Professional Documents
Culture Documents
Cards
• Color Clicker
• Spin
• Play a Sound
• Dancing Letter
• Change Size
• Press a Key
• Glide Around
Animate a Name 1
3
Color Clicker
scratch.mit.edu
GET READY
TRY
Animate a Name 2
Spin
scratch.mit.edu
GET READY
TRY IT
TIP
Click this block to reset the sprite’s direction.
Play a Sound
Animate a Name 3
Play a Sound
scratch.mit.edu
GET READY
Choose a sound.
TRY IT
Click your letter.
Dancing Letter
Animate a Name 4
Dancing Letter
scratch.mit.edu
GET READY
TRY IT
Click your letter.
Change Size
Animate a Name 5
Change Size
scratch.mit.edu
scratch.mit.edu
GET READY
TRY IT
Click your letter.
TIP
Click this block to reset the size.
Press a Key
Animate a Name 6
Press a Key
scratch.mit.edu
GET READY
Wall 1
Choose a Choose a letter from
backdrop. the Sprite Library.
Try different
numbers.
TRY IT
Press the space key.
TIP
Animate a Name 7
Glide Around
scratch.mit.edu
GET READY
TRY IT
Click your letter to start.
TIP
When you move a sprite, you can see the
numbers for x and y update.
• Say Something
• Fly Around
• Go Right and Left
• Go Up and Down
• Change Costumes
• Glide from Here to There
• Grow and Shrink
• Change Backdrops
• Add a Sound
GET
READY
Sprite1
Sprite1
TRY IT
Imagine a World 2
Fly Around
scratch.mit.edu
GET READY
Butterfly 2
TRY IT
Imagine a World 3
Go Right and Left
scratch.mit.edu
GET READY
Ben
TRY IT
Imagine a World 4
Go Up and Down
scratch.mit.edu
GET READY
Hedgehog
TRY IT
GET READY
Choose another.
TRY IT
Click your sprite.
Glide From Here to There
GET READY
TRY IT
Click the green flag to start.
TIP
When you move a sprite, you can see the numbers for
x and y update.
GET READY
Drums Tabla
Type a larger number
to make it bigger.
TRY IT
GET READY
TRY IT
Click the green flag to start.
Create a
Story
Add a Sound
Add your voice or other sounds
to your project.
Imagine a World 9
DanceDance
PPararty!ty!
Add a Sound
scratch.mit.edu
GET READY
TRY IT.
Click the green flag to start.
Chase Game
Cards
Chase Game 1
Move Left and Right
scratch.mit.edu
GET READY
Robot
TRY IT
Press the arrow keys.
TIP
Type a negative number to Type a positive number to
move to the left. move to the right.
Move Up and Down
Chase Game 2
Move Up and Down
scratch.mit.edu
GET READY
TRY IT
Press the arrow keys.
TIP
y is the position on the Stage from top to bottom.
Chase Game 3
Chase a Star
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start. Click the stop sign to stop.
Play a Sound
Play a sound when your character touches the
star.
Chase Game 4
Play a Sound
scratch.mit.edu
GET READY
Robot
Choose your
sound from the
menu.
TRY IT
Click the green flag to start.
Add a Score
Chase Game 5
Add a Score
scratch.mit.edu
GET READY
Choose Variables.
Score
Click the Make a
Variable button.
Select Score
from the menu. Add this block to
increase the score.
TIP
Use the set variable block to reset the score to zero.
Chase Game 6
Level Up!
scratch.mit.edu
GET READY
Nebula Robot
Choose a second
backdrop, like Nebula. Select the Robot
Choose a sound.
TRY IT
Click the green flag to start the game!
Victory Message
Show a message when you go to
the next level.
Chase Game 7
Victory Message
scratch.mit.edu
GET READY
TRY IT
Click the green flag to play your game.
Make Music
Cards
Make Music 1
Play a Drum
scratch.mit.edu
GET READY
Choose a Theater 2
backdrop.
TRY IT
Make Music 2
Make a Rhythm
scratch.mit.edu
GET READY
TRY IT
Make Music 3
Animate a Drum
scratch.mit.edu
GET READY
Choose a sound
from the menu.
TRY IT
Press the left arrow key on your keyboard.
Make a Melody
Make Music 4
Make a Melody
scratch.mit.edu
GET READY
Choose up arrow
(or another key).
TRY IT
Press the up arrow key.
Play a Chord
Play more than one sound at a time to make a
chord.
Make Music 5
Play a Chord
scratch.mit.edu
GET READY
TRY IT
Press the down arrow key.
TIP
Use to play sounds play at the same time.
Make Music 6
Surprise Song
scratch.mit.edu
GET READY
Guitar
TRY IT
Press the right arrow key.
Beatbox Sounds
Make Music 7
Beatbox Sounds
scratch.mit.edu
GET READY
Microphone
TRY IT
Press the B key to start.
Record Sounds
Make Music 8
Record Sounds
scratch.mit.edu
GET READY
Choose c
(or another key).
TRY IT
Press the C key to start.
Play a Song
Make Music 9
Play a Song
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start.
Animate a Character
Cards
scratch.mit.edu Set of 8
Animate a Character
Cards
Try these cards in any order:
Animate a Character 1
Move with Arrow Keys
scratch.mit.edu
GET READY
Type a minus sign to move left. Type a minus sign to move down.
TRY IT
Press the arrow keys on your keyboard to move
your character around.
Make a Character
Jump
Press a key to jump up and down.
Animate a Character 2
Make a Character Jump
scratch.mit.edu
GET READY
Giga
Type how high to
jump.
TRY IT
Animate a Character 3
Switch Poses
scratch.mit.edu
GET READY
Choose a character with
multiple costumes, like Max.
Click the Costumes
tab to view all of your
sprite’s costumes.
Max
Choose a different
costume.
TRY IT
Press the space key on your keyboard.
Glide from Point to Point
Animate a Character 4
Glide from Point to Point
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start.
TIP
When you drag a sprite, its
x and y positions will update
in the blocks palette.
Walking Animation
Make a character walk or run.
Animate a Character 5
Walking Animation
scratch.mit.edu
GET READY
Unicorn Running
TRY IT TIP
Animate a Character 6
Flying Animation
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start.
Talking Animation
Make a character talk.
Animate a Character 7
Talking Animation
scratch.mit.edu
GET READY
Penguin
Choose another.
TRY IT
Click the green flag to start.
Draw an Animation
Edit a sprite’s costumes to create your
own animation.
Animate a Character 8
Draw an Animation
scratch.mit.edu
GET READY
Choose a
character.
Click the Select a part of the costume Drag the handle to rotate an
Select tool. to squeeze or stretch it. object you’ve selected.
• Start a Story
• Start a Conversation
• Switch Backdrops
• Click a Character
• Add Your Voice
• Glide to a Spot
• Walk onto the Stage
• Respond to a Character
• Add a Scene
Create a Story 1
Start a Story
scratch.mit.edu
GET READY
Wizard
TRY IT
Create a Story 2
Start a Conversation
scratch.mit.edu
GET READY
Witch
Elf
TIP
To change the direction a character is facing, click
the Costumes tab, then click Flip Horizontal.
Switch Backdrops
Create a Story 3
Switch Backdrops
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start.
Create a
Story
Click a Character
Create a Story 4
Click a Character
scratch.mit.edu
GET READY
TRY IT
Click your character.
Add Your Voice
Create a Story 5
Add Your Voice
scratch.mit.edu
GET READY
Click the Sounds tab. Click Record.
Choose a
sprite.
When you’re
done, click Save.
Princess
Choose Record from
the pop-up menu.
Princess __________
Select your
recording from
the menu.
TRY IT
Click the green flag to start.
Create a
Story
Glide to a Spot
Create a Story 6
Glide to a Spot
scratch.mit.edu
GET READY
Owl
TRY IT
Click the green flag to start.
TIP
When you drag a sprite, the
numbers for x and y will update
in the blocks palette.
Create a
Story
Walk onto the Stage
Create a Story 7
Walk onto the Stage
scratch.mit.edu
GET READY
TIP
Change the size of a sprite by typing
a smaller or larger number.
Create a
Story
Respond to a Character
Coordinate a conversation so that
one character talks after another.
Create a Story 8
Respond to a Character
scratch.mit.edu
GET READY
Goblin
Broadcast a message.
TIP
You can click the menu to add a
new message.
Create a
Story
Add a Scene
Create multiple scenes with
different backdrops and characters.
Create a Story 9
Add a Scene
scratch.mit.edu
GET READY
Fox
TRY IT
Click the green flag to start.
Pong Game
Cards
1. Bounce Around
2. Move the Paddle
3. Bounce off the Paddle
4. Game Over
5. Score Points
6. Win the Game
scratch.mit.edu Set of 6
Bounce Around
Pong Game 1
Bounce Around
scratch.mit.edu
GET READY
Ball
TRY IT
Click the green flag to start.
Move the Paddle
Control a paddle by moving
your mouse pointer.
Pong Game 2
Move the Paddle
scratch.mit.edu
GET READY
Paddle
TRY IT
Click the green Move your mouse pointer
flag to start. to move the paddle.
TIP
You can see the x position of the paddle
change as you move the mouse pointer
across the Stage.
Bounce Off the Paddle
Pong Game 3
Bounce Off the Paddle
scratch.mit.edu
GET READY
Choose Paddle
from the menu.
Ball
TRY IT
Click the green flag to start.
Game Over
Pong Game 4
Game Over
scratch.mit.edu
GET READY
Line
Choose the sprite called Line. Drag the Line sprite to the
bottom of the Stage.
Choose Ball
from the menu.
TRY IT
Click the green flag to start.
Score Points
Add a point each time you hit the ball
with the paddle.
Pong Game 5
Score Points
scratch.mit.edu
GET READY
Choose Variables.
Variable button.
Pong Game 6
Win the Game
scratch.mit.edu
GET READY
Use the Text tool to write a
message, like “You Won!”
TRY IT
Click the green Play until you score
flag to start. enough points to win!
Let’s Dance
Cards
GET READY
Ten80 Dance
TRY IT
Click the green flag to start
Dance Loop
GET READY
Add a repeat
block around your
dance sequence.
TRY IT
Click the green flag to start.
Play Music
Let’s Dance 3
Play Music
scratch.mit.edu
GET READY
TIP
Make sure to use (not )
or else the music won’t finish playing before it begins again.
Take Turns
Coordinate dancers so that one
begins after the other finishes.
Let’s Dance 4
Take Turns
scratch.mit.edu
GET READY
Anina Dance
Broadcast a message.
TRY IT
Click the green flag to start.
Starting Position
Let’s Dance 5
Starting Position
scratch.mit.edu
GET READY
Go to the LB Dance
Sprite Library. Click the Dance category. Choose a dancer.
TIP
Let’s Dance 6
Shadow Effect
scratch.mit.edu
GET READY
Jouvi Dance
Go to the Click the Dance category.
Sprite Library. Choose a dancer.
TRY IT
Click the green flag to start. Click the stop sign to stop.
Interactive Dance
Let’s Dance 7
Interactive Dance
scratch.mit.edu
GET READY
Jouvi Dance
Go to the Click the Dance category
Sprite Library. Choose a dancer.
Choose a different key to press Pick a dance move from the menu.
for each dance move.
TRY IT
Let’s Dance 8
Color Effect
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start.
Leave a Trail
GET READY
TRY IT
1. Jump
2. Go to Start
3. Moving Obstacle
4. Add a Sound
5. Stop the Game
6. Add More Obstacles
7. Score
Jumping Game 1
Jump
scratch.mit.edu
GET READY
Chick
TRY IT
Jumping Game 2
Go to Start
scratch.mit.edu
GET READY
Drag your character to where Now when you drag out a go to block, it will
you want it. set to your character’s new position.
Chick
TIP
Jumping Game 3
Moving Obstacle
scratch.mit.edu
GET READY
Choose a sprite to be an
Egg
obstacle, such as Egg.
TRY IT
Jumping Game 4
Add a Sound
scratch.mit.edu
GET READY
Click to select the Chick sprite.
Chick
TRY IT
Jumping Game 5
Stop the Game
scratch.mit.edu
GET READY
Click to select the
Egg sprite.
Click the Costumes
tab to see the Egg
sprite’s costumes.
TRY IT
Jumping Game 6
Add More Obstacles
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start.
Score
Jumping Game 7
Score
scratch.mit.edu
GET READY
Choose Variables.
Score
Click the Make a
Variable button.
Chick
TRY IT
Jump over the eggs to score points!
Virtual Pet
Cards
Virtual Pet 1
Introduce Your Pet
scratch.mit.edu
GET READY
Pick a sprite with more
than one costume.
TRY IT
Virtual Pet 2
Animate Your Pet
scratch.mit.edu
GET READY
Monkey
Choose a costume.
Choose a different
costume.
TRY IT
Click your pet.
Feed Your Pet
Virtual Pet 3
Feed Your Pet
scratch.mit.edu
GET READY
Bananas
Monkey Choose a food sprite,
Choose a sound from the like Bananas.
Sounds Library, like Chomp.
Bananas
Monkey
TRY IT
Click the food.
Give Your Pet a Drink
Virtual Pet 4
Give Your Pet a Drink
scratch.mit.edu
GET READY
Choose a drink sprite, like Glass Water.
Glass
Glass Water
Broadcast a new message.
TRY IT
Click the drink to start.
What Will Your Pet Say?
Virtual Pet 5
What Will Your Pet Say?
scratch.mit.edu
GET READY
Choose Variables.
Choic
Click the Make a e
Variable button.
TRY IT
Click your pet to see what it says.
Time to Play
Virtual Pet 6
Time to Play
scratch.mit.edu
GET READY
Choose a sprite,
like Ball.
Ball
Ball
Broadcast a new message.
TRY IT
Click the ball.
How Hungry?
Virtual Pet 7
How Hungry?
scratch.mit.edu
GET READY
Choose Variables.
Hunger
Click the Make a
Variable button.
Monkey
TRY IT
Click the green flag to Then click the food.
start.
Catch Game
Cards
1. Go to the Top
2. Fall Down
3. Move the Catcher
4. Catch It!
5. Keep Score
6. Bonus Points
7. You Win!
Catch Game 1
Go to the Top
scratch.mit.edu
GET READY
Apple
Type 180 to go to the
top of the stage.
TRY IT
Click the green flag to start.
TIP
y is the position on the Stage from top to bottom.
y = 180
x = –240 x = 240
y = –180
Fall Down
Catch Game 2
Fall Down
scratch.mit.edu
GET READY
TRY IT
Click the green flag to start. Click the stop sign to stop.
TIP
Use to move up or down.
Move the Catcher
Press the arrow keys so that the catcher
moves left and right.
Catch Game 3
Move the Catcher
scratch.mit.edu
GET READY
TRY IT
Catch Game 4
Catch It!
scratch.mit.edu
GET READY
Click to select
the Apple.
Choose a sound.
TIP
Catch Game 5
Keep Score
scratch.mit.edu
GET READY
Choose Variables. Name this variable
Scor Score and then
e
Click the Make a click OK.
Variable button.
TRY IT
Click the green flag to start.
Then, catch apples to score points!
Bonus Points
Get extra points when you catch a golden
sprite.
Catch Game 6
Bonus Points
scratch.mit.edu
GET READY
To duplicate your sprite,
right-click (Mac: control-click).
Click the Costumes tab.
Apple2
TRY IT
Catch the bonus sprite to increase your score!
You Win!
Catch Game 7
You Win!
scratch.mit.edu
GET READY
Click the Paint icon You can change the font color,
to make a new sprite. size, and style.
TRY IT
Click the green flag to start. Play until you score
enough points to win!
Video Sensing
Cards
Video Sensing 1
Pet the Cat
scratch.mit.edu
GET READY
TRY IT
Video Sensing 2
Animate
scratch.mit.edu
GET READY
Pick a sprite with more
than one costume.
__
Choose one costume.
__ Choose a different
costume.
TRY IT
Move around to animate the dragon.
Pop a Balloon
Video Sensing 3
Pop a Balloon
scratch.mit.edu
GET READY
TRY IT
Video Sensing 4
Play the Drums
scratch.mit.edu
GET READY
Drum Drum-cymbal
Drum Drum-cymbal
TRY IT
Use your hands to play the drums!
Keep Away Game
Video Sensing 5
Keep Away Game
scratch.mit.edu
GET READY
TRY IT
Move around to avoid the jellyfish.
Play Ball
Use your body to move a sprite across the
screen.
Video Sensing 6
Play Ball
scratch.mit.edu
GET READY
Beachball
Beachball
Choose direction
from the menu.
TRY IT
Use your hands to push the beach ball around the screen.
Try it with a friend!
Start an Adventure!
Interact with a story by
moving your hands.
Video Sensing 7
Start an Adventure!
scratch.mit.edu
GET READY
Winter Fox
TRY IT
Click the green flag. Then wave to wake up the fox.