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Make a Card 1. Fold the card in half 2. Glue the backs together 3.

Cut along the dashed line

Animate Your Name Animate Your Name


Cards Cards
Try these cards in any order:

Color Clicker
Spin
Play a Sound
Dancing Letter
Change Size
Press a Key
Animate the letters of your name, Glide Around
initials, or favorite word.

Animate Your Name


scratch.mit.edu/name 1 Animate Your Name
scratch.mit.edu/name 2
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Color Clicker
Color Clicker scratch.mit.edu/name

Make a letter change color GET READY


when you click it.

Choose a backdrop.

Choose a letter from


the Letters category.

ADD THIS CODE

Try dierent numbers.

TRY IT
Click your letter.

Animate Your Name 3


1
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Spin
Spin scratch.mit.edu/name

GET READY
Make a letter turn when you click it. Choose a letter from
the Letters category.

ADD THIS CODE

Try dierent
numbers.

TRY IT
Click your letter.

TIP
Click this block to reset the sprites direction.

Animate Your Name 2


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Play a Sound
Play a Sound scratch.mit.edu/name

GET READY
Click a letter to play a sound.
Choose a letter from
the Letters category.

Choose a backdrop.

Click the tab.

Choose a sound.

ADD THIS CODE


Click the tab.

TRY IT
Animate Your Name 3 Click your letter.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Dancing Letter
Dancing Letter scratch.mit.edu/name

GET READY
Make a letter move to the beat.
Choose a letter from
the Letters category.

Choose a backdrop.

ADD THIS CODE

Type a positive number


to move forward.

Type a negative number


to move back.

TIP
You can choose any drum from the menu.

Animate Your Name 4


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Change Size
Change Size scratch.mit.edu/name

GET READY
Make a letter get bigger and then smaller.
Choose a letter from
the Letters category.

ADD THIS CODE

Type a positive number


to get bigger.

Type a negative number


to get smaller.

TRY IT
Click your letter.

TIP
Click this block to reset the size.

Animate Your Name 5


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Press a Key
Press a Key scratch.mit.edu/name

GET READY
Press a key to make your letter change.
Choose a letter from
the Letters category.

Choose a backdrop.

ADD THIS CODE

Try dierent numbers.

TRY IT
Press the space key.

TIP
You can choose a dierent key from the menu.
Then press that key!

Animate Your Name 6


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Glide Around
Glide Around scratch.mit.edu/name

GET READY
Make a letter glide smoothly
from place to place. Choose a letter from
the Letters category.

Choose a backdrop.

ADD THIS CODE

Try dierent numbers.

TRY IT
Click your letter to start.

TIP
Drag your sprite to where you want it and
then add a glide block to your script.

When you drag a sprite,


its x and y position will
Animate Your Name 7 update in the Blocks palette.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Make It Fly Make It Fly


Cards Cards
Use these cards in this order:

1 Choose a Character

2 Start Flying

3 Switch Looks

4 Make It Interactive

5 Floating Clouds

6 Flying Hearts
Choose any character and make it fly!
7 Collect Points

scratch.mit.edu/fly scratch.mit.edu/fly
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Choose a Character
Choose a Character scratch.mit.edu/fly

GET READY
Choose a character to fly.

Choose a backdrop.

Choose a sprite from


the Flying theme.

ADD THIS CODE

Type what you want


your sprite to say.

TRY IT

Click the green flag to start


Make It Fly 1
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Start Flying
Start Flying scratch.mit.edu/fly

Move the scenery so your GET READY


character looks like its flying.

Choose a sprite to fly by,


such as Buildings.

ADD THIS CODE

Start from the right


end of the stage.

Type a negative
number to move left.

TIP
x is the position on the Stage from left to right.
y = 180

x = -240 x = 240

Make It Fly 2 y = -180


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Switch Looks
Switch Looks scratch.mit.edu/fly

GET READY
Add variety to your scenery.
Click to select the Then, click the
Buildings sprite. Costumes tab
to see different
costumes.

ADD THIS CODE

Click the tab.


Add this block to
switch costumes.

TRY IT

Click the green flag to start


Make It Fly 3
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Make It Interactive
Make It Interactive scratch.mit.edu/fly

GET READY
Make your character move
when you press a key. Click to select your flying sprite.

ADD THIS CODE

TRY IT
Press the arrow keys on your keyboard to make your character move.

Make It Fly 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Floating Clouds
Floating Clouds scratch.mit.edu/fly

GET READY
Make clouds float by in the sky!

Choose Clouds from the library.

ADD THIS CODE

Drag the pick random block Type 180 to keep


into the set y to block. Clouds in top half.

TIP
y is the position on the Stage from top to bottom.
y = 180

x = -240 x = 240

Make It Fly 5 y = -180


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Flying Hearts
Flying Hearts scratch.mit.edu/fly

GET READY
Add hearts or other floating objects to collect.

Choose a sprite, such as Heart.

ADD THIS CODE

Choose random position


from the menu.

TRY IT

Click the green flag to start


Make It Fly 6
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Collect Points
Collect Points scratch.mit.edu/fly

GET READY
Add a point each time you
touch a heart or other object.
Choose Data

Click the Make a


Variable button.
Name this variable points
and then click OK.

ADD THIS CODE

Reset points at the start.

Select your Choose Heart


flying sprite. from the menu.

Add a point.

TRY IT

Click the green flag to start


Make It Fly 7
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Make Music
Make Music Cards
Cards Try these cards in any order:

Play a Drum
Make a Rhythm
Animate a Drum
Make a Melody
Play a Chord
Surprise Song
Beatbox Sounds
Choose instruments, add sounds,
and press keys to play music. Record Sounds
Play a Song

Make Music
scratch.mit.edu/music Make Music
scratch.mit.edu/music
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Play a Drum
Play a Drum scratch.mit.edu/music

GET READY
Press a key to make a drum sound.

Choose a backdrop.

Choose a drum from


the Music theme.

ADD THIS CODE

Select the sound you


want from the menu.

TRY IT
Press the space key to start.
Make Music 1
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Make a Rhythm
Make a Rhythm scratch.mit.edu/music

GET READY
Play a sequence of drum sounds.
Choose a drum from
the Music theme.

Choose a backdrop.

ADD THIS CODE

Type how many times


you want to repeat.

Try dierent numbers


to change the rhythm.

TRY IT
Press the space key to start.
Make Music 2
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Animate a Drum
Animate a Drum scratch.mit.edu/music

GET READY
Switch between costumes to animate. Choose a drum from Click the tab to see the costumes.
the Music theme.

You can use the paint tools to change colors.

ADD THIS CODE


Click the tab.

TRY IT
Make Music 3
Press the left arrow key to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Make a Melody
Make a Melody scratch.mit.edu/music

GET READY
Play a series of notes.
Choose an instrument
from the Music theme.

Choose a backdrop.

ADD THIS CODE

Choose up arrow
(or another key).

Choose dierent sounds.

TRY IT
Press the up arrow key to start.
Make Music 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Play a Chord
Play a Chord scratch.mit.edu/music

Play more than one sound GET READY


at a time to make a chord. Choose an instrument
from the Music theme.

Choose a backdrop.

ADD THIS CODE

Choose down arrow


(or another key).
Choose dierent sounds.

TIP
Use the block to make sounds play at the same time.

Use to play sounds one after another.


Make Music 5
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Surprise Song
Surprise Song scratch.mit.edu/music

GET READY
Play a random sound from a list of sounds.
Choose an instrument Click the tab to see all
from the Music theme. the sounds of your instrument.

ADD THIS CODE


Click the tab.

Choose right arrow.


Insert a pick
random block.

Type the number of


sounds in your instrument.

TRY IT
Make Music 6 Press the right arrow key to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Beatbox Sounds
Beatbox Sounds scratch.mit.edu/music

GET READY
Play a series of vocal sounds. Choose the Microphone. Click the tab to see all
the beatbox sounds.

ADD THIS CODE


Click the tab.

Choose b (or another key).

Insert a pick
random block.

TRY IT
Make Music 7 Press the B key to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Record Sounds
Record Sounds scratch.mit.edu/music

GET READY
Make your own sounds to play.
Choose any
sprite you want.

Choose a backdrop.

Click the tab.

Click this icon. (Youll Click to record a short sound,


need a microphone.) like boing or bop.

ADD THIS CODE


Click the tab.

Choose c
(or another key).

TRY IT
Make Music 8 Press the C key to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Play a Song
Play a Song scratch.mit.edu/music

GET READY
Add a music loop as background music.
Choose a sprite, Click the tab.
like Speaker.

Select a sound from the


Music Loops category.

ADD THIS CODE


Click the tab.

TIP
Make sure to use (not )
Make Music 9
or else the music will interrupt itself.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Race to the Finish Race to the Finish


Cards Cards
Use these cards in this order:

1 Start the Race

2 On Your Mark

3 Reach the Finish Line

4 Choose a Racer

5 Add a Sound

6 Animate the Run


Make a game where two characters 7 Race the Computer
race each other.

Race to the Finish


scratch.mit.edu/racegame Race to the Finish
scratch.mit.edu/racegame
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Start the Race


Start the Race scratch.mit.edu/racegame

GET READY
Make your sprite move on a racetrack.

Choose a backdrop.

Click to select the cat.

ADD THIS CODE


Click the tab.

Try dierent numbers


to change the speed.

TRY IT
Race to the Finish 1 Press the space key to move the sprite.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

On Your Mark
On Your Mark scratch.mit.edu/racegame

GET READY
Choose a starting point for your sprite. Drag your sprite to where you want it on the Stage.

ADD THIS CODE

Set the starting position.


(Your numbers may be
dierent.)

TRY IT

Press the space key Click the green


to move your sprite. ag to reset.
Race to the Finish 2
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Reach the Finish Line


Reach the Finish Line scratch.mit.edu/racegame

GET READY
Make your sprite do something
Click the paintbrush Choose the Line tool
when it reaches the finish line. to draw a new sprite. and draw a line.
To make a straight line,
hold down the Shift key
while drawing.

Drag the line (Sprite2)


to where you want it
on the Stage.

ADD THIS CODE


Click to select the cat. Click the tab.

Choose Sprite2.

Add these blocks.

TRY IT
Click the green Keep pressing the space key
Race to the Finish 3 ag to start. until you cross the nish line!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Choose a Racer
Choose a Racer scratch.mit.edu/racegame

GET READY
Add another sprite so you can have a race.
Choose a sprite to be
the second racer.

ADD THIS CODE


Drag your sprite to where Choose right arrow
you want it to start. or a dierent key.

TRY IT

Press the space key and


Click the green the right arrow key to
ag to start. make your sprites race.
Race to the Finish 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Add a Sound
Add a Sound scratch.mit.edu/racegame

GET READY
Play a sound when you win the race.
Click to select the cat. Click the tab.

Then choose a sound from


the Sound library, like cheer.

ADD THIS CODE


Click the tab.

Add this block


to play the sound.

TRY IT

Click the green Press the space key until


ag to start. you cross the nish line!
Race to the Finish 5
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Animate the Run


Animate the Run scratch.mit.edu/racegame

GET READY
Switch costumes to make your
Click the tab to see your sprites costumes.
sprite look like its running.

ADD THIS CODE


Click the tab.

Add this block to


switch between
costumes.

TRY IT
Press the space key.

TIP
Race to the Finish 6
You can animate any sprite that has more than one costume.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Race the Computer


Race the Computer scratch.mit.edu/racegame

Race against a sprite that GET READY


moves automatically. Choose the sprite you want
to move automatically.

ADD THIS CODE

Type a smaller
number of seconds
to go faster.

TRY IT

Click the green Press the space key to


ag to start. move the other sprite.
Race to the Finish 7
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Hide and Seek Hide and Seek


Cards Cards
Use these cards in this order:

1 Disappear

2 Click and Say

3 Surprise Timing

4 Go Random!

5 Click for Points

6 Hiding Place
Make a hide-and-seek game with
characters that appear and disappear.

scratch.mit.edu/hide
Hide and Seek 1 scratch.mit.edu/hide
Hide and Seek 2
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Disappear
Disappear scratch.mit.edu/hide

GET READY
Make a sprite disappear and appear again.

Choose a sprite to hide.

Choose a backdrop.

ADD THIS CODE

TRY IT

Click the green ag to start.


Hide and Seek 1
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Click and Say


Click and Say scratch.mit.edu/hide

GET READY
Make a sprite speak when you click it. Click to select your sprite. Click the tab.

Then choose a sound


from the Sound library.

ADD THIS CODE


Click the tab.

Type what you want your sprite to say.

TRY IT
Click your sprite.

Hide and Seek 2


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Surprise Timing
Surprise Timing scratch.mit.edu/hide

GET READY
Make a sprite wait for a random amount
Click to select your sprite. Click the tab and
of time before appearing again. choose the costume you want.

ADD THIS CODE


Click the tab.

Insert the pick random block.

TIP
Play with the timing! Try typing in a dierent range of numbers.

Hide and Seek 3


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Go Random!
Go Random! scratch.mit.edu/hide

Make a sprite jump to GET READY


random spots on the Stage. Click to select your sprite.

ADD THIS CODE

Choose random position


from the menu.

TRY IT

Click the green ag to start.


Hide and Seek 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Click for Points


Click for Points scratch.mit.edu/hide

GET READY
Add a point each time you click a sprite.

Choose Data.

Click the Make a Variable button. Name this variable score


and then click OK.

ADD THIS CODE

Add this block.

TIP
Add this script to make the score reset
to 0 when you click the green ag.

Hide and Seek 11


5
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Hiding Place
Hiding Place scratch.mit.edu/hide

GET READY
Make a sprite hide behind something.
Choose a sprite to be a Then choose
hiding place, like Rocks. another sprite
who will hide.

ADD THIS CODE

Choose the hiding place.

TIP
Click the Grow or Shrink tool and then click the sprite to change its size.

Grow Shrink

Hide and Seek 6


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Fashion Game Fashion Game


Cards Cards
Start with the rst card and
then try the other cards in any order:

Choose Your Character


Play with Colors
Change Styles
Change Backdrops
Lay Out Your Clothes
Glide into Place
Dress up a character with
dierent clothes and styles. Snap into Place

Fashion Game
scratch.mit.edu/fashion Fashion Game
scratch.mit.edu/fashion
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Choose Your Character


Choose Your Character scratch.mit.edu/fashion

GET READY
Choose your character and
Choose a character from
have them say something.
the Dress-Up theme.

Choose a backdrop.

Click the tab.

Then select the


look you want.
You can use the
paint bucket to
change colors!

ADD THIS CODE


Click the tab.

Set the starting


position.

Type what you want your character to say.

TRY IT

Fashion Game 1 Click the green ag to start.


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Play with Colors


Play with Colors scratch.mit.edu/fashion

GET READY
Click to change the color of clothing.
Drag the clothing onto
Choose a piece of your character.
clothing, like Shirt2.

ADD THIS CODE

TRY IT
Click your clothing to make it change color.

Fashion Game 2
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Change Styles
Change Styles scratch.mit.edu/fashion

GET READY
Press a key to switch costumes.
Choose a piece of Click the tab.
clothing, like Shirt.

ADD THIS CODE


Click the tab.

Switch between costumes. Keep the shirt in front


of your character.

TRY IT

Click the green Press the space key to


Fashion Game 3 ag to start. switch between styles.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Change Backdrops
Change Backdrops scratch.mit.edu/fashion

GET READY
Click a button to switch backdrops. Choose a button
sprite, like Arrow1.

Choose two backdrops.

ADD THIS CODE

Choose next
backdrop from
the menu.

TRY IT
Click your button to switch backdrops.

Fashion Game 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Lay Out Your Clothes


Lay Out Your Clothes scratch.mit.edu/fashion

Set out your clothes in


GET READY
their starting positions. Choose some clothes Arrange them next to your character.
and accessories.

ADD THIS CODE


Set the starting position for each piece of clothing.
(Your numbers may be dierent.)

TRY IT

Drag the clothes onto Click the green


your character. ag to reset.
Fashion Game 5
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Glide into Place


Glide into Place scratch.mit.edu/fashion

GET READY
Make accessories glide to the right place.
Choose a piece of clothing or
an accessory, like Sunglasses1.

ADD THIS CODE


Set the starting position. Drag the sunglasses onto
your character and then add
the glide block.

Your numbers may be dierent.

TRY IT

Click the sunglasses to make


Click the green
them glide to your character.
ag to reset.
Fashion Game 6
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Snap into Place


Snap into Place scratch.mit.edu/fashion

GET READY
Make clothes snap into place.
Choose a piece of clothing
or an accessory, like Vest.

ADD THIS CODE


Drag the clothing onto your character and then add this code.

Choose your character.

Snap onto your


character.
Go to starting
position.

TRY IT

Drag the clothing onto your


Click the green
character. Then it will snap
ag to start.
Fashion Game 7 into place!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Create a Story
Create a Story Cards
Cards Start with the rst card and
then try the other cards in any order:

Start a Story
Show a Character
Make a Conversation
Switch Scenes
Glide to a Spot
Appear in a Scene
Choose characters, add conversation, Make It Interactive
and bring your story to life.
Add Your Voice
Click a Button

Create a Story
scratch.mit.edu/story 1 Create a Story
scratch.mit.edu/story 2
scratch.mit.edu/story scratch.mit.edu/story
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Start a Story
Start a Story scratch.mit.edu/story

GET READY
Choose a scene and introduce a character.

Choose a character.

Choose a backdrop.

ADD THIS CODE

Type what you want


your character to say.

TRY IT

Click the green ag to start.

Create a Story 1
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Show a Character
Show a Character scratch.mit.edu/story

GET READY
Make a new character appear in the scene.
Choose a character. Click the tab.

Then choose a sound,


like fairydust.

ADD THIS CODE


Click the tab.

TRY IT

Click the green ag to start.


Create a Story 2
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Make a Conversation
Make a Conversation scratch.mit.edu/story

GET READY
Make your characters talk with each other. Choose two characters.

ADD THIS CODE

Broadcast a message.

Tell this character


what to do when it
receives the message.

TRY IT
Click the green ag to start.

TIP
You can click the drop-down
menu to add a new message.
Create a Story 3
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Switch Scenes
Switch Scenes scratch.mit.edu/story

GET READY
Change the backdrop and
make something happen.
Choose a character.

Choose two
backdrops.

ADD THIS CODE

Type what
you want your
character to say.

Make something happen when the backdrop switches.

TRY IT
Click the green ag to start.
Create a Story 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Glide to a Spot
Glide to a Spot scratch.mit.edu/story

GET READY
Make a character glide across the screen.

Choose a backdrop.

Choose a character.

ADD THIS CODE

Set a starting point.


Glide to another point.

TIP
Drag your sprite to where you want it and then
add a go to or a glide block to your script.

When you drag a sprite,


its x and y position will
Create a Story 5
update in the Blocks palette.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Appear in a Scene
Appear in a Scene scratch.mit.edu/story

GET READY
Change the backdrop and
make a new character appear.
Choose a character.

Choose two
backdrops.

ADD THIS CODE

Click the Stage


thumbnail.

Hide at the beginning.

Switch to this scene. Appear in this scene.

TRY IT
Click the green ag to start.
Create a Story 6
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Make It Interactive
Make It Interactive scratch.mit.edu/story

GET READY
Click a sprite to make it do something. Choose a sprite. Click the tab.

Then choose a sound


from the Sound library.

ADD THIS CODE


Click the tab.

Choose your sound.


You can select dierent
eects from the menu.

TRY IT
Click your sprite to start.

TIP

To clear the eect,


Create a Story 7 click the stop sign.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Add Your Voice


Add Your Voice scratch.mit.edu/story

GET READY
Record your voice to make a character talk.
Choose a character. Click the tab.

Click this icon. Click to record


(Youll need a your voice.
microphone.)

ADD THIS CODE


Click the tab.

TRY IT

Click the green ag to start.


Create a Story 8
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Click a Button
Click a Button scratch.mit.edu/story

GET READY
Click a button to switch scenes. Choose a button
sprite, like Arrow1.

Choose two
backdrops.

ADD THIS CODE


Choose next backdrop
from the menu.

Type how long to wait


before showing the button.

TRY IT
Click your button to start.

TIP
Add this script to set the rst scene. Then click the green ag to start.

Create a Story 9
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Pong Game Pong Game


Cards Cards
Use these cards in this order:

1 Bounce Around

2 Move the Paddle

3 Bounce O the Paddle

4 Game Over

5 Score Points

6 Win the Game


Make a bouncing ball game with
sounds, points, and other eects.

Pong Game
scratch.mit.edu/pong Pong Game
scratch.mit.edu/pong
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Bounce Around
Bounce Around scratch.mit.edu/pong

GET READY
Make a ball move around the Stage.
Choose a ball.

Choose a backdrop.

ADD THIS CODE

Set the initial position.


Type the initial direction.

Type a bigger number


to move faster.

TRY IT
Click the green ag to start.

TIP
sets the direction of the ball.
0 45

-90 90
Pong Game Create1Pong!
Step 1 180
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Move the Paddle


Move the Paddle scratch.mit.edu/pong

GET READY
Control a paddle by moving
Choose a paddle. Drag the paddle to the
your mouse pointer. bottom of the Stage.

ADD THIS CODE

Insert the mouse x block


in the set x to block.

TRY IT

Click the green Move your mouse pointer


ag to start. to move the paddle.

TIP
Pong Game 2 changes as you move the mouse pointer across the Stage.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Bounce Off the Paddle


Bounce Off the Paddle scratch.mit.edu/pong

GET READY
Make the ball bounce off the paddle.

Click to select
the Ball sprite.

ADD THIS CODE

Choose the Paddle


sprite from the menu.

TRY IT
Click the green ag to start.

TIP
Insert a pick random block to make the ball bounce in dierent directions.

Pong Game 3
Use numbers around 180.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Game Over
Game Over scratch.mit.edu/pong

GET READY
Stop the game if the ball hits the red line.
Click to select Then, click the tab.
the Stage.

Draw a line at the bottom.


Choose the Line tool (To make a straight line,
and pick the color red. hold down the Shift key
while drawing.)

ADD THIS CODE


Click to select Ball. Click the tab.

To pick the color,


click this square and
then click the red line
on the Stage.

TRY IT
Click the green ag to start.
Pong Game 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Score Points
Score Points scratch.mit.edu/pong

GET READY
Add a point each time you hit
the ball with the paddle.
Choose Data.

Click the Make a Variable button. Name this variable score


and then click OK.

ADD THIS CODE

Add this block.

TIP
Use a set score to 0 block to reset the score when you click the green ag.

Pong Game 5
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Win the Game


Win the Game scratch.mit.edu/pong

GET READY
When you score enough points,
Click the paintbrush Use the Text tool to write
display a winning message! to draw a new sprite. a message, like You won!

You can change the font


Click the Convert color, size, and style.
to vector button.

ADD THIS CODE


Click the tab.

Insert the score block.

TRY IT

Play until you score


Click the green
enough points to win!
Pong Game 6 ag to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Lets Dance
Lets Dance Cards
Cards Try these cards in any order:

Dance Sequence
Dance Loop
Play Music
Take Turns
Starting Position
Shadow Eect
Leave a Trail
Design an animated dance scene
Color Eect
with music and dance moves.
Bop a Bit
Interactive Dance

Lets Dance
scratch.mit.edu/dance Lets Dance
scratch.mit.edu/dance
scratch.mit.edu/dance scratch.mit.edu/dance
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Dance Sequence
Dance Sequence scratch.mit.edu/dance

GET READY
Make an animated dance. Choose a dancer from Click the tab to
the Dance theme. see the dierent dance moves.

ADD THIS CODE


Click the tab.

Choose a
dance move.

Type how long


to wait.

TRY IT

Lets Dance Dance1Party! Click the green ag to start.


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Dance Loop
Dance Loop scratch.mit.edu/dance

GET READY
Repeat a series of dance steps. Choose a dancer from
the Dance theme.

ADD THIS CODE

Choose a dance pose.

Type how many


times you want
to repeat the dance.

TRY IT

Lets Dance Dance2Party! Click the green ag to start.


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Play Music
Play Music scratch.mit.edu/dance

GET READY
Play and loop a song.
Click the tab.

Choose a backdrop.

Choose a song from Or upload an


the Music Loops MP3 or other
category. sound le.

ADD THIS CODE


Click the tab.

Type how many


times you want the
song to repeat.

TIP
Make sure to use (not )

or else the music wont nish playing before it begins again.


Lets Dance Dance3Party!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Take Turns
Take Turns scratch.mit.edu/dance

GET READY
Coordinate dancers so that
Choose two dancers from
one begins after the other. the Dance theme.

ADD THIS CODE

Broadcast a message.

Tell this dancer what


to do when it receives
the message.

TRY IT
Lets Dance Dance4Party! Click the green ag to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Starting Position
Starting Position scratch.mit.edu/dance

GET READY
Tell your dancers where to start. Choose a dancer that
you want to start.

ADD THIS CODE

Tell it where to start.


Set its size.
Choose the starting
costume.

Make sure the sprite is showing (not hiding).

TIP
Use to set a sprites position on the Stage.

You can nd an x and y position by pointing with the mouse pointer.

Lets Dance Dance5Party!


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Shadow Effect
Shadow Effect scratch.mit.edu/dance

GET READY
Make a dancing silhouette. Choose a dancer from
the Dance theme.

ADD THIS CODE


Choose brightness Set the brightness to -100.
from the menu.

TRY IT

Click the green ag to start. Click the stop sign to stop.


Lets Dance Dance6Party!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Leave a Trail
Leave a Trail scratch.mit.edu/dance

GET READY
Stamp a trail as your dancer moves.
Choose a dancer from
the Dance theme.

ADD THIS CODE

Type how many times to repeat.


Stamp the current
costume on the Stage.

Clear all the stamps.

TRY IT

Click the green ag to start.


Lets Dance Dance7Party!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Color Effect
Color Effect scratch.mit.edu/dance

GET READY
Make the backdrop change colors.

Choose a backdrop.

ADD THIS CODE


Click the tab.

Try dierent numbers.

TRY IT

Click the green ag to start.

Lets Dance Dance8Party!


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Bop a Bit
Bop a Bit scratch.mit.edu/dance

GET READY
Move your dancer up and down
Choose a dancer from
a little to look lively.
the Dance theme.

ADD THIS CODE

Type a positive number


to move up.
Type a negative number
to move down.

TIP
-1
To move up or down, you can use .
1

1
Lets Dance Dance9Party! -1
To move left or right, you can use .
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Interactive Dance
Interactive Dance scratch.mit.edu/dance

GET READY
Press keys to switch dance moves.
Choose a dancer from
the Dance theme.

ADD THIS CODE

TRY IT
Press the arrow keys to make your dancer move.
Lets Dance Dance10Party!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Catch Game Catch Game


Cards Cards
Use these cards in this order:

1 Go to the Top

2 Fall Down

3 Move the Catcher

4 Catch It!

5 Keep Score

6 Bonus Points
Make a game where you catch 7 You Win!
things falling from the sky.

Catch Game
scratch.mit.edu/catch Catch Game
scratch.mit.edu/catch
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Go to the Top
Go to the Top scratch.mit.edu/catch

GET READY
Start from a random spot
at the top of the Stage. Choose a sprite, like Apple.

Choose a backdrop.

ADD THIS CODE

Choose random position


from the menu. Type 180 to go to the
top of the Stage.

TRY IT
Click the green ag to start.

TIP
y is the position on the Stage from top to bottom.
y = 180

x = 240 x = 240
Catch Game 1
y = 180
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Fall Down
Fall Down scratch.mit.edu/catch

GET READY
Make your sprite fall down.

Click to select the Apple.

ADD THIS CODE

Type a negative number


to fall down.

Check if near the


bottom of the Stage.

Go back to the top of the Stage.

TRY IT

Click the green ag to start. Click the stop sign to stop.

TIP
Use to move up or down.

Catch Game 2 Use to set the sprites vertical position.


Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Move the Catcher


Move the Catcher scratch.mit.edu/catch

Press the arrow keys so that GET READY


the catcher moves left and right. Choose a catcher,
like Bowl.

Drag the Bowl to the bottom of the Stage.

ADD THIS CODE

TRY IT

Press the arrow keys to


Click the green
Catch Game 3 move the catcher.
ag to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Catch It!
Catch It! scratch.mit.edu/catch

GET READY
Catch the falling sprite.

Click to select the Apple.

ADD THIS CODE

Choose Bowl from the menu.

Choose a sound.

TIP
If you want to add a dierent sound, click the tab.

Then choose a sound


Catch Game 4 from the Sound library.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Keep Score
Keep Score scratch.mit.edu/catch

GET READY
Add a point each time you
catch the falling sprite.
Choose Data.

Click the Make a Variable button. Name this variable score


and then click OK.

ADD THIS CODE


Add two new blocks to your script:

Add this block to reset the score.

Add this block to


increase the score.

TRY IT
Catch Game 5
Catch apples to score points!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Bonus Points
Bonus Points scratch.mit.edu/catch

GET READY
Get extra points when
Choose the Duplicate tool. Click the tab.
you catch a golden sprite.

Click your sprite to duplicate it. You can use the paint tools to make
your bonus sprite look dierent.

ADD THIS CODE


Click the tab.

Type how many points


for the bonus sprite.

TRY IT
Catch Game 6
Catch your bonus sprite to increase your score!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

You Win!
You Win! scratch.mit.edu/catch

When you score enough points, GET READY


Click the paintbrush
display a winning message! to draw a new sprite.
Use the Text tool to write
a message, like You won!

Click the Convert You can change the font


to vector button. color, size, and style.

ADD THIS CODE


Click the tab.

Insert the score block.

TRY IT

Click the green Play until you score


7 ag to start. enough points to win!
Catch Game
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Virtual Pet Virtual Pet


Cards Cards
Use these cards in this order:

1 Introduce Your Pet

2 Animate Your Pet

3 Feed Your Pet

4 Give Your Pet a Drink

5 What Will It Say?

6 Time to Play
Create an interactive pet that 7 How Hungry?
can eat, drink, and play.

Virtual Pet
scratch.mit.edu/pet 1 Virtual Pet
scratch.mit.edu/pet 2
scratch.mit.edu/pet scratch.mit.edu/pet
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Introduce Your Pet


Introduce Your Pet scratch.mit.edu/pet

GET READY
Choose a pet and have it say hello.

Choose a pet.

Choose a backdrop.

ADD THIS CODE


Drag your pet to where you want it on the Stage.

Set its position.


(Your numbers
may be dierent.)

Type what your pet will say.

TRY IT

Click the green ag to start.

Virtual Pet 1
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Animate Your Pet


Animate Your Pet scratch.mit.edu/pet

GET READY
Bring your pet to life.
Click the tab to see your pets costumes.

ADD THIS CODE


Click the tab.

Choose a costume.

Choose a dierent
costume.

TRY IT
Virtual Pet 2 Click your pet to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Feed Your Pet


Feed Your Pet scratch.mit.edu/pet

GET READY
Click the food to feed your pet. Choose a food sprite.
Click the tab.

Choose a sound from the


Sound library, like chomp.

ADD THIS CODE

Select a new message


and name it food.
Broadcast the food message.

Tell your pet what to do when it receives the message.

Glide to the food.

Glide back.

TRY IT
Virtual Pet 3 Click the food to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Give Your Pet a Drink


Give Your Pet a Drink scratch.mit.edu/pet

GET READY
Choose a drink sprite,
Give your pet some water to drink.
like Glass Water.

ADD THIS CODE

Broadcast a new message.

Switch to the
empty glass.

Switch to the full glass.

Tell your pet what to do when it receives the message.

Glide to the drink.

Glide back.

TRY IT
Virtual Pet 4
Click the drink to start.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

What Will It Say?


What Will It Say? scratch.mit.edu/pet

GET READY
Let your pet choose what it will say.

Choose Data.

Click the Make a Variable button. Name this variable choice


and then click OK.

ADD THIS CODE


Insert the pick random block.

Insert the choice block.

Type what you want


your pet to say.

TRY IT
Virtual Pet 5
Click your pet to see what it says.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Time to Play
Time to Play scratch.mit.edu/pet

GET READY
Have your pet jump on a trampoline.
Choose the Trampoline.

ADD THIS CODE

A positive number makes


your pet jump up.
A negative number brings
your pet back down.

TRY IT
Virtual Pet 6 Click the trampoline.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

How Hungry?
How Hungry? scratch.mit.edu/pet

GET READY
Keep track of how hungry your pet is. First, add food using the Feed Your Pet card.
Then, click to select your pet.

Choose Data.

Click the Make a Variable button. Name this variable hunger


and then click OK.

ADD THIS CODE

Reset hunger level.

Type a negative number


to make your pet less
hungry.
Increase hunger level.

TRY IT

Click the green Then click


Virtual Pet 7 ag to start. the food.

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