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Shinigami Skill Name: Air Walk

Skill Type: [Utility]


Skill Description:
[Air Walk is a movement technique that works around the function of the user creating invisible Reishi platforms
below their feet to allow them to walk on air; this technique is unable to be used while in the Soul Society or Hueco
Mundo but works everywhere else due to the less dense Reiryoku in the air.]

Actions Required:
[1 Activation, 0 Upkeep]

Cooldown:
[0 CD]

Cost:
[5 Reiryoku, 2 per turn.]

Flash Step / Shunpo (LVL 2/5)


[Utility]
Shunpo is a movement technique that allows the user to move faster than the eye can follow. As speed is the main
factor in the technique, the method is best characterized by how fast one can get from point A to point B in the
least number of steps. Training and skill are what determine how fast a user of Shunpo can move. Users with little
skill in the technique or those who have not used it for an extended period of time would obviously be out of
practice, causing them to be considerably slower, which requires the use of more steps to move the same distance
and becomes winded in a shorter amount of time. Shunpo grants 10 Speed per Level, going up to a maximum of
Level 5, [It should be noted that it takes time to learn each stage of Shunpo, and the cost doubles each time.]

Actions Required:
[1 AP]

Cooldown:
[0 CD]

Cost:
[4 Reiryoku per level]
Madō: Ashura
Skill Type: [Utility]
Skill Description:
By burning 25 HP, the user gains +5 to two stats; you can do this up to 12 times in a fight. [He may pay these
increments as many as he wishes in one burst.]

Actions Required:
[1 Activation]

Cooldown:
[3 turns if done in increments or 1 per fight if done all at once]

Cost:
[5 Reiryoku.]

Shinigami Skill Name: Pressure Release


Skill Type: [Offensive]
Skill Description:
A Shinigami can release their Spiritual pressure and use it to cause damage to the environment around them.
When a Shinigami uses 'Pressure Release', they output force equal to their Reiatsu Power or Strength, whatever is
higher. This can be completely null and void if they have a higher Reiatsu Power or Strength than their Base. It is
determined by the aggressor's higher stat. [You must have this skill to act against it.]

Actions Required:
[1 Action.]

Cooldown:
[5 Rounds.]

Cost:
[8 Reiryoku.]
Shinigami Skill Name: Heavy Swing
Skill Type: [Offensive]
Skill Description:
[The practitioner swings their sword with all their power. +10 Strength, +10 Speed.]

Actions Required:
[1 Actions.]

Cooldown:
[5 Turns.]

Cost:
[4 Reiryoku.]

Shinigami Skill Name: Strong Guard


Skill Type: [Offensive]
Skill Description:
[The practitioner tenses their body, focusing their power in their arms. They'd guard against an attack! Boosting
their Strength by 10 for the clash.]

Actions Required:
[1 Actions.]

Cooldown:
[2 Turns.]

Cost:
[4 Reiryoku.]
Shinigami Skill Name: Agitowari
Skill Type: [Offensive]
Skill Description:
[The practitioner bisects an opponent from the jaw down the length of their body with a single sword strike. This
boost damage post calculation by 20%. +15 Strength, +20 Speed.]

Actions Required:
[2 Actions.]

Cooldown:
[8 Turns.]

Cost:
[4 Reiryoku.]

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