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STARCRAFT – Game Round
You can only place an order on a planet that has friendly area(s) or
that is adjacent to one such a planet.
Planning You can use one special order per R&D module you currently have.
Phase
After uncovering an order, you may discard it and draw event card.
If all your orders are obstructed draw event card.
If you have no more pending orders you skip WITHOUT drawing
event card.
ACTIVE player can destroy his own units at any time, except during
Execution battle.
Phase
Any base in an area that has enemy units.
Any transport that is not directly connected to
Destroy Bases a planet with a friendly base.
& Transports
First, attacker pairs front-line units and assigns his supporting units;
Draw Combat Then, defender assigns his supporting units.
Cards Assist units can never be front-line, except when all of that side’s units
are assist; In such case, owner chooses ONE as front-line.
FIRST, if both sides have surviving units: If defender has only assist
Resolve units, defender retreats, otherwise attacker retreats.
Retreats AFTER, if attacker stays but is exceeding area unit limit, he must
retreat the excess units (of his choice).
Retreating must be to ONE area; Units exceeding the chosen area’s
unit limit are destroyed.