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Rogue DPS Spreadsheet

Version 2.1.3

By: pf, Garona and Kalman, Eldre'thalas


Originally the work of Valar and Chalon, Eternal Reign, Lightbringer
Thanks to: Rogues of ER, Wodin, and the EJ forums

Description
This spreadsheet simulates the theoretical DPS output of rogues in a raid setting, based on the inputs of gear, enchant, talents
It must be noted that theoretical DPS output and actual DPS output will vary for many reasons, often dependant on the fight in
The DPS output is what would happen over a long duration in a fight where you can consistently and indefinitely attack from be
The main goal of this spreadsheet is to be a tool to help see how various gear choices will affect your overall DPS.

Compatibility
This spreadsheet has been tested to both work in recent versions of Excel and OpenOffice.

Instructions
We've made it a goal to setup the spreadsheet in an easy-to-use manner.
1. Click on the Gear & Buffs tab, and select your current gear, enchants, and what temp weapon enchants you will be using.
2. Next, select your race, and whatever buffs you will have for the "buffed" calculations.
3. The "Unbuffed DPS" and "Buffed DPS" will show the in-depth calculations for that gear setup.
4. Additionally, these two sheets will show what the estimated value of agi/crit/hit/ap is for your current gear.
5. Repeat steps 1 & 2 for your "Dream Gear" set.
6. The "Current vs. Dream" tab will show how much of a DPS gain you would get if you had your dream gear/buff setup.

FAQ
Q: How do I add new items to the gear drop-down lists?
A: If you happen to be using an item that doesn't show up on the dropdown list, you have to unhide the sheet for that particular
to unhide a sheet, go to Format>Sheet>Unhide… (in Excel), and select the item slot you wish to add the item to.
Then add in the name and stats to one of the blank rows, and it will now show up on the dropdown list.

Q: What do I do about set bonuses?


A: Most end game set bonuses are automatically chosen. However, not every bonus is modelled in the sheet.
For some of the other sets, the way it's setup is you can select the item from the dropdown to include the set bonus (for insta

Q: Does the spreadsheet correctly detect the Human +sword skill bonus and/or Maladath in the off-hand?
A: Yes, it also recognizes that +sword is not worth much anymore.

Q: How do you calculate the 4-piece Bonescythe bonus?


A: We assume that cost of your instant attack is lowered and the energy gained is used in the best way possible.

Q: If I use hemorrhage, how is the damage from the debuff handled?


A: First off, there is a check box at the bottom of the gear sheet to choose if you want to include the debuff.
We assume that every charge is used and that the raid crit rate is about 30%. Also, armor is taken into account.

Q: I am using mutilate, and it is telling me the optimal cycle is 4cp+. What does that mean?
A: Well, the 4cp+ cycle is determined as using only finishers when you have at least 4cp.
Also, it will only use 1 evis in between SnD's unless you get 4 combo points after a single mutilate, in which case it might do

Assumptions
1. The calculations are done assuming a level 63 opponent, as in raid bosses. Weapon skill would have less of an impact on yo
2. We assume your CPs are spent in the best way possible according to the gear/buffs/talents you entered.
3. We assume that you will follow the optimal cycle for your talents/gear/buff setup. This is the cycle that we recommend using
4. This being all about sustained DPS, we don't look at opening efficiency or anything, it's just the sustained cycle you will hit.
5. The "armor factor" of 0.90 basically is an approximation of the physical mitigation of most raid bosses when they have a 5x s
FF/CoR would bring the factor closer to 1.
6. We assume you are 100% attacking from behind the whole fight, and thus cannot be parried/blocked. It is possible to someti
but not actually be attacking from behind, in which cases your attacks can be parried and blocked.
7. If your mainhand is a dagger, we assume that you are using backstab as your primary move and that you do have improved

Contact Information
If you have any further questions about the spreadsheet, and want to give feedback/bug reports etc., please post about it in the
Please look over the known issues before making a post.
(The feedback thread will be on the WoW Rogue forums).

Known Issues:
Next-stat sheet does not always prevent incorrect extreme values.
Cycle sheet does not allow the addition of cycles with more than 1 non-snd finisher.
Hemo debuff is affected by +crit on next-stat sheet when in actuality, it should only receive a very slight boost. (for n
Hand of Justice's value is affected by sword spec if there is no sword equipped. (please us 0/5 sword spec when no
Sometimes, the most optimal cycle is not chosen by the cycle sheet because it does not calculate proc damage.
Deadly poison formula is wrong, it should be close over 50 dps for one hand assuming a patchwerk situation. Using
Dream sheet and nextstat temporarily put on hold, and no guarantee everything works
Vitality, Sinister Calling, and Deadliness do not round off correctly to match in game values.
Seal Fate does not affect non-mutilate builds.
Some non-physical effects are affected by bloodfrenzy, and some physical ones are not, also % increases are not p
Next-stat sheet does not account for cycle changes due to increased crit/hit%. If you use 4/9 bs or seal fate, +crit wi

Changelog
Things that need to be done:
Seal fate. Probability of waste calculated on Kalman's cycle analyzer, apply to cycles
Deadly poison formula
next-stat reworking to add new talents/mechanics (mostly mutilate)
Revamp gear/buff input to allow for sockets.
Delete/recopy dreamsheets

Version 2.1.3 12-22-2006


Buffed mutilate cycle now uses buffed eviscerate values instead of unbuffed.
Buffed mutilate cycle now chooses between 4cp/3cp itself instead of falsely relying on the unbuffed cycle sheet.
Kiss of the spider is now properly modeled with Mutilate cycles.
changed ap factor of non-5pt evis's to match value given by thottbot.
Added eviscerate multiplier to nextstat-ap sheet for mutilate cycles.
Buffed finishers were following the wrong attack table. (slightly affects surprise attacks builds)

Version 2.1.2 - 12/18/2006


Fixed a bug that made the 4cp+ buffed cycle not check its full dps and it would sometimes drop it below that of 3cp+
Fixed an issue with mutilate cycles reflecting too much eviscerate dps. (the value of ruthlessness is now much lowe
Leader of the pack changed to 5%
Windfury changed to yellow damage.
Added buffs: Improved Hunter's mark, Unleashed Rage, Blood Frenzy, Mangle, Improved Fraerie Fire.
Sinister Calling added to next-stat +agi
Next-stat values unhidden, but please be wary of unusual values and read the known issues affecting next-stat valu

Version 2.1.1 - 12/14/2006


Mutilate r4 renamed to Mutilate to get rid of confusion since it was r3 anyway.
Offhand mutilate hits can now proc hand of justice attacks.
Fixed problem with mutilate cycle model causing it to use the wrong snd uptime on some cycles.
Mutilate was using the wrong hit tables, and thus was undervalued, the new value is noticably larger.
Mutilate cycles were using the wrong crit% to determine probabilities. This has been fixed.
Next-stat +1ap should now be correct, and it follows that crusader should be correct as well.
Next-stat +skill fixed to follow +.14% crit and +.04% hit per 1skill. This is an assumption and might not be accurate.
The rest of the next-stat sheet is not updated yet, but should be accurate for non-mutilate builds and close for mutila

Version 2.1.0 - 12/13/2006

Large Changes
Added Mutilate. Find Weakness and Seal Fate work for Mutilate model only. (3cp+ and 4cp+ are only current FW cy
Combat potency added.
Surprise attacks added.
Vitality, Sinister Calling, Master Poisoner, Quick Recovery added
Yellow attacks now follow a 2-roll system.
Added Improved Backstab and Improves Sinister Strike.
Old glancing blow/+skill system replaced with new mechanics.
Dream gear/buffs do not work with 2.0.1 talents, Next-stat sheet is not up to date either causing crusader to be sligh

Small changes
changed backstab and sinister strike miss cost to 12/8. (21 energy ticks seem to be independent of targets dodging
New finisher hit table to separate for surprise attacks and make modelling of things that use backstab easier.
Critical strike value displayed on front sheet includes +skill now. Visual change only.
Backstab and evis ranks are now trained and the option to use rank 8 is removed.
Several agi heavy items have updated stat values.

Version 2.0.5 - 11/01/2006


Small correction on buffed stats
Fixed circular reference with Blessing of Kings and Mol'dar's Moxie
Fixed a problem with the 5s/4r cycle giving inflated results.
Fixed an issue with Openoffice and Misplaced Servo Arm.
Added more +skill comparisons on the nextstat display

Version 2.0.4 - 10/31/2006


Left some testing parameters adding 1% hit to buffed dps.

Version 2.0.3 - 10/31/2006


Added buffs: Fengus' Ferocity, Songflower Serenade, Mol'dar's Moxie, Sayge's Dark Fortune of Damage, Fungal Bl
Stats on Band of Reanimation corrected.
Buffed bloodfang now properly includes windfury when applicable.
Buffed finisher dps on gear page is now from buffed dps, not unbuffed.
Dream gear allow rupture now properly works for buffed cycles.
Ghostly strike and 5cp snd was not implemented on unbuffed cycles.
Crusader now gets proper bonus from kings on next-stat sheet.
Thunderfury elemental damage now can crit and be resisted. Testing for this done by Psipress, Garona.
Weapon procs now follow correct haste value.
The lag factor is now 0 for swords and .5 for HoJ. It uses an average when both are selected.(thanks to Psipress ag
Default armor value placed at .90 from .80 since it is a better guess for most mobs post BWL.
SC/DM +40ap unlinked from pvp set.

Version 2.0.2 - 10/19/2006


Mace specialization now adds the proper amount of +maces
Deadly Poison V from offhand is now added again. (deadly poison is currently modelled incorrectly however)
Crusader was slightly off on dream gear calculations.
Improved Eviscerate now adds the proper bonus, 4CP evis now receives the proper +ap bonus.

Version 2.0.1 - 10/19/2006


Corrected Name on Winterfall Firewater.
The Hungering Cold, Maladath, Warblade set gave +daggers instead of +swords.

Version 2.0 - 10/19/2006


Small changes
Spirit of Zandalar now properly increases buffed stats instead of just unbuffed.
Windfury no longer applies to unbuffed dps.
Improved windfury now only increases attack power bonus.
Cadaverous 3-piece now requires 3 pieces.
Warchief's Blessing Haste no longer applies to unbuffed DPS.
Fiery and Lifesteal enchants now can be resisted
Modified instant poison formula to match the other formulas (both sheets were slightly off in different ways)
Shadowcraft/darkmantle +40ap bonus added. Since the bonus reportedly does not stack with the pvp bonus, I used
New items: Blooddrenched Mask, Bloodseeker, Cloak of Draconic Might.
Juju flurry buff removed(its not a worthy buff to keep up). Haste enchants are now properly applied to unbuffed dps.
Changed value of Earthstrike slightly
Old changelogs removed from spreadsheet since it would be too hard to incorporate sword/dagger changes.

Large Changes
Crusader no longer is displayed as added strength. The buff is given a dps value that is added as proc dps. This allo
Deadliness, Serrated blades, and Hemorrhage added to talents.
Overhauled next-stat sheet to be more minimalist and to work with all weapon procs now. Still some minor issues w
Overhauled weapon procs (temporary, permanent, part of weapon) to work with buffs/nextstat sheet. Also, physical
CP/Cycle analysis sheet merged
Sword and dagger sheet merged.
Overhauled +skill which fixed several bugs as well as making it a lot easier to support +skill of all types.
ts of gear, enchant, talents, and buff choices.
n dependant on the fight in question.
d indefinitely attack from behind.(such as Patchwerk)
ur overall DPS.

chants you will be using.

eam gear/buff setup.

the sheet for that particular slot.


add the item to.

lude the set bonus (for instance the Dal Rends set).

he off-hand?

way possible.

n into account.

e, in which case it might do 2 evis's.

ave less of an impact on your overall DPS vs. enemies below level 63.
that we recommend using as it will provide the most dps of all the cycles we tested.
ustained cycle you will hit.
sses when they have a 5x stack of Sunder.

ked. It is possible to sometimes be able to backstab,

that you do have improved backstab. (sorry, hemo/sinister strike and daggers do not mix)

, please post about it in the feedback thread.

ve a very slight boost. (for nextstat values, unselect the hemo debuff to be more accurate)
us 0/5 sword spec when not using a sword for more accurate data)
calculate proc damage.
patchwerk situation. Using it on both hands is a bad idea and will gain very little in-game dps.

also % increases are not properly represented on the dps breakdown.


4/9 bs or seal fate, +crit will be worth slightly more, and with combat potency, +hit will be worth slightly more.

e unbuffed cycle sheet.

es drop it below that of 3cp+ when it should not have been


essness is now much lower)

d Fraerie Fire.
ues affecting next-stat values.

cably larger.

and might not be accurate.


e builds and close for mutilate builds.

4cp+ are only current FW cycles)

ausing crusader to be slightly incorrect

pendent of targets dodging attack)


use backstab easier.

tune of Damage, Fungal Bloom.


ipress, Garona.

cted.(thanks to Psipress again for helping to test this)

ncorrectly however)

f in different ways)
with the pvp bonus, I used the same cell for the if clause.

rly applied to unbuffed dps.

ord/dagger changes.

added as proc dps. This allows for better values on the next-stat sheet and prevents it from being circular with the cycle sheet. Furthermore,

. Still some minor issues with optimal DPE conversion when gaining more energy that should be fixed in the future.
xtstat sheet. Also, physical procs now follow proper critrate (mostly finished)

kill of all types.


e cycle sheet. Furthermore, this allows you to match your stats to a profile better.
Armor, Weapons, and Enchants Str Agi Sta Crit Hit AP Dod +dagger +sword +mace
Death's Sting 10 38 3
Agility (+15 Agility) 15
Instant Poison VI
Harbinger of Doom 8 8 1% 1%
Agility (+15 Agility) 15
Instant Poison VI
Striker's Mark 1% 22
Deathdealer's Helm #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Death's Embrace 28 1%
Onyxia Tooth Pendant #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Deathdealer's Spaulders #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Zandalar Signet of Might 30
Deathdealer's Vest 19 37 28 1% 1%
Greater Stats (+4 All Stats) 4 4 4
Belt of Never-ending Agony 20 1% 1% 64
Darkmantle Pants 15 25 15
Death's Embrace 28 1%
Deathdealer's Boots 14 26 17 1%
Greater Agility (+7 Agility) 7
Bonescythe Bracers 26 14 1%
Superior Stamina (+9 Stamina) 9
Bonescythe Gauntlets 20 1% 1% 66
Superior Agility (+15 Agility) 15
Cloak of Concentrated Hatred 11 16 15 1%
Stealth (No Stats)
Signet Ring of the Bronze Dragonflight - Exalted 18 13 1% 24
Master Dragonslayer's Ring 14 1% 48
Blackhand's Breadth #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Drake Fang Talisman #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A

Gnome 75 133 74
Talents 5% 0% 0% 0 0 0

Unbuffed totals: #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Raid Buffs
Fortitude ###
✘ 70
Mark of the Wild ###
✘ 16 16 16
Battle Shout ###
✘ 290
True Shot Aura ###
✘ 100
Leader of the Pack ### 0%
Mangle ###
Improved Hunter's Mark ###
✘ 110
Improved Fraerie Fire ### 0%
Blood Frenzy ###

Consumables
Blessed Sunfruit ### 0
Elixir of the Giants ### 0
Elixir of the Mongoose ###
✘ 25 2%
Grilled Squid ### 0
Sandworm Dumplings ### 0
Winterfall Firewater ###
✘ 35
Juju Power ###
✘ 30
Juju Might ### 0
Ground Scorpok Assay ### 0
Alliance Buffs
Blessing of Kings ###
✘ #N/A #N/A #N/A

Blessing of Might ###


✘ 222
Horde Buffs
Grace of Air Totem ### 0
Strength of Earth Totem ### 0
Warchief's Blessing (+15% haste) ### 0
Unleashed Rage ###
Other Buffs
Rallying Cry of the Dragonslayer ### 0% 0
Sayge's Dark Fortune of Damage ###
Fengus' Ferocity ### 0
Songflower Serenade ### 0 0 0 0%
Mol'dar's Moxie ### 0
Spirit of Zandalar ### 0 0 0 0%
Fungal Bloom (Loatheb) ### 0%

Raid & potion buffed: #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
+fist Set Min Max Average Speed Type Proc DPS Lag Factor
95 144 120 1.8 Dagger 0.00
Enchant
Enchant #N/A
83 126 105 1.6 Dagger 0.00
Enchant
Enchant #N/A

#N/A #N/A UNBUFFED HP Optimum CP Usage


Melee DPS #N/A #N/A #N/A
#N/A #N/A Mutilate DPS #N/A Crit
#N/A #N/A Finisher DPS #N/A #N/A
Other DPS #N/A Dodge
Deathdealer Total DPS #N/A #N/A

BUFFED HP Optimum CP Usage


Darkmantle Melee DPS #N/A #N/A #N/A
Mutilate DPS #N/A Crit
Deathdealer Finisher DPS #N/A #N/A
Other DPS #N/A Dodge
Bonescythe Total DPS #N/A #N/A #N/A

Bonescythe Assassination Combat


Talent Points Value Talent
Improved Eviscerate 3 115% Improved Sinister Strike
Malice 5 5% Lightning Reflexes
Improved SnD 3 145% Improved Backstab
Lethality 5 230% Precision
#N/A #N/A Ruthlessness 2 N/A Dual Wield Spec.
#N/A #N/A Murder (Not vs. All) 0 100% Fist Spec.
Relentless 1 N/A Mace Spec.
Imp. Poisons 4 8% Sword Spec.
0 Vile Poisons 5 120% Dagger Spec.
2.0.1 Talents Blade Flurry
Mutilate 1 TRUE Weapon Expertise
#N/A Target poisoned? 1 Aggression
Seal Fate 5 100% Adrenaline Rush
Quick Recovery 2 80% 2.0.1 Talents
Master Poisoner 0 0% Combat Potency
Find Weakness 5 110% SA
Vitality

SET BONUSES
Bloodfang 3-piece (+5% poisons) FALSE 0 Enabled
Bloodfang 8-piece (Dmg Proc) FALSE
Bonescythe 4-piece (+5 energy) FALSE Include Hemo Debuff DPS Es
Bonescythe 8-piece (Reveal flaw) FALSE 0.00 Enabled
Deathdealer 5-piece (+15% Evis) FALSE 1
PVP (+20 Stamina) FALSE 0 Use Ghostly Strike if Hem
PVP (+40 AP) FALSE 0 Enabled
AB 2-piece (+5 stam) FALSE 0
AB 3-piece (+1% crit) FALSE 0
Madcap 2-piece (+20 AP) FALSE 0
Madcap 5-piece (-5 energy evis) FALSE 0
Major Mojo Infusion (+30ap) FALSE 0
Devilsaur (2% hit) FALSE 0
Cadaverous 3-piece (+10 AP) FALSE 0
Cadaverous 5-piece (2% hit) FALSE 0
Undead Slaying (+2% vs. UD) FALSE 1
V. Shadows 3-piece (-10 SnD) FALSE
DM/SC (+40 AP) FALSE 0

#N/A
Lag Factor Armor
SpellResist (full/partial)
ss miss cost
bs/mutmisscost
hemomisscostraidcrit
0 0.9 0.83 8 12 7 30%
582.78 1

Only change these values if you know what you are doing

Optimum CP Usage

Optimum CP Usage

Subtetly
Points Value Talent Points Value
2 5 Serrated Blades 0 N/A
0 0% Hemorrhage 0 N/A
0 0 Oppurtunity 5 1.2
0 0% Deadliness 0 1
0 50% 2.0.1 Talents
0 0% Sinister Calling 0 1
0 0
0 0%
0 0%
0 N/A
0 0
0 100%
0 N/A

0
0
0

Allow Rupture?
TRUE
✘ Yes

Include Hemo Debuff DPS Estimate?


FALSE No

Use Ghostly Strike if Hemo?


0 FALSE No
Average Minimum Maximum Average Minimum Maximum Adjusted
Non-crit Non-crit Non-crit Crit Crit Crit Damage
Main-hand #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Off-hand #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Mutilate #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Slice and Dice
Other Hastes
Ghostly Strike
Eviscerate #N/A
Rupture 0
Extra Attacks #N/A
MH Temp. Enchant
OH Temp. Enchant
Proc/Other DPS
Totals

Hit Table - Main Hand Hit Table - Off Hand Hit Table - Mutilate
Miss % #N/A Miss % #N/A Miss %
Dodge % #N/A Dodge % #N/A Dodge %
Glancing % 40.00% Glancing % 40.00%
Crit % #N/A Crit % #N/A Crit %
Hit % #N/A Hit % #N/A Hit %
total hit% #N/A
The next one
ap = #N/A dps 1 crit = #N/A ap 1 crit = #N/A
str = #N/A dps 1 hit = #N/A ap 1 hit = #N/A
agi = #N/A dps 1 agi = #N/A ap 10 ap = #N/A
crit = #N/A dps 1 str = #N/A ap 10 str = #N/A
hit = #N/A dps +Dagger = #N/A ap +Dagger = #N/A
+dagger = #N/A dps
+sword = 0.000 dps 1 hit = #N/A
+mace = 0.000 dps +Dagger = #N/A
+fist = 0.000 dps +Dagger = #N/A
Base Actual
DPS DPS Editable Variables Other Variables and Mechanics
#N/A #N/A Base Miss % 24.60%
#N/A #N/A Armor Reduction 0.9 Base Dodge % 5.60%
#N/A #N/A Glancing % 40.00%
#N/A #N/A Off-Hand Factor 50%
#N/A #N/A Gear Setup Boss Defense Skill 315
#N/A #N/A Hit % #N/A MH Weapon Skill #N/A
#N/A #N/A Crit % #N/A OH Weapon Skill #N/A
0.00 0.00 Attack Power #N/A MH Glancing Factor 0.76
#N/A #N/A MH Average 120 OH Glancing Factor 0.76 proc-on-proc #
#N/A #N/A MH Speed 1.8 MH Extra Attacks 0.00% #N/A
#N/A #N/A OH Average 105 OH Extra Attacks 0.00% #N/A
0.00 0.00 OH Speed 1.6 MH hits per second #N/A
#N/A #N/A adjusted MH hps #N/A
OH hits per second #N/A
Hit Table - Mutilate Finisher CP hits per sec #N/A #N/A
#N/A #N/A Evi/Rupt per sec #N/A
#N/A #N/A Extra attacks per sec #N/A
Total hits per second #N/A
#N/A #N/A 0.32 CP Builder Time #N/A
#N/A #N/A Bonus energy/sec 0.00

agi
agi
agi
agi
agi Bloodfang 0

crit Haste Factor


crit SnD Base 1.3 0.88
hit Blade Flurry 1.3 0.13
Perm. Haste 1
SnD Factor 1.3
avg haste #N/A
Armor Reduction 0
AC amount 582.78
proc-on-proc #
Imp SnD 0 0 0 0 1 1 1 1
Ruthless 0 1 2 3 0 1 2 3

1 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A


2 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
3 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
4 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
1 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
2 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
3 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
4 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
1 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
2 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
3 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
4 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Feint -20 -20 -20 -20 -20 -20 -20 -20

ENERGY/CP CYCLE ANALYSIS MODULE


SS Optimal #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
BS Optimal #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5S/5E #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5e #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5S/4R #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
CycleBuilder #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Hemo Optimal #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5r #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5s 5s test #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A

Mutilate/FW cycle analysis module


mut dmg cp evis dmg evis cost evis energy time snd len snd dmg
#N/A 4 #N/A #N/A #N/A #N/A 26.1 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A

4cp+ cycle with semi-intelligent decisions #N/A 4cp snd to start 3 finishers, 3 4cp with 1 mut
26.1 3 finishers, 2 4cp with 1 mut
2 finishers, 1 4cp with 1 mut
2 finishers, 0 4cp with 1 mut
#N/A

#N/A 5cp snd to start 3 finishers, 3 4cp with 1 mut


30.45 3 finishers, 2 4cp with 1 mut
3 finishers, 1 4cp with 1 mut
2 finishers, 0 4cp with 1 mut
#N/A

3cp+

1mut #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A


2mut #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A

3cp+ cyle with semi-intelligent decisions #N/A 3cp snd before 2 finishers, 2 3cp+ with 1 mut
21.75 2 finishers, 1 3cp+ with 1 mut
2 finishers, 0 3cp+ with 1 mut
p(3p+ | 1 mutilate) #N/A
#N/A #N/A 4cp snd before 3 finishers, 3 3cp+ with 1 mut
26.1 3 finishers, 2 3cp+ with 1 mut
2 finishers, 1 3cp+ with 1 mut
2 finishers, 0 3cp+ with 1 mut
#N/A
#N/A 5cp snd before 3 finishers, 3 3cp+ with 1 mut
30.45 3 finishers, 2 3cp+ with 1 mut
3 finishers, 1 3cp+ with 1 mut
2 finishers, 0 3cp+ with 1 mut
#N/A
2 2 2 2 3 3 3 3
0 1 2 3 0 1 2 3

#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 1


#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 2
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 3
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 4
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 5
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 1
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 2
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 3
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 4
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 5
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 1
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 2
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 3
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 4
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 5
-20 -20 -20 -20 -20 -20 -20 -20 0

S MODULE module due to Kalman, Eldre'thalas


# CP Used
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 13
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 5
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 10
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 5
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 9
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 9
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 10
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 5
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A 10

snd cost snd energy snd time apfact


5 #N/A #N/A 0.13
#N/A #N/A #N/A #N/A
probability cycletime: evis dmg snd dmg total dmg dps mutilates evis apfact
#N/A #N/A #N/A #N/A #N/A #N/A 3 2 0.1320
#N/A #N/A #N/A #N/A #N/A #N/A 4 2 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 3 1 0.1320
#N/A #N/A #N/A #N/A #N/A #N/A 4 1 #N/A

#N/A #N/A #N/A #N/A #N/A #N/A 3 2 0.1320


#N/A #N/A #N/A #N/A #N/A #N/A 4 2 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 5 2 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 4 1 #N/A

dps time mut/sec evis/sec snd dmg evis dmg Apfact


#N/A #N/A #N/A #N/A #N/A #N/A #N/A
Average dps time mut/sec evis/sec snd dmg evis dmg c-name Apfact
Return to sheet #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
% of energy spent on mutilate: #N/A
#N/A

#N/A #N/A #N/A #N/A


#N/A #N/A #N/A #N/A
probability cycletime: evis dmg snd dmg total dmg dps mutilates evis apfact
#N/A #N/A #N/A #N/A #N/A #N/A 2 1 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 3 1 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 4 1 #N/A

#N/A #N/A #N/A #N/A #N/A #N/A 3 2 #N/A


#N/A #N/A #N/A #N/A #N/A #N/A 4 2 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 3 1 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 4 1 #N/A

#N/A #N/A #N/A #N/A #N/A #N/A 3 2 #N/A


#N/A #N/A #N/A #N/A #N/A #N/A 4 2 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 5 2 #N/A
#N/A #N/A #N/A #N/A #N/A #N/A 4 1 #N/A

dps time mut/sec evis/sec snd dmg evis dmg apfact


#N/A #N/A #N/A #N/A #N/A #N/A #N/A
#N/A #N/A
c-potency stuff 1.6
adjdmg sndtime fins evi ru
#N/A 13.05 1 0 0
#N/A 17.4 1 0 0
#N/A 21.75 1 0 0
#N/A 26.1 1 0 0
#N/A 30.45 1 0 0
#N/A 0 1 1 0
#N/A 0 1 1 0
#N/A 0 1 1 0
#N/A 0 1 1 0
#N/A 0 1 1 0
#N/A 0 1 0 1
#N/A 0 1 0 1
#N/A 0 1 0 1
#N/A 0 1 0 1
#N/A 0 1 0 1
0 0 0 0 0

Finisher Damage SnD Time Active # of Finishers # Evisc # Rupture # of instants


#N/A 52.2 3 1 0 #N/A
#N/A 30.45 1 0 0 #N/A
#N/A 30.45 2 1 0 #N/A
#N/A 0 1 1 0 #N/A
#N/A 30.45 2 0 1 #N/A
#N/A 26.1 2 0 1 #N/A
#N/A 30.45 2 0 1 #N/A
#N/A 0 1 0 1 #N/A
#N/A 60.9 2 0 0 #N/A

inst hit table Finisher Table cp evis


#N/A #N/A 1 #N/A
#N/A #N/A 2 #N/A
#N/A ruthless 3 #N/A
0.4 4 #N/A
p(2cp) #N/A 5 #N/A
Set bonuses
Crit #N/A 5/5 Deathdealer?
AP #N/A 4/8 Bonescythe?
+hit #N/A DM4/SC6 +energy?
MHdps 66.39 3/4 Stormshroud?
MHspd 1.8 3/3 Veiled Shadows?
Ohdps 65.31
Ohspd 1.6 Ruthlessness
mh +skill #N/A Relentless Strikes
oh +skill #N/A Imp SnD
raidtarg TRUE
Imp Evisc 3 Convert slack DPE
Lethality 5
Serrated Blades 0 Energy Expansion
DW Spec 0 adjusted cost of bf (100% snd assumed)
add base % haste into energy expansion

Cycle Energy Damage Base Surplus Energy deprecated Cycle Time


#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A

energy
#N/A p(1cp/1mut) 0 p(1cp/2mut)
#N/A p(2cp/1mut) #N/A p(2cp/2mut)
#N/A p(3cp/1mut) #N/A p(3cp/2mut)
#N/A p(4cp/1mut) #N/A p(4cp/2mut)
#N/A p(5cp/1mut) 0 p(5cp/2mut)
#N/A
dodge #N/A #N/A
effarmor tarmor instcost #N/A 60 12
FALSE 0.9 0.9 ruptcost #N/A 25
FALSE 0.8 evicost #N/A 35
FALSE mhatk Mut evimult 1.15 #N/A
FALSE mhattack Mutilate whidps #N/A
0 instbase #N/A #N/A DPE
Column: P
2
1
3 Do not touch these cells unless you know what you're
They contain calculations important to proper function
TRUE

#N/A
#N/A
0

#N/A
Energy efficiency Cycle DPS rupt/evis ap factor
#N/A #N/A Cycle: 3s/5s/5e 0.15
#N/A #N/A Cycle: 5s 0
#N/A #N/A Cycle: 5s/5e 0.15
#N/A #N/A Cycle: 5e 0.15
#N/A #N/A Cycle: 5s/4r 0.21
#N/A #N/A Cycle: 4s/5r 0.24
#N/A #N/A Cycle: 5s/5r 0.24
#N/A #N/A Cycle: 5r 0.24
#N/A #N/A cycle: 5s/5s for testing cpot

0
0
0
#N/A
#N/A
#N/A
SS/BS Avg instants to get 5cp
p[waste] #N/A 2 #N/A #N/A
evistatic 108 #N/A #N/A p[4] #N/A 3 #N/A #N/A
evicp 170 #N/A #N/A p[3] #N/A 4 #N/A #N/A
#N/A p[2] #N/A 5 #N/A #N/A
bsbase #N/A #N/A #N/A p[1] #N/A #N/A #N/A
ssbase #N/A #N/A #N/A p[0] 0.6
hemobase #N/A #N/A p[2cp]= #N/A
gsbase #N/A p[1cp]= #N/A
mutbase #N/A
ss you know what you're doing.
ortant to proper functionality.
damage dps
#N/A DPS #N/A #N/A row
Evis/second #N/A #N/A cycletime
Rupt/sec 0.000000 Cycleused #N/A
Inst/sec #N/A 26 firstrupt
Evis damage #N/A 0.00% % snd uptime
Rupt damage 0.000000 #N/A apfactor
SnD damage #N/A #N/A

Blade Flurry damage #N/A #N/A


Ghostly Strike damage 0 #N/A
data returned to rest of spreadsheet
nts to get 5cp future sealfate + old cycle stuff

% cp lost #N/A
Average Minimum Maximum Average Minimum Maximum Adjusted
Non-crit Non-crit Non-crit Crit Crit Crit Damage
Main-hand #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Off-hand #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Mutilate #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Slice and Dice
Other Hastes (e.g. BF/KotS)
Ghostly Strike
Eviscerate #N/A
Rupture 0
Extra Attacks #N/A
MH Temp. Enchant
OH Temp. Enchant
Proc/Other DPS
Totals

Hit Table - Main Hand Hit Table - Off Hand Hit Table - Mutilate
Miss % #N/A Miss % #N/A Miss %
Dodge % #N/A Dodge % #N/A Dodge %
Glancing % 40.00% Glancing % 40.00% Glancing %
Crit % #N/A Crit % #N/A Crit %
Hit % #N/A Hit % #N/A Hit %
total hit% #N/A
The next one
ap = #N/A dps 1 crit = #N/A ap 1 crit = #N/A
str = #N/A dps 1 hit = #N/A ap 1 hit = #N/A
agi = #N/A dps 1 agi = #N/A ap 10 ap = #N/A
crit = #N/A dps 1 str = #N/A ap 10 str = #N/A
hit = #N/A dps +Dagger = #N/A ap +Dagger = #N/A
+dagger = #N/A dps
+sword = 0.000 dps 1 hit = #N/A
+mace = 0.000 dps +Dagger = #N/A
+fist = 0.000 dps +Dagger = #N/A
Base Actual
DPS DPS Editable Variables Other Variables and Mechanics
#N/A #N/A Base Miss % 24.60%
#N/A #N/A Armor Reduction 0.9 Base Dodge % 5.60%
#N/A #N/A Glancing % 40.00%
#N/A #N/A Off-Hand Factor 50%
#N/A #N/A Gear Setup Boss Defense Skill 315
#N/A #N/A Hit % #N/A MH Weapon Skill #N/A
#N/A #N/A Crit % #N/A OH Weapon Skill #N/A
0.00 0.00 Attack Power #N/A MH Glancing Factor 0.76
#N/A #N/A MH Average 120 OH Glancing Factor 0.76 proc-on-proc #
#N/A #N/A MH Speed 1.8 MH Extra Attacks 0.00% #N/A
#N/A #N/A OH Average 105 OH Extra Attacks 0.00% #N/A
0.00 0.00 OH Speed 1.6 MH hits per second #N/A
#N/A #N/A MHsproc hits per second #N/A
OH hits per second #N/A
Hit Table - Mutilate Instant hits per sec. #N/A #N/A
#N/A #N/A Evi/Rupt per sec. #N/A #N/A
#N/A #N/A Extra attacks per sec #N/A
Total hits per second #N/A
#N/A #N/A CP Builder Time #N/A
#N/A #N/A Energy/2 min 0.000000

agi
agi
agi
agi Windfury DPS 0
agi Bloodfang 0

crit Haste Factor


crit SnD Base 1.3 0.88
hit Blade Flurry 1.3 0.13
Perm. Haste 1
SnD Factor 1.3
avg haste #N/A
Armor Reduction 0
AC amount 582.78
proc-on-proc #
Imp SnD 0 0 0 0 1 1 1 1 2
Ruthless 0 1 2 3 0 1 2 3 0

1 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
2 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
3 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
4 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5 CP SnD #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
1 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
2 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
3 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
4 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5 CP Evis #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
1 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
2 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
3 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
4 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5 CP Rupt #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Feint -20 -20 -20 -20 -20 -20 -20 -20 -20

ENERGY/CP CYCLE ANALYSIS MODULE


SS Optimal #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
BS Optimal #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5S/5E #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5e #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
Hemo Optimal #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
CycleBuilder #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5S/4R #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
5r #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A

Mutilate/FW cycle analysis module


mut dmg cp evis dmg evis cost evis energy time snd len snd dmg snd cost
#N/A 4 #N/A #N/A #N/A #N/A 26.1 #N/A #N/A
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
probability
#N/A 4cp snd to start 3 finishers, 3 4cp with 1 mut #N/A
26.1 3 finishers, 2 4cp with 1 mut #N/A
4cp+ cycle with semi-intelligent decision making 2 finishers, 1 4cp with 1 mut #N/A
2 finishers, 0 4cp with 1 mut #N/A
#N/A
#N/A 5cp snd to start 3 finishers, 3 4cp with 1 mut #N/A
30.45 3 finishers, 2 4cp with 1 mut #N/A
3 finishers, 1 4cp with 1 mut #N/A
2 finishers, 0 4cp with 1 mut #N/A
#N/A
#N/A

Average
Return to sheet

1mut #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
2mut #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A

3cp+ cyle with semi-intelligent decisions #N/A 3cp snd before 2 finishers, 2 3cp+ with 1 mut
#N/A
21.75 2 finishers, 1 3cp+ with 1 mut
#N/A
2 finishers, 0 3cp+ with 1 mut
#N/A
p(3p+ | 1 mutilate) #N/A
#N/A #N/A 4cp snd before 3 finishers, 3 3cp+ with 1 mut
#N/A
26.1 3 finishers, 2 3cp+ with 1 mut
#N/A
2 finishers, 1 3cp+ with 1 mut
#N/A
2 finishers, 0 3cp+ with 1 mut
#N/A
#N/A
#N/A 5cp snd before 3 finishers, 3 3cp+ with 1 mut
#N/A
30.45 3 finishers, 2 3cp+ with 1 mut
#N/A
3 finishers, 1 3cp+ with 1 mut
#N/A
2 finishers, 0 3cp+ with 1 mut
#N/A
#N/A
2 2 2 3 3 3 3 #N/A
1 2 3 0 1 2 3 c-potency stuff 1.6
adjdmg sndtime
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 1 #N/A 13.05
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 2 #N/A 17.4
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 3 #N/A 21.75
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 4 #N/A 26.1
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 5 #N/A 30.45
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 1 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 2 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 3 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 4 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 5 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 1 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 2 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 3 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 4 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 5 #N/A 0
-20 -20 -20 -20 -20 -20 -20 0 0 0

ODULE module due to Kalman, Eldre'thalas


# CP Used Finisher Damage
SnD Time Active
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 13 #N/A 52.2
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 5 #N/A 30.45
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 10 #N/A 30.45
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 5 #N/A 0
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 10 #N/A 30.45
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 9 #N/A 30.45
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 9 #N/A 26.1
#N/A #N/A #N/A #N/A #N/A #N/A #N/A 5 #N/A 0

snd energy snd time inst hit table


#N/A #N/A 0.13 #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
cycletime: evis dmg snd dmg total dmg dps mutilates evis apfact #N/A
#N/A #N/A #N/A #N/A #N/A 3 2 0.1320
#N/A #N/A #N/A #N/A #N/A 4 2 #N/A p(2cp) #N/A
#N/A #N/A #N/A #N/A #N/A 3 1 0.1320
#N/A #N/A #N/A #N/A #N/A 4 1 #N/A
#N/A #N/A #N/A #N/A #N/A 3 2 0.1320
#N/A #N/A #N/A #N/A #N/A 4 2 #N/A
#N/A #N/A #N/A #N/A #N/A 5 2 #N/A
#N/A #N/A #N/A #N/A #N/A 4 1 #N/A

dps time mut/sec evis/sec snd dmg evis dmg Apfact


#N/A #N/A #N/A #N/A #N/A #N/A #N/A
dps time mut/sec evis/sec snd dmg evis dmg c-name Apfact
#N/A #N/A #N/A #N/A #N/A #N/A #N/A #N/A
% of energy spent on mutilate: #N/A

#N/A #N/A #N/A


#N/A #N/A #N/A
mutilates apfact
#N/A #N/A #N/A #N/A #N/A 2 1 #N/A
#N/A #N/A #N/A #N/A #N/A 3 1 #N/A
#N/A #N/A #N/A #N/A #N/A 4 1 #N/A

#N/A #N/A #N/A #N/A #N/A 3 2 #N/A


#N/A #N/A #N/A #N/A #N/A 4 2 #N/A
#N/A #N/A #N/A #N/A #N/A 3 1 #N/A
#N/A #N/A #N/A #N/A #N/A 4 1 #N/A

#N/A #N/A #N/A #N/A #N/A 3 2 #N/A


#N/A #N/A #N/A #N/A #N/A 4 2 #N/A
#N/A #N/A #N/A #N/A #N/A 5 2 #N/A
#N/A #N/A #N/A #N/A #N/A 4 1 #N/A
#N/A
dps time mut/sec evis/sec snd dmg evis dmg apfact
#N/A #N/A #N/A #N/A #N/A #N/A #N/A
#N/A

fins evi ru Crit #N/A


1 0 0 AP #N/A
1 0 0 +hit #N/A
1 0 0 MHdps 66.39
1 0 0 MHspd 1.8
1 0 0 Ohdps 65.31
1 1 0 Ohspd 1.6
1 1 0 mh +skill #N/A
1 1 0 oh +skill #N/A
1 1 0 raidtarg TRUE
1 1 0 Imp Evisc 3
1 0 1 Lethality 5
1 0 1 Serrated Blades 0
1 0 1 DW Spec 0
1 0 1
1 0 1
0 0 0

# of Finishers
# Evisc # Rupture # of instantsCycle Energy Damage Base Surplus Energy
3 1 0 #N/A #N/A #N/A
1 0 0 #N/A #N/A #N/A
2 1 0 #N/A #N/A #N/A
1 1 0 #N/A #N/A #N/A
2 0 1 #N/A #N/A #N/A
2 0 1 #N/A #N/A #N/A
2 0 1 #N/A #N/A #N/A
1 0 1 #N/A #N/A #N/A

inst hit table Finisher Table cp evis energy


1 #N/A #N/A p(1cp/1mut)
2 #N/A #N/A p(2cp/1mut)
ruthless 3 #N/A #N/A p(3cp/1mut)
0.4 4 #N/A #N/A p(4cp/1mut)
5 #N/A #N/A p(5cp/1mut)
dodge
Set bonuses effarmor tarmor instcost
5/5 Deathdealer? FALSE 0.9 0.9 ruptcost
4/8 Bonescythe? FALSE evicost
DM4/SC6 +energy? FALSE mhatk Mut evimult
3/4 Stormshroud? FALSE mhattack Mutilate whidps
3/3 Veiled Shadows? 0 instbase
Column:
Ruthlessness 2
Relentless Strikes 1
Imp SnD 3 Do not touch these cells u
They contain calculations
Convert slack DPE TRUE

Energy Expansion #N/A


adjusted cost of bf (100% snd assumed) #N/A
add base % haste into energy expansion

deprecated Cycle Time Energy efficiency


Cycle DPS
#N/A #N/A #N/A #N/A Cycle: 3s/5s/5e 0.15
#N/A #N/A #N/A #N/A Cycle: 5s 0
#N/A #N/A #N/A #N/A Cycle: 5s/5e 0.15
#N/A #N/A #N/A #N/A Cycle: 5e 0.15
#N/A #N/A #N/A #N/A Cycle: 5s/5r 0.24
#N/A #N/A #N/A #N/A Cycle: 5s/4r 0.21
#N/A #N/A #N/A #N/A Cycle: 4s/5r 0.24
#N/A #N/A #N/A #N/A Cycle: 5r 0.24

0 p(1cp/2mut) 0
#N/A p(2cp/2mut) 0
#N/A p(3cp/2mut) 0
#N/A p(4cp/2mut) #N/A
0 p(5cp/2mut) #N/A
#N/A #N/A
#N/A #N/A
#N/A 60 12
#N/A 25 evistatic 108 #N/A #N/A
#N/A 35 evicp 170 #N/A #N/A
1.15 #N/A #N/A
#N/A bsbase #N/A #N/A #N/A
#N/A #N/A DPE ssbase #N/A #N/A #N/A
P hemobase #N/A #N/A
gsbase #N/A
mutbase #N/A
Do not touch these cells unless you know what you're doing.
They contain calculations important to proper functionality.
damage dps
DPS #N/A
Evis/second #N/A
Rupt/sec 0.000000
Inst/sec #N/A
Evis damage #N/A
Rupt damage 0.000000
SnD damage #N/A #N/A

Blade Flurry damage #N/A #N/A


Ghostly Strike damage 0 #N/A
#N/A row
#N/A cycletime
Cycleused #N/A
26 firstrupt
0.00% % snd uptime
#N/A apfactor
TRINKET Str Agi Sta Crit Hit AP Dod Proc DPS +dagger +sword +mace
Badge of the Swarmguard
黑手飾物 2%
反擊磁石 22
龍牙飾物 2% 56 1%
大地之擊 46.67
正義之手 20
姜姆。蓋伯 59.6
蜘蛛之吻 1% 1%
Mark of the Champion (vs. Undead) 150
Renataki's Charm of Trickery
Royal Seal of Eldre'Thalas 2%
Rune of the Guard Captain 1% 20
Seal of the Dawn (vs. Undead) 81
Slayer's Crest(kt飾物) 107

None 0 0 0 0% 0% 0 0% 0
+fist Setbonus Temporary variables for ease of input right now
mh weapon speed
BS hits per second
SnD Factor actual "hit" rate
1.8 #REF! #REF! #REF!

ZG
HELM Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Blooddrenched Mask 22 17 2%
血牙 19 27 25 1% Bloodfang
骨鐮 18 30 29 2% 1% Bonescythe
躁動夢境頭飾 21 38 6
闇影軍帽 13 26 18 1% Darkmantle
死亡執行者頭盔 25 29 27 1% 1% Deathdealer
烏黑面具 11 1% 36
雷德之眼 13 2%
Felhide Cap 21 14
FM/WL's Helm 27 31 1% 1% Rank13
Foror's Eyepatch 19 2% 44
Ghostshroud 12 18 18
Guise of the Devourer 17 19 36 1%
LC/CM Helm 23 1% 1% 36 Rank10
Mask of the Unforgiven 12 1% 2%
夜幕殺手 6 20 19 2% Nightslayer
Shadowcraft Cap 13 20 18 Shadowcraft
Southwind Helm 21 24 14 1%
Tattered Leather Hood 10 23 1%

None 0 0 0 0% 0% 0 0% 0

HELM ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Death's Embrace 28 1%
Libram of Constitution (+100 HP) 10
Libram of Rapidity (+1% Haste)
Libram of Voracity (+8 Agility) 8
Libram of Voracity (+8 Stamina) 8
Libram of Voracity (+8 Strength) 8
NECK Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Abyssal War Beads 15 20
Amulet of Foul Warding 12 24
Amulet of the Darkmoon 10 19 10
尖刺頸飾 10 1% 44
Beads of Ogre Might 7 1% 24
Choker of the Shifting Sands 16 42
Dragonheart Necklace 21 24
Eskhandar's Collar 17 1% 1%
Fury of the Forgotten Swarm 8 1% 1%
Imperial Jewel 7 32
Mark of Fordring 1% 26
Medallion of the Dawn 12 1% 24
奧妮克希亞龍牙墜飾 12 9 1% 1%
Pendant of Celerity 15 1%
普瑞斯托的陰謀飾物 25 1% 22
Sadist's Collar 24 1% 20
Stormrage's Talisman of Seething(kt) 12 2% 26
哈卡之眼 1% 40
Will of the Martyr 10 30
Zandalarian Shadow Mastery Talisman 6 15 9 ZG

None 0 0 0 0% 0% 0 0% 0
SHOULDER Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Abyssal Leather Shoulders of Striking 12 12 12 1%
血牙肩 6 25 17 1% Bloodfang
骨鐮肩 22 22 15 1% 1% Bonescythe
Chitinous Shoulderguards 11 25 7
Dark Warder's Pauldrons 11 17 7
Darkmantle Spaulders 24 10 Darkmantle
死亡執行者肩 18 27 15 1% Deathdealer
Flamescarred Shoulders 12 12 11
FM/WL Spaulders 21 27 1% Rank13
Highlander/Defiler's Leather Shoulders 18 17 30 AB
LC/Champions Spaulders 17 1% 1% 22 Rank10
邪惡復仇肩甲 16 30 14
夜幕殺手肩 3 26 12 1% Nightslayer
Shadowcraft Spaulders 22 9 Shadowcraft
Spaulders of the Unseen 22 7
Stormshroud Shoulders 1% 1% Stormshroud
緊繃龍皮肩甲 30 46
Truestrike Shoulders 2% 24
Wyrmtongue Shoulders 23 10
贊達拉狂妄者肩 12 20 12 1% ZG

None 0 0 0 0% 0% 0 0% 0

SHOULDER ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Might of the Scourge 1% 26
Zandalar Signet of Might 30
CHEST Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Bloodfang Chestpiece 12 26 17 1% 2% Bloodfang
Bonescythe Breastplate 29 2% 1% 80 Bonescythe
Cadaverous Armor 8 8 60 Cadaverous
Darkmantle Tunic 31 15 2% Darkmantle
Deathdealer's Vest 19 37 28 1% 1% Deathdealer
FM/WL Chestpiece 26 21 1% 1% Rank13
KC/LG Armor 22 1% 1% 34 Rank10
Nightbrace Tunic 5 10 50
Nightslayer Chestpiece 10 29 20 1% Nightslayer
Primal Batskin Jerkin 32 6 1%
Shadowcraft Tunic 26 13 Shadowcraft
Stormshroud Armor 2% 1% Stormshroud
Thick Silithid Chestguard 15 21 30
Tombstone Breastplate 10 10 2%
Tunic of Undead Slaying 20 81 Undead
Vest of Swift Execution 20 40 20
Zandalar Madcap's Tunic 19 2% 44 ZG

None 0 0 0 0% 0% 0 0% 0

CHEST ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Greater Stats (+4 All Stats) 4 4 4
Major Health (+100 HP) 10
Stats (+3 All Stats) 3 3 3
BELT Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Belt of Never-ending Agony 20 1% 1% 64
Belt of Preserved Heads 14 15 11 1%
Belt of the Trickster 22 9
Bloodfang Belt 13 20 15 1% Bloodfang
Bonescythe Waistguard 23 24 20 1% Bonescythe
Cadaverous Belt 12 40 Cadaverous
Cloudrunner Girdle 14 15
Darkmantle Belt 10 17 13 Darkmantle
Frostbite Girdle 5 15 15
Girdle of Beastial Fury 8 10 30
Highlander/Defiler's Leather Girdle 7 1% 34 AB
Molten Belt 28 16
Mugger's Belt 15 1% 5
Nightslayer Belt 9 17 18 1% Nightslayer
Shadow Panther Hide Belt 8 16 10 1%
Shadowcraft Belt 9 14 10 Shadowcraft
Taut Dragonhide Belt 17 60 1%
Thick Qiraji-hide Belt 10 17 20
Vosh'gajin's Strand 9 6 1% 1%

None 0 0 0 0% 0% 0 0% 0
LEGS Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Abyssal Leather Leggings of Striking 15 15 15 1%
Blademaster Leggings 5 1% 1% 2%
Blooddrenched Leggings 35 15
Bloodfang Pants 11 37 17 1% Bloodfang
Bonescythe Leggings 31 32 25 1% 1% Bonescythe
Cadaverous Leggings 18 52 Cadaverous
Dark Heart Pants 20 2% 48
Darkmantle Pants 15 25 15 Darkmantle
Deathdealer's Leggings 18 38 25 1% Deathdealer
Devilsaur Leggings 12 1% 46 Devilsaur
KC/LG Legguards 22 1% 1% 34 Rank10
Leggings of Apocalypse 15 31 23 2%
MS/GN Leather Legguards 27 27 1% 2% Rank13
Nightslayer Pants 10 33 15 1% Nightslayer
Plaguehound Leggings 30 6 1% 0 0% 0
Shadowcraft Pants 12 25 12 Shadowcraft
Stormshroud Pants 2% 1% Stormshroud

None 0 0 0 0% 0% 0 0% 0

LEG ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Death's Embrace 28 1%
Libram of Constitution (+100 HP) 10
Libram of Rapidity (+1% Haste)
Libram of Voracity (+8 Agility) 8
Libram of Voracity (+8 Stamina) 8
Libram of Voracity (+8 Strength) 8
BOOTS Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Blooddrenched Footpads 21 10 1%
Bloodfang Boots 6 25 17 1% Bloodfang
Bonescythe Sabatons 18 1% 1% 64 Bonescythe
Boots of Ferocity 13 13 13
Boots of the Shadow Flame 22 2% 44
Boots of the Vanguard 22 22 11
Cadaverous Walkers 20 24 Cadaverous
Darkmantle Boots 24 10 Darkmantle
Deathdealer's Boots 14 26 17 1% Deathdealer
Highlander/Defiler's Leather Boots 12 16 16 AB
Hive Tunneler Boots 10 17 30
KL/BG Leather Walkers 18 28 Rank10
Mongoose Boots 23 9
MS/GN Leather Footguards 22 25 Rank13
Nightslayer Boots 26 18 Nightslayer
Pads of the Dread Wolf 14 40
Shadowcraft Boots 21 9 Shadowcraft

None 0 0 0 0% 0% 0 0% 0

BOOT ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Greater Agility (+7 Agility) 7
Greater Stamina (+7 Stamina) 7
Minor Speed (No Stat Boost)
BRACERS Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Abyssal Leather Bracers of Striking 12 12 12
Blackmist Armguards 5 13 1%
Bloodfang Bracers 23 13 1% Bloodfang
Bonescythe Bracers 26 14 1% Bonescythe
Bracers of the Eclipse 10 9 24
Darkmantle Bracers 7 15 7 Darkmantle
Dragonspur Wraps 17 32
Forest Stalker's Bracers 11 19 8
Nightslayer Bracelets 20 15 Nightslayer
Primal Batskin Bracers 14 7 1%
Qiraji Execution Bracers 15 16 14 1%
Scaled Bracers of the Gorger 10 15 8
Shadowcraft Bracers 15 7 Shadowcraft
Wristwraps of Undead Slaying 10 45 Undead
Yeti Hide Bracers 7 8 14
Zandalar Madcap's Bracers 9 14 14 ZG
Bracers of Subterfuge 10 15 12

None 0 0 0 0% 0% 0 0% 0

BRACER ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Greater Stamina (+7 Stamina) 7
Superior Stamina (+9 Stamina) 9
Superior Strength (+9 Strength) 9
GLOVES Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Aged Core Leather Gloves 15 15 1% 5
Bile-Covered Gauntlets 10 17 21
Blooddrenched Grips 16 1% 34
Bloodfang Gloves 19 20 20 Bloodfang
Bonescythe Gauntlets 20 1% 1% 66 Bonescythe
Cadaverous Gloves 9 44 Cadaverous
Darkmantle Gloves 12 22 9 Darkmantle
Devilsaur Gauntlets 9 1% 28 Devilsaur
Doomhide Gauntlets 14 14 42
Gargoyle Slashers 10 5 12 1%
Gloves of Enforcement 28 20 6 1%
Gloves of the Hidden Temple 18 21 22
Handwraps of Undead Slaying 15 60 Undead
KL/BG Leather Gauntlets 18 1% 20 Rank10
MS/GN Leather Handgrips 20 23 1% Rank13
Nightslayer Gloves 12 18 17 1% Nightslayer
Plaguebat Fur Gloves 13 14
Primal Batskin Gloves 19 9 2%
Shadow Panther Hide Gloves 15 10 1%
Shadowcraft Gloves 9 14 9 Shadowcraft
Stormshroud Gloves 1% 1% Stormshroud
Timbermaw Brawlers 23 10
Toughened Silithid Hide Gloves 11 15 18

None 0 0 0 0% 0% 0 0% 0

GLOVE ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Greater Agility (+7 Agility) 7
Greater Strength (+7 Strength) 7
Minor Haste (+1% Haste)
Superior Agility (+15 Agility) 15
BACK Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Cape of the Black Baron 15 20
Cloak of Concentrated Hatred 11 16 15 1%
Cloak of Draconic Might 16 16 4
Cloak of Firemaw 12 50
Cloak of the Fallen God 11 26 15
Cloak of the HG/DG 5 11 34
Cloak of the Scourge 23 1% 30
Cloak of the Shrouded Mists 22 12
Cloak of Veiled Shadows 18 11 1% AQ20
Eskhandar's Pelt 20 1%
Onyxia Scale Cloak 7
Puissant Cape 12 1% 40
Shifting Cloak 17 8 1%
Shroud of Dominion 11 1% 50
Stoneskin Gargyole Cape 7 8 14
Stormpike/Frostwolf Cloak 11 24
Windshear Cloak 8 15 14
Zulian Tigerhide Cloak 13 10 1%

None 0 0 0 0% 0% 0 0% 0

BACK ENCHANTS Str Agi Sta Crit Hit AP Dod Skill


None
Dodge (+1% Dodge) 1%
Lesser Agility (+3 Agility) 3
Stealth (No Stats)
Subtlety (No Stats)
RING Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist Setbonus
Archimtiros' Ring of Reckoning 14 28
Band of Jin 14 8 1% Jin
Band of Reanimation 22 46
Band of the Cultist 7 12 12
Band of Unnatural Forces 1% 1% 52
Band of Veiled Shadows 11 18 8 AQ20
Band of Accuria 12 10 2% 16
Blackstone Ring 6 1% 20
Bonescythe Ring 20 20 10 1% Bonescythe
Circle of Applied Force 12 22 9
Don Julio's Band 11 1% 1% 16
Magni's Will 6 7 1%
Master Dragonslayer's Ring 14 1% 48
Might of Cenarius 8 1%
Myrmidon's Signet 10 7 17
Painweaver Band 7 1% 16
Protector's/Legionnaire's Band 12 11 8
Quick Strike Ring 5 8 1% 30
Ring of Fury 9 1% 30
Ring of the Godslayer 21 17 26
Ring of the Qiraji Fury 12 1% 40
Seal of Jin 8 1% 20 Jin
Seal of the Gurubashi Berserker 13 40
Signet Ring of the Bronze Dragonflight - Exalted18 13 1% 24
Signet Ring of the Bronze Dragonflight - Friendly15 9 1% 18
Signet Ring of the Bronze Dragonflight - Honored 17 10 1% 20
Signet Ring of the Bronze Dragonflight - Neutral14 8 1% 18
Signet Ring of the Bronze Dragonflight - Revered 17 11 1% 22
Tarnished Elven Ring 15 1%

None 0 0 0 0% 0% 0 0% 0
RANGED WEAPON Str Agi Sta Crit Hit AP Dod +dagger +sword +mace +fist
Blastershot Launcher 6 1%
Bloodseeker 8 7
Bow of Taut Sinew 22
Crossbow of Imminent Doom 5 7 5 1%
Dragonbreath Hand Cannon 14 7
Eaglehorn Long Bow 10 4
Fahrad's Reloading Repeater 4 1%
Gurubashi Dwarf Destroyer 30
Heartseeking Crossbow 9 4
Heartstriker 9 24
Hoodoo Hunting Bow 10 4
Huhuran's Stinger 18
Larvae of the Great Worm 1% 18
Mandokir's Sting 11 8
Nerubian Slavemaker 1% 24
Polished Ironwood Crossbow 5 24
Precisely Calibrated Boomstick 14
Satyr's Bow 3 1%
Soulstring 6 1% 16
Striker's Mark 1% 22
Toxin Injector 10 28

None 0 0 0 0% 0% 0 0% 0
setbonus
RACES Str Agi Sta Crit Hit AP Dod +dagger
+sword+mace +fist
Dwarf 82 126 78
Gnome 75 133 74
Human 80 130 75 5 5
Night Elf 77 135 74 1%
Orc 83 127 77
Troll 81 132 76
Undead 79 128 76
Talent Point Selection
0
1
2
3
4
5
MAIN-HAND WEAPON Str Agi Sta Crit Hit AP Dod +dagger +sword +mace +fist
(Daggers)
Alcor's Sunrazor
Barman Shanker
Black Amnesty
Blessed Qiraji Pugio 7 1% 1% 18
Bonescraper 30
Core Hound Tooth 9 1% 20
Crystal Tipped Stiletto 5 24
Dagger of Veiled Shadows 7 15 1%
Death's Sting 10 38 3
Distracting Dagger 6
Dragonfang Blade 16 13
Electrified Dagger/Glacial Blade 10
Emerald Dragonfang 12
Fang of the Faceless 1% 28
Felstriker
GM Dirk/HW Razor 7 1% 28
Gutgore Ripper
Harbinger of Doom 8 8 1% 1%
Heartseeker 4 1%
Keris of Zul'Serak
Kingsfall 16 1% 1%
Maexxna's Fang 8 1% 36
Perdition's Blade
Qiraji Sacrificial Dagger 15 20
Scarlet Kris 10 10
Sentinel's/Scout's Blade 13 5
Shadowsong's Sorrow 9 13 14
The Lobotomizer
The Thunderwood Poker 13 6

(Swords)
Ancient Qiraji Ripper 11 1% 20
Assassination Blade
Bloodrazor
Brutality Blade 9 9 1%
Cho'Rush's Blade 28
Chromatically Tempered Sword 14 14 7
Dal'Rend's Sacred Charge 4 1%
Dal'Rend's Sacred Charge w/ Set Bonus 4 50
GM Longsword/HW Blade 7 1% 28
GM Swiftblade/HW Quickblade 7 1% 28
Gressil, Dawn of Ruin 15 40
Iblis, Blade of the Fallen Seraph 1% 1% 26
Krol Blade 7 5 1%
Maladath, Runed Blade of the Black Flight 4
Nightmare Blade 9 32
Protector's/Legionnaire's Sword 13 5
Ravencrest's Legacy 13 9 14
Ravenholdt Slicer 6 26
Skullforge Reaver
Sword of Zeal (Proc not Modeled)
Teebu's Blazing Longsword
The Hungering Cold 14 6
Thunderfury 5 8
Thunderfury (Alt. model method) 5 8
Vis'Kag the Bloodletter
Warblade of the Hakkari 1% 28
Warblade of the Hakkari (w/ Set Bonus) 1% 28 6
Widow's Remorse 17 1%
Zulian Slicer 12
(Fist Weapons)
Claw of the Black Drake 13 7 1%
Eskhandar's Right Claw (proc not modeled) 4
GM Hand Blade/HW Claw 7 1% 28
Silithid Claw 1% 30
Thekal's Grasp 13 1%
Willey's Back Scratcher 12 10

(Maces)
Anubisath Warhammer 7 32
Blessed Qiraji War Hammer 10 12
Bonechill Hammer
Ebon Hand 9
Empyrean Demolisher (Proc unfinished)
GM Punisher/HW Bludgeon 7 1% 28
Hammer of the Vesper 7 12
Ironfoe (Proc unfinished)
Mass of McGowan 10 10
Misplaced Servo Arm
Persuader 1% 1%
Sand Polished Hammer 9 1% 20
Sceptre of Smiting 2
Spineshatter 9 16
Stormstrike Hammer 15
The Castigator 9 1% 1% 16

OFF-HAND WEAPON Str Agi Sta Crit Hit AP Dod +dagger +sword +mace +fist
Alcor's Sunrazor
Black Amnesty
Blessed Qiraji Pugio 7 1% 1% 18
Bonescraper 30
Core Hound Tooth 9 1% 20
Crystal Tipped Stiletto 5 24
Dagger of Veiled Shadows 7 15 1%
Death's Sting 10 38 3
Distracting Dagger 6
Dragonfang Blade 16 13
Electrified Dagger/Glacial Blade 10
Emerald Dragonfang 12
Fang of the Faceless 1% 28
Felstriker
GM Dirk/HW Razor 7 1% 28
Gutgore Ripper
Harbinger of Doom 8 8 1% 1%
Heartseeker 4 1%
Keris of Zul'Serak
Kingsfall 16 1% 1%
Maexxna's Fang 8 1% 36
Perdition's Blade
Qiraji Sacrificial Dagger 15 20
Scarlet Kris 10 10
Sentinel's/Scout's Blade 13 5
Shadowsong's Sorrow 9 13 14
The Lobotomizer
The Thunderwood Poker 13 6

(Swords)
Ancient Qiraji Ripper 11 1% 20
Assassination Blade
Brutality Blade 9 9 1%
Cho'Rush's Blade 28
Chromatically Tempered Sword 14 14 7
Dal'Rend's Tribal Guardian
GM Longsword/HW Blade 7 1% 28
GM Swiftblade/HW Quickblade 7 1% 28
Gressil, Dawn of Ruin 15 40
Hanzo Sword
Iblis, Blade of the Fallen Seraph 1% 1% 26
Maladath, Runed Blade of the Black Flight 4
Nightmare Blade 9 32
Protector's/Legionnaire's Sword 13 5
Ravencrest's Legacy 13 9 14
Ravenholdt Slicer 6 26
Skullforge Reaver
Sword of Zeal (Proc not Modeled)
Teebu's Blazing Longsword
The Hungering Cold 14 6
Thunderfury 5 8
Thunderfury (Alt. model method) 5 8
Vis'Kag the Bloodletter
Warblade of the Hakkari 40
Widow's Remorse 17 1%
Zulian Slicer 12

(Fist Weapons)
Arlokk's Grasp
Eskhandar's Left Claw 4
GM Hand Blade/HW Claw 7 1% 28
Lefty's Brass Knuckle 5 12
Claw of the Frost Wyrm 8 1% 1% 22

(Maces)
Anubisath Warhammer 7 32 4
Blessed Qiraji War Hammer 10 12
Bonechill Hammer
Ebon Hand 9
GM Punisher/HW Bludgeon 7 1% 28
Hammer of the Vesper 7 12
Misplaced Servo Arm
Sand Polished Hammer 9 1% 20
Sceptre of Smiting 2
Stormstrike Hammer 15
The Castigator 9 1% 1% 16
The Jaw Breaker 1%
Min Max Avg Spd Type Proc DPS Proc DMG PPM proctype setbonus SnD Factor special hps

41 77 59 1.3 Dagger #N/A 90 1 3 1.30 #N/A


51 95 73 2.0 Dagger #N/A 100 1 2
53 100 76.5 1.6 Dagger
72 134 103 1.7 Dagger
40 74 57 1.4 Dagger
57 107 82 1.6 Dagger
52 98 75 1.9 Dagger
65 121 93 1.8 Dagger AQ20
95 144 119.5 1.8 Dagger
42 64 53 1.3 Dagger
69 130 99.5 1.8 Dagger
53 100 76.5 1.8 Dagger #N/A 45 1 3
66 123 94.5 1.8 Dagger #N/A 96 1 3
66 123 94.5 1.9 Dagger
54 101 77.5 1.7 Dagger #N/A 400 1
95 143 119 2.0 Dagger
63 119 91 1.8 Dagger #N/A 75 1 3
83 126 104.5 1.6 Dagger
49 92 70.5 1.7 Dagger
49 93 71 1.8 Dagger #N/A 50 1 3
105 158 131.5 1.8 Dagger
94 141 117.5 1.8 Dagger
73 137 105 1.8 Dagger #N/A 48 1 3
64 119 91.5 1.9 Dagger
43 81 62 1.5 Dagger
49 92 70.5 1.7 Dagger
68 127 97.5 1.7 Dagger
59 111 85 1.8 Dagger #N/A 250 1 1
53 100 76.5 1.8 Dagger

114 213 163.5 2.8 Sword


78 146 112 2.5 Sword
70 130 100 2.7 Sword #N/A 120 1 2
90 168 129 2.5 Sword
67 125 96 2.4 Sword
106 198 152 2.6 Sword
81 151 116 2.8 Sword Rend
81 151 116 2.8 Sword
138 207 172.5 2.9 Sword
85 129 107 1.8 Sword
138 257 197.5 2.7 Sword
70 131 100.5 1.6 Sword
80 149 114.5 2.8 Sword
86 162 124 2.2 Sword
99 185 142 2.7 Sword
78 146 112 2.7 Sword
84 157 120.5 2.1 Sword
83 156 119.5 2.8 Sword
72 135 103.5 2.5 Sword #N/A 60 1 3
81 151 116 2.8 Sword 1
96 178 137 2.9 Sword 150 1 3
76 143 109.5 1.5 Sword
44 115 79.5 1.9 Sword #N/A 300 6 5
60 145 102.5 1.9 Sword #N/A 300 6 3
100 187 143.5 2.6 Sword #N/A 240 1 1
59 110 84.5 1.7 Sword Warblade
59 110 84.5 1.7 Sword
70 131 100.5 1.6 Sword
78 146 112 2.5 Sword #N/A 84 1 3
0 Sword
0 Sword
0 Fist
102 191 146.5 2.6 Fist
50 94 72 1.5 Fist
138 207 172.5 2.9 Fist
64 120 92 1.6 Fist
72 135 103.5 2.2 Fist
73 136 104.5 2.6 Fist
0 Fist
0 Fist
0 Mace
66 123 94.5 1.8 Mace
89 166 127.5 2.1 Mace
68 127 97.5 2.4 Mace #N/A 90 1 3
90 186 138 2.5 Mace #N/A 200 1 3
94 175 134.5 2.8 Mace Chance on hit: Increases your attack speed by 20% for 10 sec.
138 207 172.5 2.9 Mace
70 131 100.5 2.5 Mace
73 136 104.5 2.4 Mace Chance on hit: Grants 2 extra attacks on your next swing.
80 149 114.5 2.8 Mace
128 238 183 2.8 Mace #N/A 125 2 4
86 161 123.5 2.7 Mace
97 181 139 2.6 Mace
77 145 111 2.6 Mace #N/A 78 1 3
99 184 141.5 2.6 Mace
80 150 115 2.7 Mace
119 221 170 2.6 Mace
0 Dagger

Min Max Avg Spd Type Proc DPS Proc DMG PPM setbonus
41 77 59 1.3 Dagger #N/A 90 1 3
53 100 76.5 1.6 Dagger
72 134 103 1.7 Dagger
40 74 57 1.4 Dagger
57 107 82 1.6 Dagger
52 98 75 1.9 Dagger
65 121 93 1.8 Dagger AQ20
95 144 119.5 1.8 Dagger
42 64 53 1.3 Dagger
69 130 99.5 1.8 Dagger
53 100 76.5 1.8 Dagger #N/A 45 1 3
66 123 94.5 1.8 Dagger #N/A 96 1 3
66 123 94.5 1.9 Dagger
54 101 77.5 1.7 Dagger #N/A 400 1 3
95 143 119 2.0 Dagger
63 119 91 1.8 Dagger #N/A 75 1 3
83 126 104.5 1.6 Dagger
49 92 70.5 1.7 Dagger
49 93 71 1.8 Dagger #N/A 50 1 3
105 158 131.5 1.8 Dagger
94 141 117.5 1.8 Dagger
73 137 105 1.8 Dagger #N/A 48 1 3
64 119 91.5 1.9 Dagger
43 81 62 1.5 Dagger
49 92 70.5 1.7 Dagger
68 127 97.5 1.7 Dagger
59 111 85 1.8 Dagger #N/A 250 1 1
53 100 76.5 1.8 Dagger
0 Dagger

114 213 163.5 2.8 Sword


78 146 112 2.5 Sword
90 168 129 2.5 Sword
67 125 96 2.4 Sword
106 198 152 2.6 Sword
52 97 74.5 1.8 Sword Rend
138 207 172.5 2.9 Sword
85 129 107 1.8 Sword
138 257 197.5 2.7 Sword
38 71 54.5 1.5 Sword #N/A 75 1 1
70 131 100.5 1.6 Sword
86 162 124 2.2 Sword
99 185 142 2.7 Sword
78 146 112 2.7 Sword
84 157 120.5 2.1 Sword
83 156 119.5 2.8 Sword
72 135 103.5 2.5 Sword #N/A 60 1 3
81 151 116 2.8 Sword 1
96 178 137 2.9 Sword #N/A 150 1 3
76 143 109.5 1.5 Sword
44 115 79.5 1.9 Sword 0.00 300 6 5
60 145 102.5 1.9 Sword 0.00 300 6 3
100 187 143.5 2.6 Sword #N/A 240 1 1
57 106 81.5 1.7 Sword
70 131 100.5 1.6 Sword
78 146 112 2.5 Sword #N/A 84 1 3

0 Fist
41 84 62.5 1.5 Fist #N/A 70 1 3
50 94 72 1.5 Fist #N/A 150 1 2
138 207 172.5 2.9 Fist
42 78 60 1.5 Fist
75 140 107.5 1.5 Fist
0 Fist
0 Fist
0 Mace
66 123 94.5 1.8 Mace
89 166 127.5 2.1 Mace
68 127 97.5 2.4 Mace #N/A 90 1 3
90 186 138 2.5 Mace #N/A 200 1 3
138 207 172.5 2.9 Mace
70 131 100.5 2.5 Mace
128 238 183 2.8 Mace #N/A 125 2 4
97 181 139 2.6 Mace
77 145 111 2.6 Mace #N/A 78 1 3
80 150 115 2.7 Mace
119 221 170 2.6 Mace
45 84 64.5 1.6 Mace
0 Mace
0 Mace
Armor reduction
Spell full resistSpell partial resist
Actual 'hit' rateSpecial 'hit' rate
Avg Crit proctypes
1 physical, can crit
0.9 0.83 1 #N/A #N/A #N/A 2 physical, cannot crit, no armor
Proc modelling 3 simple magic
haste #N/A buffed proc dps calculationohcrit #N/A 4 on-equip: magic
mhhitrate #N/A mainhand offhand 5 main TF model
armor 0.9 procdmg
specialhps #N/A ppm
specialhitrate #N/A speed 1.80 ohhitrate #N/A
specialcritrate #N/A basedmg #N/A #N/A
extraattacks #N/A type1 0 0
offhand specials #N/A type2 0 0
offhand speed 1.6 type3 0 0
type4 0 0
type5 0 0
0 0

haste #N/A unbuffed proc dps calculation #N/A


mhhitrate #N/A mainhand offhand
armor 0.9 procdmg
specialhps #N/A ppm
specialhitrate #N/A speed 1.80 ohhitrate #N/A
specialcritrate #N/A basedmg #N/A #N/A
extraattacks #N/A type1 0 0
offhand specials #N/A type2 0 0
offhand speed 1.6 type3 0 0
type4 0 0
type5 0 0
0 0

haste #REF! Dream buffed proc dps calculation #REF!


mhhitrate #REF! mainhand #REF! offhand #REF!
armor #REF! procdmg #REF! #REF!
specialhps #REF! ppm #REF! #REF!
specialhitrate #REF! speed #REF! ohhitrate #REF!
specialcritrate#REF! basedmg #REF! #REF!
extraattacks #REF! type1 #REF! #REF!
offhand specials #REF! type2 #REF! #REF!
offhand speed #REF! type3 #REF! #REF!
type4 #REF! #REF!
type5 #REF! #REF!
#REF! #REF!

haste #REF! Dream unbuffed proc dps calculation #REF!


mhhitrate #REF! mainhand #REF! offhand #REF!
armor #REF! procdmg #REF! #REF!
specialhps #REF! ppm #REF! #REF!
specialhitrate #REF! speed #REF! ohhitrate #REF!
specialcritrate#REF! basedmg #REF! #REF!
extraattacks #REF! type1 #REF! #REF!
offhand specials #REF! type2 #REF! #REF!
offhand speed #REF! type3 #REF! #REF!
type4 #REF! #REF!
type5 #REF! #REF!
#REF! #REF!
our attack speed by 20% for 10 sec.

tra attacks on your next swing.


physical, can crit
physical, cannot crit, no armor

on-equip: magic
main TF model

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