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# 5 - June 2021

FOREWORD
Greetings Drivers, the awesome things you’ve been doing with the game (some of
which have been showcased in previous FO!s). We’ve also collec-
Without wanting to sound too much like the last newsletter from ted feedback on what you think of the game and where you’d like
back in December: It’s been a while! it to go. One thing we’ve noted is that some of you want more
strategic options and competitiveness from the game. For those
The first half of the year didn’t turn our to be the smooth highway of you that find yourself cracking a smile and nodding as you read
we were hoping for. It was more like a rather bumpy rally stage! this, I suggest you check out the Under the Hood section!
That being said, we kept rolling and didn’t get too many so
we’ve now progressed to the point where I finally have time to sit For those of you that were hoping to catch a hint at the next
down and talk Rallyman with you all. version of Rallyman, I’m afraid you won’t find it here today. Don’t
think we’re deserting you though, we’re just committed to getting
If you’ve been keeping up with the progress of the Rallyman: DIRT out into the world first and supporting the community that’s
DIRT campaign, you’ll have seen that almost everything is ready to been so supportive of us!
roll and we’ll be moving into production shortly. This also means
that all the new DIRT rulebooks and GT rulebooks are available to There’s a lot more I’d love to talk about here, but this issue is
download. You can check out the Shakedown section for a link to already going to be quite a chunky one so, without further ado,
those plus a new advanced rule! let’s move on to the good stuff and be sure to let us know what
you think about today’s announcements!
That’s not the biggest news we have for you however, as I also
have two new announcements concerning the future of Rallyman. Cheers,
- Jamie
First up is the small crowdfunding campaign we teased last year.
As we said previously, you folks will already have a LOT to get
through with DIRT arriving on your doorsteps but we wanted to
do something small and fun that had been requested by a LOT of
people. You can check out the next page for the big reveal.

The second big piece of news concerns the evolution of the


community and the way Rallyman is being played. The game has
been in your hands for a year now and it’s been fun watching all

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RALLYMAN CAR COLLECTION UNDER THE HOOD
Even if English isn’t your native language, feel free to run your fee- This will also allow drivers to approach the track in brand new
dback through a translator such as DeepL and drop it in there. It all ways by juggling with their levels.
helps :)
• Pushing through - This is the new rule taken from RX and will
One of the most frequent requests we’ve had is more cars, bigger To fully understand today’s announcement, we have to start with a allow players to move through a blockade of cars.
cars and metal cars! Well the Rallyman campaign this year is going slightly introspective look at Rallyman and how it has been played over • Rallyman:PRO is a FREE module. There are no plans for a retail
to be just that! the past year. The Rallyman you’re playing today was designed to be release or a KS campaign. We will be providing and updating eve-
a family game. A game that was easy enough to get to the table and rything free of charge via a P&P whilst we develop this together.
learn that also allowed for a good dose of creativity and personalization, Once we can safely say that this module is complete and if it ends LOSS OF CONTROL
whether it be in track design or strategies. Since its release, the feedback up requiring some additional material we will look into producing
We’re also going to try and tackle the issue of low speed (and ex-
we’ve received leads us to believe that, design wise, we hit the mark here. it as an official RM set if there’s enough demand. However, the
tremely lucky) LoCs by adding the following ruling:
priority remains to create a great new resource for you all, not to
push out another product.
However, as time went on, many of you started to demand more • LoC: If you suffer a Loss of Control and take no damage to your
of the game, on a deeper mechanical and strategic level, which it car that would affect your dice pool, whether you required to draw
wasn’t always able to provide. This, as we’ve said before and hinted Onto the rules!
Damage tokens or not, then you start your next turn with one
at above, does not come as a surprise to us. Yes, the weather system which must be added to your roll(s).
is quite « take that » and there was a way to abuse LoCs at low speeds Rallyman pro is available to download here.
in certain situations, to name but two. We knew about these but ac-
cepted that the exchange of having an overall simpler and more fluid People shouldn’t be able to profit off of an LoC. Period. Is this a se-
We’re going to quickly cover each rule here so that you can also
rules set was worth it. vere enough penalty? We’ll see what the feedback is but this is one of
understand the why’s behind each one.
The car collection is bringing you 18 new car models split into 3 sets: the best examples of rules that we’ll be tinkering with until it feels right.
GT, Rally and Mixed. Inspired by famous car designs, these models We hear you though, when you say you want more from the game
are also bigger than the standard plastic ones clocking in at 1/144 and, more importantly, we understand the why. We have multiple
scale. They’ll still fit on your Rallyman track tiles of course (as well as
BLOCKING AND RACING AGAINST OTHER CARS WEATHER
members of the team here at HGG that enjoy competitive tabletop
other games) but you’ll find they have a much heavier (in all senses of gaming, whether it be board games, wargames or card games. We Some of you have expressed displeasure at ending up in situations This will probably come as a surprise to nobody but being our favo-
the word) presence on the table. get that you enjoy this game to the point that you want it to take where you are blocked by other drivers. Well, without sounding too rite alternate weather module out there we’ll be integrating Rommix’s
you further. That’s why we’re very pleased to talk to you today about brusque, I’m here to tell you that blocking is not going anywhere any weather rules into the PRO pack, with his blessing. It’s easy to use,
And who will be making these? Well, we teamed up with Corvus Rallyman: PRO. time soon. realistic and lets players really play with and take risks on the weather!
Belli, a Spanish company very well known as the makers of the Sci-fi
skirmish wargame « Infinity » and as one of the best metal miniature
manufacturers in the world. Between the work of their sculptors, cas- In a game where you pit yourself against other players and race There’ll be a few small changes to bring it in line with the rest of the
ters and quality control teams, these miniatures will be as high quality them to the finish line the concept that you can outmaneuver your rules but otherwise it’s already an excellent example of the kind of
as they are detailed! This also means, of course, that they will all be opponents and use any poor positioning or speed against them is result we can obtain with just a small amount of extra rules overhead.
made in Spain. fundamental.
Rallyman: PRO is our response to your request. It’s a way to take Moving Forward
We’re currently working on the campaign page for this and will the game to the next level with advanced rules whilst ensuring that However, we’re all human here and skipping your turn is never fun,
the extra mental overhead required stays confined to a module and This is just a first draft of the PRO rules, these can all be fine tuned
share links with you once it’s ready. Price wise, you’ll be able to get therefore, one of the biggest things PRO will give you is options to to achieve results we’re all happy with. There are also some additio-
each set for as little as €16,50 during the campaign, bearing in mind won’t impede the normal Rallyman experience, which will remain as play around these kind of situations. It’s won’t fully exonerate you
approachable as it currently is. nal rules that we’re considering, including ones that effect Focus ge-
that they’ll be in retail at a later date for about €24,99. Additionally from mistakes and outplays, there will always be a price to pay during neration and storage, catchup mechanics and first place mechanics.
we’ll be minimizing packaging to make shipping as cheap as possible your turn, but it will give you some options to keep on rolling: However, we want to go step by step and see how this first round of
as well as giving you options should you want to keep the cost even Before we get into the rules themselves, a few important things to note: rules performs.
lower. Finally, as these will all be produced in Europe, we’d like to
• Overrev - You may place multiple dice on the same space in
have them delivered to you by the end of the year so that you can • This is not a fully developed project. What we’re providing you order pull alongside another car when you normally wouldn’t We hope this announcement is as exciting for you as it is for us and
spend the holidays tearing up some tracks with the family! with today is a base set of rules that we’ll be developing based be able to. These dice must all be rolled/ secured at once (like we look forward to putting this new module through its paces with you!
on your feedback. This process may take a few months to finalise brake dice) and you will also have to draw a damage token to
The campaign should be going live mid-july. or maybe we won’t be able to complete it until 2022. Either way, represent the harm this can do to your engine. This allows you
hearing back from you all about your experiences with these new to sacrifice some distance during your turn as well as potentially
rules will be critical to fine tuning it and making sure it provides taking damage but allows you to keep going when you would be
what you’re all expecting. otherwise blocked!
• Overspeed - You will now be able to exceed the speed limits on cor-
In order to easily centralise all feedback, we’re going to use a « RAL- ners and other special spaces. However, you take a number of
LYMAN: PRO » thread on the Board Game Geek forums (https:// equal to the difference between your die and the speed limit.
boardgamegeek.com/boardgame/256589/rallyman-gt/forums/66).

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, IMPROVISATION
THIS MONTH S TRACK In the world of motorsports, things don’t always go according to plan.
Sometimes drivers have to reconsider their options on the fly and make
This month you’re getting way more than just one track. We didn’t the best of a bad situation!
hold a design contest this month because we wanted to bring one
of JC’s pet projects to your attention; The Rallyman online roadbook. When rolling their dice one by one, players do not have to adhere to
https://sites.google.com/view/rallyman-tracks-and-roadbooks/cir- the dice they laid out earlier in their turn.
cuits?authuser=0

After rolling a die, instead of continuing to roll or ending their turn, a


player may instead decide to change the dice they placed on the track.
They may choose to add and/or remove dice as well as changing the
spaces they are on. These dice follow the normal rules for dice usage

CREDITS
and placement.

A big thank you to all those whose works contributed to this episode of Flat Out as well
as our editorial committee: Jean-Christophe Bouvier, Aaron Steward, Dwayne Karenko,
Kevin «DrWorm» Clark, Olivero Carena, Roger BW, Sergio Hontoria, TopoFraile, Jamie
Parsons, Vincent Simon, Jan Ostmann.

Proofreading: Hugo Chaumette

You can find the old editions of flat out here


This is a HUGE depository of track designs created by JC and other
members of the community. It contains not only RM:GT tracks featu-
You can follow Holy Grail Game’s Social media for more Rallyman content and news :
ring tiles from all of the expansions but also stages and special events
for RM:DIRT! In fact, if you’re feeling up to the challenge of creating Facebook
certain tracks feel free to contribute to it too! Twitter
Instagram

SHAKEDOWN
Also, be sure to follow these Facebook groups for plenty of Rallyman action!
Rallyman GT Solo Championship
Rallyman:GT France
First of all, here is the link to all the new Rallyman: GT and Rallyman: Rallyman GT: Spain
DIRT rulebooks in all languages. Rallyman GT / Italia

Secondly, we’d like to showcase one of the advanced rules here as it’s
something old school drivers have been asking about: Improvisation!

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