process E
512K

Operating System Concepts – 9th Edition 8.15


Main Memory
Silberschatz, Galvin and Gagne ©2013
1.2 Unequal-Size Fixed Partitioning
Operating
Both problems can be lessened,
although not solved, by using
System
unequal sized partition. 128K
In this figure, programs as large as 256K
1MB can be accommodated without
overlays. 320K
512K
576K

768K

1M

Operating System Concepts – 9th Edition 8.16


Main Memory
Silberschatz, Galvin and Gagne ©2013
1.3 Placement Algorithms
With the use of equal-size
partitions, the placement of Operating
processes in memory is trivial.
System
1. As long as there is any available
partition, a process can be loaded
into that partition. Process
512K A
2. Because all partitions are of equal
size, it does not matter which
partition is used. Process B
512K
3. If all partitions are occupied with
processes that are not ready to
run, then one of these processes
must be swapped out to make Process
512K C
room for a new process.
4. Which one to swap out is a Process D
scheduling decision. 512K
Process E
512K

Operating System Concepts – 9th Edition 8.17


Main Memory
Silberschatz, Galvin and Gagne ©2013
1.3 Placement Algorithms
With unequal-size partitions, there are two Operating
possible ways to assign processes to partitions:
System
1. The simplest way is to assign each process to
the smallest partition within which it will fit. 128K
(This assumes that one knows the maximum
amount of memory that a process will require. 256K
This is not always the case. If it is not known 320K
how large a process may become, the only
alternatives are an overlay scheme or the use
of virtual memory). 512K
2. In this case a scheduling queue is needed for
each partition, to hold swapped-out 576K
processes destined for that partition.
3. The advantage of this approach is that 768K
processes are always assigned in such a way
as to minimize the wasted memory within a
partition.
1M

Operating System Concepts – 9th Edition 8.18 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th Edition 8.19 Silberschatz, Galvin and Gagne ©2013
1.3 Placement Algorithms
4. Although this technique seems optimum from the Operating
point of view of an individual partition, it is not
optimum from the point of view of the system as System
whole.
Consider a case in which there are no processes
128K
with size between 768K and 1M at a certain time. 256K
In that case, the 768K partition will remain unused,
even though some smaller processes could have 320K
been assigned to it.
512K
576K

768K

1M

Operating System Concepts – 9th Edition 8.20 Silberschatz, Galvin and Gagne ©2013
1.3 Placement Algorithms
Thus, preferable approach would be to Operating
employ a single queue for all processes. System
1. When it is time to load a process into main
memory, the smallest available partition that 128K
will hold the process is selected.
256K
2. When all the partitions are occupied, a
swapping decision must be made. 320K
3. Preference may be given to the swapping out
of the smallest partition that will hold the 512K
incoming process.
4. It is also possible to consider other factors, 576K
such as priority and a preference for swapping
out blocked processes versus ready
processes. 768K
The use of unequal-size partitions provides a
degree of flexibility to fixed partitioning.
Both types of fixed partitioning schemes are 1M
relatively simple and require minimal OS software
and processing overhead.
Operating System Concepts – 9th Edition 8.21 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th Edition 8.22 Silberschatz, Galvin and Gagne ©2013
1.4 Disadvantages of Fixed Partitioning

There are some disadvantages of fixed partitioning:

1. The number of partitions specified at the time of


system generation limits the number of active (not
suspended) processes in the system.

2. Because partition sizes are preset at the time of


system generation, small jobs do not use partition
space efficiently. In an environment in which the main
storage requirement for all jobs is known beforehand,
this may be reasonable, but in other cases it is an
inefficient technique.

Operating System Concepts – 9th Edition 8.23 Silberschatz, Galvin and Gagne ©2013
2. Dynamic Partitioning
With dynamic partitioning, the partitions
Operating
used are of variable length and number. System
When a process is brought into main
memory, it is allocated exactly as much
memory as it requires. Process 2
This method starts out well, but eventually
Process
224K 1
it leads to a situation in which there are a 320K
lot of small holes in memory.
As the time goes on, the memory becomes
more and more fragmented, and memory Process
Process 4
2
use declines.
This phenomenon is called external
128K
224K
fragmentation, referring to the fact that the
memory external to all partitions becomes Process 3
increasingly fragmented.
288K

Operating System Concepts – 9th Edition 8.24


Main Memory
Silberschatz, Galvin and Gagne ©2013
2. Dynamic Partitioning (con..)
One technique to overcoming external Operating
fragmentation is compaction.
System
From time to time, the operating system
shifts the processes so that they are
contiguous and so that all the free Process 2
memory is together in one block. 224K
The difficulty with compaction is that it is
a time consuming procedure. Process 4
Compaction implies the need for a 128K
Process 4
dynamic relocation capability i.e. Process
It must be possible to move a program from
128K 3
one region to another in main memory without 288K
invalidating the memory references in the Process 3
program.
288K

Operating System Concepts – 9th Edition 8.25


Main Memory
Silberschatz, Galvin and Gagne ©2013
Dynamic Partitioning Placement
Algorithm

Operating system must decide which free block to allocate to a process


Commonly-used techniques:
a. Best fit
b. First fit
c. Next fit

Operating System Concepts – 9th Edition 8.26 Silberschatz, Galvin and Gagne ©2013
a. Best-fit algorithm

chooses the block that is closest in size to the request


worst performer overall
since smallest block is found for process, the smallest amount of
fragmentation is left memory compaction must be done more often than
the other algorithms

Operating System Concepts – 9th Edition 8.27 Silberschatz, Galvin and Gagne ©2013
b. First-fit algorithm

starts scanning memory from the beginning and chooses the first
available block that is large enough.
fastest
may have many process loaded in the front end of memory that must
be searched over when trying to find a free block

Operating System Concepts – 9th Edition 8.28 Silberschatz, Galvin and Gagne ©2013
c. Next-fit

starts scanning memory from the location of the last placement and
chooses the next available block that is large enough
more often allocate a block of memory at the end of memory where the
largest block is found. Therefore, the largest block of memory is broken
up into smaller fragments
compaction is required to obtain a large block at the end of memory

Operating System Concepts – 9th Edition 8.29 Silberschatz, Galvin and Gagne ©2013
Dynamic Partitioning Placement - Example: Fit in 18K

8K 8K

12K 12K
First Fit
22K
6K
Last Best Fit
allocated 18K
2K
block

8K 8K
6K 6K

Allocated block

14K Free block 14K

Next Fit

36K
20K

Before After

Operating System Concepts – 9th Edition 8.30 Silberschatz, Galvin and Gagne ©2013
Memory-Management Unit (MMU)
Hardware device that at run time maps virtual to physical
address
Many methods possible, covered in the rest of this chapter
To start, consider simple scheme where the value in the
relocation register is added to every address generated by a
user process at the time it is sent to memory
Base register now called relocation register
MS-DOS on Intel 80x86 used 4 relocation registers
The user program deals with logical addresses; it never sees the
real physical addresses
Execution-time binding occurs when reference is made to
location in memory
Logical address bound to physical addresses

Operating System Concepts – 9th Edition 8.31 Silberschatz, Galvin and Gagne ©2013
Dynamic relocation using a relocation register

Routine is not loaded until it is


called
Better memory-space utilization;
unused routine is never loaded
All routines kept on disk in
relocatable load format
Useful when large amounts of
code are needed to handle
infrequently occurring cases
No special support from the
operating system is required
Implemented through program
design
OS can help by providing libraries
to implement dynamic loading

Operating System Concepts – 9th Edition 8.32 Silberschatz, Galvin and Gagne ©2013
Dynamic Linking
Static linking – system libraries and program code combined by
the loader into the binary program image
Dynamic linking –linking postponed until execution time
Small piece of code, stub, used to locate the appropriate
memory-resident library routine
A stub in distributed computing is a piece of code that converts parameters passed between
client and server during a remote procedure call (RPC).

Stub replaces itself with the address of the routine, and executes
the routine
Operating system checks if routine is in processes’ memory
address
If not in address space, add to address space
Dynamic linking is particularly useful for libraries
System also known as shared libraries
Consider applicability to patching system libraries
Versioning may be needed

Operating System Concepts – 9th Edition 8.33 Silberschatz, Galvin and Gagne ©2013
Swapping
A process can be swapped temporarily out of memory to a
backing store, and then brought back into memory for continued
execution
Total physical memory space of processes can exceed
physical memory
Backing store – fast disk large enough to accommodate copies
of all memory images for all users; must provide direct access to
these memory images
Roll out, roll in – swapping variant used for priority-based
scheduling algorithms; lower-priority process is swapped out so
higher-priority process can be loaded and executed
Major part of swap time is transfer time; total transfer time is
directly proportional to the amount of memory swapped
System maintains a ready queue of ready-to-run processes
which have memory images on disk

Operating System Concepts – 9th Edition 8.34 Silberschatz, Galvin and Gagne ©2013
Swapping (Cont.)
Does the swapped out process need to swap back in to same
physical addresses?
Depends on address binding method
Plus consider pending I/O to / from process memory space
Modified versions of swapping are found on many systems (i.e.,
UNIX, Linux, and Windows)
Swapping normally disabled
Started if more than threshold amount of memory allocated
Disabled again once memory demand reduced below
threshold

Operating System Concepts – 9th Edition 8.35 Silberschatz, Galvin and Gagne ©2013
Schematic View of Swapping

Operating System Concepts – 9th Edition 8.36 Silberschatz, Galvin and Gagne ©2013
Context Switch Time including Swapping

If next processes to be put on CPU is not in memory, need to


swap out a process and swap in target process
Context switch time can then be very high
100MB process swapping to hard disk with transfer rate of
50MB/sec
Swap out time of 2000 ms
Plus swap in of same sized process
Total context switch swapping component time of 4000ms
(4 seconds)
Can reduce if reduce size of memory swapped – by knowing
how much memory really being used
System calls to inform OS of memory use via
request_memory() and release_memory()

Operating System Concepts – 9th Edition 8.37 Silberschatz, Galvin and Gagne ©2013
Context Switch Time and Swapping (Cont.)

Other constraints as well on swapping


Pending I/O – can’t swap out as I/O would occur to wrong
process
Or always transfer I/O to kernel space, then to I/O device
 Known as double buffering, adds overhead
Standard swapping not used in modern operating systems
But modified version common
 Swap only when free memory extremely low

Operating System Concepts – 9th Edition 8.38 Silberschatz, Galvin and Gagne ©2013
Swapping on Mobile Systems
Not typically supported
Flash memory based
 Small amount of space
 Limited number of write cycles
 Poor throughput between flash memory and CPU on mobile
platform
Instead use other methods to free memory if low
iOS asks apps to voluntarily relinquish allocated memory
 Read-only data thrown out and reloaded from flash if needed
 Failure to free can result in termination
Android terminates apps if low free memory, but first writes
application state to flash for fast restart
Both OSes support paging as discussed below

Operating System Concepts – 9th Edition 8.39 Silberschatz, Galvin and Gagne ©2013
Contiguous Allocation
Main memory must support both OS and user processes
Limited resource, must allocate efficiently
Contiguous allocation is one early method
Main memory usually into two partitions:
Resident operating system, usually held in low memory with
interrupt vector
User processes then held in high memory
Each process contained in single contiguous section of
memory

Operating System Concepts – 9th Edition 8.40 Silberschatz, Galvin and Gagne ©2013
Contiguous Allocation (Cont.)
Relocation registers used to protect user processes from each
other, and from changing operating-system code and data
Base register contains value of smallest physical address
Limit register contains range of logical addresses – each
logical address must be less than the limit register
MMU maps logical address dynamically
Can then allow actions such as kernel code being transient
and kernel changing size

Operating System Concepts – 9th Edition 8.41 Silberschatz, Galvin and Gagne ©2013
Hardware Support for Relocation and Limit Registers

Operating System Concepts – 9th Edition 8.42 Silberschatz, Galvin and Gagne ©2013
Multiple-partition allocation
Multiple-partition allocation
Degree of multiprogramming limited by number of partitions
Variable-partition sizes for efficiency (sized to a given process’ needs)
Hole – block of available memory; holes of various size are scattered
throughout memory
When a process arrives, it is allocated memory from a hole large enough to
accommodate it
Process exiting frees its partition, adjacent free partitions combined
Operating system maintains information about:
a) allocated partitions b) free partitions (hole)

Operating System Concepts – 9th Edition 8.43 Silberschatz, Galvin and Gagne ©2013
Dynamic Storage-Allocation Problem
How to satisfy a request of size n from a list of free holes?

First-fit: Allocate the first hole that is big enough

Best-fit: Allocate the smallest hole that is big enough; must


search entire list, unless ordered by size
Produces the smallest leftover hole

Worst-fit: Allocate the largest hole; must also search entire list
Produces the largest leftover hole

First-fit and best-fit better than worst-fit in terms of speed and storage
utilization

Operating System Concepts – 9th Edition 8.44 Silberschatz, Galvin and Gagne ©2013
Fragmentation
External Fragmentation – total memory space exists to
satisfy a request, but it is not contiguous
Internal Fragmentation – allocated memory may be slightly
larger than requested memory; this size difference is memory
internal to a partition, but not being used
First fit analysis reveals that given N blocks allocated, 0.5 N
blocks lost to fragmentation
1/3 may be unusable -> 50-percent rule

Operating System Concepts – 9th Edition 8.45 Silberschatz, Galvin and Gagne ©2013
Fragmentation (Cont.)

Reduce external fragmentation by compaction


Shuffle memory contents to place all free memory together
in one large block
Compaction is possible only if relocation is dynamic, and is
done at execution time
I/O problem
 Latch job in memory while it is involved in I/O
 Do I/O only into OS buffers
Now consider that backing store has same fragmentation
problems

Operating System Concepts – 9th Edition 8.46 Silberschatz, Galvin and Gagne ©2013
Segmentation
Memory-management scheme that supports user view of memory
A program is a collection of segments
A segment is a logical unit such as:
main program
procedure
function
method
object
local variables, global variables
common block
stack
symbol table
arrays

Operating System Concepts – 9th Edition 8.47 Silberschatz, Galvin and Gagne ©2013
User’s View of a Program

Operating System Concepts – 9th Edition 8.48 Silberschatz, Galvin and Gagne ©2013
Logical View of Segmentation

4
1

3 2
4

user space physical memory space

Operating System Concepts – 9th Edition 8.49 Silberschatz, Galvin and Gagne ©2013
Segmentation Architecture
Logical address consists of a two tuple:
<segment-number, offset>,

Segment table – maps two-dimensional physical addresses; each


table entry has:
base – contains the starting physical address where the
segments reside in memory
limit – specifies the length of the segment

Segment-table base register (STBR) points to the segment


table’s location in memory

Segment-table length register (STLR) indicates number of


segments used by a program;
segment number s is legal if s < STLR

Operating System Concepts – 9th Edition 8.50 Silberschatz, Galvin and Gagne ©2013
Segmentation Architecture (Cont.)
Protection
With each entry in segment table associate:
 validation bit = 0  illegal segment
 read/write/execute privileges
Protection bits associated with segments; code sharing
occurs at segment level
Since segments vary in length, memory allocation is a
dynamic storage-allocation problem
A segmentation example is shown in the following diagram

Operating System Concepts – 9th Edition 8.51 Silberschatz, Galvin and Gagne ©2013
Segmentation Hardware

Operating System Concepts – 9th Edition 8.52 Silberschatz, Galvin and Gagne ©2013
Paging
Physical address space of a process can be noncontiguous;
process is allocated physical memory whenever the latter is
available
Avoids external fragmentation
Avoids problem of varying sized memory chunks
Divide physical memory into fixed-sized blocks called frames
Size is power of 2, between 512 bytes and 16 Mbytes
Divide logical memory into blocks of same size called pages
Keep track of all free frames
To run a program of size N pages, need to find N free frames and
load program
Set up a page table to translate logical to physical addresses
Backing store likewise split into pages
Still have Internal fragmentation

Operating System Concepts – 9th Edition 8.53 Silberschatz, Galvin and Gagne ©2013
Address Translation Scheme
Address generated by CPU is divided into:
Page number (p) – used as an index into a page table which
contains base address of each page in physical memory
Page offset (d) – combined with base address to define the
physical memory address that is sent to the memory unit

page number page offset


p d
m -n n

For given logical address space 2m and page size 2n

Operating System Concepts – 9th Edition 8.54 Silberschatz, Galvin and Gagne ©2013
Paging Hardware

Operating System Concepts – 9th Edition 8.55 Silberschatz, Galvin and Gagne ©2013
Paging Model of Logical and Physical Memory

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Paging Example

n=2 and m=4 32-byte memory and 4-byte pages

Operating System Concepts – 9th Edition 8.57 Silberschatz, Galvin and Gagne ©2013
Paging (Cont.)

Calculating internal fragmentation


Page size = 2,048 bytes
Process size = 72,766 bytes
35 pages + 1,086 bytes
Internal fragmentation of 2,048 - 1,086 = 962 bytes
Worst case fragmentation = 1 frame – 1 byte
On average fragmentation = 1 / 2 frame size
So small frame sizes desirable?
But each page table entry takes memory to track
Page sizes growing over time
 Solaris supports two page sizes – 8 KB and 4 MB
Process view and physical memory now very different
By implementation process can only access its own memory

Operating System Concepts – 9th Edition 8.58 Silberschatz, Galvin and Gagne ©2013
Free Frames

Before allocation After allocation

Operating System Concepts – 9th Edition 8.59 Silberschatz, Galvin and Gagne ©2013
Implementation of Page Table
Page table is kept in main memory
Page-table base register (PTBR) points to the page table
Page-table length register (PTLR) indicates size of the page
table
In this scheme every data/instruction access requires two
memory accesses
One for the page table and one for the data / instruction
The two memory access problem can be solved by the use of
a special fast-lookup hardware cache called associative
memory or translation look-aside buffers (TLBs)

Operating System Concepts – 9th Edition 8.60 Silberschatz, Galvin and Gagne ©2013
Implementation of Page Table (Cont.)
Some TLBs store address-space identifiers (ASIDs) in each
TLB entry – uniquely identifies each process to provide
address-space protection for that process
Otherwise need to flush at every context switch
TLBs typically small (64 to 1,024 entries)
On a TLB miss, value is loaded into the TLB for faster access
next time
Replacement policies must be considered
Some entries can be wired down for permanent fast
access

Operating System Concepts – 9th Edition 8.61 Silberschatz, Galvin and Gagne ©2013
Associative Memory

Associative memory – parallel search


Page # Frame #

Address translation (p, d)


If p is in associative register, get frame # out
Otherwise get frame # from page table in memory

Operating System Concepts – 9th Edition 8.62 Silberschatz, Galvin and Gagne ©2013
Paging Hardware With TLB

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Translation Look-Aside Buffer
Although storing the page table in main memory can yield faster context
switches, it may also result in slower memory access times.
Suppose we want to access location i. We must first index into the page
table, using the value in the PTBR offset by the page number for i. This task
requires one memory access.
With this scheme, two memory accesses are needed to access data (one
for the page-table entry and one for the actual data).
This problem can be solved using a special, small, fast-lookup hardware
cache called a translation look-aside buffer (TLB).
The TLB is associative, high-speed memory. Each entry in the TLB consists
of two parts: a key (or tag) and a value.
When the associative memory is presented with an item, the item is
compared with all keys simultaneously. If the item is found, the
corresponding value field is returned.

Operating System Concepts – 9th Edition 8.64 Silberschatz, Galvin and Gagne ©2013
Effective Access Time
Associative Lookup =  time unit
Can be < 10% of memory access time
Hit ratio = 
Hit ratio – percentage of times that a page number is found in the
associative registers; ratio related to number of associative
registers
Consider  = 80%,  = 20ns for TLB search, 100ns for memory access
Effective Access Time (EAT)
EAT = (1 + )  + (2 + )(1 – )
=2+–
Consider  = 80%,  = 20ns for TLB search, 100ns for memory access
EAT = 0.80 x 100 + 0.20 x 200 = 120ns
Consider more realistic hit ratio ->  = 99%,  = 20ns for TLB search,
100ns for memory access
EAT = 0.99 x 100 + 0.01 x 200 = 101ns

Operating System Concepts – 9th Edition 8.65 Silberschatz, Galvin and Gagne ©2013
Memory Protection
Memory protection implemented by associating protection bit
with each frame to indicate if read-only or read-write access is
allowed
Can also add more bits to indicate page execute-only, and
so on
Valid-invalid bit attached to each entry in the page table:
“valid” indicates that the associated page is in the
process’ logical address space, and is thus a legal page
“invalid” indicates that the page is not in the process’
logical address space
Or use page-table length register (PTLR)
Any violations result in a trap to the kernel

Operating System Concepts – 9th Edition 8.66 Silberschatz, Galvin and Gagne ©2013
Valid (v) or Invalid (i) Bit In A Page Table

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Shared Pages
Shared code
One copy of read-only (reentrant) code shared among
processes (i.e., text editors, compilers, window systems)
Similar to multiple threads sharing the same process space
Also useful for interprocess communication if sharing of
read-write pages is allowed
Private code and data
Each process keeps a separate copy of the code and data
The pages for the private code and data can appear
anywhere in the logical address space

Operating System Concepts – 9th Edition 8.68 Silberschatz, Galvin and Gagne ©2013
Shared Pages Example

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Structure of the Page Table
Memory structures for paging can get huge using straight-
forward methods
Consider a 32-bit logical address space as on modern
computers
Page size of 4 KB (212)
Page table would have 1 million entries (232 / 212)
If each entry is 4 bytes -> 4 MB of physical address space /
memory for page table alone
 That amount of memory used to cost a lot
 Don’t want to allocate that contiguously in main memory
Hierarchical Paging
Hashed Page Tables
Inverted Page Tables

Operating System Concepts – 9th Edition 8.70 Silberschatz, Galvin and Gagne ©2013
Hierarchical Page Tables

Break up the logical address space into multiple page


tables
A simple technique is a two-level page table
We then page the page table

Operating System Concepts – 9th Edition 8.71 Silberschatz, Galvin and Gagne ©2013
Two-Level Page-Table Scheme

Operating System Concepts – 9th Edition 8.72 Silberschatz, Galvin and Gagne ©2013
Two-Level Paging Example
A logical address (on 32-bit machine with 1K page size) is divided into:
a page number consisting of 22 bits
a page offset consisting of 10 bits

Since the page table is paged, the page number is further divided into:
a 12-bit page number
a 10-bit page offset

Thus, a logical address is as follows:

where p1 is an index into the outer page table, and p2 is the


displacement within the page of the inner page table
Known as forward-mapped page table

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Address-Translation Scheme

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64-bit Logical Address Space

Even two-level paging scheme not sufficient


If page size is 4 KB (212)
Then page table has 252 entries
If two level scheme, inner page tables could be 210 4-byte entries
Address would look like

Outer page table has 242 entries or 244 bytes


One solution is to add a 2nd outer page table
But in the following example the 2nd outer page table is still 234 bytes in
size
 And possibly 4 memory access to get to one physical memory
location

Operating System Concepts – 9th Edition 8.75 Silberschatz, Galvin and Gagne ©2013
Three-level Paging Scheme

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Hashed Page Tables
Common in address spaces > 32 bits
The virtual page number is hashed into a page table
This page table contains a chain of elements hashing to the same
location
Each element contains (1) the virtual page number (2) the value of the
mapped page frame (3) a pointer to the next element
Virtual page numbers are compared in this chain searching for a
match
If a match is found, the corresponding physical frame is extracted
Variation for 64-bit addresses is clustered page tables
Similar to hashed but each entry refers to several pages (such as
16) rather than 1
Especially useful for sparse address spaces (where memory
references are non-contiguous and scattered)

Operating System Concepts – 9th Edition 8.77 Silberschatz, Galvin and Gagne ©2013
Hashed Page Table

Operating System Concepts – 9th Edition 8.78 Silberschatz, Galvin and Gagne ©2013
Inverted Page Table

Rather than each process having a page table and keeping track
of all possible logical pages, track all physical pages
One entry for each real page of memory
Entry consists of the virtual address of the page stored in that
real memory location, with information about the process that
owns that page
Decreases memory needed to store each page table, but
increases time needed to search the table when a page
reference occurs
Use hash table to limit the search to one — or at most a few —
page-table entries
TLB can accelerate access
But how to implement shared memory?
One mapping of a virtual address to the shared physical
address

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Inverted Page Table Architecture

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Oracle SPARC Solaris
Consider modern, 64-bit operating system example with tightly
integrated HW
Goals are efficiency, low overhead
Based on hashing, but more complex
Two hash tables
One kernel and one for all user processes
Each maps memory addresses from virtual to physical memory
Each entry represents a contiguous area of mapped virtual
memory,
 More efficient than having a separate hash-table entry for
each page
Each entry has base address and span (indicating the number
of pages the entry represents)

Operating System Concepts – 9th Edition 8.81 Silberschatz, Galvin and Gagne ©2013
Oracle SPARC Solaris (Cont.)
TLB holds translation table entries (TTEs) for fast hardware lookups
A cache of TTEs reside in a translation storage buffer (TSB)
 Includes an entry per recently accessed page
Virtual address reference causes TLB search
If miss, hardware walks the in-memory TSB looking for the TTE
corresponding to the address
 If match found, the CPU copies the TSB entry into the TLB
and translation completes
 If no match found, kernel interrupted to search the hash table
– The kernel then creates a TTE from the appropriate hash
table and stores it in the TSB, Interrupt handler returns
control to the MMU, which completes the address
translation.

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Example: The Intel 32 and 64-bit Architectures

Dominant industry chips

Pentium CPUs are 32-bit and called IA-32 architecture

Current Intel CPUs are 64-bit and called IA-64 architecture

Many variations in the chips, cover the main ideas here

Operating System Concepts – 9th Edition 8.83 Silberschatz, Galvin and Gagne ©2013
Example: The Intel IA-32 Architecture

Supports both segmentation and segmentation with paging


Each segment can be 4 GB
Up to 16 K segments per process
Divided into two partitions
 First partition of up to 8 K segments are private to
process (kept in local descriptor table (LDT))
 Second partition of up to 8K segments shared among all
processes (kept in global descriptor table (GDT))

Operating System Concepts – 9th Edition 8.84 Silberschatz, Galvin and Gagne ©2013
Example: The Intel IA-32 Architecture (Cont.)

CPU generates logical address


Selector given to segmentation unit
 Which produces linear addresses

Linear address given to paging unit


 Which generates physical address in main memory
 Paging units form equivalent of MMU
 Pages sizes can be 4 KB or 4 MB

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Logical to Physical Address Translation in IA-32

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Intel IA-32 Segmentation

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Intel IA-32 Paging Architecture

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Intel IA-32 Page Address Extensions
32-bit address limits led Intel to create page address extension (PAE),
allowing 32-bit apps access to more than 4GB of memory space
Paging went to a 3-level scheme
Top two bits refer to a page directory pointer table
Page-directory and page-table entries moved to 64-bits in size
Net effect is increasing address space to 36 bits – 64GB of physical
memory

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Intel x86-64
Current generation Intel x86 architecture
64 bits is ginormous (> 16 exabytes)
In practice only implement 48 bit addressing
Page sizes of 4 KB, 2 MB, 1 GB
Four levels of paging hierarchy
Can also use PAE so virtual addresses are 48 bits and physical
addresses are 52 bits

Operating System Concepts – 9th Edition 8.90 Silberschatz, Galvin and Gagne ©2013
Example: ARM Architecture
Dominant mobile platform chip
(Apple iOS and Google Android
32 bits
devices for example)
outer page inner page offset
Modern, energy efficient, 32-bit
CPU
4 KB and 16 KB pages
4-KB
1 MB and 16 MB pages (termed or
16-KB
sections) page

One-level paging for sections, two-


level for smaller pages
Two levels of TLBs 1-MB
or
Outer level has two micro 16-MB
section
TLBs (one data, one
instruction)
Inner is single main TLB
First inner is checked, on
miss outers are checked,
and on miss page table
walk performed by CPU

Operating System Concepts – 9th Edition 8.91 Silberschatz, Galvin and Gagne ©2013
End of Chapter 8

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013

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