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Support Units
Used Units
Conflict Resolution:
1. Pick area of Conflict (chosen by Active Player).
2. Each player draw a card for initial combat value.
3. Each player secretly selects which units to commit from the
available box.
4. Each player secretly assigns committed units to frontline
Dead Units and support (1/2 frontline round up).
5. Display selected units and calculate combat value total.
6. Resolve combat: Lower score side returns committed units
to force pool, higher side places committed units to the
used unit box. Tied results mean both sides are lower.
7. If there are no more available units, move all used units to
the available unit box and acquire a disorder marker.
8. Once the opponent has acquired a disorder marker, you may
(Return to Force Pool) retreat to an adjacent controlled non-conflict area.
9. Go back to step 2 until area has only units from one force left.
Disorder Markers 10. Remove 1 elite marker from losing empire (if any).
11. If area changes hands, remove any artefacts, fortifications, and
reduce any city there 1 level.
12. If capital city taken (or barbarian leader), reduce that empire's
saved money to 0 and transfer 1/2 of the original total to
(Discard at end of Conflict) winning empire. Replace capital with regular city.