Professional Documents
Culture Documents
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Will Power Fellowship
(WS) (BS) 12 (S) 9 (T) 4 (Ag) 4 (Int) 4 (Per) 5 (WP) 4 (Fel)
50 47 50 48 48 44 46 50 44
SKILLS
Trained
Trained
Trained
+10%
+20%
+10%
+20%
+10%
+20%
Basic
Basic
Basic
Acrobatics (Ag) o o o o Evaluate n
✔ o o o Scrutiny (Per) n
✔ o o o
Awareness (Per) n n
✔ ✔ o o Forbidden Lore (Int)† o o o o Search (Per) n
✔ o o o
Barter (Fel) n o o
✔ o Xenos o n
✔ o o Secret Tongue (Int)† o o o o
Blather (Fel) o o o o _______________________ o o o o _______________________ o o o o
Carouse (T) n o o
✔ o _______________________ o o o o _______________________ o o o o
Charm (Fel) n o o
✔ o Gamble (Int) n
✔ o o o Security (Ag) o o o o
Chem-Use (Int) o o o o Inquiry (Fel) n
✔ o o o Shadowing (Ag) o o o o
Ciphers (Int)† o o o o Interrogation (WP) o o o o Silent Move (Ag) n
✔ n
✔ o o
Chapter Runes o n
✔ o o Intimidate (S) n
✔ o o o Sleight of Hand (Ag) o o o o
_______________________ o o o o Invocation (WP) o o o o Speak Language (Int)† o o o o
Climb (S) n n
✔ ✔ o o Lip Reading (Per) o o o o High Gothic o n
✔ o o
Command (Fel) n o o
✔ o Literacy (Int) o n
✔ o o Low Gothic o n
✔ o o
Common Lore (Int)† o o o o Logic (Int) n
✔ o o o _______________________ o o o o
Adeptus Astartes o n
✔ o o Medicae (Int) o o o o Survival (Int) o o o o
Deathwatch o n
✔ o o Navigation (Int)† o o o o Swim (S) n
✔ o o o
Imperium o n
✔ o o Surface o n
✔ o o Tactics (Int)† o o o o
War o n
✔ o o _______________________ o o o o _______________________ o n
✔ o o
_______________________ o o o o Performer (Fel)† o o o o Tech-Use (Int) o o o o
Concealment (Ag) n n
✔ ✔ o o _______________________ o o o o Tracking (Int) o n
✔ o o
Contortionist (Ag) n o o
✔ o Pilot (Ag)† o o o o Trade (Int)† o o o o
Deceive (Fel) n o o
✔ o _______________________
Personal o o
✔ o o _______________________ o o o o
Demolition (Int) o o o o _______________________ o o o o Wrangling (Int) o o o o
Disguise (Fel) n o o
✔ o Psyniscience (Per) o o o o _______________________ o o o o
†denotes Skill Group
Dodge (Ag) n o o
✔ o Scholasic Lore (Int)† o o o o
Total 〔 19 〕
Drive (Ag)† o o o o Codex Astartes o n
✔ o o
WOUNDS: Current 〔 〕
Ground Vehicles o n
✔ o o _______________________ o o o o Fatigue 〔 〕
_______________________ o o o o _______________________ o o o o Critical Damage_________________________
______________________________________
Permission granted to photocopy for personal use. © Games Workshop Ltd 2010. Character sheet also available for download at www.FantasyFlightGames.com
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Will Power Fellowship
(WS) (BS) 12 (S) 9 (T) 4 (Ag) 4 (Int) 4 (Per) 5 (WP) 4 (Fel)
50 47 50 48 48 44 46 50 44
WEAPON WEAPON
NAME Enhanced Lightning Claw NAME Krak Grenade
Melee
CLASS DAMAGE 1D10+6 TYPE E PEN 8 Thrown DAMAGE
CLASS 3D10+4 TYPE X PEN 6
RANGE Melee ROF - CLIP - RLD - RANGE 36m ROF S/-/- CLIP 3 RLD
SPECIAL RULES
(31-70)
Tearing Type: Type:
✔✓?
Type:
WEAPON 〔 〕
Permission granted to photocopy for personal use. © Games Workshop Ltd 2010. Character sheet also available for download at www.FantasyFlightGames.com
SOLO MODE
Tankred
Character Name: Rank:
1 Rob
Player Name:
Chapter: Black Templars
Feat of Strength
Solo Ability Name: Solo Ability Name: Renewed V igour
COHESION:
1
Required Rank: Required Rank: 3
Once per day of game time, a Battle-Brother may increase his
Effects:
Unnatural Strength Trait by one level, so for instance Unnatural Effects:
Strength x2 becomes x3. This effect will last for a number of Rounds
equal to his rank.
1
Extreme Endurance
Solo Ability Name: Solo Ability Name: Mental Fortress
5
2
5
Required Rank: Required Rank:
Effects: Effects: 3
4
5
Solo Ability Name: Emperor ''s Grace
Required Rank: 7 6
Effects: 7
8
SQUAD DESIGNATION:
9
OATH: 10
11
SQUAD MODE 12
Squad Mode Abilities (pg 219) 13
Attack Patterns Action Cost Sustained Effect 14
Fire Support
Tactical Advance
Half / Free
Half / Free
1
1
Yes
Yes
The Kill-team concentrates suppressing fire.
The Kill-team crosses dangerous ground in concert.
15
Tank Buster Free 1 No A Space Marine distracts a target to create an opportunity. 16
Fire for Effect Half 1 Yes The Kill-team fires at targets as they appear.
Bolter Assault Free 3 No The Kill-team rushes forward firing their bolters.
Furious Charge Free 3 No The Kill-team charges an enemy in unison.
Chapter: