20. Senet
42. Dastery
“42. Consittion
25 ntaligence
13 Wisdom
charms
“41, Arial Handling
85. can iti
40. nehle
Ins
Invergon (i)
Medicine 2)
Perception
Performance (cha)
Religion (ns)
Sight of Hand oe)
000e800@0080@000e00
Proficencies, Daggers darts, light
crossbows, longbows,longswords,
quarterstaffs,shortbows,shortsword, sings
Languages. Common, Flvish, Draconic,
Dwarvsh, Goblin
vic oe Maca 8
us
HM) | idea 2 pene
CCantrips. You know moge hand, prestiig
tration oy offer, end shocking grarp, ae can
cast them a wil
‘Spell Sots. You have two Ist-evel spel slots
you can use to cast your prepared spall
Prepared Spel. You prepare four Ist-evel
spell ta make them avilable for you to cast,
choosing from the spell in your spellbook.
‘Spelibook. You have a spelibook containing
those Iet-level spell: uring hands, dete maple
‘mage armen, mage msl, sil, and sep.
Descriptions are In the rulebook
ATTACKS 5 SPRLLCASTING
‘Shortsword, component pouch,
spellbook, backpack, bottle
Fink, nk pen, 10 sheets of
parchment, small if, tome
‘of istorcal lore, haly symbol
prayer book, set ofcommen
clothes, pouch
Wizard 1 Acolyte
cuss Leve. BacKCOUND aR NAME
High elf Chaotic good
use polysllabic words that convey the
Impression oferudtion. Also, ve spent
<0 ong nthe tape that have Ite
‘experience dealing with peopleon 2
casual basis
‘Knowledge. The path to power and self
improvements throuh knowledge.
“The tome I cary with me's the record of
ry life's work so far, sd no vaults secure
‘enough to keep ise
ldo just about anything to uncover
historical secrets that would add vo
iy research
Spelleastng Ability italigence is your
spellastng abil fr your spells. The saving
throw DC to resist a spel you casts 13. Your
attack bonus when you make an attack wth
4 spell is +5. See she rulebook for rues on
Casting your spel,
“Arcane Recovery Yous can regain some oF your
magical energy by studying your spellbook. Once
perday during short ost, yu can choose to
tecover expended spell slots with 2combined |
level equal too less than half your wizard level
(rounded vp,
Darkvision. You se in drs ight within
60-foot radius of you a ft were bright ight,
and in cerkness in that radius ait were dim
light, You cant discern color in darkness, only
shades of gry.
Fey Ancestry. You have advantage on saving
throws against being cheemad, and magic can’t
put youto sleep.
Trance. Eves don't need to sleep. They
meditate dooply, remaining semiconscious,
for hours 3 day and gain the same benefit 2
hurnan does from & hours of sleep.
‘Shelter ofthe Faithful. As a servant of
‘ghma, you command the respect of those
wha shave your faith and you can Berform
the rites of Oghms, You and your companions
‘can expacttaveceve free healing and care
atatemple, shrine, or other established
presence of Oghma'sfsth.Thoze who share
your religion wll support you (and erly you)
‘ata modest lifestyle. You also have ies tothe
temple of Oghma in Neverwinter, where you
have a residence, When you ae in Neverwintes,
you can callupon te priest therefor
2slstance that won't endanger ther,
FEATURES & THATS