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Introduction

MAGUS
Adventure on
a single page #9
Texts: Jan Van Houten
The magus Moreau, a pupil of Drawings: Evlyn Moreau
the famous Archmage, caused Graphic design & editing:
Nicolas Folliot
a ruckus at a recent exhibition

MOREAU
Published in 2020
by presenting humanimals. by Jdrlab
His amazing creatures are
exceptionally intelligent.
A crab strangely resembling
a little girl was even able to
’S
pass a note (“Help!”) to the
adventurers present at the event.
The magus Moreau
While he has never succeeded in
Unfortunately, the magus saw
making animals more human, his
everything, Using his great powers
research allows him to create hybrid
and the help of a few accomplices, G animals or humans. He can
he was able to imprison the V transform his body at will
adventurers on his island.
and control the modified
parts of his “creations” by
STARTING THE ADVENTURE focusing hard enough.
The prison P Chimera generator
• The adventurers wake up. S Roll 2D6. For a humanoid, the first die
They feel nauseous and discover tells the body part modified by the
that the magus has used them as magus.
experiment subjects. Everyone Upper body (1-3) Lower body (4-6)
rolls on the chimera generator to L 1 Bird 1 Crab

ISLAND
find out what happened to them. 2 Dog 2 Horse
• In a cage, an angry canine 3 Fox 3 Lizard
chimeric creature is P
4 Goat 4 Octopus
wearing a collar 5 Lizard 5 Snake
engraved with the 6 Panther 6 Toad
name “Chouquette”.

The lab L The study S The village V • Noteworthy extras: The garden G
• Filthy, dark and smelly. • The magus's office and bedroom. • A dozen humans used · Alfred: organized but • Once magnificent, dotted with
• Tables and medical equipment, This is the only room in good as experiment subjects live depressed, this faithful fantastic animal statues and
many jars of various sizes condition. in makeshift shelters. servant of Moreau's parents numerous fountains.
containing sleeping animals • A portrait of the magus as a child, • They are terrorized by was one of the first subjects • Starving animal chimeras roam
(whole or not). next to his parents and the magus and his favorites, the of the magus' experiments. there.
• Two of the magus's favorite Chouquette in its original form. animal chimeras from the · Lise: a courageous child • The magus Moreau is working
“experiments” have set up a cozy • Notes whose study would allow garden, but also fear the captured recently. The on a new chimera in the middle
den in front of the door leading to adventurers, among other things, reaction of the outside world magus gave her a crab of the garden.
their master's study. to cancel the “chimerization” if should they return in their claw. She explores the • At the end of the park, a pier and
such is their wish. current state. island, looking for an escape. a ship.

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