1. Federico Severino is an eclectic Italian artist born in 1953 who blends philosophy and art to create rich, mysterious sculptures exploring sacred themes.
2. The document discusses a collaboration between Severino and an augmented reality company to create 3D scans of Severino's sculptures to be viewed through an AR app and exhibited strategically around Milan.
3. The exhibition will include an immersive studio space displaying the original sculptures alongside multiple lights and music, and will feature a performance and wine tasting on the opening evening.
1. Federico Severino is an eclectic Italian artist born in 1953 who blends philosophy and art to create rich, mysterious sculptures exploring sacred themes.
2. The document discusses a collaboration between Severino and an augmented reality company to create 3D scans of Severino's sculptures to be viewed through an AR app and exhibited strategically around Milan.
3. The exhibition will include an immersive studio space displaying the original sculptures alongside multiple lights and music, and will feature a performance and wine tasting on the opening evening.
1. Federico Severino is an eclectic Italian artist born in 1953 who blends philosophy and art to create rich, mysterious sculptures exploring sacred themes.
2. The document discusses a collaboration between Severino and an augmented reality company to create 3D scans of Severino's sculptures to be viewed through an AR app and exhibited strategically around Milan.
3. The exhibition will include an immersive studio space displaying the original sculptures alongside multiple lights and music, and will feature a performance and wine tasting on the opening evening.
AUGMENTED REALITY MEET THE ARTIST FEDERICO SEVERINO BORN IN BRESCIA IN 1953, FEDERICO SEVERINO IS A COMPLEX AND ECLECTIC ARTIST WHO BLENDS PHILOSOPHY AND ART TO CREATE RICH, MYSTERIOUS SCULPTURES. HIS WORK EXPLORES SACRED THEMES AND BALANCES STRONG TENSIONS WITH A FERVENT INVENTIVE CAPACITY. SEVERINO'S PIECES HAVE GARNERED ACCLAIM FROM CRITICS AND THE PRESS THROUGHOUT ITALY AND HAVE BEEN SHOWCASED IN IMPORTANT PUBLIC SPACES AND PRIVATE GALLERIES IN MAJOR CITIES. HE HAS COLLABORATED WITH LIQUID ART SYSTEM TO ORGANIZE SOLO EXHIBITIONS IN VARIOUS COUNTRIES.
1. 2. 3.
First, collaboration with the SENSE - immaterial Reality company to create
the 3D scanning of artist's sculptures chosen by both the artist and me.
Why choose them?
They have already done it once with the Superstudio. "Unreal but Real" exhibit featured Flavio Lucchini's immaterial Toys sculptures. Using the Sense - immaterial Reality technology, the sculptures were only visible through the exhibition's app by identifying art-markers. Visitors explored, photographed, and shared the sculptures on social media."
The type of AR app we develop
will be markerless AR, which will be location based.
Once you open the app, it will
open a map to show you where to go around the Milano and find the AR of the oversized giant sculptures placed strategically to take photographs together with, and will be finally leading to indoor exhibition at Superstudio. In the studio space, an emersive environment will be created featuring multiple lights and choir music. Original sculptures will be displayed to show their real size and dimensions. Here, we will collaborate with Vargan’s Bizaare Studio to create the surroundings because clearly, they are his elements .
On opening evening, we will feature Maya and her band to
perform soulful music and serve Franciacorta wine that came from the Artist’s birthplace, Bréscia. In collaboration with