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Video Games as an Educational Tool

Jiro Masangkay, John Derick Espiritu and Clyne Jester Aquino

Senior High School Department, Occidental Mindoro National High School

Science, Technology, Engineering, and Mathematics

Mr. Kristent Leo Tuscano


Statement of the problem

Most games are being misunderstood on the reason that they are a competence to the academic

properties of education, resulting to low grades in school and have negative effects in the health

of students. The study aims on the positive effects of the developing stage of visual games on the

health of any subjects, and finding ways on how can these games contribute good properties in

the stage of education

References

Mine Okur , Erdal Aygenc,. Video Games as Teaching and Learning Tool for Environmental

and Space Design, 2018 https://www.ejmste.com/download/video-games-as-teaching-and-

learning-tool-for-environmental-and-space-design-5320.pdf

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