Professional Documents
Culture Documents
While holding the shield, you have a +1 bonus to AC. This bonus is in
addition to the shield's normal bonus to AC.
The shield can be used as a magical melee weapon that deals 1d8
bludgeoning damage. You can use your spellcasting ability modifier
instead of Strength modifier for attack and damage rolls.
You can use Forgemaster's Rage twice instead of once before the
next dawn.
Whenever you cast a spell of 1st level or higher that deals fire
damage you can cauterize the wounds of your allies. Choose a
creature within 30 ft of you, they regain hitpoints equal to 2 + the
spell's level.
Curse. The gauntlet bears a curse that affects any non-dwarf that
becomes attuned to it. Even if the attunement ends, the curse remains.
Each passing day you are cursed have a 50 percent chance of growing a
full beard even if you're not capable of growing one, or a visibly thicker
beard if you already have one. This can be undone by any effect that
removes a curse, such as a greater restoration or remove curse spell.