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Journal of Business Research xxx (2015) xxx–xxx

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Journal of Business Research

Does the presence of a mannequin head change shopping behavior?☆


Annika Lindström b,c,⁎, Hanna Berg a, Jens Nordfält c, Anne L. Roggeveen d, Dhruv Grewal d
a
Stockholm School of Economics, Stockholm, Sweden
b
Stockholm University, Department of Psychology, Stockholm, Sweden
c
Stockholm School of Economics, Center for Retailing, Stockholm, Sweden
d
Babson College, Babson Park, MA 02457, USA

a r t i c l e i n f o a b s t r a c t

Article history: Mannequins are ubiquitous; this research investigates a specific element of mannequin style, namely, the pres-
Received 22 December 2014 ence or absence of a humanized head. Study 1 demonstrates that in physical stores, the presence of a humanized
Received in revised form 27 April 2015 head enhances purchase intentions for the merchandise displayed on that mannequin. However, in online stores,
Accepted 28 April 2015
mannequin styles with and without humanized heads are equally effective. Study 2 confirms the physical store
Available online xxxx
results among customers with less fashion knowledge (novices), but among customers with more fashion
Keywords:
knowledge (experts), the results reverse, such that mannequins without humanized heads enhance purchase
Retail atmospherics intentions. Further, accessories are more likely to be viewed by experts when the mannequin is headless.
Mannequin These results are based on experiments whose dependent measures included both survey and eye-tracking data.
Retail displays © 2015 Elsevier Inc. All rights reserved.
In-store displays

1. Introduction mannequins). One of the most salient variations between the manne-
quins was whether the mannequins featured a head or were headless.
Store mannequins are a very important element of visual merchandis- Thirty-two percent of the retailers in the suburban mall displayed manne-
ing, especially by clothing retailers that use them to display clothes and quins with heads, while sixty-eight percent of the mannequins were
accessories. In fact, of one hundred and fourteen clothing and accessory headless. The type of mannequin used (head, headless or both) was not
retailers in a large suburban mall, eighty five percent of the window dis- affected by whether the store was moderate or high end in terms of fash-
plays examined included mannequins. Mannequins enable consumers to ion. Headless mannequins tend to present an anthropomorphic human
visualize the merchandise in a three-dimensional space, providing infor- form, ending in a flat surface where the head normally would be. People's
mation about the fit and look of the merchandise on a physical body attention is naturally attracted to heads, as head contains as faces (eyes,
(e.g., Oh & Petrie, 2012; Sen, Block, & Chandran, 2002). Yet despite this nose, and mouth) which provide critical nonverbal cues (Palermo &
ubiquity, inquiry into the effects of mannequins is sparse. Related re- Rhodes, 2007). Thus, investigating the impact of the lack of a head is
search provides mostly qualitative insights which are based on store dis- both theoretically and managerially interesting.
plays in their entirety, rather than focusing specifically on the effects of This article seeks to determine how the presence or absence of a
mannequins (e.g., Fiore, Yah, & Yoh, 2000; Kerfoot, Davies, & Ward, head on a mannequin influences consumer purchase intentions for
2003; Law, Wong, & Yip, 2012; Oh & Petrie, 2012). The results of such displayed merchandise, as well as the potential moderating role of the
broader store display research highlight the importance of mannequins location of the mannequin, that is, on an online retail website or in a
and the need for further investigations of their role. physical retail store. In addition, the present study considers how con-
Mannequins vary in their shape, color, and features across retailers sumers' fashion knowledge (expert versus novice) might moderate
(Schneider, 1997). Of the ninety seven stores in the suburban mall the impact of the presence of a mannequin head and explains the ef-
that displayed mannequins, seventy-eight displayed full sized manne- fects. Finally, eye-tracking measures provide detailed insights into the
quins, thirteen displayed half sized mannequins (on the top or bottom), processing that takes place when consumers observe mannequins.
while eleven (jewelry stores) showed only the neck (the sum is greater Two empirical studies serve to test the fundamental propositions.
than ninety-seven because some stores displayed multiple types of These are experimentally tested collecting measures from both surveys
and eye-tracking. In physical stores, purchase intentions are higher for
☆ This research was funded by the Stockholm School of Economics, Center for Retailing. merchandise displayed on mannequins with heads versus those with-
⁎ Corresponding author at: Babson College, 215 Malloy Hall, Babson Park, MA 02457.
out heads. However, no differences arise across headed or headless
Tel.: 781 239 4289.
E-mail addresses: Annika.Lindstrom@innventia.com (A. Lindström),
mannequins for merchandise displayed through online stores. People's
Hanna.Berg@hhs.se (H. Berg), Jens.Nordfalt@hhs.se (J. Nordfält), aroggeveen@babson.edu ability to envision themselves wearing the clothing is higher among
(A.L. Roggeveen), dgrewal@babson.edu (D. Grewal). novice consumers if the mannequin has a head, which results in higher

http://dx.doi.org/10.1016/j.jbusres.2015.04.011
0148-2963/© 2015 Elsevier Inc. All rights reserved.

Please cite this article as: Lindström, A., et al., Does the presence of a mannequin head change shopping behavior?, Journal of Business Research
(2015), http://dx.doi.org/10.1016/j.jbusres.2015.04.011
2 A. Lindström et al. / Journal of Business Research xxx (2015) xxx–xxx

purchase intentions. For expert consumers, the reverse holds: The abil- 2.1. Shopping environment: offline vs. online
ity to envision wearing the clothing and their purchase intentions are
higher when the mannequin does not have a head. Further, accessories Store displays, including mannequins, constitute an important part
are more likely to be viewed by experts when the mannequin is of offline visual merchandising; visual merchandising in turn plays a
headless. significant role in creating retail atmospherics, which influence con-
sumers' affective, cognitive, and behavioral responses to store environ-
2. Theoretical background ments (Grewal, Roggeveen, Puccinelli, & Spence, 2014). Building on
research into the role of nonverbal cues (Spence, Puccinelli, Grewal, &
Mannequins have evolved, from simple dressmakers' forms to Roggeveen, 2014) and visual merchandising (Nordfält, Grewal,
poseable wax dolls and painted plaster (Schneider, 1997). Modern re- Roggeveen, & Hill, 2014), visual merchandising that captures attention
tailers even feature mannequins that can serve as electronic observers, should enhance purchase intentions and sales. Therefore, this study focus-
using embedded video technology (Grewal & Levy, 2015). However, the es on how the head of a mannequin affects consumers' attention and be-
majority of mannequins in major retail chains are human-like forms, ei- havioral intentions. In physical stores, the presence of a head should
ther with or without a head. If they have heads, the facial features vary engender positive reactions, more attention, and higher purchase inten-
from abstract to realistic, and the shape and color of the mannequin tions. The effects in an online environment are less evident, because the
also vary from abstract (e.g., silver) to realistic (e.g., skin tone). While pre- retailing context (physical versus online) can strongly moderate consum-
vious research has used mannequins in the investigation of window dis- er responses (e.g., Harris, Grewal, Mohr, & Bernhardt, 2006).
plays and visual merchandising (see Table 1), none have specifically Only 18% of major U.S. online clothing retailers create website dis-
focused on aspects of a mannequin that can impact consumer responses. plays of their clothing using photos of mannequins, 60% display clothing
The central focus for this study to experimentally manipulate is in photos with human models, and 31% show the clothing lying on a flat
the presence or absence of a head on a mannequin to determine how surface (Khakimdjanova & Park, 2005). The limited use of photographs
that impacts purchase intentions. Mannequin heads can contain faces or videos of mannequins in online settings is likely a function of the ease
which are generally realistic (i.e., eyes, hair). Faces attract people's at- of obtaining pictures of live models or the fact that only some online re-
tention more easily than virtually any other visual stimuli and provide tailers also maintain physical stores, such that they would have ready
a wealth of information (Palermo & Rhodes, 2007). In their eye- access to mannequins. Additionally, the vast number of stock keeping
tracking studies, Hendrickson and Ailawadi (2014) report that cereal units carried online, makes it time consuming to display all the mer-
boxes with cartoon figures and faces attract more visual attention in a chandise on mannequins.
grocery store environment than boxes without any visible faces. Follow- With what they display and how, online stores create an atmosphere
ing this logic, a headed mannequin should draw more visual attention that likely influences shoppers' cognitive and emotional reactions
than a headless one, which in turn should lead consumers to pay more at- (Eroglu, Machleit, & Davis, 2003; Manganari, Siomkos, & Vrechopoulos,
tention to the merchandise displayed on that mannequin. Accordingly, 2009). Because online shoppers cannot touch and feel the physical
purchase intentions may be higher for merchandise displayed on these merchandise, e-tailers often provide more verbal and visual infor-
headed mannequins. In contrast, a mannequin without a head is less like- mation about their products. For example, a consumer shopping on-
ly to garner attention, and the merchandise thus displayed may be less line at H&M.com for a blouse can zoom in to see the shirt up close,
likely to be noticed. read a description of the product, and assess which colors and
By noticing the merchandise, it is more likely that the consumer may sizes are available. All this information should encourage a more
mentally simulate the experience of wearing the outfit. Work on mental cognitive mindset, in which case any impact of a mannequin's face,
simulation (Elder & Krishna, 2012) can be used to predict how cus- in terms of drawing attention to the product, may diminish in an on-
tomers will behave when exposed to sensory-rich cues, such as a man- line setting. As such we hypothesize a mannequin style by shopping
nequin. Specifically, mental simulation suggests that customers who are location interaction.
exposed to these sensory-rich mannequins are more likely to mentally
simulate the experience of wearing the merchandise displayed. As a H1. A mannequin style × shopping location interaction effect causes a
function they will better able to envision themselves in the outfit and headed (versus headless) mannequin style to enhance purchase inten-
thus be more likely to purchase the outfit. tions in a physical (off-line) store but has no effect in an online store.

Table 1
Past research which has examined mannequins.

Author Type of Variables of interest Findings related to mannequins


research

Fiore et al. Experiment How graphical drawing of a display and fragrance impact attitude, Display drawing (which included a mannequin) and fragrance
(2000) purchase intention, and price. resulted in higher purchase intention and willingness to pay.
Consumer envisioning facilitated by store displays. Mannequins
were included as part of store displays.
Sen et al. Survey How store and product category information conveyed by store's Consumers with medium levels of clothing knowledge are more
(2002) window related to shopping decisions, and how relationships are influenced by window displays in their shopping decision than
impacted by knowledge of retailer's product(s). those with low or high knowledge.
Mannequins are part of the window displays
Kerfoot et al. Semi-structured Effects of visual merchandising on purchase behavior and brand Generally positive responses to mannequins.
(2003) interviews recognition Mannequins are very visual and help consumers visualize how the
clothing will look on.
Khakimdjanova Content Visual merchandising among e-tailers. Mannequins are used frequently in online retailing/online visual
and Park analysis merchandising.
(2005)
Law et al. Focus group Consumer affective response to visual merchandising Headless mannequins allow consumers to imagine themselves in
(2012) displays and garments.
Oh and Petrie Experiments How store entry decisions are impacted by store window display Store displays impact store entry decision, but its influence is
(2012) type (artistic/merchandise focused), shopping motive moderated by display type, motivation, and cognitive load.
(purchase/recreational), and cognitive load (low/high) Mannequins were included as part of the window displays.

Please cite this article as: Lindström, A., et al., Does the presence of a mannequin head change shopping behavior?, Journal of Business Research
(2015), http://dx.doi.org/10.1016/j.jbusres.2015.04.011
A. Lindström et al. / Journal of Business Research xxx (2015) xxx–xxx 3

2.2. Consumer decision stage Kerfoot et al. (2003) note that mannequins are very visual and thus
help consumers visualize how clothing would look on them. Some con-
Customers go through a number of decision stages as they move from sumers also report negative reactions to very abstract, headless manne-
need identification to purchase (Levy, Weitz, & Grewal, 2014; Puccinelli quins. Because expert consumers possess a higher elaboration likelihood
et al., 2009). Two of the decision stages that retailers devote considerable though, and their cognitive processing relies more on automaticity
attention and resources to understanding are browsing and shopping. Re- while they take in the details of a visual scene (Alba & Hutchinson,
tailers also recognize that customers often use multiple channels 1987), a headless mannequin may help them pay greater attention to
(e.g., online vs. in-store) to assist with these decision stages and there is the merchandise (clothing and accessories) on that mannequin. That
need to understand the joint roles of decision stage and channel type is, experts may display a stronger ability to envision themselves wearing
(Neslin et al., 2006). Given that retailers use mannequins to attract cus- the merchandise and greater purchase intentions for merchandise
tomer attention, it is important to understand whether the shopping displayed on headless mannequins than on mannequins with heads. Nov-
goal qualifies the prior interaction or alternatively the role of mannequin ices instead have less developed cognitive categorization structures, and
style by channel generalizes across the two goals. mannequin heads provide them with contextual information, increasing
their ability to envision themselves wearing the ensemble. In this case,
2.3. Fashion expertise the headed mannequin could increase these consumers' envisioning abil-
ity and purchase intentions.
In addition to the retailing context, consumer responses to products
displayed on different mannequin styles likely depend on the level of H2. A mannequin style × fashion knowledge interactive effect on
knowledge that consumers have about clothing and fashion. Some cus- envisioning and purchase intentions causes a headed mannequin to re-
tomers, such as market mavens (Clark & Goldsmith, 2005; Feick & Price, sult in (a) higher abilities to envision wearing the merchandise and
1987), tend to be highly knowledgeable about a variety of products. greater purchase intentions among consumers with less fashion knowl-
Prior research indicates the importance of category knowledge, and re- edge (b) but lower abilities to envision wearing the merchandise and
search on both knowledge and categorization highlights the different lower purchase intentions among consumers with more fashion knowl-
information processing undertaken by expert and novice consumers edge, compared with a mannequin without a head.
(Hutchinson & Eisenstein, 2008; Sujan, 1985). Expert consumers pos- Two studies tested these hypotheses. Study 1 presents the results of
sess relatively high levels of category knowledge; novice consumers an experiment that examined the role of mannequin style, its appear-
have relatively low levels of category knowledge (Alba & Hutchinson, ance in offline versus online contexts (H1), and the shopping goal
1987). of the consumer. Study 2 explores the moderating effects of fashion
Expert consumers have more advanced cognitive structures and bet- knowledge on the relationship between mannequin style and purchase
ter memory for product information than novice consumers. They also intentions in an offline context (H2).
have a lower threshold for elaboration in their area of expertise, where-
as novices have less advanced cognitive structures and are less prone to
3. Study 1: does the mannequin style matter?
elaborate on information related to the category. Experts rely less on
heuristics in their decision making and tend to be not to be as influenced
This study investigates if and how mannequin style (headed or head-
by irrelevant contextual cues compared with novices (Hutchinson &
less) affects consumers' purchase intentions toward items displayed on
Eisenstein, 2008). For the clothing product category, category knowl-
the mannequin. It also explores whether the location of the mannequin
edge entails fashion expertise, defined in terms of consumers' level of
(in-store vs. online) moderates the impact of mannequin style on pur-
knowledge about clothing and fashion (Sen et al., 2002).
chase intentions toward the outfit displayed on the mannequin. Finally,
In turn, expert and novice consumers likely experience different in-
this study provides some indication of whether the results generalize
fluences from contextual cues in store environments, such as manne-
across shopping goals of consumers (browsing vs. shopping).
quin styles. To expert consumers, who can discern important from
irrelevant information, the mannequin heads are irrelevant and more
likely to detract from their ability to envision themselves wearing that 3.1. Method
particular merchandise. This is consistent with the findings of Law
et al. (2012) who interviewed sixty-four women in eight focus groups A 2 (mannequin: head/headless) × 2 (location: in-store/online) × 2
regarding about visual merchandising of intimate apparel retailers. (purpose: browse/shop) between-subjects experiment included 252 fe-
The authors of that research identified women in a given demo- male participants, obtained from a sample, who received a nominal fee
graphic that “had a relatively high propensity to spend on luxury or for their participation. In the browsing online (in-store) condition, par-
beauty-related products” (Law et al., 2012, p. 117). They then went on ticipants were asked to “imagine you have decided to browse through
to describe that “participants for the first two interviews were recruited the [named] website ([named] store). You are not interested in buying
outside a lingerie select shop. For the other subjects, they were referred anything, rather just in browsing.” In the shopping online (in-store)
by the Hong Kong office of an international lingerie retailer” (Law et al., condition, they imagined “you want to buy a new dress. As a result
2012, p. 117). you have gone to a [named] website (store) to buy a dress.” The scenario
Consequently, we infer that the women who participated in these then described the shopping experience (Appendix A) and the outfit
focus groups appear to have greater fashion expertise. For these displayed on a mannequin. A picture of the mannequin appeared next.
women, mannequin heads appear to distract their visual processing The mannequin was identical across conditions, with the exception of
and ability to envision wearing the displayed merchandise. In fact, whether the picture showed its head. After viewing the stimulus, partic-
Law et al. (2012) concluded that the headless mannequin (versus head- ipants completed their likelihood to purchase the outfit (1 = “very un-
ed mannequins) allowed customer to visualize themselves in the cloth- likely,” 7 = “very likely”) and whether they would buy it (yes/no). They
ing. In this context, envisioning means that consumers can imagine also completed manipulation check questions.
themselves in the clothing as they view the mannequins, such that
they rely on the mannequins to visualize how the displayed clothes 3.2. Results
would look on them and infer the degree of product fit (Sen et al.,
2002). The concept of envisioning is akin to mental simulation, de- 3.2.1. Manipulation checks
scribed by Elder and Krishna (2012), such that the mannequin enhances All manipulations checks worked as expected. Participants accurate-
consumers' imagination of wearing the outfit. ly recalled whether the mannequin had a head (χ2(df = 1) = 211.56,

Please cite this article as: Lindström, A., et al., Does the presence of a mannequin head change shopping behavior?, Journal of Business Research
(2015), http://dx.doi.org/10.1016/j.jbusres.2015.04.011
4 A. Lindström et al. / Journal of Business Research xxx (2015) xxx–xxx

p b .001), whether they were browsing or shopping for a dress The results of our first study validate these expectations. Mannequin
(χ2(df = 1) = 175.00, p b .001), and the shopping location (χ2(df = 1) = style does matter, but only in our physical store conditions. In the store,
71.91, p b .001). the headed mannequins increased purchase intentions for the outfit
displayed. The mannequin style had no effect on consumers' likelihood
3.2.2. Results to buy or purchase intentions in the online condition.
An analysis of variance (ANOVA) on purchase likelihood showed an Customers go through multiple stages as they shop for merchandise;
interaction between the shopping location and mannequin style two of which are browsing through the merchandise and actually shop-
(F(1,243) = 5.53, p b .05; Fig. 1). The other effects were not significant. ping for items. We explored whether the decision stage further qualified
The basic results thus generalize across shopping goals (browsing vs. our two-way interaction or whether the results would generalize across
shopping). Further decomposing the shopping location × mannequin the two key customer decision stages. The lack of the significance of the
style interaction reveals that in stores, the headed mannequin resulted three-way interaction confirms these expectations.
in higher purchase intentions (Mhead = 2.84, Mheadless = 2.23,
F(1,243) = 4.28, p b .05, r = .13), whereas online, no significant difference 4. Study 2: moderating role of knowledge
emerged in purchase intentions between the two mannequin styles
(Mhead = 2.66, Mheadless = 3.03, p N .2), in support of H1. Similarly, a bi- Considering the results of Study 1, Study 2 was a laboratory study fo-
nary logistic regression on the “would you buy the outfit?” item re- cused on in-store, real-world mannequins that combined eye-tracking
vealed a significant mannequin style × location interaction (Wald = methods with a self-reported questionnaire. The purpose was to ex-
4.01, p b .05). In stores, the headed mannequin prompted more people plore whether the impact of mannequin style on purchase intentions
to indicate that they would purchase (Mhead = 33%, Mheadless = 19%, depends on the level of consumers' fashion knowledge, that is, novice
χ2(df = 1) = 3.31, p b .10). Among participants in the online condition, versus expert. This study also notes the mediating role of consumer
the percentage who would purchase did not vary significantly as a func- envisioning and how mannequin style affects consumers' visual pro-
tion of mannequin style (Mhead = 26%, Mheadless = 33%, p N .3). cessing of the mannequins.
Capturing the visual attention of consumers is vital for retailing
and visual merchandising; recent research often uses eye-tracking
3.3. Discussion methods to test this capture (e.g., Atalay, Bodur, & Rasolofoarison, 2012;
Hendrickson & Ailawadi, 2014; Wästlund, Otterbring, Gustafsson, &
Mannequins are used by the vast majority of clothing retailers to dis- Shams, 2015). Eye-tracking technology enables researchers to quantify
play merchandise. Our exploratory research at a major shopping mall
the visual attention that consumers direct at stimuli and provides insights
highlighted that 85% of retailers used mannequins in their displays. into their information processing and decision-making processes (Wedel
While 32% of those retailers display mannequins that have heads, 68%
& Pieters, 2008).
displayed mannequins that did not have a head. The use of mannequins
is less prevalent online where pictures of models wearing the merchan-
4.1. Method
dise are used to display clothing items.
We hypothesized that headed mannequins allow customers to bet-
A 2 (mannequin: head/headless) × 2 (fashion knowledge: high/low)
ter envision themselves wearing the merchandise, and as a result the
between-subjects experiment included 79 female participants. To ma-
headed mannequins are likely to enhance purchase intentions relative
nipulate the mannequin style, this study included two mannequins:
to the headless mannequins. However, we expected these effect only
one with a head and one without. The mannequin with a head had
in physical stores and not online where customers have considerable
painted facial features, a wig, and attached eyelashes. Both mannequins
more search and exploration options.
to fit a standard women's dress size XS/S (extra small to small), had pre-
viously been used in store displays, and were typical to the clothing in-
Likelihood to Buy dustry. They were outfitted with a loose-fitting, tunic-style dress in a
headless head beige color, with shoes and accessories added to create a typical store
display (i.e., black opaque tights, a pair of black high-heeled shoes, a sil-
ver colored bracelet, and a black clutch bag). The dress and accessories
3.03 2.84
2.66 selections reflected the advice of a visual merchandiser, working for a
2.23
leading fashion manufacturer and clothing retailer. The merchandise
and mannequins were generously donated by this retailer.

4.1.1. Participants
Seventy-nine women, who did not wear eye glasses and were
online in-store
between 16 and 54 years of age (mean = 24.7 years) participated. No
significant difference in ages distinguished the treatment groups. After
the experiment, participants received a lottery ticket (approximate
Would you buy the outfit value $1.50) in return for participating in the study.
headless head
4.1.2. Procedure
33% 33% Participants were randomly assigned to the two experiment groups.
26%
Each participant viewed one of the mannequins. The data collection fo-
cused on each participant, one at a time. Before entering the experiment
19%
room to view a mannequin, participants put on eye-tracking glasses
(Tobii glasses). These monocular (right-eye) eye trackers record the co-
ordinates of each participant's fovea at a sampling frequency of 30 Hz.
Participants then entered a room with a black line on the floor, which
online in-store they were to keep their eyes on as they entered, following the line
and not looking up until they reached the end. When they looked up,
Fig. 1. Study 1 results. the mannequin was in front of them.

Please cite this article as: Lindström, A., et al., Does the presence of a mannequin head change shopping behavior?, Journal of Business Research
(2015), http://dx.doi.org/10.1016/j.jbusres.2015.04.011
A. Lindström et al. / Journal of Business Research xxx (2015) xxx–xxx 5

Valid eye-tracking data came from 70 participants; 9 participants had Purchase Intention
to be excluded from the study due to calibration problems. The analysis of No head Head
the eye-tracking recordings (compiled from cameras in the apparatus, si-
multaneously filming the viewed scene and participants' eyes) from each 4.91
4.58
respondent relied on the software provided by Tobii Studio. Infrared light 3.89
3.43
(IR) markers mounted on the wall slightly behind and around the man-
nequin (see Appendix B) enabled the clear definition of areas of interest
(AOI), such that it was possible to aggregate the eye-tracking data from
all the participants. The mannequins were first divided into eight AOI
each: head area (AOI 1), dress area (AOI 2–AOI 6), accessories area (AOI
7), and leg area (AOI 8). For an illustration of the AOI, see Appendix B. Novice Expert
After viewing the mannequin, participants completed a brief survey
indicating their purchase intentions (1 = “definitely will not buy,” Envisioning
10 = “definitely will buy”); two questions adapted from Sen et al.
(2002) to measure their ability to envision wearing the merchandise No head Head
(“I can imagine how I would look in the dress;” “I can envision myself
wearing the dress”); and their fashion knowledge, using three items 5.82 6.21
from Sen et al.(2002): “I consider myself an expert on fashion,” “I 4.74 4.89
know more than most people about trends in fashion,” and “I am very
knowledgeable about the latest styles and fashions.” A median split on
fashion knowledge created the expert and novice groups.
The viewing time for each AOI was measured as the eye-tracking-
based total visit duration, in seconds. The eye-tracking measurement Novice Expert
share of total viewing time was also calculated for all AOI, equal to the
total visit duration for that AOI, divided by the total visit duration for
the entire mannequin (all eight AOI).
Sum of Duration of Each
4.2. Results Visit for the Bag Area
4.2.1. Manipulation check No head Head
The eye-tracking results revealed that those exposed to a headed
4.88
mannequin looked at the head area; those exposed to a headless man-
2.95 3.46 3.07
nequin tended not to look at that area. These trends applied to both nov-
ices and experts (experts: 94% looked at the head area of the headed
mannequin, 33% looked at the head area of the headless mannequin,
χ2(df = 1) = 14.53, p b .001; novices: 88% looked at the head area of
the headed mannequin, 20% looked at the head area of the headless Novice Expert
mannequin, χ2(df = 1) = 14.24, p b .001). That is, participants in the
headed mannequin condition noticed the mannequin's head, while Fig. 2. Study 2 results.
the majority in the headless condition did not look at the head area.
An ANOVA of the eye-tracking results revealed a significant main ef-
fect of mannequin style on the share of total viewing duration (head
AOI/total viewing duration), such that participants examined the head outfit when the mannequin had a head (Mhead = 5.82, Mno head = 4.74;
AOI more when the mannequin had a head (F(1,65) = 93.87, p b .01). F(1, 75) = 2.67, p = .05, one-tailed), whereas experts had an easier time
The main effect of fashion knowledge was not significant (F(1,65) = envisioning it if they saw the headless mannequin (Mhead = 4.89, Mno
.17, p N .05), nor was the interaction between mannequin style and fash- head = 6.21; F(1, 75) = 3.94, p b .05, one-tailed).

ion knowledge (F(1,65) = .02, p N .05). Thus, mannequin faces attracted


visual attention when present, but the head area did not attract atten- 4.2.4. Moderated mediation analysis
tion when the mannequin lacked a head. Finally, this study analysis tested the prediction that envisioning wear-
ing the product would mediate the effects of the mannequin
4.2.2. Purchase intentions style × fashion knowledge interaction. A moderated-mediation analysis
The ANOVA for purchase intentions revealed an interaction between implemented the bootstrap PROCESS macro-method suggested by
category knowledge and mannequin style (F(1,75) = 4.95, p b .05, see Hayes (2012), which has proven superior to traditional multiple regres-
Fig. 2). For novices, the headed mannequin induced higher purchase in- sion techniques (Baron & Kenny, 1986; Zhao, Lynch, & Chen, 2010).
tentions (Mhead = 4.58, Mno head = 3.43; F(1, 75) = 2.83, p b .05, one-tailed, PROCESS Model 8 estimated the conditional (i.e., moderated by fashion
r = .19). Among experts, the headless mannequin led to directionally knowledge) indirect effects of the independent variable (i.e., mannequin
higher purchase intentions (Mhead = 3.89, Mno head = 4.91; F(1, 75) = style) on the dependent variable (i.e., purchase intention) through the
2.15, p b .10, one-tailed, r = .17). The marginal significance of these results proposed mediator (i.e., ability to envision), as well as the conditional di-
is a function of the small sample size, as can be seen from the effect size. rect effect of that independent variable on the dependent variable. The re-
sults showed that the overall envisioning outcome model was significant
4.2.3. Envisioning (F(3,75) = 2.39, p b .10), as was the purchase intention “outcome” model
A high correlation arose between the two items measuring (F(4,74) = 14.57, p b .01). The moderated mediation results indicated
envisioning (r = .61, p b .001), so they can be averaged to form an that the effects of mannequin style were mediated by the ability to envi-
envisioning scale. The ANOVA of this envisioning scale revealed an inter- sion the outfit among people in the low fashion knowledge group (90%
action between category knowledge and mannequin style (F(1,75) = 6.56, confidence interval [−1.62, −.07]) and among those in the high fashion
p b .05; Fig. 2). Novices had an easier time envisioning themselves in the knowledge group (90% confidence interval [.22, 1.75]).

Please cite this article as: Lindström, A., et al., Does the presence of a mannequin head change shopping behavior?, Journal of Business Research
(2015), http://dx.doi.org/10.1016/j.jbusres.2015.04.011
6 A. Lindström et al. / Journal of Business Research xxx (2015) xxx–xxx

4.2.5. Eye-tracking analysis physical store. However, the Study 1 results indicate that mannequin
The eye-tracking results also revealed that many participants who style (head versus headless) does not influence purchase intentions for
were exposed to a headed mannequin spent the largest share of their online shoppers.
total viewing durations on the head area, among both experts (headed: The second study therefore centers only on the physical store and
41% viewed the head area most, 53% dress area most, 6% accessory area simulates the experience by having participants view real mannequins
most, and 0% leg area most; headless: 0% viewed the head area most, (cf. images of the mannequins in Study 1). The results highlight that
71% dress area most, 24% accessory area most, and 5% leg area most; the Study 1 findings apply to novice customers, who have less fashion
χ3(df = 3) = 11.88, p b .01) and novices (headed: 38% viewed the head knowledge than experts in this study context.
area most, 50% dress area most, 6% accessory area most, and 6% leg However, as predicted, experts expressed greater purchase inten-
area most; headless: 0% viewed the head area most, 87% dress area tions and envisioning ability when they viewed a headless mannequin,
most, 13% accessory area most, and 0% leg area most; χ2(df = 3) = rather than a mannequin with a head. The moderated mediation results
8.50, p b .05). support a mediation process of mannequin style on purchase intentions,
When the mannequin did not have a head, a larger share of partici- through the participants' ability to envision wearing the merchandise.
pants' visual attention addressed the focal product. An ANOVA shows a Finally, this study provides support in the form of eye-tracking
significant main effect of mannequin style on the share of total viewing results, demonstrating that accessories are more likely to be viewed
time (dress AOI/total viewing time) of the mannequins (F(1,65) = 11.96, by experts when the mannequin is headless. The use of eye-tracking
p b .01). Neither fashion knowledge (F(1,65) = .64, p N .05) nor the inter- to corroborate the survey results provides more support to the underly-
action between mannequin style and fashion knowledge (F(1,65) = .42, ing process and enhances the contribution as the results are synergistic
p N .05) had significant effects. across multiple methods and multiple methodological contexts.
The eye-tracking results also provide further evidence that the role The article enhances understanding of the role of mannequins in en-
of mannequin style on attention paid to the merchandise depends on hancing attention and visual attention and contributes to research into
the customer's level of fashion knowledge. The eye-tracking results re- both store displays stores and visual merchandising. In particular, it pro-
vealed a significant interaction effect between the mannequin style vides theoretical insights into how variations in mannequin style affect
and fashion knowledge on the amount of time people examined the ac- purchase intentions and visual processing of mannequins.
cessories on a mannequin (e.g., handbag; F(1,64) = 4.03, p b .05). Experts Furthermore, this research contributes to the literature stream
exposed to the headless mannequin spent more time examining the devoted to visual attention in retailing by highlighting the use of eye-
handbag area (Mhead = 3.07, Mheadless = 4.88; F(1,64) = 5.35, p b .05). tracking methodology to explore how consumers visually process prod-
For novices, no difference appeared in how long they examined the ac- ucts displayed on mannequins as opposed to in ads, on packages, or on
cessory, regardless of whether the mannequin had a head (Mhead = displays, as has been studied in grocery contexts (e.g., Atalay et al.,
3.46, Mheadless = 2.95; p N .5). 2012; Hendrickson & Ailawadi, 2014; Wästlund et al., 2015).
In addition to theoretical contributions, this article provides im-
4.3. Discussion portant insights for retailers regarding which mannequin style they
should use and how the effects of mannequin variations are likely
The Study 2 results showed the expected interaction between fashion to vary across consumer segments and retail contexts. In designing
knowledge and mannequin style. For novice consumers, as demonstrated store displays, retailers can benefit from increased knowledge
in Study 1, the mannequin with a head invoked higher purchase inten- about how consumers visually inspect mannequins, and how this
tions. For expert consumers, purchase intentions were stronger for the process affects their purchase intentions for the displayed products.
dress displayed on a headless mannequin. This difference likely reflects Table 2 highlights some of the salient implications of our research for
the consumers' varying levels of elaboration, such that they envisioned retailers. First, we highlight the importance of why headed mannequins
themselves in the clothing. The results regarding the interaction between enhance purchase intentions in physical stores. They allow the customers
fashion knowledge and mannequin style were similar for both to better envision the merchandise. We also qualify these findings. More
envisioning and purchase intentions: Expert consumers envisioned specifically, they help customer with less fashion knowledge. Second, we
themselves in the clothing more when the mannequin did not have a demonstrate that the role of mannequin style (headed vs. headless) does
head, but novice consumers did so when the mannequin had a head. Fur- not have an impact when customers are shopping online. Third, through
thermore, envisioning contributed to the effects of mannequin style and our eye-tracking results we highlight the importance of displaying acces-
fashion knowledge on purchase intentions. A moderated mediation anal- sories on mannequins in addition to the outfit. These results highlight that
ysis confirmed that the effects of mannequin style on purchase intentions experts spent more time on the accessories when they were displayed on
were moderated by fashion knowledge and mediated by consumer the headless mannequin.
envisioning. Our results also highlight the importance of multi-method studies.
Eye-tracking results also revealed that consumers exposed to a In Study 2, in addition to conducting an experiment, subjects' responses
headed mannequin looked at the head area, whereas consumers were assessed using both surveys and eye-tracking. As mentioned
exposed to a headless mannequin tended not to look at that area. earlier, the eye-tracking data confirms that heads on mannequins do at-
What differed between the mannequins was the amount of attention tract viewing attention. However, they can detract from viewing the
that experts spent looking at the accessory items (handbag and brace- merchandise.
let). The interaction between mannequin style and fashion knowledge Finally, this article suggests several additional research avenues. The
influenced the amount of visual attention paid to the accessory items. presence or absence of a head is only one mannequin style variable.
Novices showed no difference between mannequin types, whereas Other research should investigate the role of idealized or aspirational
experts looked at the accessory items longer when the mannequin did mannequins versus realistic body types. Some retailers have begun
not have a head. displaying merchandise on mannequins that are shaped more consis-
tently with the body sizes of average women. This point also brings eth-
5. General discussion ical and public policy concerns to the forefront, in terms of how
mannequins and models might create unrealistic body type and image
By addressing the largely unexplored area of how mannequins influ- expectations. Most fashion-related retailers target younger, image-
ence consumer purchase intentions, this research supports the prediction conscious consumers; displaying extremely thin mannequins might be
that heads increase attention to the mannequin and increase people's contributing to teen anxiety and eating disorders. Further research
purchase intentions for merchandise displayed on the mannequin in a could explore these issues.

Please cite this article as: Lindström, A., et al., Does the presence of a mannequin head change shopping behavior?, Journal of Business Research
(2015), http://dx.doi.org/10.1016/j.jbusres.2015.04.011
A. Lindström et al. / Journal of Business Research xxx (2015) xxx–xxx 7

Table 2 the store looking at all the available dresses, in order to find one that you
Summary of implications. will buy.
Study details Results Implications for retailers As you are walking through the store you notice an outfit displayed
Study 1: The study In-stores, headed
on a mannequin. Please look at the mannequin and outfit. We will ask
examined the role of mannequins enhance you some questions about it.
mannequin style purchase intentions
(head/headless), relative to the headless
location mannequins. It allows
(in-store/online) and retailers to draw
purpose attention to certain
(browse/shop). merchandise or displays.
However, these effects
do not work for online
retailers where
customers have
considerable more
search and exploration
options.

Study 2: The study Retailers need to design


examined the role of their visual
mannequin style merchandising strategy
(head/headless) and keeping in mind their
fashion knowledge customer expertise
(high/low). level. Our results
highlight that headed
mannequins allow
novice customers to
better envision
themselves wearing the
outfits and accessories.
Thus, headed
mannequins could be
very effective to depict
new styles and
accessories. Whereas as
headless mannequins
are likely to be more
effective for
experts/fashionistas.
Thus, retailers need to
carefully select when to [One group saw the headed mannequin. The other group saw the
use which type of headless mannequin image.]
mannequin.

Experts focused more


attention on accessories
Appendix B. Mannequin, Visual Data Points, and Areas of Interest
displayed on headless
mannequins. Thus,
retailers whose primary
customers have a
reasonable level of
fashion knowledge
would benefit from
displaying accessories
on headless
mannequins.

Baker, Parasuraman, Grewal, and Voss (2002) highlight the impor-


tance of social elements in retail environments. Generally, prior re-
search has focused on how the presence of others in a store affects
outcomes. Customers tend to shop differently when they are alone ver-
sus with others (Grewal, Roggeveen, & Lindsey-Mullikin, 2014); per-
haps the presence of realistic mannequins represents a sort of social
presence that influences how people shop. Because some stores use
very few mannequins, mostly in window displays, whereas others use
many mannequins throughout their stores, it is important to under-
stand the differential effectiveness of each type of strategy, depending
on whether they simulate greater social presence.

Appendix A. Shopping, In-Store, Headed Mannequin Scenario

Imagine you feel that you need a new dress. As a result you have
gone to a [named] store to buy a dress. On this day you are out shopping
on your own. There are not a lot of people in the store. You walk through

Please cite this article as: Lindström, A., et al., Does the presence of a mannequin head change shopping behavior?, Journal of Business Research
(2015), http://dx.doi.org/10.1016/j.jbusres.2015.04.011
8 A. Lindström et al. / Journal of Business Research xxx (2015) xxx–xxx

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