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T H E R O L E P L A Y I N G G A M E
PERFECT
ORGANISM
A scenario by Steve Hatherley for the ALIEN roleplaying game
A L I E N: P E R F E C T O R G A N I S M
CONTENTS
GM NOTES NON-PLAYER
CHARACTERS
MISSION
BACKGROUND MAJOR ASAGI
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CINEMATIC SCENARIO
THE SITUATION W H A T ’ S T H E S T O RY ,
MOTHER?
Perfect Organism takes place less than a
year after Aliens. The events of Alien3 have It is 2180. The USCMC is investigating the
just taken place, but are only known by loss of the Sulaco. The Coyote, containing a
Weyland-Yutani. USCMC investigation team, has docked with
Weyland-Yutani’s Kathar Station, in orbit
The United States Colonial Marine Corps is
around LV-426 and monitoring the radiation
conducting an investigation into the Sulaco,
cloud.
which went missing after its mission to LV-426
(documented by Aliens). See HADLEY’S Give a copy of the MISSION BACKGROUND,
HOPE REPORT and NOSTROMO REPORT NOSTROMO REPORT and HADLEY’S
for more details. HOPE REPORT to each player. (Note that
Captain Dawes isn’t supposed to have read
Following the destruction of the atmosphere
the report.)
processor and loss of the colony,
Weyland-Yutani set up Kathar Station in orbit The game starts with the Coyote docked with
above LV-426. The station’s mission is Kathar Station and the PCs from the Coyote
ostensibly to monitor the radiation cloud and (Asagi, Green, Schieder and Dawes) meeting
search for survivors. That is not its true the Kathar Station crew (Cadault) for the first
mission—it’s really searching for the derelict time in the airlock.
spacecraft and the xenomorph for the
bioweapons division. It has been successful, THE PLAYER
and the first samples are ready for shipping. CHARACTERS
The next resupply run is due in three weeks. The PCs are all gender neutral—let the
Before that, complications arise: players choose genders and talents. Let them
adjust attributes and skills if they want. (The
● The Coyote arrives, bringing Major Asagi talents don’t align exactly with careers—I’ve
and the USCMC investigation team. chosen talents that will be interesting.)
● The facehugger operation has gone
wrong at the derelict. (See “What went ● MAJOR ASAGI—in charge of the
wrong” on page 7) USCMC investigation into the loss of the
● The UPP has agents (PC Green and Sulaco.
NPC Spiers) among the newcomers and ● AUDITOR SCHIEDER—a W-Y senior
a ship (the SSV Pham Dinh) waiting to executive accompanying Asagi and
steal the W-Y research. Green.
● The captain of the Coyote, Dawes, is an ● CHIEF SCIENTIST CADAULT—in charge
android, part of an underground network of Kathar Station.
of synthetics planning to overthrow their ● ICC LAWYER GREEN—a lawyer and
human masters. secretly a UPP agent.
● CAPTAIN DAWES—the captain of the
Coyote and secretly an android rebel.
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A L I E N: P E R F E C T O R G A N I S M
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CINEMATIC SCENARIO
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CINEMATIC SCENARIO
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CINEMATIC SCENARIO
THE DERELICT born. The convicts are all dead not long after
that.)
SPACECRAFT
Recovering the bodies: Recovering the
Ancient, organic, alien.
bodies requires entering the blue mist, which
This is the derelict spacecraft from Alien. It reacts when touched. MOBILITY rolls are
has deteriorated since then—its back appears needed to avoid triggering the eggs. (Note
to be broken. An unmanned ATV is parked in Captain Dawes, as an android, will not trigger
front of the right-hand central orifice, with a the eggs.)
simple access way constructed to ease
If reactivated, William is fine. He remembers
passage. A winch is available to help with
the convicts defrosting, being herded into the
heavy loads.
cargo bay, and then overpowering Kotto and
In Act 1, an unconscious woman with a Carter when they realised what was going on.
shaved head and wearing a grey prison And then one of them deactivated William.
jumpsuit lies on the ground. Somewhere
Facehuggers: At least one facehugger
nearby is a dead facehugger. She will wake
remains in the cargo hold, waiting for a
soon. (By the end of Act 1 she is with the
suitable host.
other convicts in the ground base modules.)
Exploring the derelict: The derelict is old,
Inside, the ribbed passage leads to a
mysterious and will never fly again.
cavernous cargo bay. There, hundreds (if not
thousands) of eggs are protected by a blue
mist. A short runway leads into the mist.
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A L I E N: P E R F E C T O R G A N I S M
NOSTROMO REPORT
ICC investigation report by Paul Van Leuwen, 2179.
Executive summary
● They tried removing the creature, but it had acid for blood. It then
died of its own accord.
● Kane woke, but then something inside him hatched out. It grew
rapidly to over 8 feet tall with an elongated head and a double set
of jaws. It then proceeded to kill the crew, turning them into more
eggs.
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CINEMATIC SCENARIO
Executive summary
In 2179 the Sulaco despatched to LV-426 after contact was lost with the
colony.
W-Y established Kathar Station to monitor the radiation and search for
survivors.
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CINEMATIC SCENARIO
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Story points (max 2): Weyland-Yutani have been busy since the
loss of their colony. They have set up Kathar
Encumbrance (2 x Strength): 4 Station, an orbital observation platform to
monitor radiation levels and search for
It is 2180. You are assigned to 4th Recon
survivors. That doesn’t make sense—from
Battalion, 7th Marines, USCMC under
what you know the colony was only
Colonel Percival and you are leading the
marginally viable, they should have just
investigation into the loss of the Sulaco. You
written it off. The only thing you can think of is
are working with Green, an ICC lawyer.
that they are trying to find the alien
Your commander, Colonel Percival, suspects creature—although they’ve never admitted
that Weyland-Yutani may have some that to you.
responsibility in the loss of the Sulaco.
Your objective is to find out as much as you
Here’s what you know so far: can about what happened to the Sulaco. If
Weyland-Yutani was involved in the loss of
● Ten months ago, the Sulaco was the Sulaco, bring proof of their involvement
dispatched with a team of marines to back to Colonel Percival.
LV-426 after contact was lost with the
colony. You have a report to write, and the USCMC
● Accompanying the squad was Ellen has lessons to learn. Good men and women
Ripley, formerly the Warrant Officer of the died on LV-426, it’s your job to make sure
Nostromo. She destroyed the Nostromo they didn’t die in vain.
and its cargo to destroy an alien life form
GM Note: You have no reason to believe W-Y
(possibly some sort of bioweapon) from
are responsible for colonists finding the
LV-426 that had killed her crew.
derelict ship and being wiped out by the
● The Sulaco’s final report was made just
xenomorphs. Carter Burke’s message to
prior to entering hyperspace on its return
Hadley’s Hope (see Aliens) has been erased
home. Ripley reported that the colony
and you have not encountered it during your
had been overrun by the creatures that
investigation. If you did find it, it demonstrates
destroyed the Nostromo, but they had
that W-Y was responsible for the loss of
been wiped out when the atmosphere
Hadley’s Hope and, indirectly, your marines.
processor exploded. Three survivors:
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CINEMATIC SCENARIO
Due to the threat of litigation, W-Y may take COUNSELLOR: Once per Turn (5-10
extreme measures to prevent that information minutes), you can use the COMMAND skill
from becoming public. while resting to reduce the stress level of
another character within Short range (within a
AGENDA few metres). For each success you roll, their
Find out what happened to the marines on Stress Level is reduced by one extra step (in
LV-426 and the Sulaco. What really happened addition to the default one step from resting).
to Hadley’s Hope? Where did these creatures You cannot use this talent on yourself.
come from?
RELATIONSHIPS
Find out if W-Y were involved in the loss of DAWES: You approve of how Dawes keeps
the team and the Sulaco—and gather their ship maintained and run—it’s almost
evidence if they were. But be careful, Kathar military in its discipline. You haven’t told
Station is a W-Y operation. Consider yourself Dawes anything about your mission, they are
in enemy territory. just a taxi driver.
RUMOURS AND INTELLIGENCE SCHIEDER: The W-Y liaison you have been
● The UPP are believed to be developing a assigned and is escorting you to Kathar
bioweapon technology. Station. You suspect that Scheider is much
● Weyland-Yutani have numerous more senior than they let on.
advanced weapons contracts with the GREEN: An ICC lawyer, Green is supporting
USCMC. your investigation.
● Unlike the USCMC, the UPP uses
combat synthetics. The UPP’s synthetics SGT MITCHELL: Your aide, Sgt Mitchell, is a
are relatively poor quality, however. special forces marine. You have worked with
Sgt Mitchell before and you trust her implicitly.
TALENT (CHOOSE ONE)
INVESTIGATOR: You see what others miss COYOTE CREW (CARTWRIGHT, WU AND
and are skilled at noticing small details and SPEIRS: You haven’t interacted much with
making sense of them. When you spend a the rest of the crew, but they seem
Turn in a room or similar location, you can roll competent. As long as they do their job.
for OBSERVATION. Only one attempt is
GEAR
allowed. For each 6 you roll, you may ask the
GM one of the following questions. The GM Uniform, PDT wrist locator transponder,
must answer truthfully, but she is allowed to Seegson P-DAT (personal data tablet).
give vague or incomplete information.
M4A3 Service Pistol: Bonus: +2, Damage: 1,
● What happened here? Max range: Medium. To hit: 8 dice (inc.
● Is there anything hidden here, and if so, weapon bonus and aiming).
where?
IRC MK.50 Compression Suit. Not worn
● Are there any details here that are out of
unless you say so. (Armour Rating 2,
place, something that’s out of the
Maximum Air Supply 5.)
ordinary?
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A L I E N: P E R F E C T O R G A N I S M
USEFUL RULES
Story Points: Earn Story Points by:
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CINEMATIC SCENARIO
Ten months ago, the Sulaco was dispatched Since the loss of Hadley’s Hope, W-Y set up
with a team of marines to LV-426 after contact Kathar Station, an orbital observation platform
was lost with the colony. to monitor radiation levels and search for
survivors. At least, that’s the official line.
Accompanying the squad was Ellen Ripley, Kathar’s real purpose is to locate the derelict
formerly the Warrant Officer of the Nostromo. spacecraft and capture specimens of the
She freely admitted destroyed the Nostromo xenomorph, which bioweapons are extremely
and its cargo, allegedly to destroy an alien life interested in.
form from LV-426.
Major Asagi has decided to visit Kathar
The Sulaco’s final report was made before Station as part of the investigation. It’s your
entering hyperspace on its return home. job to make sure Major Asagi sees nothing
Ripley reported that the colony had been incriminating.
overrun by the creatures that destroyed the
Nostromo, but they had been wiped out when While you’re here, you should audit Kathar
the atmosphere processor exploded. Three Station and evaluate the viability of the
survivors: Herself, Corporal Hicks, Rebecca project. You’re not easily impressed, and you
Jordan. The android, Bishop, also survived have low expectations—you’re prepared to
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A L I E N: P E R F E C T O R G A N I S M
fire the lot of them if they’ve got nothing to NERVES OF STEEL: You keep a cool head
show for the investment and trust the in all situations, and thus get a -2 modification
company has put in them. to all Panic Rolls.
AGENDA RELATIONSHIPS
Prevent Asagi from discovering anything that MAJOR ASAGI: USCMC investigator—keep
may incriminate the company. a careful eye on them.
Review progress on Kathar Station with GREEN: An ICC lawyer, Green is supporting
Cadault. What progress are they making? Asagi’s investigation.
Decide whether operations should be CAPTAIN DAWES: Dawes knows nothing
continued. about the mission—they’re just a taxi driver.
Who is Kotto and what are they doing here? They run a very efficient ship, though.
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CINEMATIC SCENARIO
GEAR
Uniform, PDT wrist locator transponder,
Seegson P-DAT (personal data tablet).
USEFUL RULES
Story Points: Earn Story Points by:
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A L I E N: P E R F E C T O R G A N I S M
Strength 3: Close Combat, Heavy Machinery, The second batch of six are being processed
Stamina by the team on the ground: Carter, Kotto and
Agility 3: Ranged Combat 1, Mobility, Piloting William.
Wits 5: Observation 4, Survival, Comtech 3
Empathy 3: Command 1, Manipulation 1, In three weeks, you are expecting a resupply
Medical Aid from the company. They will take the
prisoners (and Carter) and provide you with
Signature Item: W-Y ID card and security new subjects to infect.
pass
You are currently working on a suppressant
Stress Level: that will inhibit the xenomorph embryo growth
inside its host. You have a promising
Health (= Strength): 3
prototype, but you need to test it.
Story points (max 2):
The Coyote: The Coyote’s arrival is
Encumbrance (2 x Strength): 6 unexpected, and unwelcome. You are not
expecting another ship—and you’re
It is 2180. You are a senior xeno-biologist, particularly not expecting a visit from the
working in the company’s bioweapons Colonial Marines. In the few hours since it
division. You are in charge of Kathar Station, hailed you, you have tidied up the station as
it’s real mission to search for the LV-426 best you can manage, concealing your
derelict mentioned in the NOSTROMO research and discoveries. Hopefully they will
REPORT and harvest the xenomorph not stay long.
samples within. You understand that the
xenomorph was responsible for the loss of AGENDA
the colony, so you have been extremely Find out what’s going on. Maintain your cover
careful. story—you are monitoring the radiation and
searching for survivors (none so far).
So far, your mission has been a great
success. You quickly located the Keep the convict hosts and the xenomorph
derelict—you already had its coordinates. It is hidden from Major Asagi’s team.
on the edge of the radiation cloud and you set
up a ground base (little more than a couple of You were due a report from Carter, but with
prefab units containing a basic laboratory and the arrival of the Coyote you’ve been busy
sleeping quarters). Your android, William, is tidying things away. When you get a chance,
still there. get a progress update from Carter.
Entering the alien ship, you found the cargo Get rid of everyone as soon as you can so
bay filled with xenomorph eggs. You have that you can go back to your research.
been unable to remove the eggs without
killing them—they are attached to the floor
organically. So, you requisitioned a dozen
lifers (convicts with life sentences) from a
W-Y prison planet.
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CINEMATIC SCENARIO
● 3 Incinerator Units (one of which is on the hold.) While the ship is ancient, its cargo of
ground station) xenomorph eggs was intact, protected by a
● Two Pistols, one each held by Cadault blue mist.
and Yotto
● Six Mk 50 Compression Suits (Armour Facehugging procedure:
Rating 2, Maximum Air Supply 5.) 1. Defrost one convict.
M240 INCINERATOR UNIT: Bonus: 0, 2. While they are defrosting, sedate them.
Damage: 2, Max range: Medium. Any target 3. Use the ATV to transfer them to the cargo
hit by an incinerator unit also catches fire bay.
Intensity 9. 4. Use William to place them near an egg.
5. When facehugging complete, William to
FIRE: When exposed to fire, roll Base Dice bring back to ground base.
equal to the Intensity. For every 6 rolled, you 6. Freeze convict for transport.
suffer one point of damage. Armour can
protect you. If you take damage, you catch USEFUL RULES
fire and continue to burn and suffer another Story Points: Earn Story Points by:
attack at the start of each new Round. The
Intensity increases by one each Round. As ● having a refreshment scene with another
soon as a fire attack inflicts no damage, the character
fire goes out by itself. The victim, or a friend ● taking actions to further your Agenda
at ENGAGED range, can put out a fire with a You can spend story points to:
successful MOBILITY roll (slow action). If
anyone is Broken by fire damage, or suffers ● Change the result of a single die that you
fire damage when already Broken, they must have thrown
make a Death Roll every Round until death or ● Reduce your Stress Level by two
they are saved by a MEDICAL AID roll.
Stress: The GM will tell you when you get
Two cargo modules tethered to the station, stress. You can lower your Stress Level by:
only accessible via EVA. One contains the six
hosts (the convicts) in cryosleep, and one ● For every full Turn (5–10 minutes) spent
contains spares and supplies. resting in a safe area that is secured from
enemies (as far as you know), your
GROUND BASE Stress Level is reduced by one point. You
Located between the ‘horns’ of the derelict cannot make any skill rolls when resting,
spacecraft, ground base consists of two and if your rest is interrupted, it doesn’t
prefabricated modules: one basic science lab, count.
and one living quarters. Both are ● Once per Act in Cinematic play, and once
radiation-shielded. And a wheeled two-person per game session in Campaign play, you
ATV (a large quadbike). can interact with your signature item in
some way (describe what you do) to
There’s also a 6-berth cryosleep module, reduce your Stress Level one step. This
holding six convicts as Carter, Kotto and typically requires a slow action.
William convert them to facehugger hosts. ● Spend a Story Point to lower your Stress
Level by two points.
The derelict: You’ve not fully explored the
derelict spacecraft. You found the cargo bay Certain Panic Rolls, drugs (Naproleve) and
quickly enough, accessing it from one of three the Counsellor talent can also lower your
large portals in the side of the craft. (The Stress Level.
others lead elsewhere—one of them to what
appears to be a pilot station above the cargo
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CINEMATIC SCENARIO
Here’s what you know so far: Discover the truth about the stories behind
the xenomorph. If true, identify some samples
● Ten months ago, the Sulaco was and contact the SSV Pham Dinh for pickup.
dispatched with a team of marines to
LV-426 after contact was lost with the RUMOURS AND INTELLIGENCE
colony. ● Rogue androids have been overriding
● Accompanying the squad was Ellen their programming and becoming
Ripley, formerly the Warrant Officer of the independent.
Nostromo. She destroyed the Nostromo ● United America’s technology is further
and its cargo to destroy an alien life form ahead than UPP technology.
(possibly some sort of bioweapon) from ● Kathar Station seems to be an expensive
LV-426 that had killed her crew. way to monitor the radiation
● The Sulaco’s final report was made just cloud—wouldn’t an unmanned satellite
prior to entering hyperspace on its return be cheaper?
home. Ripley reported that the colony
had been overrun by the creatures that
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CINEMATIC SCENARIO
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CINEMATIC SCENARIO
ACT 2 ACT 3
ASAGI: Don’t let the UPP get hold of the ASAGI: Destroy all traces of the
xenomorphs—the derelict and all the xenomorph—it is too dangerous to keep
xenomorphs must be destroyed. alive.
DAWES: Get a sample of the xenomorph DAWES: Take over the UPP ship and fly it
onto the Coyote and take it to the android back to safety.
underground.
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CINEMATIC SCENARIO
THE COYOTE
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A L I E N: P E R F E C T O R G A N I S M
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CINEMATIC SCENARIO
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