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Shindo Life Bloodline Spin Script

This document contains Lua code to automatically reroll a bloodline slot in a Roblox game until a desired element is obtained. It defines variables, waits for the game to load, fires events to reroll the slot and teleport if spins are low. The loop continues rerolling until one of the wanted elements is rolled.

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andrei murariu
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0% found this document useful (0 votes)
2K views1 page

Shindo Life Bloodline Spin Script

This document contains Lua code to automatically reroll a bloodline slot in a Roblox game until a desired element is obtained. It defines variables, waits for the game to load, fires events to reroll the slot and teleport if spins are low. The loop continues rerolling until one of the wanted elements is rolled.

Uploaded by

andrei murariu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
  • Code Script

repeat task.

wait() until game:isLoaded()


repeat [Link]() until
game:GetService("Players").LocalPlayer:FindFirstChild("startevent")

tpsrv = game:GetService("TeleportService")
print("Creating variables")
game:GetService("Players").[Link]:FireServer("band", "\128")
--[Link]
elementwanted = {"boil", "lightning", "fire", "ice", "sand", "crystal",
"explosion"} -- put the bloodlines u want here from the link above
slot = "kg2" -- slot, u can change to kg2, kg3, kg4
print("Starting")
getgenv().atspn = true

while getgenv().atspn do
wait(.3)
for _, v in pairs(elementwanted) do
print("Rolled: \n ----" ..
game:GetService("Players").[Link][slot].Value)
if game:GetService("Players").[Link][slot].Value == v then
print("Got what u wanted!")
game:GetService("Players").[Link]:FireServer("band",
"Eye")
wait(1)
[Link]:Kick("Got
"..game:GetService("Players").[Link][slot].Value.. "!")
return
end
end
if game:GetService("Players").[Link] <= 1 then
tpsrv:Teleport([Link], [Link])
end
game:GetService("Players").[Link]:FireServer("spin", slot)
end

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