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T re a sure H unters in L ustria fin d an u n p le asa n t su rp rise outsid e a C lan P estilen s tem ple.

COVER ART
Geoff Taylor
EDITORIAL
Warwick Kinrade
PRODUCTION
Warwick Kinrade,
Darius Hinks and
Steve Hambrook.
NEW RULES
A ra b ia n N ig h ts 2
A new exotic location fo r adventurers to explore by Paul Gibbon.

O u t o f th e D a rkn e ss 7
ä n
¡si Getting out of the dungeon and into the great out doors by Mark Brendan from WD202.

CONTENTS
T h e G ood, th e B ad and th e R o ttin g 13
If I
iÎÎ ill
A short scenario against Dark Elves and the Undead by James Kinman.
w |J
Q I- The Low Life and the High Life 23
< i t Town Events by Gav Thorpe, from CJ 28.

“ fi Q uestions and Answers 31


Some of the tricker rules clarified by Andy Jones, from WD191.
i
< ij l| ll ] i I l 'ï g
“ I f â ROGUES’ GALLERY
w Sul ;
X I ls Lord of Aenarion 33
ü fIi A tortured Elven soul by Gav Thorpe.

Ii SAGE WORDS

W elcom e to the third instalm ent of Fanatic’s continued support


for W arham m er Quest, the only place for W arham m er Q uest
players to find new characters, new adventures, new rules and
new ideas to add extra fun to their games.
This issue of D eathblow sees it fall into line with all the other
Fanatic m agazines. It is now 48 pages, with the corresponding
reduction in price. H ow ever the form at changes are not
! Ill com plete yet, eventually all Fanatic magazines, including the
C itadel Journal, will be a standard form at and, with luck,
regular m agazines as well.
The good news doesn’t end there. There are m ore Q uest
releases to follow from Fanatic. W e are w orking on new
Fanatic Press is the Black
Library’s on-going support for adventure packs and floor plans, to be released by Fanatic in
Gam e’s W orkshops older the near future, so keep an eye out fo r them . You’ll hear about
gam e systems. Even though all the new releases first in Deathblow.
W hite Dwarf may not be
covering it, we know you still O f course our m otto of ‘by gam ers fo r gam ers’ still holds true.
Dlay it! So, in conjunction with D eathblow is still your magazine, so if you have ideas, house
the Citadel Journal, Fanatic
Press w ill be bringing you rules or letters for W arham m er Quest then please send them in
rregular magazines fo r all our to the usual address.
gam e systems. Just like the
Journal, they’re w ritten by - W a rw ic k
gamers fo r gamers.
Product Code: 6004 0799 003
A R A B IA N NIGHTS
by PAUL GIBBON

B y and large, A ra b y is a p re tty civilised des tro y e d by th e L iche K ing A rkhan th e


place. T h e peo ple w h o live here had B lack m ille n ia ago and th e ancient
cu ltu re and fin e art aplenty, w h ile the te m p le o f Z ah ndri, long rum o ure d to be
peo ple w h o lived in th e O ld W orld were th e hau nt o f a N e crom ancer.
still hitting each other with rocks. In th e cities, all is different. M assive
A lth o u g h b ad ly affected by the d o m e d palaces, ho m e to pam pered
pre d a tio n s of th e U ndead, A ra b y is still a su lta n s and w e a lth b eyo nd th e w ild e s t
v e ry pow eful nation, based around th e dre a m s o f even D w arfs (w ho have pretty
la rge c o a sta l c itie s and se a p o rts and th e w ild dre a m s a b o u t gold.) loom ov e r
iso lated trib e s and ca ra va n s th a t cross tw is tin g narrow stree ts, and m ud -b ric k
th e w ilde rne ss. houses. S tre e t m a rke ts bustle, and
In th e in te rio r of th e va s t S o uthland a lm o s t a n ything can be b o u g h t by
c ontin ent, all is ruins. S o m e are cities s o m e o n e w ith th e right a m o u n t o f m oney.
th a t w e re hom e to figh tin g in th e SETTLEMENTS
C ru s a d e s o f th e E m pire and Brettonia,
T h e re are o n ly tw o kin d s o f s e ttle m e n t in
som e are iso la te d tom b s, so m e are
A ra b y - C ities and E n cam p m en ts.
s e c re t fo rtre sse s w h e re evil th in g s dw ell,
a nd s till others are on ce proud citie s N e ith e r o f th e s e se ttle m e n ts have
des tro ye d by th e pre d a tio n s o f the tra in in g g round s, and, in add ition, som e
U n dead, m ost nota b ly Bel-A laid, places are restricted. T h e c h a rt b elow
2
th e lantern.
E n cam pm en t C ity
A lc h e m is t No Yes C ost: 150 S tock: 5 + S ell: —
T e m p le No Yes Fingerprint powder (BDEW)
F le t c h e r s Yes Yes C o n ta in s eno u g h fo r D6 uses. T h is
W e a p o n s m ith Yes Yes p o w d e r ca n be b low n on to w a lls to
G u n sm ith No Yes d e te c t fin g e rp rin ts . You m ay add +1 to a
A n im a l T ra d e r No Yes se a rc h fo r s e c re t p a ssa ges, b u t a roll of
H arbour No Yes 1 still trig g e rs a cave-in !
D w a r f Q u a r te r No Yes
G a m b lin g D e n No Yes
C ost: 2 0 0 S tock: 4 + S e ll: 10 unused.
E lf Q u a r te r No Yes Magic Carpet (BDEW)
A rm o u re r Yes Yes M a y be used to c u t o u t a jo u rn e y
c om ple tely. R oll a D 6 a fte r use. O n roll o f
s h o w s w h a t ca n be fo u n d w h ere . N one 3 +, th e c a rp e t c a n n o t be used again, bu t
o f th e m have lo ca tio n s spe cia l to certa in c a n be s old as a ra th e r nice rug.
W arriors, such a s th e grail c h a p e l o r the C o st: 8 0 0 S tock: 10+ S ell: 7 5/20
S la y e r sh rin e . A ll have a gen era l store. used.
It ta k e s D 3 +4 w e e k s to reach a c ity and Repeating Crossbow (BDW)
D 4 w e e k s to ge t to an en ca m p m e n t.
S tre n g th 4. U ses q u a rre ls . M ay be fire d
CARAVANS tw ic e a t -1 to h it on b oth shots.
R e g a rd le ss o f w h e th e r th e W arriors are C ost: 1000 S tock: 8 + S ell: 100
in a c ity o r e n ca m p m e n t, a c a ra va n w ill Scimitar (BW)
c o m e so o n e r o r later. T h e s e bag g a g e
tra in s con ta in all so rts o f e xo tic and T h is long, cu rv e d s w o rd c a u s e s
useful item s fo r th e d isce rn in g buyer. D 6 + S tre n g th d am age , a s norm al. In
a dd itio n , th e s c im ita r m akes yo u h a rd e r
A ca ra va n w ill a rrive in a s e ttle m e n t D6
to hit, so all a tta c k s a g a in s t yo u are a t -1
d a y s a fte r th e W arriors arrive . T h e
to hit.
W arriors m ay v is it there, as a n y o th e r
lo cation. D o n o t roll to se e if th e y fin d it- C o st: 5 0 0 S tock: 5 + S ell: 75
it is a lm o s t im p o ssib le to m iss. Trinkets (BDEW)
T h e c a ra va n o n ly sta ys fo r one day, and A s norm al. If th e y a re a v a ila b le , yo u can
a n o th e r w ill not co m e till 2 D 6 d a ys later. b u y as m a n y a s you like.
R e m e m b e r th a t th e W a rrio rs w ill ha ve to
C ost: 20 eac h .S to c k : 3 + S ell: --
roll on th e C a ta s tro p h ic E ve nts ta b le if
th e y s tay too long. Roll 2D 6 fo r avaliability. Headscarf (BDEW)

Magical Lamp (DWE) K e eps y o u r W a rrio r co o l in th e desert.


O nce p e r a d ve n tu re , th e u s e r m ay C ost: 50 Stock: 4 + S ell: 5
s u m m o n a g e n ie w h o w ill e ith e r heal a Weirdroot (BEW)
W a rrio r o f 2 D 6 w o u n d s o r a tta c k an y one
T h is d e s e rt herb is n o to rio u s fo r its
m o n s te r on th e board. He a tta cks once,
b iz a rre e ffe c ts upo n peo p le w h o
c a u s in g 4 D 6 w o u n d s, un m o d ifie d fo r
co n s u m e it. It is m uch s o u g h t-a fte r by
arm our.
sh a m a n s and w izards, bu t th e re ’s a lw ays
C o st: 2 0 0 0 S tock: 11+ Sell: 250 s o m e o n e d a ft eno u g h to try c h e w in g it
Torch (BDEW) fo r fun.
M ay be lit once . Illu m inates th e board Y o ur W a rrio r m ay e a t it a t a n y tim e. Roll
fo r D 6 +2 turn s, in th e s a m e w a y as a D6 to se e w h a t ha p p e n s next.
3
1 You go berserk. A d d +1 A tta ck w h ile HAGGLING
M onsters are on the sam e board section. F o r all purc h a s e s o ver 100 gold, roll 2D 6
2 You se e th in g s in slo w m otion. You to se e w h a t effe c t y o u r hag gling o v e r the
m ay m ake tw o actio n s th is turn price has.
in stea d o f one. 2 - 3 T h e price is w a y beyo nd w h a t you
3 Your reflexes are gre a tly can afford.
heightened. For th e rest o f this turn, 4 - 8 T h e price is reduced by D6x10.
you m ay dod ge an y in co m in g atta ck in
9 - 1 0 T h e price in cre a s e s b y D6x10.
clo se co m b a t on a 5+
11 T h e price is half th e norm al cost.
4 No effect.
1 2 T h e price is doubled!
5 R e duce y o u r M ovem ent, Initiative,
W e a p o n Skill and B a llistic S kill to 1 ARABIAN TAVERNS
next turn.
Roll 2D 6. A d d or d e d u c t an y m o d ifie rs as
6 You have an hallu cin a tio n and direct norm al.
all o f y o u r a tta cks into th e s q u a re on
2 D runk ou t o f his skull, y o u r W arrior
y o u r le ft (1-3) o r rig h t (4-6), regardle ss
is m ugged outs id e th e ta ve rn and
of w h e th e r it con ta in s a M onster, a
loses D 6 x50 gold.
fe llo w W arrior, a w all o r e m p ty space.
3 Your W a rrio r is a rre s te d fo r riotous
C ost: 50 S tock: 7 + S ell: --
behaviour, and is th ro w n in th e cells
D6 Desert Rations: (BDW) fo r D6 d ays, durin g w h ic h tim e he m ay
T his dried bread restores 3 w o u n d s w hen do nothing, but d oe s n o t have to roll
eaten. It never rots, even if left fo r years. fo r S e ttle m e n t E ve nts o r pa y Living
Expenses.
Cost: 100 S tock: 5 + S ell: --
Camel: (BDEW)
4 B a d ly d ru n k on root beer, y o u agree
to steal som e th in g fro m th e S u lta n ’s
R e duces jo u rn e y tim e s by 1 w e ek. C osts p alace fo r a bet.
an a d d itional 3 gold a da y to feed.
Roll a D12. If it is less than o r equ al to
Cost: 500 S tock: 5+ Sell: 50 y o u r W a rrio r’s B a ttle-le vel, then he
Root Beer: (BDEW) pulls it o ff a g a in s t th e o dd s and w ins
S trong, sim p le and often lethal, this cle a r D 6x100 gold.
liquid is m ade to a s e cre t recipe of m any If not, he is ca u g h t and sen te n c e d to
in gre dien ts, in cluding to m b dust, cam el be b urnt to death, beh eaded, flogg ed,
s p it and cactu s flow ers. and have his a rm s and legs c u t off,
You can d rin k th is a t a n y tim e, and m ay a fte r w h ic h he is fre e to leave. It costs
add 2 D 6 to an y d am age rolls next turn. th e o th e r W arriors 2 D 6 x 5 0 gold to bail
How ever, if you roll a double, then the him out.
brew knocks you out. P lace y o u r W arrior 5 Your W a rrio r re co g n ise s an old
prone fo r D6 turns. T h e W iza rd ca n n o t ac q u a in ta n c e fro m th e O ld W orld and
c ast sp e lls fo r D6 tu rn s a fte r a drink. in sists on buying his drin k s a t a cost
o f D 6 x10 gold. H e te lls y o u o f a piece
Cost: 75 S tock: Sell:
o f tre a s u re rum o ure d to be hidden
Camelhair Rope: (BDEW)
n e a r here. W hen you fin is h th e next
A s norm al rope, bu t you m ay reroll the dun geon, ta k e D3 T re a s u re cards. You
breaking d ice if you w a nt. T h e se co n d m ay s e le c t one a s th e le g e n d a ry item
roll stands. and keep it fo r yourself.
Cost: 100 S tock: 4 + S ell: 10 6 T h e b a rm a n ’s p e t m onkey m akes off
4
w ith D 3 o f y o u r W a rrio rs p rovisions.
7 A braw l b re a k s out. A fte r it su bsides,
y o u r W a rrio r p icks up D 6 x50 g o ld from
th e losers.
8 T h e b arm an tip s off y o u r W a rrio r
a b o u t a sm all, o u t-o f-th e -w a y shop
w h e re he can p ick up item s. S e le ct
o n e sh o p (n o t th e cara va n ). For all
y o u r v is its th e re in th is se ttle m e n t, you
m ay roll an e x tra D6 fo r stock. T his
m ay no t be a spe cia l location.
9 T h e b e e r g o e s to y o u r W a rrio r’s
head. H e w a ke s up next m orn ing in
an a lle y w ith o n ly an in co n tin e n t
cam el fo r com pany.
t o A d ru n ke n c o rs a ir sh o w s you how
to w e ild y o u r sw o rd in an a rc aro u n d
y o u r body, so fa s t th a t nothing can
c o m e n e a r you. You m a y use this
o n c e per d u n g e o n in stea d o f a norm al
attack. All a d ja c e n t M o n ste rs take
W arriors have th e hig h e r total, then
D6+1 W o u n d s and are m oved one
th e y m ay con tin u e . If th e y lose, th e y
s q u a re aw a y fro m you, if possible .
are kno c k e d out, and lo se D 6 x100
1 1 A sca rre d pirate d e m o n s tra te s the gold, and an y riding a n im a ls each.
art o f th e te rrify in g battlecry. You m ay
13-14 Sandstorm
use th is on one M o n ste r yo u are in
clo se co m b a t w ith, on ce p e r dun geon. A m a s s iv e s a n d s to rm blow s up,
T h e M o n ste r is so unn erve d, it is a t -1 dela y in g th e W arriors fo r a w eek.
to hit you n e xt turn . T h is w ill not w o rk 15-16 Oasis
on M o n ste rs th a t ca u s e Terror.
T h e W arriors pass th ro u g h an oasis.
1 2 A m yste rio u s robed m an Each o f th e m ta k e s eno u g h fru it and
a p p ro a c h e s y o u r W arrior, buys him a nuts w ith him fo r D3 p rovisions.
d rin k and a s k s him to fin d a va lu a b le 21-25 Sunstroke
a rte fa c t fo r him . T h is ca n be fo u n d in
th e O b je ctive room o f th e next T h e su n is even w o rs e th a n norm al.
d un g e o n , in a d d itio n to an y trea sure . E ach W a rrio r m ust ro lM D 6 (W arriors
O n ce you return, he re w a rd s yo u w ith w ith a h e a d s c a rf m a y roll 2D 6) and
D 6 x5 0 gold. a dd th e ir Tou ghness. If th e to ta l is 7 or
less, th e W a rrio r is a t -1 S tre n g th fo r
DESERT EVENT TABLE th e next a dve nture.
11-12 Bandits 26 Hermit

A ban d o f n o m a d s sto p th e W a rrio rs T h e W a rrio rs e n c o u n te r a m ad,


and d e m a n d D 6 x1 0 0 gold fro m them . e m a c ia te d old herm it. He te lls them
T h e W a rrio rs ca n e ith e r c h o o se to th e q u ic k e s t w a y to a city. If th e
pay, o r fight. If th e y fight, roll 1D 6 and W a rrio rs fo llo w his advice, roll a D6.
add th e B a ttle -le ve ls o f th e W arriors. O n a 1-4, th e re s n othing th e re , add
R oll 4 D 6 fo r th e ban dits. If the D 3 w e e k s to th e jo u rn e y. O n a roll of
5
5-6, a fte r one w e e ks trave l, the h ea led w ith p rovisions, etc, before the
W a rrio rs fin d a city. n e x t a dve nture.
31-32 Mirage 41-43 Uneventful Week
S e e in g a visio n o f a cool lake, a 44-46 Shifting Sands
random W a rrio r dives in, hitting th e ir A random W a rrio r fa lls in to a patch of
head ve ry hard on th e v e ry solid loose sand , and b e g in s to sink. If the
earth. T h e y are a t -1 Initia tive fo r the W arriors ha ve s o m e rope, th e y can
n e xt a dve nture. pull him out, b u t if not, th e y pull him
33-34 Footprints out, but no t b efore he lo ses a
T h e W a rrio rs fin d a trail o f fo o tp rin ts T re a su re card, w h ic h s in ks w ith o u t
and fo llo w them . D e duct D 3 w e eks trace.
from th e journey, to a m inim um o f 1 51 Tomb
m o re w eek. T h e W arriors co m e a c ro s s a crude
35-36 Desert Lions tom b. Laid w ith re v erence on it is a
A p a ck o f m angy, half sta rve d lions m agic w e a p o n . R oll on th e D ungeon
a tta c k th e W arriors. E ach o f them R oom W e a p o n s and A rm o u r tre a s u re
m ust roll to h it and kill an e n e m y w ith tab le in th e ro le p la y b o o k to se e w h a t
W e a p o n Skill 3, T o u ghness 4 and 4 it is, rero lling an y results o f arm our.
W ound s. W a rrio rs w ith m ore than one If a W a rrio r ch o o s e s to ta k e it, roll a
a tta c k can a tta c k a n o th e r lion if they D6. O n a roll o f 1-2, nothing happens.
kill th e first. O n a roll o f 3-4, th e item is not
T he n roll 1D6. if th e roll is hig h e r than m agica l, it is o nly a norm al exa m p le of
th e n u m b e r o f lions killed, th e W arriors th a t s o rt o f w e a p o n (sw ord, axe,
are ch a se d off. E ach o f th e m suffers ham m er, etc.) O n a roll o f 5-6, the
D 6 u nm odified W ound s w h ich ca n be W a rrio r ta k e s it, bu t th e re is a curse,
a nd he m ust c o u n t his L u c k as 0 fo r
th e next a dve nture and s e ttle m e n t he
g oe s to.
52-53 Caverns
T h e W arriors fin d a c a v e m outh. The y
m ay in v e s tig a te d ow n it, in w h ich case
p la y a norm al adve n tu re , a fte r w hich
th e y m a y resum e th e ir jo urney.
54-56 Caravan
T h e W arriors e n c o u n te r a caravan.
T h e y m ay hitch a lift fo r D 6x10 gold
each. T h e jo u rn e y ta k e s D6 m ore
w e eks, and the cara v a n is in the
s e ttle m e n t on th e firs t da y th e y are
there.
61-62 Badly Lost
A d d D3 w e e k s to th e jo u rn e y tim e.
63-66 Uneventful Week

6
OUT OF THE DARKNESS
B y M arie Brendan
This articCe introduces us to the idea o f adventuring b eyond the confines o f those draughty, dark.
oCd Cabyrinths, a n d yives y o u r adventurers a change o f scene, i f the notion o f taking yo u r jr a r ty
on a j a u n t around, say, a castfe, or a W izard's tower, or m aybe even outdoors in the woods
apjjeafs to you, then read on a n d discover how to escape th a t dungeon...

In the beginning... th e ir s w o rd a rm o r th e p o w e r of th e ir spells.


T h e ir a m b itio n s are to m ake th e ir fo rtu n e s
A t th e s ta rt o f th e ir c a re e rs , m o s t b y lib e ra tin g fa n ta s tic tre a s u re h o rd e s from
a d v e n tu re rs a re e n th u s ia s tic a n d w e t th e und e s e rv in g c lu tc h e s o f all m a n n e r of
beh ind th e ears, y o u n g fe llo w s w h o are vile, s u b te rra n e a n nastie s. W h a t c ould be
v e ry keen to earn a b it o f lo ot w ith nothing s im p le r? M ake a sta c k o f cash, and rid the
m ore going fo r th e m th a n th e stre n g th o f w o rld o f evil in to th e bargain. Being n e w to

The interior o f the galleys on board the Black Ark magic, which had reduced several o f their ambush
were humid and stank. Fully two thousand party to ashes before they were captured, the
Human, D w arf and E lf souls laboured over foul, corsairs had burned the shard o f obsidian into him
menial tasks, stripped to the waist and perspiring to shackle his powers ju st as they had shackled his
freely in the cramped and unhygenic confines. limbs. U ff knew that i f they were ever all going to
They were arranged on three levels, cooking get out o f this hellhole alive, then he had better act
cleaning bilges and other jobs vital to the running soon. He knew that behind them somewhere,
o f the sinister stone vessel, kept afloat by the will equally miserable, were Corwen his Wood E lf 1
o f a powerful dark mage. There was not a single friend, and Dwimril Silverlode the indomitable
slave on board, who toiled in those halls, who did Dwarf. In the week, “Had it really only been t
not realise the import o f what they were doing. week? ”, he wondered, since their capture, he had
They were part o f a Dark E lf war fleet, led by the chafed the ends o f his strong fingers raw working
-■immeasurably w icked Prince Mordrin Kain, at the shackles, and he reckoned they were just
coursing towards Erengrad with every intention o f about loose enough now fo r one great burst o f
sacking that great city port. From there, the Dark strength to tear them free. Feigning exhaustion, he ■
Elves would have unchallenged access to the slumped to the floor.
north o f the Old World, and could sweep
southwards towards the Empire itself. Though “You there, slave, work!”, bellowed Drachnas at
they wept fo r the fa te o f their countrymen and him, his words thick and malicious with the
abhorred the tasks they performed, they still bent sibilant accent o f the Dark Tongue.
their backs to it. Drachnas, the overseer, saw to Drachnas stormed down the hall and unleashed a .
that. Plying the lash with casual brutality, any vicious crack across U ff’s back with the whip. It
back not straining at the oar soon became a was ju st the jo lt the Norseman needed. With a
patchwork o f bloodied weals. Better to bide one’s howl o f fury, he yanked the chains from the deck,
time working and waiting fo r an escape, than die twisted them around his tormentor’s throat and
in ignominy as a galley slave. pulled. The single flex o f the barbarian’s massive
Uff, a hulking Norseman, eyed Drachnas with muscles was sufficient to snap the overseer’s neck
| cold fu ry as once again he belaboured the like a dry twig and Drachnas fe ll to the squalid 1
shoulders o f Ernst, a wizard and erstwhile flo o r in a limp bundle.
travelling companion o f Uff. Ernst looked grey In the ensuing pandemonium U ff freed more o f the
and sickly, and U ff knew the mage couldn’t last slaves, including his companions. Under the cover )
much longer in these ghastly conditions. The o f the resulting pitched battle between slaves and
ultimate cruelty was that Ernst had within him the captors, the team o f fo u r made their way to the
power to heal himself, but was prevented from upper decks. There, they knew, they had to chance
doing so by the black gem literally burned into his to liberate their equipment and take control o f the
chest by their Dark E lf captors. Fearing his ship during the confusion...
.......,..... ..... .................:.........
th e gam e, as th e y are, th e y in evitably opt be cov e re d in th e adve nture, giving the
fo r th e tried and te ste d m eth od o f raiding p la y e rs a v irtu a lly lim itle s s s c o p e fo r
a n c ie n t dun g e o n s and ruins w h ich have dire c tio n s in w h ich to trave l. H ow ever, you
long sin ce been overrun by th e m any foul m ust e nsu re th a t th e ir route takes them
den ize n s o f darkness. into th e areas th e y m u s t v is it in o rd e r to
co m p le te th e ir task. T h e s e places w ill have
A s a novice, th is w a s b rilliant. It had y e t m ore m aps show ing th e ir layout, and
everything : e xcitem ent, danger, tru ly brain- w ill have s p e c ific enco u n te rs ta k in g place
m e ltin g s u m s o f filth y lu c re . U pon a t them . Floorplan s can ea s ily be knocke d
b eco m ing a ch am pion of y o u r a rt th e up fo r them using gridd ed pap er w ith the
w e a lth w a s flo w in g nicely, th a n k yo u v e ry c o rre c t terrain m arke d on in place. You can
m uch. Your abilities, co m bin ed w ith the even m ake th is th re e d im en siona l by using
am azin g pow ers o f ancie n t w e a p o n s and W a rh a m m e r terrain or, if yo u are artis tic a lly
a rte fa c ts c la im e d fro m th e c o ffe rs of in clin ed, m aking up y o u r ow n, special
v a n q u ish e d foes, ensu red yo u r contin ued W a rh a m m e r Q u e st terrain. A good thin g to
s u rvival in th e fa ce o f in cre a sin g ly m ore in vest in fo r this sort o f ga m e is an A1
h ideous and te rrifyin g ene m ies. So you s h e e t o f p a p e r w h ic h ha s had an
s oug ht o u t y e t g re a te r ch allen ges and still a pp ro p ria te size d grid m arke d on it and
m ore w e a lth to add to y o u r coffers. N ow then been la m inated. T h is is quite an
th e y are callin g yo u a hero, and y o u ’re expe n s iv e thin g to do, but w ell w o rth it in
startin g to w onder, “ W h a t’s it all about, th e end sin c e yo u can m a rk th e positions
eh?” . You’ve g o t all th is cash and yo u can of objects o nto it using a d ry m arker, then
get m ore any tim e yo u w a n t it by ta kin g a w ip e it cle an, re a d y fo r th e next encounter.
p ot-holing e xpe dition to sla p a fe w Ores
about. But th e je w e ls are lo sing th e ir lustre Afternative indoors
a n d th e a c ts o f ra n d o m v io le n c e on
h a p le s s m o n s te rs ju s t d o n ’t c u t th e O f co u rs e you may, q u ite rightly, decide
th a t yo u a re n ’t prep a re d to give up entirely
m usta rd anym ore. W ell, w h a t you need is
on th e usage o f all th o s e rath er snazzy
a th e m e , v e ry p o s s ib ly a d iffe re n t
a pp roa ch to doing w h a t you do best, ie flo o rp la n s c o n ta in e d w ith in th e
m ugging baddies. P e rm it m e to e xp la in ... W a rh a m m e r Q u e s t box, But n e ith e r are
y o u ready to g ive up y o u r new found
free dom fro m th e random dun geon bash.
The great outdoors W h a t you there fo re nee d is a p roperly
You can re present w ild e rn e ss a reas sim ply th e m e d a d v e n tu re , w h ic h n e e d no t
by m aking up a m ap o f th e area w h ich is to ne c e s s a rily ta k e place in a dungeon.
to p lay gam e s than th e random d u n geons,
w h ic h c o n ta in th e fu ll g a m u t o f n astie s all
cra m m e d in to th e sa m e sm all space , and
also m akes fo r goo d plot deve lo p m e n t.
C o nside r, if yo u dare, th e m a c h in a tio n s of
a D a rk E lf p rin c e b e n t on w o rld
do m in a tio n . If th a t h ap pens to be y o u r
arm y, th e n yo u have th e m eans to realise
th e a d v e n tu re s th a t e n s u e a s th e W arriors
se e k to foil his d a s ta rd ly plot. It c ould be
played ou t a s sev e ra l d iffe re n t gam e s in
c o rre s p o n d in g ly d iffe re n t lo c a tio n s ,
beg in n in g , p erhap s, w ith th e a d v e n tu re rs
being c a p tu re d and e n s la v e d upon one of
th e in fa m o u s B la c k A rk s of th e D a rk Elf
fle e t and e s c a p in g to gain con tro l o f th e
ship. For th e next s c e n a rio w e c ould m ove
th e action to a tow n fu rth e r d ow n th e c oast
in vaded by th e D a rk E lves, w h e re th e
ad v e n tu re rs m ust fre e th e p eo ple. N ext w e
in filtra te a c a s tle w h ic h th e w ic k e d prin ce
ha s taken, a n d is du g -in p re p a rin g fo r
sie g e d u e to th e bra ve ac tio n s o f th e party
T h o s e o f you w h o ow n W a rh a m m e r arm ie s s c u p p e rin g his w a r e ffo rts in p re v io u s
are a t a d istin ct a d va n ta g e w h en it com es sc e n a rio s . W e c ould run a fin a l s c e n a rio
to tu rn in g o u t w e ll-ro u n d e d , lin k e d d e a lin g w ith th e in e v ita b le , c lim a c tic
sc e n a rio s. H a vin g a W a rh a m m e r a rm y co n fro n ta tio n betw e e n th e p a rty and th e ir
m ea n s th a t yo u sh o u ld ha ve a w e a lth of nem e s is as he a tte m p ts to e s c a p e thro ugh
m o d e ls a t y o u r disp o sa l and be a b le to run a w a rre n o f tu n n e ls b en eath th e c astle
g a m e s b ase d a ro u n d th e p a rticu la r race (b a c k to b a s ic s I know , bu t th in k h o w m uch
you fie ld . From a backg ro u n d vie w point, m ore ex c itin g it w ill be a fte r th is b u ild up).
this is a co n s id e ra b ly m ore d e sira b le w a y

9
T h e re is a w e a lth o f so u rc e m aterial and
backg rou nd in form ation to be found in the
W a rh a m m e r A rm y books, all ju s t w a iting to
be harvested for y o u r W a rh a m m e r Q uest
g am es. And to add th e final, touch, you
s h ou ld o f co u rs e ta ilo r y o u r Event c a rd s to
s u it th e s c e n a rio y o u a re p la y in g .
O b v io u s ly m e e tin g a “ D ying D w arf
pro sp e cto r riddled w ith Ore a rro w s ... ” as
you raid the Tem ple of C lan P e stilens in
L u s tria is a to ta lly u n d e s ira b le result.
Instead, you shou ld have s om ething like,
“ H u ddle d in th e c o rn e r you see th e lim p
form of a hum an slave. H e is overcom e
with th e vile in fectio ns th e P lague M onks
have e x po sed him to. H is la st action
before being o vercom e by th e fe v e r is to
th ru s t a key w rapp ed in g rubby cloth into
th e E lf’s hand, and gasp, “ P o rtc u llis ... ”
W ith this in m ind you s h ou ld be able to
produce e ven ts and e nco unte rs backe d up
w ith th e sort of a tten tion to detail that
m a k e s th e g a m e w h a t it s h o u ld be.
A tm o s p h e ric and to ta lly convincin g. A lso
R eturn to the Cost kingdoms v e ry im p o rta n t, yo u s h o u ld c o n s id e r
ta ilo rin g th e tre a s u re d ecks to fit in with
Take a n o th e r case. Using th e previo usly y o u r ga m e . M o re o fte n th a n not,
p u b lis h e d ru le s fo r L o s t K in g d o m s W a rh a m m e r Q uest ga m e s result in a race
adve ntures, you could reason th a t yo u r to collect as m uch s p e c ta c u la r p lunder as
a d v e n tu rin g p a rty d e c id e to jo in an possible . W hile this is a lw ays a good
expe dition to fa r aw ay Lustria. You have m otivator fo r th e W arriors, it shou ld not
he a rd ru m o u rs o f a n c ie n t te m p le s beco m e the be all and end all. Too often do
containing fa bulous w e alth in th e ste a m y w e see Level 2 D w arves stum p ing around
in te rio r o f th is m y s te rio u s c o n tin e n t. dungeons, s m iting G oblins and Bats w ith
H o w e ve r, in s te a d o f fin d in g y o u r El th e H a m m er of Sigm ar. T h is is und esirable
D orado, you stum b le instead a cross the in a p roperly the m e d gam e the referee, if
te rrito ry o f Clan Pestilens. O n yo u r firs t you have one, shou ld avoid it by com ing
ad ve nture aga in st th e foul discip le s of up w ith tre a s u re s to suit th e level and
de ca y yo u unco ver a sin iste r plot to b re w a backg rou nd of th e scena rio. T h o s e o f you
dise a se so potent th a t if it e ver reached who possess “g oo d” a rm ie s fo r
th e sh o re s of the O ld W orld, th e epidem ic W a rh a m m e r need not fe e l le ft o u t a t all.
w o uld all but w ip e hum anity from th e face W ith a bit o f extra w ork, adve n tu re rs m ay
o f th e planet. Fortunately, th e texts you fin d th e m s e lv e s as e m is s a rie s o f th e
unco ver sh o w th e location w h ere th is vile E m peror in th e courts o f allied pow ers. A
proje ct is being researched. T h is calls for position w h ich could, w ith the c o rre c t plot,
a n o th e r journey, dee p e r into to th e ju ngle turn ou t to be every bit as dan g e ro u s as
in o rd e r to destroy th e nest w h ere this being stu c k in a le aky tu nnel upw ind o f a
h ideous th re a t is being form ulate d. For the T ro ll’s n est. F o r in s ta n c e , h o w m a n y
final confronta tion w ith th e Skaven, have H um an e nvo ys have you heard of seeing
th e a d v e n tu re rs d is c o v e r th e s e a t o f th e centre o f A thel Loren and living to tell
S kaven pow er in th e a re a and eradicate th e tale. O r even beyond that, it isn’t
this dan g e ro u s branch o f Clan P e stilens e x a c tly u n h eard o f fo r th e o c c a s io n a l
once and fo r all. in ternecine sq u a b b le to b reak ou t am ongst

10
11
th e fo rce s o f light. For exam ple, a h ighly passages of b o rd e r keeps, a
tra in e d group o f m e rce n a rie s could hire N e c ro m a n c e r’s m ountain tow er, a S kaven
th e m se lve s ou t to th e hig h e st b id d e r to in fe s te d s e w e r b e n e a th a v illa g e , th e
s te a l s ta te s e c re ts , c a rry out n e tw o rk of hollow ed o u t roots b en eath the
assassin a tio n s, s a b o ta g e w a r efforts, you d om ain of th e W ood E lves, o r indeed
nam e it, it’s possible . In th e com ple x, a n y th in g e lse yo u c a re to co n c e iv e o f in
in trig u e -rid d e n courts o f th e W a rh a m m e r th e d a rk and m any s p le n d o u re d
w o rld , p o litic s ca n be e v e ry b it as W a rh a m m e r w o rld . N o w you have the
b lo o d th irsty as war. m e a n s a t y o u r disposal, s o g e t o u t there
and give y o u r ch o se n e n e m y a ta s te of
Rem em ber, th e o n ly lim it to w h a t yo u can goo d old cold steel.
do is y o u r ow n im a g in a tio n . D u ngeon
flo o rp la n s ca n b e c o m e th e h a lls and

The journey had, all in ail, been a strange and stepped under his guard to bring his great a x e $
perilous one. They had been living it up a t a up to bury itse lf in the unfortunate D ark E l f ’s rib 1
small seaport in the Wasteland, feasting on the cage. Whilst U jf protected the weakened Ernst, \
spoils o f a raid on an ancient system o f Corwen had turned the natural hatred o f the |
catacom bs in the hills near M arienburg. It was D ark Elves fo r his kind to good use. With a '4
there they had been captured, and since then mixture o f taunts and derogatory gestures, he j
they had endured m any hardships at the hands goaded a large number o f corsairs into chasing i
¡of their evil fo es, and m any triumphs over them him. Quickly clambering up the rigging, he ha d |
■¡.too. let loose the m ainsail on his pursuers. Confused \
an d pinned under the suffocating weight o f the \
E rnst had recovered both his magic and his cloth, Corwen was left a t his leisure to shoot J
■¡.health, but it had been touch a nd go whether he burning arrows, one after the other, into his ..ij
would ever enjoy either again. They had p a id a trapped fo e s . The seagulls fea ste d royally.
physician in Erengrad to remove the stone, and
in his debilitated condition the operation had E ventually, the day w as won, a nd the 3
almost fin ish ed Ernst off. a dventurers a ssum ed control o f the ship.
Catching up to the rest o f the fle e t, they arrived 4
They were being h ailed as heroes, and their title a t Erengrad in time to witness a ferocious s
in this p a rt o f the world had become the battle already underway against a small and \
“Liberators o f E rengrad”. U jf was fra n kly badly outmatched Kislev fle e t.
|-embarrassed by such adulation, but Ernst d id n ’t
seem to mind too much, D wim ril was too stoic to B ut that soon changed. M oving to the Kislevite
even notice though, predictably, the Wood E lf aid, the new arrivals unleashed a crippling |
Corwen positively revelled in it. Since their broadside a t the nearest o f the three B lack Arks,
! break out on board the B lack Ark, a tale now then ram m ed it, sm ashing it aside. As it f l
being sung o f amongst the local bards, they had wallowed drunkenly in the water, the Kislev fle e t |
succeeded in all but completely ruining the struck too, sinking the stricken vessel. Sensing i
jplans o f Mordrin Kain. Quickly gaining the the tide had turned, the D ark E lf fla g sh ip
helm o f the ship and recovering their gear, the prudently fle d .
'adventurers had valiantly pitc h e d into the
|defending corsairs. All aboard the ship there Shortly afterwards rumours began to tell o f i
'('was mayhem with slaves running amok, thus D ark E lf survivors who had p u t in at a small f
j preventing the D ark Elves bringing their fu ll village down the coast som e miles, and were |
m ight to bear against the party. During the terrorising the locals. Soon the pa rty were
f battle D wim ril vanquished the D ark E lf captain heading down there to bring the villains to d
single-handedly. A n unwholesome creature with justice, but after a running battle through the '
eye patch called Captain Shendec, he had streets and houses, the Prince escaped once |
lashed o ut in fu r y at D w im ril w ith his powerful more.
sword. B ut in his rage he had overextended his B u t there was more news. This time he
reach, and his diminutive opponent had easily cornered, in an old keep in the h ills...

12
THE GOOD, THE BAD
AND TH E ROTTING
Scenario by JAM ES KIIMMAIM

S k e iig o g s ! A n n o c liff t o le a p o f f. (...haven’t seen Jason and the Argonauts?)

I h a v e b e e n a d e vo te e o f th e w o rlds o f O nce th e d a rk e lv e s ha ve c o m p le te d
G a m e s W orkshop fo r m o re y e a rs than th e ir a tte m p t to su m m o n th e s o rc e re r by
y o u c a n c o u n t on th re e m a g g o t e aten s a c rific in g th e adv e n tu re rs , Z a la s ta plans
fingers, a n d a g a m e s m a s te r fo r eve n to se n d him up to ta k e c o m m a n d o f the
m ore. A ll this tim e I h a v e b e e n fa s c in a te d D a rk Elves. W ith his n e w a llie s Z a la s ta
b y th e m ig h ty u n d e a d a n d s o I ha ve then p lans to beg in a killing s pree a cross
d e c id e d to w rite a little s o m e th in g a b o u t th e B o rd e r P rin ces, w ith th e so u l aim of
it, a fte r ju g g lin g a fe w id e a s a ro u n d in raising all th e v ic tim s to fo rm a g reat
m y h e a d a n d d is c u s s in g th e m w ith m a te s U n dead horde.
I ha ve fin a lly c o m e up w ith this, a T h e w a rrio rs all s ta rt w ith no equ ipm ent.
W a rh a m m e r Q u e s t a dve nture.
U n expected e ven ts hap pen a s norm al fo r
level 5, unle s s o th e rw is e stated .
GAMES MASTERS NOTES N o u n e x p e c te d e v e n ts d ice rolls in room s
1,2 a n d 5.
T his is a fa irly s h o rt level 5 a dve nture.
Room 1. The Jail.
T h e b rave w a rrio rs ha ve bee n cap tu re d
by D a rk E lves, and are a b o u t to be S lo w ly th e m ists c le a rs fro m y o u r eyes
s a c rifice d on th e v e ry sp o t w h e re a great and yo u are able to m a k e o u t a sm all,
s o rc e re r w a s killed e on s ago. U nknow n d am p and d a rk room w ith a p ile o f rags
to both th e D a rk E lve s and th e in o n e corner. O u tsid e yo u can se e a
adv e n tu re rs, b e lo w th e D a rk E lf la ir is th e c o rrid o r w ith all o f y o u r e q u ip m e n t piled
sub te rra n e a n la ir o f th e N e cro m a n ce r in it.
Z alasta, w h o has a lre a d y su m m o n e d this The secret door: If th e y re m o ve th e
s o rc e re r up fro m th e gra ve fo r his ow n rags th e pla ye rs w ill fin d a sm all
purposes. niche, putting th e ir h an ds in it w ill
13
reveal a sm all lever, if th e y pull th e If th e W itc h Elf is s till s tanding in fo u r
le ve r th e s e c re t do o rs w ill open. tu rn s sh e s u m m o n s th e dea d sorcerer,
Room 2. The Corridor. he ap p e a rs in an y fre e s qua re next to
her, and has th e s ta ts o f a M u m m y Tom b
T h e d o o r give s w a y to a b rig h tly lit king.
co rrid o r in w h ich is a pile o f th e w a rrio rs
If, on ce all th e E lves a re dead, th e y w ill
equ ipm ent.
fin d an obje c tiv e room tre a s u re card
Equipment: T h e w a rrio rs m ay regain each and a sm all s ilv e r key.
th e ir equ ip m e n t, but, roll a d ice fo r
Room 5. Disused cell.
e a ch piece o f equ ip m e n t, on a 1 the
o b je c t has c a u g h t th e eye o f a gua rd T h is room is pitch b la c k and, a s th e shaft
and bee n stolen . R e m o ve it from y o u r o f light fro m th e d o o r p e n e tra te s th e
e q u ip m e n t list. d a rk n e s s hun d re d s o f little cre a tu re s
The Secret Door: A th o ro u g h search s c u ttle a w a y from a b od y in th e corner.
w ill reveal a sm a ll key hole in one The Body: Is c lu tc h in g a c a s k e t, if a
w a ll. If th e w a rrio rs ha ve th e s ilv e r key w a rrio r re m o v e s it th e b od y s p rin g to
fro m room 4 th e y w ill be able to ope n life, ac tin g a s a to m b gua rdian. T h e
th e s e cre t door. c a s k e t is lo c k e t and n ee ds a golden
Room 3. Corridor key to op e n it. If s o m e o n e trie s to
s m a s h it ope n a s it bre a k s it giv e s out
T h e d o o r o p e n s to w ell g ua rde d corridor. a gas w h ic h has th e sa m e e ffe c t as a
R a nked a lo n g th e w a lls are 10 D a rk Elf s le ep sp e ll and th e c o ntents
w a rrio rs arm e d w ith crossbow s, led by disappear.
an assassin.
Room 6. Corridor
Room 4. Idol Chamber
T h is is d ark disu se d corridor.
A s th e d o o r o p e n s th e w a rrio rs a re hit by U n e x p e c te d e v e n ts hap p e n as norm al.
th e p ow erful ste n ch o f brim sto n e and
Room T. Corridor
burn in g w a rp sto n e . A t th e end o f the
c h a m b e r is a hug e Idol o f K h aine a n d the T h is is d a rk corridor. U n e x p e c te d even ts
p lace is sw a rm in g D a rk Elves. T h e re is hap pen a s norm al.
1 D 6 D a rk Elf w a rriors, 1D3 A ssa ssin s , Room 8. Corridor
1D 3-2 S o rce re rs and a W itch Elf
cham pion. T h is c o rrid o r has coffin a t one end.
T h e D a rk E lves are p e rfo rm in g a ritual, The Coffin: If th e w a rrio rs ope n the
even a s th e w a rrio rs h a ck th ro u g h them . coffin a w ig h t lord lu rch e s o u t and
a tta c k s th e w a rrio rs . If th e y kill it th e y
14
ZALASTA’S LAIR
fin d a s e cre t lever. If
th e y pull th e le ver the
b o tto m o f th e coffin
sw in g s ope n and
w a te r b e g in s to sw ing
in to th e corridor. To
e sca p e th e rising
w a te r th e w a rrio rs
have to go th ro u g h the
coffin botto m w h ich
le ads to room 10.
Room 9. The Pit
A t th e end o f th is ro o m is
a trap door, w h ich is fu ll of
g h o u ls w h o are pou ring
to w a rd s th e w a rriors.
In th is room a re 12
gho uls, 6 s ke le to n s, and
6 Z o m b ie s. If th e y kill all
th e s e and se a rch th e The survivors emerge from the bushes!
room as w e ll as norm al
tre a su re th e y w ill fin d a gold key w h ich The Adventurers Verdict
ope ns th e c a ske t in room 5. In th e cas k e t I th o u g h t th is w as v e ry goo d, i f a little
is so m e ble sse d w a te r w h ic h w ill destroy hard, T he re w as o n e o r 2 m o m e n ts w hen
an y one U n dead c re a tu re or I th o u g h t m y W iz a rd c h a ra c te r h a d h a d
N e cro m a n ce r on a roll o f 2+. T h e w a te r it. The P it R o o m fu ll o f G h o u ls a n d
can o n ly be used once. S k e le to n s a lm o s t fin is h e d m e off.
D e s p ite th is I e n jo y e d it g re a tly a n d this
a d v e n tu re h a s g iv e n m e the la s t g o ld I
n e e d e d to m o v e up to 6th level.
R ich a rd H a rris - a k a L o z a r Lightshard.

A a rg h ! T h a t evil, e v il N e c ro m a n c e r! M y
c h a ra c te r w a s d o in g s o w e ll b e fo re
Z a la s ta s ta rte d flin g h is 'S o u ld ra in s ' a n d
Room lO. Zalasta's Lair 'D e a th c h ills ' about. A H e llfire sw o rd, the
H u n te r Eye, B rute S trength, ru n a n d
In th e ce n tre o f th is room is a circle of
m a n y o th e r s k ills a n d w e a p o n s a n d w h a t
m a g ic in w h ich Z a la s ta s its surro u n d e d
ha v e I g o t to s h o w fo r it? A p ile o f ashes.
by U ndead.
D e s p ite th is / s till e n jo y e d the a d v e n tu re
In th is room a re Z a la s ta (a N e cro m a n c e r a n d m y h e ro ic d ea th fig h tin g th e e v il
C h a m p io n ) and 4 W igh ts. Z a la s ta w ill b e s u n g b y the S k a ld s fo r
O n ce Z a la sta is d e a d a d o o r w ill o p e n in m a n y ye a rs to com e. I've n o t to ta lly
o n e o f th e w a lls to reveal sunligh t. T h e d e s p a ire d o f m y c h a ra c te r y e t though.
d u n g e o n b e g ins to cru m b le . T h e w a rrio rs L o z a r h a s a re in c a rn a tio n s p e ll th a t can
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ea ch as th e y flee. A s I s a y I lik e d the a d v e n tu re a lo t a n d It
ta u g h t m e a g re a t d e a l o f re s p e c t fo r the
m ig h t o f the Undead.
A le x E lw ick - ak a D u g the B a rb a ria n
(R IP )
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S e ttle m e n ts s e c tio n . I’m q u ite lu c k y ’c o s I g e t p a r ti c u la r l y w e ll or b a d ly , o u t s id e
to te ll y o u a ll a b o u t m y id e a s in W h ite D w a rf a p p e a r a n c e s m a y b e h a v e b e e n d e c e p tiv e ...
a n d th e J o u r n a l. I f y o u s e n d y o u r id e a s in, N o te t h a t W a rrio rs w h o h a v e a m o d ifie d d ic e
m a y b e y o u w ill to o ! A nyway, e n o u g h w a ffle, ro l l (s u c h a s t h e E lf o r W iz a rd ) d o n o t a p p ly
l e t ’s ta lk ta v e rn s ... t h e s e m o d ifie rs .

A LEH OU SE Y ou m a y n o t r o l l m o r e t h a n 2 d ic e w h e n in a
villa g e (th in g s c a n o n ly g e t s o h ig h cla ss w h e n
T h e r e a r e m a n y d iffe re n t ty p e s o f d rin k in g
y o u ’r e o u t in th e stic k s!).
e s ta b lis h m e n t in t h e O ld W o rld , fro m th e
r a u c o u s d o c k s id e d r u m s o f M a r ie n b u rg t o th e S p e c i a l r u l e : D w a rfs , B a r b a r ia n s , P it
m o r e r e f in e d W in e H o u s e s o f C o u r o n n e in F ig h te rs , W ar D a n c e r s a n d T ro llslay ers c a n
B re to n n ia . W h ile t h e y all h a v e f e a tu re s in c h o o s e a m a x im u m s o p h is tic a tio n le v e l o f 3 -
c o m m o n t h e i r c h a r a c te r c a n v a ry w ildly. ‘Ybu th e y ju s t c a n ’t g e t i n t o a c la ss ie r p lac e!
w o u l d e x p e c t t h e o d d a r g u m e n t i n t h e T h re e

S o p h i s t i c a t i o n V a lu e T a v e rn ty p e
1 R o u g h a n d ready, fig h ts e v e ry n ig h t.
2 F a irly s e e d y b u t h a s t h e o d d q u i e t e v e n in g .
3 T ru s tw o r th y staff, r e a s o n a b le p ric e s , b u t little in t h e w a y o f
e x c ite m e n t.
4 V ery civ ilise d , d r e s s c o d e a n d b o u n c e r s —h o b - n o b w ith th e
d ig n ita rie s .

23
The Low Life a n d the High Life
NEW ALEH O U SE TABLE Y o u r W a rrio r m ay re -ro ll o n e d ic e p e r
a d v e n tu re . T h is ab ility is p e r m a n e n t.
1 As y o u r W a rrio r e n te r s t h e ta v e rn , a b o ttle
c ra s h e s o v e r h is h e a d a n d h e w a k e s u p to fin d 3 Y o u r W a rrio r w a lk s in, o r d e r s a d r in k a n d
h im s e lf in t h e g u tte r, h a v in g lo s t 3 D 6 x lO sits d o w n . T h e r e is a h e a t e d a r g u m e n t a t th e
gold! ta b le n e x t to h im , a n d b e f o re h e k n o w s it,
y o u r W a rrio r is s u r r o u n d e d b y a sw irlin g
2 W h ile y o u r W a rrio r c o n t e m p l a te s t h e m e le e ! (S ee t h e ru le s fo r B ar-R oom B raw ls a t
v a rio u s p o is o n s a v a ila b le o v e r t h e bar, h e is t h e e n d o f th is artic le .)
a p p r o a c h e d b y a s h ifty -lo o k in g H a lflin g .
‘W a n n a try s o m e th in g a little sp ec ia l, m iste r? ’ 4 As y o u r W a rrio r b u y s a th ird r o u n d o f
h e ask s, o p e n in g h is w a is tc o a t to s h o w a d rin k s fo r t h e h o u s e , h e is a p p r o a c h e d b y a
v a rie ty o f s m a ll p h ia ls filled w ith s tran g e ly - w iry -lo o k in g se rv a n t. H e in v ite s y o u r W a rrio r
c o lo u r e d liq u id s. to fo llo w h im b e h i n d a c u r ta in in to a b a c k
ro o m . As h e w a lk s t h r o u g h , y o u r W a rrio r s e e s
If y o u w a n t to try a n e x o tic d rin k p a y 1D6 x 25
a s m a ll r o o m filled w ith p e o p le p la y in g a
g o ld a n d ro ll o n th e fo llo w in g ta b le . If y o u
v a rie ty o f c a rd a n d d ic e g a m e s, b e ttin g o n th e
w o u ld p r e f e r n o t t o ris k it, n o th in g else
o u t c o m e . Y o u r W a rrio r c a n j o i n i n t h e
h appens.
g a m b lin g i f h e w is h e s (s e e th e G a m b lin g
H o u s e ru le s in t h e R o le p lay b o o k , b u t n o te
D 6 R o ll E ff e c t th a t t h e m a x im u m s ta k e in th is ille g al affair is
1 Urgh! As y o u r W a rrio r g u lp s d o w n 50 0 g o ld r a th e r t h a n 2 0 0 ).
th e fo u l-ta stin g liq u id , h is h e a d s ta rts
s p in n in g a n d h e c o lla p s e s in a h e a p . H e 5 Y our W a rrio r is s te a d ily w o r k in g h is w a y
w a k e s u p w ith a n e n o r m o u s h a n g o v e r a lo n g t h e b o ttle s b e h i n d th e b a r w h e n h e is
th a t w ill la s t fo r w e e k s . T h e W a rrio r is a t 1 s u d d e n ly o v e r c o m e w ith n a u s e a . H e sta g g e rs
T o u g h n e s s fo r th e d u r a ti o n o f th e n e x t in to th e s t r e e t h e a d in g f o r h is d ig s w h e n a
a d v e n tu re . ru n a w a y c o a c h k n o c k s h im flat in t h e m u d .
Y o u r W a rrio r m u s t s p e n d th e n e x t 2 D 6 d ay s in
2 P fah ! T h e salty y e llo w liq u id is h o s p ita l, d u r in g w h ic h h e m ay d o n o th in g .
d is g u s tin g a n d m a k e s y o u r W a rrio r’s A lternatively, h e c a n h ire a p riv a te p h y s ic ia n at
s to m a c h h e a v e . Y o u r W a rrio r m a y d o a c o s t o f D 6 x 5 0 g o ld , w h ic h r e d u c e s his
n o th in g fo r th e n e x t D 6 d ay s w h ile h e re c o v e ry p e r io d t o D 6 days. D e c id e w h ic h y o u
re c o v e rs (n o S e ttle m e n t E v en ts, b u t m u s t w ill c h o o s e b e f o re ro llin g a n y dice.
p a y liv in g e x p e n s e s ) .
6 Y o u r W a rrio r jo s tle s a D w a rf S layer w h ils t
3 H m m , n o t b a d . T h e liq u id h a s a h e a d in g fo r th e la trin e s . T h e S layer s p its b a c k
m ild ly in to x ic a tin g effe c t b u t o th e rw is e a n d s o o n ev e ry b o d y is jo in in g i n t h e fight
le a v e s n o la s tin g h a rm . (S e e t h e ru le s fo r B ar-R o o m B ra w ls ).
4 T h a t’s n ice. Y o u r W a rrio r g u lp s 7 R oll o n t h e n o rm a l A le h o u s e c h a rt, w ith
d o w n th e sm a ll p h ia l o f d r i n k fe e lin g a n y a p p r o p r ia te m o d ifie rs f o r y o u r W a rrio r
b o ls te r e d a n d fu ll o f co n fid e n c e . S u c h is ty p e.
t h e D u tc h c o u r a g e im b u e d b y t h e liq u id ,
y o u r W a rrio r c a n b a r g a in o n e s to re 8 Y o u r W a rrio r s p e n d s a n e x tra v a g a n t
k e e p e r d o w n t o h a lf p ric e fo r h is s to c k at a m o u n t o f m o n e y o n a m e a l (r e d u c e y o u r
th is s e ttle m e n t. g o ld to ta l b y D 6 x 2 0 ), a n d h a s h a d s u c h a
s u rf e it o f fo o d h e n e e d s t o lie d o w n fo r a
5 I f e e l g r e a t! Y o u r W a rrio r’s h e a d
w h ile . O th e r th a n th a t, it is a p le a s a n t a n d
s p in s a n d b rig h t lig h ts flash b e f o re h is
u n e v e n tfu l n ig h t.
eyes. H e fe e ls h is b o d y flo a tin g a n d h e is
u tte rly re la x e d . W h e n h e a w a k e n s , y o u r 9 Y o u r W a rrio r s tu m b le s i n to a m e e tin g o f
W a rrio r fe e ls h a le a n d hearty. Y our th e S a n c tio n e d W a rrio rs o f t h e E m p i r e ’s
W a rrio r m ay a d d + 1 t o h is T o u g h n e s s fo r A b s o lu te T e rrito rie s . B e fo re h e c a n e s c a p e h e
t h e n e x t a d v e n tu re . is s u b je c te d t o a t h r e e - h o u r lo n g le c tu re ,
6 I k n o w ev e ry th in g ! I n a m o m e n t w ith o u t fo o d o r d rin k . As h e b e g in s t o faint,
o f d r u n k e n in s ig h t, y o u r W a rrio r stu m b le s y o u r W a rrio r fe e ls g n a rly h a n d s g ra b h im a n d
u p o n t h e m e a n in g o f life. U n fo rtu n a te ly ta k e h im u p s ta irs . W h e n h e a w a k e n s h e h as
w h e n h e w a k e n s it is o n ly a d im m em o ry , fo u n d t h a t h e h a s j o in e d th e cu lt. E a c h tim e
b u t it still le a v e s a la s tin g im p re s s io n .

24
The Low Life a n d the High Life
y o u r W a rrio r e n t e r s a n e w s e ttle m e n t, ro ll a 1 6 Y our W a rrio r c o m m its som e
d ic e . O n a ro ll o f 1 t h e W a rrio r is a p p r o a c h e d in c o n c e iv a b le fa u x p a s w h ils t ta lk in g t o a
b y a m e m b e r o f t h e c u lt a n d m u s t d o n a t e 1 0 % m e m b e r o f th e T ra d e rs G u ild . Y ou m u s t ro ll
o f h is c u r r e n t g o ld t o t h e c a u s e ( r o u n d o n e d ic e le s s t h a n n o r m a l w h e n d e te r m in in g
fr a c tio n s u p ) . i f a n ite m is in s to c k w h ile a t th is s e ttle m e n t.
1 0 R o ll o n t h e n o r m a l A le h o u s e c h a r t, 1 7 Y o u r W a rrio r’s p u r s e is s o o n e m p t y as h e
a d d i n g + 2 t o t h e ro ll (in a d d itio n t o a n y b u y s e x tra v a g a n t d rin k s i n a n a t t e m p t to
m o d ifie rs f o r y o u r W a rrio r ty p e ) . s e d u c e th e M a y o r’s d a u g h te r. D e d u c t D 6 x l 0 0
g o ld fro m y o u r W a rrio r s h e e t a n d ro ll a d ic e
1 1 Y o u r W a rrio r h a s a s tu r d y m e a l a n d a n
(E lv e n W a rrio rs m a y a d d + 2 t o t h e ro ll).
e v e n s t u r d i e r d r i n k i n g s e s s i o n . H e fe e ls
(S u re ly , G a v , D w a r fs , O g r e s a n d C h a o s
r e la x e d a n d r e s t o r e d . A d d + 1 t o y o u r
W a rrio rs s h o u ld h a v e a n e g a tiv e m o d ifie r , I
W a rrio r’s S ta rtin g W o u n d s to ta l, p e rm a n e n tly .
m e a n , c a n y o u im a g in e a n a m o r o u s D w a r f...
1 2 T h e r e is a fra c a s i n th e l o u n g e , a n d as E urgh ! —E d ) O n a ro ll o f f o u r o r m o re , th e
y o u r W a rrio r in v e s tig a te s h e h a s t o d u c k a s e d u c ti o n w a s s u c c e s s fu l a n d y o u d o n ’t h a v e
h a s tily th r o w n b o ttle . S e e t h e ru le s fo r B ar to p a y liv in g e x p e n s e s f o r t h e re s t o f t h e stay
R o o m B raw ls e ls e w h e r e in th is a rtic le . in th is s e ttle m e n t...
1 3 Y o u r W a rrio r is i n tr ig u e d b y a n a n c ie n t 1 8 A fter t h e e v e n in g ’s d e b a u c h e r ie s , y o u a re
m a p h u n g a b o v e t h e b a r. H e m a y p u r c h a s e it p e r s u a d e d by th e B re to n n ia n D u c h e ss
f o r D 6 x 5 0 g o ld . N e x t t im e y o u r p a r ty is Is a b e a u d ’A m o r t o re tir e t o h e r s u i te fo r a
t r a v e llin g b a c k f r o m a n a d v e n t u r e , y o u r n ig h t-c a p . R oll 1D 6
W a rrio r m a y u s e t h e m a p . R oll a d ic e . O n a
ro ll o f a 1 it is s o a n c i e n t it a d d s D 6 w e e k s to D 6 R o ll R e s u lt
y o u r tra v e llin g tim e . O n a ro ll o f 2 o r m o r e it 1 U n fo rtu n a te ly , th e D u k e a r riv e d
is still u s e f u l a n d h a lv e s th e a m o u n t o f tim e d u r i n g th e e v e n in g ’s fe s tiv itie s a n d h is
n e e d e d t o b e s p e n t tra v e llin g ( r o u n d in g r e ta i n e r s c h a s e y o u r W a rrio r fr o m th e
fr a c tio n s u p ) . s e ttle m e n t. Y ou m a y n o t r e tu r n t o t h e
1 4 Y o u r W a rrio r o v e r h e a r s a n o b l e ta lk in g s e t t l e m e n t as th e D u k e ’s h o u n d s h u n t
b e h i n d h im a n d s w in g s r o u n d t o r e m o n s t r a t e y o u th r o u g h th e s u r r o u n d in g fie ld s a n d
w ith th e fe llo w w h o is s o s la n d e r in g h is ra c e . w oods!
H o w e v e r, th e f o u r b u r ly b o d y g u a r d s p u t a 2 -3 Y ou b u m p i n to o n e o f th e D u k e ’s
d a m p e n e r o n t h e w h o le affair a n d th e n o b le s e r v a n ts a n d m u s t lie l o w fo r t h e n e x t D 6
c h a lle n g e s y o u r W a rrio r t o a d u e l, r a th e r t h a n d a y s d u r i n g w h ic h y o u m a y n o t v is it a n y
c r u d e fisticuffs. S e e t h e D u e l r e s u lt o n t h e s h o p s o r lo c a tio n s b u t m u s t r o l l fo r
S e ttle m e n t E v e n ts ta b le ( r e s u lt 3 5 ). u n e x p e c t e d e v e n ts a n d p a y liv in g
1 5 As y o u w i n e a n d d i n e w i t h th e expenses.
s e ttle m e n t's fin e s t, y o u c o m e a c ro s s a n o ld 4 -5 T h e e v e n in g ’s e n t e r t a i n m e n t is c u t
n o b l e w h o w is h e s t o g iv e y o u a n h e irlo o m , as s h o r t b y t h e s u d d e n a rriv a l o f th e D u k e
h e o n c e w a s a n a d v e n t u r e r in h is y o u th . If y o u a n d h is m e n . R oll 1D 6 a n d a d d y o u r
w is h t o v isit th e o l d n o b l e ’s h o u s e , y o u m u s t W a rrio r’s In itia tiv e . O n a s c o r e o f 6 o r
w a it D 6 d ay s (y o u m a y d o o t h e r ac tiv ities le s s h e is c a u g h t a n d s o u n d ly th r a s h e d ,
d u r i n g t h a t tim e ). W h e n y o u a rriv e y o u a r e d e d u c t o n e fr o m y o u r W a rrio r’s S ta rtin g
t a k e n t o th e c e lla r w h e r e th e v e te r a n p r e s e n t s W o u n d s to ta l. O n a 7 o f m o r e y o u
y o u w i t h w h a t h e c o n s i d e r s a v a lu a b le m a n a g e t o e l u d e c a p t u r e a n d in th e
a rte fa c t. R oll a d ice : fo llo w in g u p r o a r a fe w o f t h e D u k e ’s
m o r e p r i z e d p o s s e s s io n e n d u p i n y o u r
D 6 ro ll R e s u lt W a rrio r’s p o c k e ts ( a d d D 6 x 5 0 t o y o u r
1 T h e a r te fa c t is a r a th e r b a d ly m a d e g o ld to ta l).
w e a p o n w h ic h falls a p a r t a s s o o n as y o u 6 T h e n ig h t p a s s e s aw ay in r a p tu r o u s
g e t b a c k t o y o u r ro o m . b liss a n d w h e n y o u r W a rrio r a w a k e n s in
2 -5 R oll o n c e o n t h e D u n g e o n R o o m th e m o r n i n g h e is g iv e n a g ift b y t h e
T re a s u re ta b le . D uchess. As s h e g e n tly k is s e s h is c h e e k
s h e p r e s s e s a s c ro ll in to y o u r
6 R oll o n c e o n th e O b je c tiv e R o o m W a rrio r’s h a n d ,
T re a s u re ta b le .
25
The L o w Life a n d the H igh Life

p ro c la im in g h im t o b e a n e n v o y o f th e W atch, w h o is t h o r o u g h ly d e l ig h te d by
D u k e . T h is c a n b e p r e s e n t e d a t a n y t h e ta le s o f y o u r W a rrio r’s e x p lo its . H e is
s e ttle m e n t, ro ll a D 6 . O n a ro ll o f a 1 th e s o i n s p ir e d b y y o u r W a rrio r’s a d v e n tu re s
c o n tr a c t h a s b e e n d is c o v e r e d a n d h e c o m m is s io n s t h e b io g ra p h y , p a y in g
c a n c e lle d b y th e D u k e a n d t h e lo ca l y o u r W a rrio r D 6 x 5 0 g o ld p e r B attle -lev e l,
offic ials d u ly c o n f is c a te it a n d t h r o w y o u r a s h is a s s is ta n ts s c ra w l d o w n th e s to ry o f
W a rrio r o u t o f th e s e ttle m e n t. O n a 2 o r y o u r W a rrio r’s a d v e n tu r in g life. Y ou m u s t
m o r e it a llo w s y o u r W a rrio r t o a d d + 1 to a ls o c o m e u p w ith a s u ita b le title , s u c h as
all h is s to c k ro lls in t h a t s e t t l e m e n t as ‘K e a n u t h e R eav e r - a G u id e t o D r a g o n
e v e ry b o d y m a k e s th a t e x tr a e ffo rt t o fin d S la y in g ’ o r ‘A D ay in th e D u n g e o n b y
w h a t h e r e q u ir e s . M a g n u s t h e F ie ry ’.
1 9 Y ou m a k e s o m e v a lu a b le c o n ta c ts i n th e 4 T h e h e a d o f th e M e r c h a n t’s G u ild
s e t t l e m e n t ’s M e r c h a n t G u ild , w h o p ro v id e d r u n k e n ly a g r e e s to fin a n c e y o u r n e x t
y o u w ith le tte r s o f in t r o d u c t i o n f o r s e v e ra l e x p e d itio n . A fter t o m o r r o w ’s e v e n ts h av e
o t h e r G u ild s in t h e O ld W o rld . Y ou m a y s h o w b e e n re s o lv e d , ro ll a d ic e . O n a ro ll o f 1
th is i n a n y s e t t l e m e n t y o u visit. R oll a d ic e . O n h e h a s f o r g o tte n all a b o u t it; o n a ro ll o f
a ro ll o f 1 t h e s e t t l e m e n t is r u n b y a rival 2 o r m o r e y o u r W a rrio r a n d t h e r e s t o f th e
G u ild a n d all s h o p k e e p e r s w ill c h a rg e y o u p a r ty m a y b u y e v e ry th in g i n th is
d o u b l e th e n o r m a l p ric e f o r a n y th in g y o u buy. S e ttle m e n t a t h a lf p r ic e ( r o u n d all
O n a ro ll o f 2 o r m o r e y o u a r e a llo w e d a 25% fra c tio n s u p ).
d i s c o u n t o n a ll y o u r p u r c h a s e s i n t h a t 5 T h e r e a r e s e v e ra l y o u n g la d ie s
S e ttle m e n t ( r o u n d fr a c tio n s u p ) . a ttr a c te d t o y o u r o b v io u s w e a lth a n d
2 0 T h e e x t o r t i o n a t e ly e x p e n s iv e b u f f e t p o w e r, a n d th e y s it m e s m e r is e d b y y o u r
d ra in s y o u r p u r s e ra p id ly , d e d u c t 3 D 6 x l0 h e r o ic ta le s . Y ou d a n c e w ith o n e
g o ld fr o m y o u r to ta l. H o w e v e r, y o u a r e a b le p a r tic u la rly e n c h a n t i n g c r e a tu r e , w h irlin g
t o s n e a k o u t w ith a s ta s h o f fo o d s e c r e te d in t h e n ig h t aw ay in a h y p n o tis in g b l e n d o f
y o u r p o c k e ts, w h ic h a m o u n ts to D 6 d r i n k a n d lo v e . Y ou fin d a s m a ll t r in k e t in
P ro v isio n s. y o u r c lo th in g as y o u g o t o b e d , a
r e m i n d e r o f th e w o n d e r f u l e v e n in g . Y o u r
2 1 T h e in n is h o m e t o p a r t o f t h e v ast W a rrio r m a y u s e t h e tr i n k e t o n c e p e r
B r e to n n ia n c h a in o f r e s ta u r a n t s r u n b y P ie rre a d v e n tu r e t o in s p ir e h im se lf. F o r th e n e x t
V icto ire . It is v e ry e x p e n s iv e , b u t t h e c h a n c e D 6 t u r n s h e is im m u n e t o F e a r a n d T e rro r
to m in g le w ith t h e le a d e r s o f th e c o m m u n ity a n d m a y d o u b l e h is A ttacks.
is to o m u c h t o p a s s u p o n . F o r e a c h c o u r s e
y o u e a t ( u p t o a m a x im u m o f 6 ) y o u m u s t p a y 6 Y o u r W a rrio r m e e ts a n im p o r ta n t
D 6 x 5 0 g o ld a n d ro ll o n t h e fo llo w in g ta b le . lo c a l N o b le , w h o o ffe rs h is p a tro n a g e . In
Y ou m u s t p a y fo r all t h e c o u r s e s i n a d v a n c e . If t h e n e x t a d v e n tu r e , y o u r W a rrio r e a rn s
y o u ro ll a d u p lic a te ro ll, t r e a t it a s r e s u lt 2 . d o u b l e t h e n o r m a l g o ld v a lu e fo r
M o n s te rs h e k ills, u p t o a m a x im u m o f a n
e x tra 2 5 0 g o ld .
D 6 R o ll R e s u lt
1 I n a m o m e n t o f c lu m s in e s s , y o u r 2 2 D e s p ite t h e e ffo rts o f th e O g r e b o u n c e r , a
W a rrio r d r o p s h is cu tlery , s p illin g fo o d r a th e r a g g re ssiv e W iz a rd s ’ f o o d fig h t d e v o lv e s
a c ro s s h is n e i g h b o u r ’s la p . T h e c le a n in g in to r a n d o m v io le n c e a s c h a irs a r e h u r l e d a n d
b ill w ill a m o u n t t o D 6 x 5 0 g o ld a n d y o u r b o ttle s b r o k e n (s e e t h e B a r R o o m B raw ls
W a rrio r le a v e s im m e d ia te ly , r e d w ith r u le s e ls e w h e r e in th is a rtic le ).
e m b a r r a s s m e n t (a n y a d d itio n a l c o u r s e s 2 3 Y o u r W a rrio r jo in s a m a m m o th d rin k in g
p a id fo r a r e w a s te d ). s e s s io n o f t h e A p p r e n tic e ’s G u ild a n d s o o n
2 Y o u r W a rrio r h a s a s p le n d id tim e , e n d s u p ta k in g p a r t in t h e i r tr a d itio n a l ‘B e st
d rin k in g a l o t a n d s a v o u r in g t h e m o s t S te a l’ c o m p e titio n . Y o u r W a rrio r m u s t, i n h is
e x q u is ite d e lic a c ie s th e O ld W o rld c a n d r u n k e n h a z e , p ilfe r t h e m o s t im p re s s iv e
offer. N o th in g o u t o f th e o r d in a r y o b je c t h e c a n t h i n k of. O f c o u r s e , th is is n ’t
h a p p e n s th o u g h . w i t h o u t ris k a s t h e W a tch t e n d s t o l o o k d o w n
o n s u c h a c tiv ities. R oll a D 6
3 Y o u r W a rrio r is f o r tu n a t e e n o u g h to
b e ta lk in g t o t h e C o m m a n d e r o f th e

26
The L ow Life a n d the High Life

D 6 R o ll R e s u lt w ith a B ar-R o o m B raw l. Y o u ’ll n e e d t o a p p ly


1 Y o u r W a rrio r is c a u g h t b y t h e W a tch s o m e c o m m o n s e n s e t o th e s e s itu a tio n s , a n d
a t t e m p t i n g t o re m o v e a p a r k b e n c h fro m t h e r e ’s p l e n t y o f r o o m fo r a d d itio n a l r u le s o f
th e E m p e r o r G u s ta v ’s H o m e f o r R e tire d y o u r o w n . I f y o u a r e r u n n i n g y o u r c a m p a ig n
K n ig h ts. T h e y p la c e in h im i n a d r u n k p e n w ith a G a m e s M aster, i t ’s a n id e a l o p p o r t u n i t y
f o r th e r e s t o f t h e e v e n in g a n d t h e n t h r o w fo r b r in g in g in m a n y o f th e ro le p la y e le m e n ts
h im o u t o f th e s e t t l e m e n t t h e n e x t d a w n . o f W a rh a m m e r Q u e s t, s u c h a s le a p in g o v e r
t a b le s , g r a b b in g im p ro v is e d w e a p o n s a n d
2 -3 Y o u r W a rrio r w a k e s t o fin d t h e h e l m e t g e n e r a l l y c a u s in g a l o t o f ( n o n - le t h a l )
o f a R e ik s g u a rd o ffic e r c lu tc h e d t o h is m a y h e m . N o te t h a t th e s e r u le s c a n a ls o b e
c h e s t, h o w e v e r th is u n o r ig in a l a t t e m p t is u s e d in o t h e r c irc u m s ta n c e s w h e r e u n a r m e d
fa r s u r p a s s e d b y a s ta tu e o f K arl F ra n z c o m b a t is d e s ir e d , s u c h a s try in g to s u b d u e a n
m o u n t e d o n D e ath claw ! e n e m y t o in te r r o g a te t h e m la t e r a n d s o o n
4 -5 Y o u r W a rrio r u s e s h is v a s t e x p e rie n c e W h e n a W a rrio r d e s c e n d s t o t h e b a r, h e ra re ly
a n d s k ill t o p r o c u r e h im s e lf a c h a lic e o f ta k e s h is w h o le p a c k a lo n g —a f te r a ll h e ’s o u t
d e v o tio n f r o m t h e lo c a l te m p l e o f S igm ar. fo r a n ig h t o f f u n n o t a w a r! W a rrio rs c a n w e a r
T h e a p p r e n t i c e s a r e d u ly a w e d b y th is a n d a r m o u r , b u t m a y n o t b r i n g a lo n g a n y o t h e r
h e w in s w h a te v e r th e y h a v e m a n a g e d to e q u i p m e n t . P a rtic ip a n ts i n a B ar-R o o m B raw l
fin d . R a n d o m ly d e t e r m in e o n e ite m o f m a y n o t u s e a w e a p o n o t h e r t h a n th e
e q u i p m e n t f r o m e a c h s to r e ty p e , (th e im p ro v is e d w e a p o n s d is c u s s e d i n t h e b o x
G u n s m ith , G e n e r a l S to r e , a n d s o o n ) a n d (O v e r). If th e y w e re t o k ill s o m e b o d y , th e
a d d t h e m t o y o u r W a rrio r’s list o f a u th o r itie s w o u l d s u re ly lo c k t h e m u p fo r a
e q u ip m e n t. v ery lo n g t im e ( o r e v e n e x e c u te th e m !).
6 I n a s tu n n in g d is p la y o f d a r in g a n d
f o o lh a r d in e s s , y o u r W a rrio r m a n a g e s to STARTING A FIG H T
b r e a k in to t h e M a y o r’s s ta b le s a n d s te a l W h e n t h e B ar-R o o m B ra w l s ta rts , y o u w ill
h is p r iz e d ra c in g h o rs e . H e w in s th e n e e d a s u ita b le f lo o r p l a n ( o r a fe w if y o u
c o n t e s t (s e e a b o v e ) a n d a ls o a d d s a h o r s e w a n t) t o fig h t it o u t o n . I’v e a c tu a lly d u g u p
t o h is list o f e q u ip m e n t. H o w e v e r, w h e n m y b r u s h a n d w a te r c o lo u r s t o m a k e m y o w n ,
y o u r w a r r io r s le a v e th e s e ttle m e n t, ro ll a w h ic h is b y fa r t h e m o s t s a tis fy in g s o lu tio n .
D 6 . O n a ro ll o f a 1 t h e h o r s e is I ’v e e v e n g o t little lay -o n c o u n t e r s f o r ta b le s
re c o g n is e d a n d a ll th e W a rrio rs a re a n d ch a irs! I f y o u d o n ’t lik e t h e i d e a o f th is,
th r o w n in t o p r i s o n f o r 2 D 6 d a y s (th e y o u c a n u s e a n o b je c tiv e r o o m a s t h e m a in
h o r s e is t a k e n b a c k t o its o rig in a l o w n e r ) . b a r w ith p e r h a p s a c o u p l e o f d u n g e o n ro o m s
to r e p r e s e n t s n u g s a n d o t h e r a re a s . (You c a n
2 4 A fte r o u t j e s t in g th e m ost s k ille d e v e n u s e th e a c e f lo o r - p la n s c o n v e n ie n tly
r a c o n te u r s , a r m - w re s tlin g t h e C a p ta in o f th e s u p p li e d in W h ite D w a r f 2 2 3 f o r th e O re B a r ­
G u a rd a n d s e d u c in g th e M a y o r’s w ife , y o u ro o m b ra w l - Ed)
d e c id e t o call it a d a y E v e ry b o d y h a s h e a r d o f
y o u r W a rrio r a n d e i t h e r is a t t r a c t e d b y h is v a s t R oll 2 D 6 to s e e h o w m a n y o t h e r m o d e ls a re
s t o r e s o f c h a r i s m a o r is j e a lo u s o f h is fig h tin g in t h e b a r. S c a tte r t h e s e a r o u n d th e
a c h ie v e m e n ts . B e fo r e e n t e r i n g a s t o r e o r flo o r p l a n in a fa irly r a n d o m m a n n e r . I
lo c a tio n in t h e s e ttle m e n t, ro ll 1D 6. O n a ro ll a c tu a lly lik e t o m a k e u p a little s c e n e w h e n
o f 1,2 o r 3 t h e p r o p r i e t o r m y s te rio u s ly c lo s e s I ’m d o i n g th is — ‘W ell, th e s e t h r e e o v e r h e r e
early, s la m m in g th e s h u t te r s in y o u r w a r r i o r ’s w e r e ta lk in g b y t h e fire p la c e , th is c h a p w a s at
face. O n a ro ll o f 4 o r m o r e t h e o w n e r is o n ly th e b a r o r d e r i n g a d r i n k a n d th is is th e
to o h a p p y t o h a v e y o u r W a rrio r’s c u s to m , b a r m a n w ith h is c u d g e l j u m p in g o v e r th e
c a llin g h is fr ie n d s a n d fa m ily to m e e t y o u . Any c o u n t e r ...’
e x p e n s e s in c u r r e d (p a y in g f o r se rv ic e s o r
e q u ip m e n t) is h a lv e d in t h a t lo c a tio n . F IG H T IN ’ IT O U T
T h e fig h t is re s o lv e d u s in g t h e n o r m a l t u r n
BA R-RO O M BRAWLS s e q u e n c e , w i t h t h e W a r r io r m o v in g a n d
E v e n i n th e m o s t s o p h is tic a te d e s ta b lis h m e n t, fig h tin g , t h e n e v e ry b o d y e ls e m o v in g a n d
t e m p e r s c a n fla r e a n d d i s p u t e s b e c o m e fig h tin g i n th e M o n s te rs ’ p h a s e . R a th e r th a n
re s o lv e d w ith p h y s ic a l v io le n c e . T h e A le h o u s e all a tta c k in g th e W a rrio r, th e o th e r
ta b le a b o v e i n c lu d e s s e v e ra l re s u lts th a t e n d c o m b a ta n ts

27
The Lo w Life a n d the H igh Life
w ill a ls o a tta c k e a c h o th e r! T h is is w h e r e in s ig n ific a n t t o w a s te all t h a t e n e rg y o n ! Y ou
th in g s g e t c o m p lic a te d a n d i t ’s h a n d y t o h a v e m a y lik e t o c o m e u p w ith r u le s th a t lin k th e
a G a m e s M aster. If y o u d o n ’t h e r e ’s a g o o d P o w e r p h a s e t o th e W a tc h a p p e a rin g , o r
m e t h o d f o r r e s o lv i n g t h is . A n y p a t r o n m a y b e m o r e fig h te rs t u r n i n g u p (o r a n o t h e r
a tta c k e d b y t h e W a rrio r t h a t t u r n w ill a tta c k W a rrio r!).
h im b a c k i n t h e s u b s e q u e n t M o n s te rs ’ P h a s e
(m o v in g a n d a t t e m p t i n g t o b r e a k p i n n i n g if W H E N D O E S IT E N D ?
n e c e s s a ry ). O n c e t h a t is re s o lv e d , n o m in a te T h e B ar-R o o m B raw l e n d s in t h r e e w ays;
a n o t h e r fig h te r. H e w ill a tta c k t h e n e a r e s t w h e n t h e r e ’s n o b o d y le ft t o fig h t; w h e n th e
m o d e l. T h e m o d e l a tta c k e d w ill a tta c k b a c k W a rrio r is r e d u c e d t o z e r o W o u n d s a n d w h e n
n e x t. T h e n n o m in a te a n o t h e r m o d e l, a n d s o t h e W atch a rriv e s . T h e firs t tw o a r e p r e tt y self-
o n . W a rrio rs c a n u s e a n y a p p r o p r i a t e skills e x p la n a to ry , w h ile th e fo llo w in g r u l e d e a ls
th e y m a y h av e. w ith t h e last. A t t h e e n d o f e v e ry t u r n r o l l 2 D 6
a n d d e d u c t t h e s o p h is tic a tio n le v e l o f th e
TH E FIG H TE R S e s ta b lis h m e n t. I f t h e t o t a l is le s s t h a n th e
B e lo w is a s t a n d a r d p ro f ile y o u c a n u s e fo r n u m b e r o f t u r n s a lre a d y p la y e d o u t , th e
th e o t h e r c o m b a ta n ts . If y o u w a n t t o a d d a b it w a tc h a rriv e s t o r e s to r e o r d e r a n d t h e b ra w l
o f v a rie ty y o u c a n i n c lu d e o t h e r ra c e s b y en d s.
u s in g th e B a ttle -le v e l 1 p ro f ile o f t h a t ra c e .
F o r e x a m p le , if t h e r e ’s a n E lf p r e s e n t u s e th e T H E C O N S E Q U E N C E S O F VIO LENCE
p ro f ile o n th e E lf’s W a rrio r c a rd . O r y o u m a y A n y W a rrio r r e d u c e d t o z e r o W o u n d s is n o t
w a n t a n o ff-d u ty c ity g u a r d , w h ic h m e a n s o n e d e a d b u t m e re ly u n c o n s c io u s . As s o o n as th e
o f th e fig h te r s c o u ld h a v e a n a d d itio n a l p o i n t fig h t is o v e r th e y a r e r e s to r e d t o o n e W o u n d
o f S tr e n g th a n d y o u c a n a d d D 3 t o t h e i r b y t h e m in is tra tio n s o f c o n c e r n e d lo c a ls . A ny
W o u n d s . T h e r e ’s lo ts o f o t h e r th in g s y o u c a n o t h e r W o u n d s w h ic h h a v e b e e n lo s t m u s t b e
d o , e s p e c ia lly if y o u r w a r r i o r is o f a fa irly h ig h r e g a i n e d i n t h e n o r m a l w ay, b y u s i n g
B attle -le v e l (H e ro o r L o rd ) w h ic h w ill m a k e B a n d a g e s , P ro v is io n s a n d s o o n (ju s t c ro s s
th in g s a b i t m o r e c h a lle n g in g . F o r e x a m p le , th e m o ff y o u r e q u i p m e n t lis t a n d a d d th e
y o u c o u l d p ic k a n a p p r o p r i a t e s k ill f r o m o n e W o u n d s o n t o y o u r to ta l). A W a rrio r g a in s 50
o f t h e W a rrio rs a n d g iv e th a t t o a lo c a l p riz e g o ld fo r e a c h p a t r o n h e r e d u c e s t o z e ro
fig h te r w h o w ill u s e it i n s te a d o f a tta c k in g W o u n d s (q u ic k ly riflin g t h r o u g h t h e i r p o c k e ts
n o rm a lly o n a D 6 ro ll o f 4 + . w h ile e v e ry b o d y e ls e is d is tr a c te d ). If th e
W a tch a r riv e d t o b r e a k u p t h e fig h t, ro ll a D 6 .
____________ M W S BS S T W I A O n a ro ll o f 1, 2 o r 3 th e W a rrio r is ja ile d fo r
J o e P u b lic 4 3 3 3 3 3 3 1 t h e n e x t D 6 d ay s d u r i n g w h ic h h e m a y d o
n o t h i n g b u t d o e s n o t h a v e t o p a y liv in g
P IN N IN G 5+ e x p e n s e s . O n a ro ll o f 4 o r m o re th e
a u th o r itie s re c o g n is e t h e W a rrio r’s a tte m p ts
S PELLS t o r e s to r e o r d e r a n d re w a r d h im w ith 2 D 6 x lO
W a rrio rs w ith t h e a b ility t o u s e m a g ic c a n n o t g o ld .
d o s o i n a B a r-R o o m B raw l, i t ’s fa r to o

W eapon P ic k u p o n (D 6 ) E ff e c t
B o ttle 2+ A d d s + 2 t o d a m a g e ro lls , m a y b e u s e d i n h a n d - to - h a n d
c o m b a t o r th r o w n u p t o t h r e e s q u a r e s . U se o n c e only.
C h a ir 3+ A d d s + 3 t o d a m a g e ro lls , b u t is d e s tr o y e d i f to ta l d a m a g e
e q u a ls 7 o r m o re .
Table 4+ O n ly W a rrio rs w i t h a S tr e n g th o f 4 o r m o r e m a y u s e a
ta b le . A d d s + 4 t o d a m a g e ro lls .
H o t s o u p /d r in k 4+ S p la s h in to f o e ’s fa ce, r e d u c i n g t h e i r a tta c k s b y 1 f o r D 6
tu r n s . U s e o n c e only.
P la te , t a n k a r d 5+ R a n g e d w e a p o n only, a d d s + 2 t o d a m a g e ro lls , r a n g e 8
s q u a r e s . U se o n c e only.

28
The Low Life a n d the High Life
FIG H T IN G D IR TY g e n e ra l. Y ou m ig h t lik e a ll o f y o u r W a rrio rs to
I f y o u r w a r r i o r is fig h tin g c o m p l e t e ly b e a b le t o v isit t h e ta v e rn a t th e s a m e tim e ,
u n a r m e d , h e m a y n o t a d d h is S tr e n g th t o an y a n d s o h e l p e a c h o t h e r o u t i f t r o u b le b re a k s
d a m a g e ro lls h e m a k e s. H o w e v e r, h e m a y b e o u t. Y ou c o u ld c o m e u p w ith a w a y f o r th e
a b le t o la y h is h a n d o n a n i m p r o v i s e d W a rrio rs t o d e lib e r a te ly s ta r t a fig h t t o give
w e a p o n . A t t h e s t a r t o f th e t u r n y o u r W a rrio r th e m s e lv e s a c h a n c e t o s te a l s o m e fo o d , te a r
m a y f o r e g o a n y a tta c k s in a n a t t e m p t to u p ta b le c lo th s ( t u r n i n g th e m i n to P ro v isio n s
s e a rc h fo r a lik e ly lo o k in g w e a p o n . C h o o s e a a n d B a n d a g e s ) o r m a y b e lo o t t h e p la c e fo r
w e a p o n fr o m t h e lis t b e lo w t o s e a rc h f o r a n d v a lu a b le c a n d le s tic k s a n d s o fo r th . T h is is ju s t
ro ll a d ic e . If y o u s c o r e e q u a l t o o r m o r e t h a n t h e b e g in n in g , t h e r e s t is u p t o y o u , s o d r i n k
t h e n u m b e r s h o w n b e l o w y o u r W a rrio r h a s h e a rtily , l a u g h l o u d l y a n d d o n ’t s p ill
f o u n d it. T h e w e a p o n s h a v e t h e r u le s d e ta ile d a n y b o d y 's p in t...
o n th e ta b le (o v e r). I f y o u w a n t t o r u n y o u r v e r y o w n B a r -r o o m
I ’m s u r e y o u c a n c o m e u p w ith p le n ty o f b r a w ls f o r Q u e s t th e n s e e M a il O r d e r p a g e s
o th e rs ... 7 0 -7 3 f o r a c o m p le te g u i d e t o i n n o c e n t
C iv ilia n s , d r u n k a r d s , r u ffia n s a n d o th e r
A N D ALL T H E REST... u s e fu l m in ia tu r e s y o u c a n u s e w h e n th e
T h e r e a r e lo ts o f o t h e r id e a s y o u c a n d e v e lo p g o in g g e ts to u g h a n d th e c h a ir s s t a r t fly in g !
f o r b a r - r o o m b ra w ls , a n d a l e h o u s e s in

Da Roolz Boyz
H a v e y o u g o t a r u le s q u ery?
D o y o u w a n t t o k n o w if w e
s t i l l h a v e c l a s s i c C ita d e l
m in ia tu r e s a v a ila b le ? If t h e
a n sw er to b o th th e se
q u e s t i o n s is ‘y e s ! ’ o r if y o u
w a n t t o d is c u s s a n y a s p e c t
o f t h e G a m e s W o r k sh o p
h o b b y y o u s h o u ld c o n t a c t
t h e R o o lz B o y z , to d a y !

D a R o o lz B oyz
G a m e s W o rk sh o p Ltd,
W illo w R o a d , L en to n , N o ttin g h a m , NG 7 2W S
T e le p h o n e: 0 1 1 5 - 9 1 4 0 0 0 0
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7 d ays a w eek .

29
AMES WORKSHOP p re s e n ts

G a n e p ic c e le b ra tio n o f th e
a r t o f th e W arham m er
40.000 un iv erse . C om piled by Jo h n
B lanche from o v e r th irte e n y ea rs
o f asto n ish in g im ages, In quii
C x te rm in a tu i is cram m ed w ith a r t
fro m th e p a s t an d p re s e n t. T h ere
a r e p ie c e s w hich h av e n o t b e e n
s e e n sin c e th e v ery e a rlie s t
in c a rn a tio n s o f th e W arham m er
40.0 00 gam e — an d a se le c tio n o f
b ra n d -n e w w o rk s esp e cially
p ro d u c e d fo r th is new book.

But th is is m o re th a n ju s t a
co lle c tio n o f s u p e rb a r t an d
im ages. Inquu, £xterm inatu& is
n o th in g less th a n a n e x p lo ra tio n
o f th e n a tu re o f th e v ario u s d a rk
th re a ts w hich fa c e h u m an ity in
th e grim , w a r-to rn u n iv erse o f
th e 41st M illennium . Only th e
In q u isito rs k now th e full tru th ,
bu t w ith in th e s e pages t h re e o f
th e ir n u m b e r re v eal a t lea st
som e o f th e ir a r c a n e sec rets.

This e s s e n tia l gu id e t o th e
W arham m er 40,0 00 u n iv erse
com es as a tru ly lavish 144
page h a rd b a c k book, packed
w ith c o lo u r a n d blac k S
w h ite artw o rk .

A BLACK LIBRARY
PUBLICATION
Questions
Answers
D o es th e D w a rf roll an e xtra p in n e d . D o e s th is m e a n h e can

9 d ic e fo r d a m a g e w ith a n y a x e o r
his G re a t A x e?
a lw a y s fire a m is s ile w e a p o n ?

No! P e rh a p s th e ca rd s h o u ld have
^ ^ J u s t his G re a t Axe. A s ta te d “a u to m a tic a lly b re a k s p in ­
n in g ” . H o w e v e r, if yo u lo o k a t th e
R u le b o o k (page 25) it s a ys “A m odel
W h en u sin g h is G re a t A x e, th e
Q D w a rf ro lls tw o d ic e an d d is ­
c a rd s th e lo w e s t. H o w d o e s
m ay o nly s h o o t if it is not a d ja c e n t to,
and th e re fo re pinned by, an ene m y.” .
th is You s h o u ld p a y m ore a tte n tio n to th e “
w o rk w h en he p ro g re s s e s up ad ja c e n t to .. . ” part o f th e rule.
th ro u g h th e B a ttle -le v e ls ?
If a W iza rd b u y s a s ta ff fro m th e
R e g a rd le ss o f h o w m a n y dice
A he rolls in total, th e D w arf
a lw a y s rolls an e x tra dice
W iz a rd s ’ G u ild , d o e s he h av e to
be u sin g it as a w e a p o n to gain
th e +1 T o u g h n e s s b o n u s?
a n d d is c a rd s th e lo w e s t
Yes, th e b o n u s is
s c o re (see th e R o leplay Book,
p a g e 44). In a d d itio n , if a n y of
th e d ice co m e up as a dou b le
A g iven b e c a u s e th e
s ta ff ca n be w ie ld e d
one, he trip s o ver d e fe n s iv e ly and
a n d if h e ro lls w a rd a w a y e n e m y
a n y o th e r typ e of blow s.
d o u b le he ca n
D o e s th e W iz a rd
add up all o f th e
d ic e ro lle d
(in c lu d in g th o s e
Q h av e to be using
m s s ta ff as a w e ap o n
th a t are no t p a rt o f the in o rd e r to g ain th e
P o w e r roll re-ro ll?
dou ble).
J F or exa m p le , a roll o f 4, No, he ju s t h a s to be c a rry ­
4, 3 a n d 1 m ea n s th e D w arf has scored ing it. H e m ay a lso d ra w
a do u b le and th e re fo re a d d s th e total P o w e r fro m th e s ta ff even if he is not
roll (12) to his dam age . w ie ld in g it a s a w e a p o n .

T h e R u le b o o k s ta te s th a t a |C a n W a rrio rs lo se e q u ip m e n t

Q W a rrio r m ay n o t u se a m is sile
w e a p o n if he is p in n ed . T h e E lf’s o r
to
q * th
; ey h a v e on th e ir W a rrio r card
t qq u ip m e n t c a rd s w h e n req u ired
E
lo se e q u ip m e n t b e c a u s e o f an
W a r r io r c a rd s ta te s h e ’s n e v e r
Event, T rave llin g H a zard s T ab le roll, W hat does “o n th e b o a rd ”
etc. ?
Q m ean?

lt m eans anyw h e re a lre a d y in play,


A on b o a rd s e c tio n s th a t ha v e
a lre a d y bee n ex p lo re d and p laced on
C a n W a rrio rs p a s s w e a p o n s
Q an d arm o u r in th e s a m e w ay
th e y can p ass po tio n s?
th e table.

lf a W a rrio r is tra p p e d by a G ian t


Q S p id e r ’s w e b , ca n a n o th e r
w a rrio r a tte m p t to fre e him ?

No, o nly th e tra p p e d W a rrio r can


/ ^ \ C a n a s p e llc a s te r c a s t spells
^ ^ a n d a tta c k in th e s a m e tu rn A fre e him self.
(e itfie r w ith a m is sile w e ap o n o r in C o u ld yo u c la rify th e healing
h a n d -to -h an d )

A Yes-
Q rules a little b it? W hen can a
w a r rio r u se m agic to heal h im self?
W h a t a b o u t n o n -m a g ic a l h e a lin g
w ith P ro v isio n s and s u c h like?
A W a rrio r can alw ay s heal
A h im s e lf, re g a rd le s s
w h e th e r he is in com bat, pinned
of

or anyth in g else. O nly if he is on


ze ro W o u n d s is a W a rrio r unable
to heal h im s e lf (R olepla y Book,
pag e 12).
C a n a W a rrio r in a p it
Q a tta c k o r b e a tta c k e d ?
W h ere is he p laced w h e n he
esc a p e s ?
A W a rrio r in a pit plays no
A pa rt in a n y co m b a t, he c a n ­
n o t a tta c k o r be a ttacke d and
d oe s n o t pin M o nsters a d ja c e n t to
th e pit.
W hen th e W a rrio r e s c a p e s he
m ust be p laced on an e m p ty a d ja ­
c e n t squa re. If th e re is no em pty
a d ja c e n t s qua re then he ca n n o t
e s c a p e y e t (y o u ’ll ha v e to kill
s o m e M o n s te rs to m a k e s ure
there is eno ugh room !). A W arrior
c a n n o t do anyth in g e lse on the
s a m e tu rn he esc a p e s fro m a pit.
L O R D OF
AENARION
by GAV THORPE
o f th e S h rine. H is frie n d and a d v is o r
C aledor, w h o prep a re d th e v o rte x th a t
d ra w s th e w in d s o f m a g ic th ro u g h
U lth uan, p ro p h e s ie d th a t A e n a rio n w o uld
b e e te rn a lly ta in te d fo r d ra w in g th e
w e a p o n o f s u c h a d a rk god. A e na rio n
ca re d little fo r his life o r his soul and
used th e s w o rd in battle, sla y in g m any
d a e m o n s and o th e r v ile s e rv a n ts of
C h aos.
A e n a rio n w e n t on and th e rest o f his
h is to ry is to ld in th e E lven B o ok o f Days,
until th e tim e he retu rne d m ortally
w o u n d e d to th e S h rin e o f K h aine and
d rove th e s w o rd b a c k in to th e a lta r
b efore d is a p p e a rin g fore ver.
C a le d o r w a s n o t w ro n g in his prediction,
to u c h in g th e bla d e o f K h a in e w a s to
a ffe c t th e lives o f A e n a rio n ’s kin and
d e s c e n d a n ts to th e p re s e n t day. T h e
S w o rd o f K h a in e is both h oly and cursed,
b eing a relic o f such a tw is te d god. T he
S w o rd ’s p o w e r to u c h e d th e soul of
A e n a rio n , and all th o s e w h o s h a re his
Inhalfd ismtaille
n t ce n tu rie s, ju s t o v e r fo u r and a
n ia b e fo re th e fo u n d in g o f the
blood.
T h e s to ry n o w sh ifts to th e O ld W orld of
E m pire, th e Elves w e re e n g a g e d in a th e p re s e n t day. T h e re are th o s e o f High
c o n s ta n t w a r w ith th e po w e rs o f C h aos. Elven birth th a t still w a n d e r th e la nds of
D u ring th a t tim e th e firs t P h o e n ix King th e O ld W orld battlin g a g a in s t th e anc ie n t
A e n a rio n w a lke d th ro u g h th e cle ansin g e v ils th a t th e y have fo re v e r opp osed.
fire s in th e T em ple o f A su rya n and M any o f th e m a re ex ile s fro m U lthuan
fo u n d e d th e o rd e r o f High Elven a nd th e y tra c e th e ir fa m ilie s b a c k to the
c iv ilis a tio n as it is un d e rsto o d today. realm o f T ira n o c , w h ic h w a s su n ke n
D u ring his reign th e re w a s a tim e w hen d u rin g th e S u n d e rin g and th e great
th e w ife o f A e n a rio n w a s slain and he battles w ith th e D a rk E lves. O f th e s e folk,
belie v e d his ch ild re n w e re a lso killed. w h o call th e m s e lv e s th e D ispossesse d,
S tric k e n w ith g rie f he w e n t to th e S h rin e th e re are fe w w h o w o u ld c o n s id e r
o f K h aine , th e god o f m urder, and d re w th e m s e lv e s w o rth y to be Lo rd s o v e r
th e S w ord of K h a in e from th e a lta r sto n e peo p le w ith s u c h nob le blood. How ever,
33
th e exiles do ow e allegiance and fe a lty to creature s of a m agical nature th a t have
a fe w s e le ct individuals, th e Lords of risen from th e grave. To D w arfs and
A e narion w h o can tra ce th e ir lineag e to h um ans th e Lords o f A e narion are
th e firs t P h oenix K ing him self. indeed m ystical, th e y m ove with
U nlike hum an and D w arf Lords, the u np ara lle led grace, d is a p p e a r into the
L ords o f A e na rio n lay no cla im to a m ountain s and w ild e rn e ss fo r years and
p articular te rrito ry o r title. T h e y do not then sud d e n ly return, In battle th e y are
need to argue th e ir rank w ith each other aw e s o m e w a rriors. T h e Lords of
and th e ir station in th e hiera rchy of the A e narion are the s ecret gua rdians o f the
O ld W orld. T h e y qu e st fa r and w ide,
Elves is show n by th e ir d e m e a n o u r and
s e arching fo r evil th in g s and C h aotic
a p p earance. T h e y are the fa ire st Elves in
m anifestations. W h e re v e r th e y fin d the
the O ld W orld and are o f such n ob ility of
e n e m y th e y strike, th e rage of K haine
blood th a t there is a palpable aura of
o v ercom es them and th e y deal righteous
greatness th a t su rro unds them . T he
v e ng eance upon the d esp oilers o f the
Lords o f A e narion are divided in purpose.
w orld.
S o m e w ish to cla im back w h a t is theirs
from th e Dw arfs, seeking o u t ancient T h e Lords o f A e na rio n desp ise all evil
Elven trea sure s th a t have been leant to and C h aotic creature s and take every
th e D w arfs fo r safe keeping and lost or o pp o rtu n ity to hunt them dow n. The
stolen. T h e y hope to use th e se regained Lords of A e narion som e tim e s trave l far
tre a s u re s to forg e a new life back on abroad to A lbion, the S outhlands, A raby
Ulthuan. O thers are m ore m ilita n t and and even C athay. T he re are none that
w ish to return to U lthuan and one of their can bar th e w a y of th e Lords o f A e narion,
nu m b e r ta ke his rightful place as the and all creature s o f evil d ispositio n flee
P h oenix King o f th e Elves. T h e High from th e ir path o r die. M any of th e Lords
Elves o f U lthuan are ve ry w a ry o f the of A e narion even m ake fora ys dee p into
Lords o f A e narion, and tre a t them w ith N a ggaroth itself. T h e y steal into cam ps
th e utm o st respect, though th e y are and s la u g h te r th e D ark Elves in th e ir
never h ap py if one of th e Lords decides sleep. T h e y app e a r at som e landing site
a fte r th e Dark Elves return from raiding
to leave th e O ld W orld to visit Ulthuan.
U lthuan and dispatch th e battle and
T h e sym p a th ie s in U lthuan are divided, trave l w e a ry arm y w ith o nly a few
som e believing th a t the tim e o f Ae narion follow ers. T h e y are th e ban e o f th e Dark
has passed and so th e A sce n d a n cy of Elves and th e ir hatred fo r them is
o ther hou ses is tru e and proper. O thers unp ara lle led by any o th e r e nm ity in the
feel fo r th e D ispossesse d, having lost w orld.
m uch th e m se lve s ove r th e m illennia.
T h e Lords o f A e narion do not c a rry the
W hat neith er side w ishes fo r is a no ther
curse o f K h aine easily, and they are
S undering, w ith th e Lords of A enarion
c ons ta n tly driven to action and war, there
figh tin g aga in st th e Elves of U lthuan fo r
is no tim e fo r them to m ake peace o r to
rightful reign. T h a t w o uld be a killing blow a pp reciate the fin e r th in g s o f life like
to th e Elves as a race and w o uld spell co m fo rt and fam ily. T h e y app e a r as cold
th e end o f th e ir tim e in this w orld. and hard living statue s th a t can only
As d e sce ndants of A e narion th e y are sense life and see the w o rld thro ugh a
also know n as th e T hia kh a in e , m eaning red haze. T h e y n eve r rem ove th e ir
‘C u rsed o f K h aine’. S o m e o f them are a rm o u r excep t und er th e m ost private
posse ssed by part o f K h a in e ’s spirit, that c ond itions, and on ce th e y draw th e ir
w a s unleashed w h en A e narion w ielded w e a p o n s th e y ca n n o t shea th them until
th e S w ord o f Khaine. T h e y are know n by th e y have draw n blood. In m any
th e o th e r races o f th e w orld as R e venant backw ards and poo r parts o f th e Em pire
Knights. A R e venant is one w h o returns th e re are villa g e s w ith sh rin e s dedicated
from a long abse nce and is usually to a Lords of A e narion, as the sim ple fo lk
app lie d to spectres, W igh ts and sim ila r see th e in carn ation o f K haine passing
34
th ro u g h like a th u n d e rb o lt, on som e th e y need a spiritu a l a n c h o r to guide
d e a d ly and u rg e n t errand. th e m th ro u g h th e ir w a rrio r lives. T he
To th e Lords o f A e n a rio n life seem s Lords o f A e n a rio n te n d th e sh rin e s and
bland and co lo u rle s s e xce p t w h e n th e y o ffe r up p ra y e rs to g ive them g re a te r
are in battle. T h e y ca n n o t w a lk th ro u g h a p ro w e s s in battle. T h e y m e d ita te w ith in
m a rk e t and a p p re cia te th e sm e lls and th e s h rin e and a llo w th e e s s e n c e of
tastes, o r th e playfu l m e lo d ie s o f m usic K h a in e to flo o d th e ir m ind and body.
th a t d rifts on th e a ir du rin g a festival. W hen th e y a re fin is h e d th e y s h u t off the
T h e y ea t fo r s u s te n a n ce and do not p o w e r ragin g w ith in th e m , re a d y to
en jo y th e ir fo o d , th e y d rin k o n ly to unleash it du rin g th e n e x t battle. Lo rd s of
q ue nch th e ir th irst, and th e y o n ly m arry A e n a rio n w h o lly d e d ic a te d to K h a in e are
s o m e o f th e m ost a w e s o m e fig h te rs in
to p ro v id e th e m se lve s w ith an heir. T h e y
th e w o rld, bu t th e ir la ck o f co n tro l m akes
c a n n o t love, th e y ca n o nly hate. T h e y
th e m a lm o s t a s d a n g e ro u s to a llie s as
c a n n o t defend, th e y ca n o n ly attack.
th e y are to th e enem y.
T h e y c a n n o t retreat, th e y m ust go
o n w a rd s forever. W o rs h ip p e d by som e, d e s p is e d by m any,
fe a re d by m ost, Lords o f A e na rio n
T h e w o rs t a sp e ct o f th e cu rse o f K h aine
alw a y s m a k e an im p a c t w h en th e y arrive
is th e se lf-a w a re n e ss th a t it le a ve s th e
at a se ttle m e n t. T h e ir a rm o u r is
Lord o f A e n a rio n w ith . T h e C u rse of
burn is h e d to a g lis te n in g sh in e , th e ir
K h aine g ro w s stron ger, e s p e c ia lly in th e
h e ig h t m ak in g th e m s ta n d hea d and
E lves o f th e D isp o sse sse d , as th e Lord
sh o u ld e rs o v e r th e ta lle s t hum an. T h e ir
of A e n a rio n gets older. In fle e tin g lucid
a rro g a n c e and harsh w o rd s a n g e r m any,
m o m e n ts he can re m e m e b e r w h a t it w a s
and th e y a re u n re p e n ta n t if th e y deal
like to la ugh, and e n jo y life. He
b ru ta lly w ith pe o p le o f le ss breeding.
re m e m b e rs th e w a rm th o f s u n sh in e on
E ven th e fe w High E lv e s w h o live in the
his fa c e and th e c risp sm ell o f spring.
la rg e r to w n s and c itie s do not w h o lly
S o m e o f th e Lo rd s o f A e n a rio n qu e st fo r
tru s t th e Lords o f A e n a rio n , th e y know
an end in g to th e curse, d e lvin g w ith in the
n othing a b o u t th e ir d e s ig n s o r w h o th e y
de e p fo rg o tte n d u n g e o n s and D w arf-
c o n s id e r th e ir ene m ies.
holds. T h e y se a rc h fo r so m e item th a t
w ill nu llify th e curse, o r a lo st s h rin e th a t STARTING AS A LORD OF
w ill ea se th e bu rd e n on th e ir soul. T his AENARION
group o f L ords o f A e n a rio n c o n sta n tly
retu rn to th e S h rin e s o f A su rya n in the You m ay s ta rt as a B a ttle -le v e l 1 Lord of
E lven q u a rte rs o f th e O ld W orld, p rayin g A e n a rio n in s te a d o f o n e o f th e W arriors
fo r d e live ra n ce fro m th e d a rk e r half of in th e W a rh a m m e r Q u e s t b oxe d gam e.
th e ir spirit. O th e rs ju s t s e e k dea th, like F o llo w all o f th e norm al ru le s fo r cre a tin g
th e S la ye r c u lt o f th e D w arfs. T h e y a n e w c h a ra c te r as d e ta ile d in the
m arch off to th e C h a o s W a ste s and W a rh a m m e r Q u e s t ruleb ook. You w ill
n e v e r return, o r th e y use s te a lth to ge t need to m ake a W a rrio r C ounter.
in to N a ggaroth and d e cla re th e ir hatred BASIC STATS
in th e blood s ta in e d te m p le o f K h aine. Wounds 1D6+5
O thers, m o re d e e p ly affe cte d b y the Move 6
curse, w h o lly e m b ra ce th e life style th e y Weapon Skill 4
have bee n d e a lt b y fa te , and revel in th e Ballistic Skill 5+
rush o f g lo ry w h ile in battle. T h e y vis it S trength 3 (4 )
th e fe w sh rin e s to K h a in e th a t are in th e 3 (5 )
T o u ghness
O ld W o rld , pla ce s w h ich are abh o rre d
Initiative 4
a nd sh u n n e d by all o th e r folk. To the
High E lves K h a in e is no t a p le a s a n t god, A tta cks 2
no m a tte r h o w nece ssary. T h e y m ust P inning Roll 6+
fig h t th e evil o f th e w o rld and th e re fo re W ill P o w er 2
35
BATTLE TRANCE A tta c k and +1 S trength c oun ters in
T h e C urse o f K haine turn s th e Lord of play. T h a t turn all th e M onsters are
A e na rio n into an aw esom e W arrior, fin a lly killed and th e Lord of A enarion
m aking him fa s te r and stron ger than flip s his Battle Trance c oun ters o v e r to
norm al. H owever, w h ile in such a fren zy th e ir blue sid e in th e next Pow er
th e Lord o f A e narion fin d s it hard to tell phase, sho w in g th a t he is a t -1
friend from foe, and needs to m ake a Toughness, -1 A tta c k and -1 Strength.
stron g effort to co m e o u t o f his battle- He m ay discard one o f th e s e in each
tran ce. To represent this, a t th e start of sub se q u e n t P o w er phase, and m ay not
e v e ry P o w er phase th a t M onsters are on d ra w a c o u n te r (red fa c e up) until all
th e board d ra w one o f the special Battle th e blue face up co u n te rs are
Trance co u n te rs and place it, red side discarded.
up, next to th e Lord o f A e n a rio n ’s W arrior
ADVANCED RULES
card. W hile he has a Battle Trance
c o u n te r red face up, th e Lord of A enarion BLOOD POINTS
ga ins th e ben efit show n on th e counter.
To re present th e m ental in clination o f a
O v e r several turn s you w ill build up
Lord o f A e narion he has a n um ber of
coun ters, all of w h ich apply. If th e Lord of
B lood points T h e se s h o w how stro n g the
A e narion draw s th e Skull c o u n te r he
curse o f K haine is affectin g him. T h is is
m ust im m edia tely m ake one attack
u sua lly describ ed as follo w in g one o f tw o
aga in st every M onster o r W a rrio r in an
paths. If th e C u rse o f K haine is strong
adja ce n t square, using all o f th e norm al
and yo u have a positive n um ber o f Blood
rules, and m ay do nothing e lse fo r the
points, you are said to be follo w in g the
re m a in d e r o f th e turn . A fte r resolving the
P ath o f Khaine. If you have been
Lord o f A e n a rio n ’s a ttacks fo r draw ing s u cce ssfu lly fig h tin g a g a in s t the C u rse of
th e Skull, place all th e co u n te rs back into K haine you are on th e Path o f A su ryan .
th e m ug. T h is con tin u e s until th e com bat A s he em b ra c e s th e curse his n u m b e r of
is over.
B lood points w ill increase, as he tries to
W hen all th e M onsters in a co m b a t are fin d peace w ith A su ryan his Blood points
killed, turn all th e Battle Trance coun ters w ill decrease. If he accum ulate s
th a t are alrea dy next to the Lord of sufficien t Blood points he beco m es
A e n a rio n ’s W arrior card so th a t th e y are w h o lly enco m pa ssed w ith in th e Path of
blue fa ce up. T h e Lord of A enarion K haine and lo ses all o f his ow n self-
suffers th e se pen alties w h ile th e y are in control and w illpow er. If he gets a
play. He m ay discard one c o u n te r of his sufficien t n u m b e r of neg ative points he
choice in each sub se q u e n t P o w er phase. m anage s to lay th e C u rse o f K haine to
If a M onsters app e a r w h ile th e Lord of rest and w ill be able to lead a norm al life.
A e narion still has blue coun ters in play, T h e m ost com m o n w a ys o f gaining Blood
he m ay no t d ra w an y new coun ters until points is thro ugh killing o p p onents and
he starts a turn w ith no blue coun ters prayin g at th e S h rine o f Khaine. You
next to his W arrior card. shou ld keep a sep e ra te record o f the
Exam ple. T h e Lord o f A e n a rio n has gold you earn from killing m onsters.
a lrea dy draw n th e +1 Toughness and E ve ry tim e you finish a dun geon and
+1 To hit coun ters, and draw s his have earnt y o u r B a ttle-le velx 1,000 or
co u n te r fo r th e th ird turn, picking out m ore gold from killing m onsters you gain
th e S kull counter. H e resolve s his +1 B lood point.
attacks on adja ce n t W arriors and T h e m ost com m o n w a y o f lo sing Blood
M onsters and at th e start of th e next points is by praying a t th e S h rine of
turn he places all o f his B a ttle T rance A su ryan . Also, every tim e you have an
coun ters b a ck in th e ir m ug. U n eventful da y in a s ettlem ent, roll 1D6
Later on in th e sam e co m b a t the Lord and add y o u r W illpow er. On a roll of 7 or
of A e narion has th e +1 Toughness, +1 m ore you m ay d ed uct -1 from y o u r Blood
36
points. E ve ry tim e you ha ve an A e n a rio n a rro g a n tly g la re s a t th e
U n eve n tfu l w e e k w h ile jo u rn e y in g fro m a hove ls aro u n d him . H e s n e e rs a t a
d u n g e o n yo u m ay lo se a B lood p o in t on de p u ta tio n o f m en th a t m ake th e ir
a roll o f 4, 5 o r 6 on a D6. T h is w a y to w a rd s him . T h e y tell him to
re p re s e n ts th e Lord o f A e n a rio n using le ave bu t he a rg u e s th a t he nee ds
th e u n in te rru p te d s o litu d e a n d p ea ce to s u p p lie s and his m on e y is a s goo d
co m b a t th e C u rse o f Khaine. a s any. T h e c o u n c il relen t slightly, th e
Lord o f A e n a rio n m ay o nly s pen d
LORDS OF AENARION 1D 6 d a y s in th e S e ttle m e n t b e fo re he
AND EVENTS is fo rc e d to leave.
T h e Lord o f A e n a rio n w ill not suffer 5 T h e s u s p ic io u s lo cals do no t w a n t
a n y b o d y to h in d e r him in his m ission. In a n y th in g to do w ith you. T h e re is no
a n y c o n fro n ta tio n a l E ve n t (such as nee d to roll fo r s e ttle m e n t even ts, but
B a ndits, o r D uel) roll 1D6 b efore roll 1D 6 w h e n yo u w ish to e n te r a
reso lvin g th e e ve n t. O n a roll o f 6 the lo c a tio n o th e r th a n th e E lve n
Lord o f A e n a rio n is o ve rco m e by the Q uarter. O n a roll o f 1 It is clo s e d and
sp irit o f K h aine and sla ys th e attacke rs, y o u are tu rn e d aw ay. You m ay o nly
tre a t th e E ve nt a s if you had rolled a 6 or a tte m p t to v is it a lo c a tio n on ce per
resolve d it a s su c c e s s fu lly a s possible. s ta y in th e S e ttlem ent.
L ords o f A e n a rio n a re to ta lly o b liv io u s to 6 - 8 T h e pe o p le ta k e y o u fo r an y
th e p lig h t o f others, and n e v e r have to o th e r H igh Elf, and th is o ffen ds you,
g ive m on e y o r item s to b eg gars, storm h o w e v e r y o u s tay y o u r to n g u e an
s tric k e n p e a sa n ts a n d th e like. c o n c lu d e y o u r b u s in e s s as norm al.
9 - 1 0 You a re g reeted as a th e great
LORDS OF AENARION IN
and nob le hero th a t yo u are, and th e
SETTLEMENTS to w n s fo lk th ro w a ce le b ra tio n in y o u r
W h e n e v e r a Lord o f A e n a rio n en te rs a honour. N o lo c a tio n s o r s to re s w ill be
S e ttle m e n t roll on th e fo llo w in g ch a rt to o p e n fo r th e n e x t 1D 6 days, but
se e w h a t rea ctio n he g e ts fro m the du rin g th a t tim e yo u a re to ld a lot
in habitants. a b o u t y o u r n e x t des tin a tio n ; local
Reaction Table
rum o urs, gos s ip and s im ila r new s.
You gain +1 L u c k p o in t fo r th e next
2D6 Result dun geon.
2 A s th e Lord s trid e s up to th e gates 1 1 - 1 2 T h e to w n s fo lk o ffe r yo u a fre e
o f th e tow n, he fin d s th e m barred run o f th e to w n and an hon o u ra ry
a g a in s t him . He is not a llo w e d to p o s itio n on th e ru lin g c o u n c il.
e n te r th e se ttle m e n t, and th e o ther T h o u g h th e u p s ta rt a ris to c ra c y o f th e
W a rrio rs are ban n e d w ith him . T h e y a re a are te d io u s a n d u nco uth, th e ir
m a y no t v is it th e S e ttle m e n t and c o n ta c ts w ith th e local tra d e rs c om es
m u s t s ta rt th e n e x t a d v e n tu re in v e ry useful. All item s b o u g h t by
im m e d ia te ly y o u or th e o th e r W a rrio rs w h ile in this
3 T h e Lord o f A e n a rio n fin d s th e s e ttle m e n t c o s t 10% le ss th a n th e ir
d is ta s te fu l s p ra w l of h u m a n ity norm al price.
d isgusting. H e m a y o n ly s p e n d one W h ile in a s e ttle m e n t th e Lord of
d a y in th e se ttle m e n t, and he m ust A e n a rio n m a y v is it th e follo w in g
try and v is it th e E lven Q u a rte r on th e lo cations; W ea p o n s m ith , A n im a l Trader,
d a y he is th e re . H e nee d no t roll fo r A rm ourer, G e n e ra l Store.
a n y se ttle m e n t e ve n ts there, as his
g rim m o o d c a u s e s e v e ry b o d y to THE ELVEN QUARTER
ke e p th e ir d istan ce. T h e Lord o f A e n a rio n m a y m a k e a v is it to
4 T h e to w n s fo lk cro w d th e stre e ts th e E lven Q u a rte r o f th e se ttle m e n t. Roll
a n d h u rl a b u s e a s th e L o rd of a s usual to se e if th e re is one, and if you
37
fin d an Elven Q u a rte r roll 1D6 and add norm al, th o u g h you m ust add +1 to
y our n u m b e r of Blood points. L oo k up yo u r Blood points total.
th e result on th e follo w in g table - 4 W h ile yo u w a lk a ro u n d th e
1D6 +Blood points settlem ent, th e pe tty activities and
-9 or less As th e subtle m agic of the lives o f th e o th e r Elves disturbs you.
Elves perm eates yo u r body, you feel You m ust roll 1D 6 and add yo u r
a g reat sh a d o w lift from yo u r m ind. W illpow er, on a roll o f 6 or less add
As an exp e rim e n t you try to find +1 to y o u r Blood points total.
an g e r w ith in yo u r heart, but there is -3 T h e O th e r Elves se e you hesitate
none there fo r th e m om ent, though before you enter, and th e y guide you
you know it w ill return all to o soon. in. T h e firs t thin g you m ust do w h ile
You im m e d ia te ly gain a T ra in in g in th e E lven Q u a rte r is v is it the
point, ju s t as if you had gon e up a S h rine o f A su ryan .
level. Roll on th e trainin g tab le now. -2 A s you pace s lo w ly in to th e area,
-8 You feel light on yo u r fe e t and yo u r eyes sw e epin g th e buildings
y o u r vision o f th e w o rld cle ars fo r a and people th a t m ake a m ockery of
w hile. You m ay de d u ct -2 from the th e once great High E lves, you feel
dice roll if you pray a t th e S hrine of o verw h elm ing an g e r w ell up in yo u r
A su ryan durin g th is visit. heart. You s trid e to th e nea rest Elf
- r Your raging soul is calm ed fo r a and grab them by th e sho u ld e rs and
w h ile and the in n e r peace you seek dem and to se e the lord o f th e Elven
is given to you fo r a short w h ile . If Q uarter. Roll 1D6, on a roll o f 1 you
you pray at th e S h rine of A suryan a re d is m is s e d fro m th e E lven
during this visit, you m ay ded uct -1 Q u a rte r w ith o u t an aud ience, add 1
from th e dice roll. to y o u r B lood points total. O n a roll of
2 or m ore th e le a d e r sees you and
-6 T h e Elves around you recognise his pacifying to n e s m ake you angrier.
you fo r w h a t you are, and th e y see Roll 1D6 and add y o u r W illpow er. On
th a t yo u are tryin g to break th e C urse a roll o f 7 o r m ore th e Lord of
o f Khaine, so m oved are th e y th a t A e narion c ontrols his te m p e r and
th e y try to aid you. Roll 1D6. O n a roll leaves the E lven Q uarter, on a roll of
of 2 or m ore you m ay de d u ct -1 from 6 o r le s s he g o e s in to an
th e d ice roll if you pray a t th e S hrine u n c o n tro lla b le fre n zy, o v e rtu rn in g
o f A s u ry a n w h ile in th is E lven stalls, atta ckin g in nocent bystanders
Q uarter. On a roll of 1 th e inteference a n d h u rlin g p ro fa n itie s a t th o s e
o f th e o th e r Elves a ng ers th e dark a ro u n d him . You s to rm out
side o f you and yo u lash o u t a t them . im m edia tely and head off to the next
You are im m edia tely banned from adve nture, d em and ing th a t the o ther
th e E lven Q uarter, roll 1D6, on a roll W arriors acc o m p a n y you.
o f 1 or 2 th e y a lso m a nage to g e t you
thro w n ou t o f th e settle m e n t as a - l t o l T h e Elves recognise you but
w hole. do not try to help or hin d e r you in any
way.
-5 A s yo u see th e Elves around you,
yo u a re s u d d e n ly s tru c k w ith 2 T h e Elves are nervous around a
overw h e lm in g grie f and self-pity. Roll Lord o f A e na rio n and hesita te w hen
1D6 and add yo u r W illpow er, if you you request som ething . If you w a n t
score 6 o r less you fle e th e Elven to bu y anything here you m ust add
Q u a rte r, u n a b le to c o n ta in th e +1 to its S to ck value, m aking it m ore
s udd en rush o f sadness. If yo u roll a lik e ly th a t th e ite m w ill n o t be
1, before an y m odification, you flee available.
the settle m e n t entirely. O n an y other 3 You are g reeted c o o ly b y the
roll y o u r iron hard m ind stops the le a d e r o f th e Elves in th a t area and
sadn ess and you m ay contin ue as told you m ay o nly e n te r if you firs t
38
v is it th e S h rin e o f A su rya n . You m ust
spen d y o u r firs t d a y in th e Elven
q u a rte r v is itin g th e S h rin e of
A su ryan .
4 T h e E lves are distru stfu l o f yo u r
in te n tio n s In th e ir s e ttle m e n t and
e s c o rt yo u eve ryw h e re . You m ust
s p e n d y o u r fir s t d a y v is itin g th e
S h rin e o f A s u ry a n , and m a y no t
a tte m p t to fin d a S h rin e o f K h aine in
th is s ettlem ent.
5 T h e E lv e s a re o p e n ly h o s tile
to w a rd s you, b u t no n e o f th e m dare
to o p e n ly o b stru ct you. You w ill not
be a b le to bu y a n yth in g in th is Elven
Q u a rte r bu t m ay do a n yth in g else as
norm al.
6 Y o ur ap p ra o ch is in te rce p te d b y a THE SHRINE OF ASURYAN.
d e p u ta tio n fro m th e E lve s’ leaders,
w h o w a rn yo u to stay a w a y fro m th e ir If yo u v is it th e S h rin e o f A s u ry a n you
hom es. You la ugh c o ld ly and ig nore m u s t firs t m a k e a d o n a tio n of 2D 6 x2 0
them . A d d +1 to y o u r B lood points gold. R oll 1D 6 and add y o u r B lood points
im m edia tely. You m ust a tte m p t to to th e score. L oo k up th e re s u lt on the
fin d a S h rin e o f K h aine on y o u r firs t fo llo w in g chart. T h e re is a S h rin e of
da y in th e E lven Q uarter. A s u ry a n in e v e ry E lven Q uarter.
1D6 + Blood points
7 - 1 0 You ig n o re th e E lves w h o live
in th is se ttle m e n t and p ro ce e d w ith -20 or less A s u ry a n h e lp s yo u
y o u r plans. You m ust roll 1D 6 each c o n q u e r th e cu rs e o f K h aine o n c e fo r
da y you are in th is Elven Q uarter. On all, th o u g h yo u m ust s p e n d th e next
a roll o f 1 th e S p irit o f K h a in e rises 1 D6 days recovering . You are no
w ith in yo u and you p e rc e iv e th e lo n g e r a ffe c te d b y y o u r B a ttle
o th e r E lv e s as h e lp le s s and T rance, th o u g h yo u m a y c h o o s e to
u n w o rth y and m u st add +1 to yo u r be. You m ay ch o o se to ig n o re any
Blood points. fu tu re in c re a s e s to y o u r Blood points
i i + T h e pe tty E lves o f th e s e parts total. T h e p o w e r o f K h a in e is s till
beg in to g ro w tire so m e , and you w ith in you, and you c o n tin u e exa c tly
o rd e r th e m aw a y fro m you. R oll 1D6, a s b e fo re , e x c e p t th a t y o u n o w
on a roll o f 1 yo u m ust add + 1 D 6 to c o n tro l th e p ow er, in s te a d o f it
y o u r Blood points. O n a roll o f 2 or c o n tro llin g you. You no lo n g e r have
m ore yo u m ust a d d +1 to y o u r Blood to roll to se e w h a t rece p tio n yo u are
P o ints total. g iv e n w h e n y o u e n te r an E lven
Q uarter. T h e rest o f y o u r life has ju s t
You m a y spen d m ore th a n o n e da y in th e beg un and th e tru e fig h t a g a in s t evil
Elven Q uarter. E ach da y yo u m ay visit ca n b eg in. C o n g ra tu la tio n s !
e ith e r th e E lven Q u a rte r itse lf (as w ritten
in th e W a rh a m m e r Q u e st ruleb ook), the -19 to - 1 8 A s u ry a n g ra n ts yo u
S h rin e o f A su rya n o r th e S h rin e of fre e d o m fro m y o u r bu rd e n fo r a s h o rt
K h aine, alth o u g h yo u m a y o n ly vis it each w h ile . D u ring th e n e x t A d v e n tu re you
do no t ha ve to flip y o u r B a ttle T ra n c e
lo ca tio n on ce p e r settlem ent.
co u n te rs to th e ir b lu e sid e a fte r a
co m b a t if yo u ca n firs t roll a 3 or
m ore on 1D 6. A ls o d e d u c t -1 fro m
y o u r B lood points.
39
-17 to - 1 6 A w h ite light burns into y o u r b od y is w racked w ith pain as
y o u r e y e s a n d so o th in g v o ic e s you step a cross th e thre sh o ld of the
app e a r in yo u r m ind. You m ay heal 1 shrine. During th e n e x t adve nture
w ound fo r e ve ry turn th a t you do yo u are a t -1 Strength.
nothing in th e next dungeon. 7 + T h e w a lls o f th e s h rine trem ble,
-is to -14 T h e so ft touch o f a hand p ie c e s o f m a s o n ry fa ll fro m th e
m akes you turn . You see nob ody but ceilin g and a g reat su rg e o f ang er
a sm all d o o r to an a n te ch a m b e r has rushes thro ugh the shrine . You lose
ope ned beh ind you. Inside yo u find 1D 3 w o u n d s perm a n e n tly and are
one random ly determ ined piece of im m e d ia te ly th ro w n o u t o f th e
O b jective room trea sure . Re-roll any settlem ent.
item th a t you could not norm ally
have.
-13 to - 1 2 A picture o f a great
arte fa ct is set into yo u r m ind. Feeling
th a t th is is th e g ift re q u ire d by
A su ryan to ea se y o u r burden, you
resolve to recover it and bring it to
the shrine . R a ndom ly d e term ine an
item o f dun geon room tre a su re (re­
rolling a n y result th a t indicates gold).
If you m anage to fin d this item and
give it up at a S h rine of A su ryan you
m ay im m edia tely de d u ct -1 D 6 from
y our B lood points.
- 1 1 to -9 A su ryan sees th e efforts
you are m aking, and gra n ts you a
short relief from yo u r burden. Roll
1D6, this is th e num ber o f tim es you
m ay repla ce a B a ttle Trance co u n te r
in th e next adve nture. P lace the
c o u n te r back in th e pot and draw THE SHRINE OF KHAINE
again, yo u m ust a cce p t th e second T h e Shrine of K haine d e m and s a
counter. sacrific e before you enter. Roll 1D6, on a
-8 to -6 A s u ry a n b le s s e s you, roll o f 1 you lose 1 w o und perm anently.
m aking yo u r body stronger. For one Roll 1D6 and add y o u r Blood points to
turn in th e next adve nture yo u m ay th e score. Look up the result on the
add +1 to your Strength. follo w in g chart. T he re is Location roll o f 9
fo r a S hrine o f Khaine, and w ill o nly ev e r
-5 to -2 A su ryan grants yo u the
be found if there is an Elven Quarter,
courage to contin ue in y o u r quest.
D uring th e next a dve nture, you are o o r le s s K haine laughs a t you
im m une to Fear and T error for the fe e b le attem pts to fig h t y o u r destiny,
duration o f a sin gle com bat. and you fe e l as if y o u r b od y is
en ve loped in flam es. Roll 1D 6 and
-l to 2 A su ryan does not th in k you
add y o u r Toughness, if you score 7
w o rth y of his attention.
o r le s s y o u lo s e -1 W ound
3 Y o ur p re s e n c e in his te m p le perm anently.
offends A su ryan and he strikes you
1-6 K haine is unim p resse d by y our
from his holy ground. For the next
fe e b le s u p p lic a tio n s a n d ig n o re s
adve nture you are a t -1 D 6 S tarting you.
W ounds.
7 - 9 K haine d eigns to g rant you a
4 - 6 A su ryan is ang ere d by you, and
40
boon, gain +1 W o u n d p e rm a n e n tly LORDS OF AENARION
1 0 - 1 1 K h a in e ’s g rip on y o u r soul is AND TRAINING
s tre n g th e n e d by th e enco unte r, you Lo rd s o f A e n a rio n nee d to go to eithe r
gain 1 B lood P o int a n d m u st roll th e S h rin e o f A s u ry a n o r th e S h rin e o f
a g a in on th is ta b le im m ediately. K h aine . T h e Lord o f A e n a rio n m ust offer
1 2 - 1 4 Y o u r s o u l is b e c o m in g a do n a tio n to th e te m p le (in o th e r w o rd s
in c re a s in g ly c o rru p te d b y K h a in e th e m on e y it co s ts to go up a le vel) and
a n d y o u r m in d is n o w a lm o s t m ust s pen d a w e e k in m editation ,
c o n s ta n tly fille d w ith th o u g h ts of w e a p o n p ra c tic e and prayer. You m ust
battle. G ain +1 B lood p o in t and +1 s pen d o n e d a y and m ake a roll on th e
W e a p o n S kill p e rm a n e n tly a p p ro p ria te S h rin e ta b le (see Lo rd s o f
A e n a rio n a n d S e ttle m e n ts section )
1 5 - 1 7 K h a in e ’s s p irit flo o d s thro ugh
b e fo re you c a n e n te r a S h rin e to train.
y o u r b od y and e n v e lo p s y o u r m ind.
You a re n o w su b je c t to F re n zy (6+), E ach tim e yo u go up a level yo u w ill gain
s e e th e W a rh a m m e r Q u e st rule b oo k in c re a s e s to y o u r p rofile o r skills. T h e se
fo r fu ll details. T h is lasts fo r th e v a ry on w h e th e r yo u are fig h tin g aga in st
d u ra tio n o f th e n e xt adve n tu re . th e C u rs e o f K h a in e o r a re e m b ra c in g
y o u r fa te . T h e re are 2 ta b le s o f a d v a n c e d
1 8 - 1 9 Y ou a re tru ly o n e o f th e profile s.
c h ild re n o f K h a in e and he devo u rs
W hen you go up a level yo u gain a
y o u r s o u l a n d s te a ls y o u r s e lf-
n u m b e r o f rolls on th e fo llo w in g table,
c o n tro l. D educt -1 fro m your
th e s e are liste d un d e r th e T ra in in g Points
W illp o w e r. T h e ra d ia n c e o f y o u r
co lu m n o f th e a d v a n c e profile s. W hen
a lle g ia n ce e m a n a te s fro m y o u r eyes
y o u train lo ok up y o u r n u m b e r o f Blood
and w a rn s all o th e rs o f y o u r destiny.
points. If yo u are tra in in g in a S h rin e of
W h e n yo u e n te r an E lven Q u a rte r
A s u ry a n roll 2 D 6 and d e d u c t th is from
th e re is an ad d itio n a l + 1 D 6 m od ifie r
y o u r B lood points, if yo u a re tra in in g in a
on th e roll.
S h rin e o f K h a in e yo u s h ou ld add + 2 D 6 to
2 0 + You are no lo n g e r a n ything th e n u m b e r o f B lood points yo u have.
m o re than an in stru m e n t o f K h a in e ’s L oo k up th e fin a l to ta l on th e ta b le below.
w ill. You im m e d ia te ly gain a T rain ing You m ust m a k e o n e roll fo r e v e ry
point, roll as if yo u had ju s t gon e up T ra in in g P o int yo u gain fo r go in g up to
a level (see T rain ing). You m ay no th a t level.
lo n g e r in te ra ct w ith peo p le in th e
norm al fa sh io n . You m a y not e n te r Level No. of Training Rolls
a n y se ttle m e n t a t all. Y o ur so u l has 2 4
bee n lo st to K h aine. O n ly if y o u r 3 5
B lood po in ts d ro p s to z e ro o r less
m ay yo u sta rt to a c t norm ally. In an y 4 4
turn th a t th e re are no M o n ste rs on 5 6
th e boa rd, roll 1D6. O n a roll o f 1 the 6 4
Lord o f A e n a rio n is o ve rco m e by 7 5
m u rd e ro u s in te n t and m ust atta ck
a n o th e r W arrior, dra w a c o u n te r to 8 5
fin d o u t w h o. H e w ill try his b e st to kill 9 4
th e W arrior, u sing sk ills a n d M agic 10 5
Item s if nece ssary. T h e n e xt tu rn roll
again.

41
TRAINING TABLE a bilities N e ver P inned o r Fly.
T rain ing typ e of roll in crea seR esu lt -8. Profile.
Y our W a rrio r gains +1 attack.
-15 or less. Skill - Iron Resolve.
Y our w a rrio r is im bued w ith a -7. Skill - Reaction Strike.
d eterm in a tio n and co urage that A s Barb skill.
c arrie s thro ugh alm ost an y se t back -6. Skill - Parry.
or obstacle. W h e n e ve r yo u r W arrior As Elf skill
has to take a W illp o w e r te s t he will
-5. Profile.
o nly e ver fail on a roll of a 1. In
Your W a rrio r gains +1 Luck point.
a d d ition he m ay add +1 to any
F ear and Terror te sts he m akes. -4. Skill - Asuryan’s Cloak.
W hen th e Lord of A e na rio n m oves
-14. Profile.
and fights the air around him
Your w a rrio r g ains +D 6 W ounds,
seem s to distort, and tin y sta rs of
(re-roll 1’s)
light sw irl a b o u t him . A n y M onster
-13. Skill - Radiance of attacking th e Lord o f A e narion
Asuryan. suffers -1 on its to hit roll.
Your W arrior is surro unded by a
-3. Skill - Blessed Strike.
palpable aura. In com bat th is aura
T he Lord o f A e na rio n c a lls on
w a rd s evil spells and ench antm ents
from him . You W arrior m ay ignore A su ryan to rid him of a
the effects o f a M o n ste r’s spell on a tro u b le so m e foe. H e strikes a t the
1D6 roll o f 5 or m ore. In addition, M onster w ith all his fo rc e and
M o n ste rs’ M agic item s w ill have no cha n n e ls th e pow er o f A suryan
special affects on you if you thro ugh him . O nce p e r adve nture
can roll a 6 on 1D6 w hen you yo u r W a rrio r gains a m odifie r to his
w o uld norm ally be affected. T his s tren gth equal to his battle-level, (a
does not a llo w you to ignore battle-leve l 3 Lord of A e narion
arm o ur points, but you could ignore gains + 3 S trength, fo r exam ple)
th e effects o f V enom arm our, for w h ich lasts fo r a w h ole turn.
exam ple. -2. Skill - Blade Master.
-12. Profile. T h e Lord of A e narion is skilled w ith
Your W arrior gains +1 Initiative all types of blade, and his speed
and a ccu ra cy is unp ara lle led. O nce
-11. Profile.
per turn th e Lord o f A e narion m ay
Your W arrior G ains +1 W eapo nskill
re-roll a m issed hand to hand
-lO. Skill - Warning of Asuryan. attack.
E ither thro ugh lightnin g reactions,
-1. Skill - Purge.
o r by m ystical g uidance from
T h e Lord of A e narion is
A su ryan , the Lord o f Ae narion
em pow ere d by A su ryan to battle
a lw ays seem s to be one step
a ga in st Chaos. W hen fightin g
ahe ad o f th e enem y. W hen
aga inst dae m on s or G reater
A m bush ed, roll 1D6, on a roll o f 6
D a em o ns th e Lord o f A enarion
the Lord of A e na rio n w a rn s the
gains +1 to hit and +1 Strength.
W arriors and th e M onsters do not
ge t th e ir A m bush attacks. 0. Profile.
Your W a rrio r G ains +1 Strength.
-9. Skill - Wall of Steel.
T h e Lord of A e n a rio n ’s sw ord 1. Skill - Rage Master.
sp e e d s to a blur, creating an T h e Lord o f A e na rio n can feel the
a lm o st im pen etrable b a rrie r in fron t a n g e r running thro ugh his
of him . In a co rrid o r or d o o r w a y opp onents and chan n e ls off som e
m o n ste rs m ay not pass th e Lord of of th e ir neg ative em otion to
A e narion, even if th e y have the im prove his ow n c apa bilities. As
42
th e y be co m e m ore in te n se and by a fa in t red glow, and w o u n d s
a n g e re d , so d oe s th e Lord of w h ic h w o u ld kill le s s e r b e in g s seem
A e n a rio n . W h e n e v e r yo u r W a rrio r to have no e ffe c t on him . T h e Lord
is atta cke d b y a M o n ste r w ith o f A e n a rio n g ains th e th e
Frenzy, th e Lord o f A e n a rio n is also reg e n e ra te (1) ability. S e e the
su b je c t to F renzy o f th e sa m e level. B e s tia ry in th e W a rh a m m e r Q u e st
If th e Lord o f A e n a rio n is a lre a d y R o le p la y B o ok fo r fu ll de ta ils o f
su b je c t to F renzy d u e to p ra yin g at h o w R e g e n a ra te w o rks.
th e S h rin e o f K h aine, yo u m ay 11. Profile.
c h o o se w h ich o f th e tw o va lu e s you Y o ur w a rrio r g ains + 1 D 6 W ound s
w is h to use. (re-roll o ne s as norm al).
2. Profile.
12. Skill - Magic Resistance.
Yo ur W a rrio r G a in s +1 attack.
K h a in e p ro te c ts th e Lord of
3. Profile. A e n a rio n fro m m agic, using his
Y o ur w a rrio r G ains +1 S tre n g th p o w e r to th w a rt th e a tte m p ts of
4. Skill - Hatred of Khaine. M agic U se rs to e n c h a n t his
T h e Lord o f A e n a rio n g ro w s to d isciple. T h e Lord o f A e n a rio n
d e s p ise e ve ry c re a tu re th a t ga in s th e a b ility o f M agic
o p p o s e s him . A t th e sta rt o f e ve ry R e s is ta n c e (6). You m ust roll to see
c o m b a t roll 1D6. O n a roll of 4 if he resists A N Y sp e ll c a s t a g a in s t
o r m o re th e Lord o f A e n a rio n H a tes him , eve n if he w is h e s to be
all th e M o n ste rs fo r th e d u ra tio n of a ffe c te d b y it. T h e fu ll d e ta ils of
th a t co m b a t. S e e th e P sych o lo g y M agic R e sis ta n c e are in the
s e c tio n in th e W a rh a m m e r Q u e st B e s tia ry s e ction o f th e W a rh a m m e r
R o le p la y B o ok fo r fu ll de ta ils of Q u e s t R o le p la y Book.
H a tred. 13. Skill - Drain Vitality.
5. Skill - Ignore Blow. T h e Lord o f A e n a rio n ha s learnt
A s D w a rf s la y e r skill. how to ha rn e ss th e e s c a p in g life
6. Skill - Blast of Khaine. fo rc e o f a fo e he has ju s t killed.
T h e Lord o f A e n a rio n m u ste rs his W hen th e Lord of A e n a rio n kills a
a n g e r and d ire cts it th ro u g h his M o n s te r roll 1D6. O n a roll o f 6 he
w e a p o n . It sm a s h e s th ro u g h the m ay heal 1D3 w o unds.
M o n ste rs as a w a v e of pure an g e r 14. Skill - Khaine’s Hand.
a nd fo rce . O n ce p e r a d ve n tu re the T h e Lord o f A e n a rio n ’s han d is
Lord of A e n a rio n m a y m a ke a co n s ta n tly c o v e re d in a film of
ra n g e d attack. T h e a tta c k ha s a blo o d and his a rm p o sse sse s
ra n g e o f 10 s q u a re s a n d hits m ystical stre n g th . R oll 1D 6 a t the
a utom atically. T h e Lord o f A e na rio n s ta rt o f e v e ry turn . L oo k up th e
m a y even use th is skill if he is re s u lt on th e fo llo w in g chart. If th e
pinned. T h e a tta c k has a S trength s c o re is equ al to o r m ore than
e q u a l to th e n u m b e r o f Lord of sh o w n on th e c h a rt th e n y o u r
A e n a rio n ’s B lood points+ 2D 6 . W a rrio r g ains an e x tra attack,
7. Profile. w h ic h is a t + 2 to his norm al
Y o ur W a rrio r g ains +1 A tta ck. stren gth.
8. Skill - Endure. Title R oll required
A s D w arf skill. N o vice 6
9. Profile. 5+
C h am p ion
Y o ur W a rrio r g a in s +1 stren gth
dice. H ero 4+
10. Skill - Khaine’s Armour. Lord 3+
T h e Lord o f A e n a rio n is surro u n d e d 15. Profile.
43
Your W a rrio r g ains +1 W eapo nskill tune w ith th e w o rld than an y o ther living
16. Skill - Destructive Blow. being. T he adrena l su rg e thro ugh his
T h e Lord o f A e n a rio n ’s trainin g body tu rn s him into a fa n ta s tic fighter,
allow s his a ttacks to be a im ed at w ho know s n e ith e r m ercy nor
th e w e akest points in his com passion.
opp o n e n t’s arm our. T he Lord of All o f this w ill also dep end on how fa r
A enarion m ay ignore up to 2 points dow n the Path o f K h aine o r A su ryan the
o f a rm o u r w h en he a ttacks a Lord o f Ae narion is. T h e fu rth e r tow ards
M onster in hand to hand com bat. K haine he is pulled, th e m ore horrendous
17. Skill - Sustained Assault. th e atro citie s he m ay perform w h en he
A s Im perial Knight, excep t he m ay loses control o f him self. T h e greater the
only use it w ith a sw ord. in fluence of A su ryan , th e m ore th e Lord
o f A e na rio n can m aintain control, and
18 + . Skill - Khaine’s Fire. durin g the m ore peaceful tim es he m ay
T h e Lord o f A e narion su m m o n s all w e ep at his p redicam e nt and fe e l sorro w
of his anger, hatred and in ner fo r th o s e hew n dow n w h ile th e battle
turm oil and relea ses it in a tra n c e has ta k e n him . H o w ever he does
deva stating series of blow s that not reserve this regret fo r O res, D ark
leaves him ph ysica lly exhausted. Elves, C h aos w o rs h ip p e rs or oth e rs w ho
O nce p e r a d ve nture th e Lord of d elibe rately opp osed him - o nly those
A e narion m ay use this skill. It gains w h o w ere (in his eyes a t least) in nocent
him + 1 D6 a ttacks fo r 5 tu rn s (roll at by s tanders ge t such pity.
th e start o f each turn .) F o r those
five tu rn s he is im m une to F ea r and T h e Lord o f A e n a rio n 's edu cation is
Terror and a dd s + 3 to his strength. clo sely linked w ith his heritage and m any
A fte r th e five tu rn s are up he is at - have led perfectly norm al lives before the
1 S trength and -1 Toughness fo r C u rse o f K h aine asserted itself. T his
th e rest o f the adventure. backg rou nd gives them a great store of
know led ge c o nce rning ancie n t trea sure s
ROLEPLAYING THE LORD (especially lost arte facts o f U lthuan) and
OF AENARION a dee p und erstanding o f w id e ly extinct
languages.
It m ay seem at firs t th a t th e re is little
T h e Lord o f A e na rio n w h o is recovering
dep th to th e Lord o f A e narion, he’s
s im ply a w ell honed killing m achine. from his b attle-trance is likely to be
H ow ever, a Lord of A e narion d oe s have w ith dra w n and una w are o f th e world.
cha ra cte r tra its th a t show th ro u g h during D uring this sta te he is v e ry vuln e ra b le to
his m ore lucid m om e nts. T h e m ost traps, am bushe s and o th e r surprises.
ob vio u s aspe ct of a Lord o f A e narion's T h is is m ostly represented by th e battle
p ersona lity is his to ta l arro g a n ce and tra n c e co u n te rs provided, b u t negative
disreg ard of o ther creature s. T h e m ost m odifie rs s h ou ld be app lie d to
telling point is th e Lord of A e n a rio n ’s total app ro p ria te tests.
hatred o f Chaos, in herited from Aenerion. T h e Lord of A e narion excels at com bat,
H is ancestry, lineag e and tra d itio n s are and c o m b a t related skills and tests. Not
s o set in stone th a t th e Lord o f Ae narion o nly is he in prim e physical c ond ition, his
does not com prehend an y le e w a y or pow ers o f e nd ura nce and determ ination
flexing o f his principle s and values. give him g re a t reserves th a t a llo w him to
W hen not in com bat th e Lord o f A e narion go on w h en others w o uld retreat and
sees th e w o rld o nly in pale sh a d e s of give up. A b ove all else, th e Lord of
g rey (m e ta p h o rica lly spea king) and little A e na rio n is a tortured soul, and a m yriad
in terests him o r ca n stir him from his of fac to rs in fluence his behaviour, m ost
a lm o st tra n ce -like state. o f th e m beyond the c o m p rehension of
th e W arriors w h o a c com pan y him.
In tim es o f battle, on th e o th e r hand, the
Lord o f A e narion fe e ls m ore alive and in
44
SPECIAL RULES ch o ic e in each su b s e q u e n t P o w e r phase.
A t th e sta rt o f e v e ry P o w er p ha se th a t If a M o n s te rs a p p e a r w h ile th e Lord of
M o nsters are on th e boa rd d ra w one of A e n a rio n s till has blue c o u n te rs in play,
th e spe cia l B a ttle T ra n ce co u n te rs and he m ay not d ra w an y n e w co u n te rs until
p lace it, red sid e up, n e xt to th e Lord of he s ta rts a tu rn w ith no blue co u n te rs
A e n a rio n ’s W a rrio r card. W h ile he ha s a n e x t to his W a rrio r card.
B a ttle Trance c o u n te r red fa c e up, the B a ttle T ra n c e c o u n te rs ca n be fo u n d on
Lord o f A e n a rio n g a in s th e b e n e fit show n th e b a c k c o v e r o f th is issue.
on th e counter. O v e r se ve ra l tu rn s you
w ill build up c o u n te rs, all o f w h ich apply.
TALISMAN OF KHAINE-
If th e Lord o f A e n a rio n d ra w s th e Skull
CARD.
c o u n te r he m ust im m e d ia te ly m a ke one
a tta c k a g a in s t e v e ry M o n ste r o r W arrior T h e Talism an o f K h a in e is an
in an a d ja c e n t squa re, u sing all o f the o rn a te a m u le t in th e s h a p e of
n orm al rules, and m ay do nothing else a han d w ie ld in g a sw o rd. T h e
fo r th e re m a in d e r o f th e turn . A fte r p o w e r o f th e ta lis m a n lasts fo r
reso lvin g th e Lord o f A e n a rio n s ’ a ttacks one tu rn and can be
fo r d ra w in g th e S ku ll, p lace all the u n le a s h e d once per
c o u n te rs b a ck into th e m ug. T his adve nture.
c o n tin u e s until th e co m b a t is over. D u ring th a t tu rn th e Lord of
W hen all th e M o n ste rs in a co m b a t are A e n a rio n g ains + 2 atta c k s . If
killed, tu rn all th e B a ttle T ra n ce co u n te rs he kills a m o n s te r he m ust
th a t a re a lre a d y n e xt to th e Lord of m ove in to th e s q u a re it w a s
A e n a rio n ’s W a rrio r card so th a t th e y are o c c u p y in g and c o n tin u e his
b lue fa ce up. T h e Lord o f A e n a rio n a tta c k s . Any D e a th b lo w s
s u ffe rs th e s e p e n a ltie s w h ile th e y are in s h o u ld be w o rk e d ou t fro m th e
play. He m ay disca rd one c o u n te r o f his s q u a re he m oves to.

45
e l a d r i e n II c h q f S f je d h i s m a s s iv e " % S in c e t h e n h e h a c f b e e n t h e m e n t o r o f
b la c k b la d e d s w o rd th ro u g h th e th e H u m a n K n ig h t, t h e u n t u t o r e d
d r a g o n 's n e c k , a l m o s t c o m p l e t e l y B a r b a r i a n a n d t h e p l u c k y l i t t l e H a lf li n g .
r e r i n g it. H e s t e p p e d b a c k a s f o u l H e h a d ta u g h t th e m h o w to c a re fo r th e ir
trp le b lo o d f o u n ta in e d a c ro s s t h e r o o m w e a p o n s a n d h o w to b in d th e ir w o u n d s.
f o r a fe w s e c o n d s . H e d r o p p e d t o h is H e h a d s h o w n th e m b a s ic s tra te g ie s a n d
k n e e s , h is e n a m m e lle d a r m o u r rin g in g ta c tic s , a n d h a d b r o u g h t t h e m t o th e -
h o llo w ly a s h e c la tte r e d to t h e flo o r. D r a g o n 's l a i r a s a t e s t i n g . T h e D r a g o n / /
T u r n in g h is g a z e h e s a w th e h u m a n s a n d h a d b e e n o ld a n d fe e b le , b u t th e o th e r s
t h e H a lf li n g s t a r i n g a t h i m , h a l f i n h o r r o r c o u ld n o t te ll th a t y e t a n d h a d b e e n
o h a lf in d e lig h t. W ip in g o f f th e b lo o d o f s u ita b ly a f ra id . I f C a la d r ie n h a d b e e n
fct h e s l a i n d r a g o n , t h e t a l l L o r d o f a llo w e d to th in k fo r h im s e lf w h e n h e h a d
A e n a r io n s h e a th e d h is g r e a t s w o r d a n d c o n f ro n te d th e b e a s t h e w a s s u re h e
t h r u s t h im s e lf to h is fe e t. T h e w o u ld h a v e b e e n a f ra id to o .
\ p e r s p ir a tio n tric k le d d o w n h is f o r e h e a d T h e K n ig h t, G u n t a r L e itz e n , s t e p p e d
a n d s tu n g h is e y e s, s o h e re m o v e d h is to w a r d s th e b o d y o f th e D r a g o n a n d
:ljtnet t o l e t t h e a i r c i r c u l a t e t h r o u g h h i s p r o d d e d it w i t h a to e , a s if h e fa ile d to
.ty h a i r . b e lie v e h is o w n s e n s e s .
X ^hen t h e o t h e r s g a s p e d h e r e a l i s e d it "Y o u s l e w s u c h a m i g h t y b e a s t s in g le -
w a s th e firs t tim e h e h a d r e m o v e d a h a n d e d , w h i l e I, a K n i g h t o f t h e O r d e r o f
p ie c e o f h is a r m o u r s in c e h e h a d m e t th e t h e H e a r t, s t o o d h e lp le s s . E v e r y th in g yo i
o th e rs th re e a n d a h a lf m o n th s ag o . T h e h a v e ta u g h t m e w a s fo r g o tte n in t h a i f ^ ^
t h r e e w e e k s i n s o l i t a r y v ig il a t t h e a l t a r o f in s ta n t o f d r e a d a n d I fe e l u n m a n n e d .
A s u ry a n h a d e a s e d h is b u r d e n , a n d n o w
"D o n o t b e r a te y o u rs e lf to o m u c h ,
e h e s m i l e d fa in tly , r e m e m b e r i n g t h e
K n ig h t. N e x t tim e y o u w ill n o t b e s o
'p e a c e h e h a d f e l t w h i l e i n t h e S h r i n e . H i s
s c a r e d , a f te r a ll y o u k n o w n o w t h a t a
S lo n g g o ld e n h a ir w a s s w e p t b ac k , a n d
D r a g o n c a n b e e a s il y s l a i n b y s o m e o n e o f
r e a c h e d d o w n t o t h e m id d le o f h is b a c k ,
p u r e h e a r t a n d a s t r o n g a r m ." C a l a d r i e n ’s
w o v e n in a c o m p lic a te d a n d e x o tic p o n y
s o ft liltin g v o ic e s e e m e d a to ta l c o n tr a s t
ta i l . H i s s m o u l d e r i n g g r e y e y e s p i e r c e d
t o h i s h o a r s e , b e l l o w i n g b a ttle - c r y .
t h e g l o o m b e y o n d t h e l a n t e r n 's f e e b l e
R e p la c in g h is h e lm e t, t h e L o rd o f
lig h t a n d h e e s p ie d th e g lin t o f g o ld in a
A e n a r i o n w a l k e d o v e r t o t h e D r a g o n ’s
c o rn e r. H e tu r n e d b a c k to o th e rs , w h o
h o a r d , w h e r e N e d N e d d le y , t h e H a lf li n g
s h u f f le d t h e i r fe e t, a m a z e d a t h o w h e
‘t r e a s u r e p r o c u r e m e n t e x p e r t ’ w a s s i f t i n g
a t th e d ra g o n w ith n o th o u g h t
th r o u g h t h e g o ld , je w e ls, w e a p o n s a n d
.d m a r v e l e d w h e n h e h a d
a r m o u r ly in g th e r e . N o tic in g s o m e th in g
m a n a g e d to sla y it w i t h o u t t h e i r a id .
in t h e p ile , C a la d r ie n s to o p e d a n d
C e la d r ie n d id n o t f e e l a n g e r a t th e ir g r a b b e d a p la in h ilt s tic k in g o u t n e a r th e
7 a p p a r e n t c o w a rd ic e , a n o t h e r s ig n th a t to p o f th e tre a s u re . H e p r e s e n te d th e
K h a in e 's h o l d o n h i s s o u l w a s l o o s e n i n g . s w o r d , w i t h i t ’s p l a i n l e a t h e r s c a b b a r d t o
T h e y h a d o n ly b e e n d o w n i n t o t h r e e la irs F e r u lf th e N o r s c a n . L o o k in g s c e p tic a lly a t
t e f o r e t h e y m e t h i m o n t h e r i v e r T a la b e c . th e ra m s h a c k le w e a p o n , th e B a rb a ria n
!T h e y h a d b e e n s e t u p o n b y T r o l l s , w h o g rip p e d th e h ilt a n d p u lle d fre e th e
h e h a d tra c k e d fo r tw o w e e k s s in c e h e b la d e . H e s te p p e d b a c k a n d b lin k e d , as
h a d c o m e a c r o s s t h e v i l la g e t h e T r o l l s th e r u n e e n c ru s te d w e a p o n s h o n e w ith a
h a d d e s tr o y e d . T h e y h a d g o o d in s tin c ts s i lv e r y b r i g h t n e s s i n t h e d a r k n e s s o f t h e
a n d th e y h a d fo r m e d u p w ith th e ir b a c k s c h a m b e r. C a la d r ie n g a th e r e d t h e o th e r s
t o t h e fire . T h e ir in s tin c ts a lo n e w a s o f a r o u n d h im .
n o u s e , lik e a s tr o n g s w o r d t h a t h a d a n
" T h is i s a F r o s t b l a d e , w h i c h c a n f r e e z e a
u n e v e n e d g e . C a la d r ie n h a d in v o k e d th e
f o e t o d e a th w ith a s in g le s trik e . Y ou
^ - p o w ^ / i o f h is T a lis m a n o f K h a in e a n d
w o u l d h a v e d is c a r d e d it a s j u s t a n o t h e r
^ ‘ ^ '" s l e w t h e f iv e T r o l l s i n t h e s p a c e
s w o r d , b u t I c a n s e e t h e te lT ta le «
o f a fe w h e a r tb e a ts .

46
m fc -
'SSF
a g r e a t a r te f a c t ." H e p o i n t e d t o a s m a l l • p s t h e G r e a t D r a g o n s m a s s iv e ta il
sy m b o l in s c rib e d in th e p o m m e l. It w a s o u t a n d s m a s h e d h im fu ll in t h e c h e s t.
s h a p e d lik e a tin y lig h tn in g b o l t c le a v in g T h e s c r e e c h o f c l a w o n m e t a l e c h o e d .<
in to a d ro p le t. th e h ig h c e ilin g a n d d i s ta n t w a lls a s a
" In t i m e y o u w i l l l e a r n h o w t o r e c o g n i s e f o o t l a s h e d o u t a c r o s s C a l a d r i e n 's
th e s e c lu e s, a n d h o w to d e te r m in e th e a r m o u r , k n o c k in g h im to h is k n e e s . T h e
^ ^ K p p e r t ie s o f t h e t h e a r te f a c ts y o u w ill B a rb a ria n w a s a lm o s t d is e m b o w e lle d b y
: fin d in y o u r a d v e n tu re s ." J u s t th e n a lo w a ta lo n , b u t h e s w u n g h is F ro s tb la d e ,
m o a n e m a n a te d fro m th e d a rk n e s s a t th e w h i c h t h u d d e d d u l l y o f f t h e D r a g o n 's
fa r e n d o f th e g re a t o v a l h a ll, w h e r e th e h u g e s c a le s .
lig h t o f th e la n te r n d id n o t re a c h . T w o C a la d r ie n w a s o n h is f e e t a g a in , h is
p in p o in ts o f g r e e n lig h t p ie r c e d th e m a s s iv e tw o h a n d e d s w o r d h e w in g i n to
g lo o m , a n d h u g e s te n to ria n b re a th in g t h e D r a g o n ’s a r m o u r e d t h r o a t w i t h
s ta rte d to e c h o a r o u n d th e in tru d e rs. By r e le n t le s s fe ro c ity . A s t h e f ir s t d r o p o f
s o m e u n k n o w n in s tin c t th e w a rrio rs b l o o d s p ille d fr o m t h e D r a g o n , th e L o rd
th r e w th e m s e lv e s to th e g r o u n d , ju s t o f A e n a r io n i n c r e a s e d t h e in te n s ity o f h is
b e f o re a j e t o f g r e e n fla m e b u r s t f o r th a tta c k s . A s h e s w u n g t h e g r e a t s w o rd ,
a c ro ss th e ch a m b e r. b a c k f o r a n o t h e r b lo w , h is w ild c h o p
h is fe e t, F e r u lf r a n to w a r d s c l a n g e d a g a i n s t G u n t a r 's s h i e l d , d e n t i n g
n e w t h r e a t s w in g in g t h e F r o s tb la d e th e o rn a te h e a rt e m b la z o n e d o n th e
a r c a r o u n d h is h e a d . W ith in th e f r o n t . L ik e a t o r n a d o , C a l a d r i e n s p a n
la n te r n n o w s to o d a n o th e r a lo n g th e le n g th o f th e D ra g o n , e a c h
h a lf as b ig a g a in a s th e o n e s tr o k e b itin g d e e p i n to its th ic k fle s h ,
t h a t l a y d e a d b e h i n d t h e p a r ty . C a l a d r i e n fo u n ta in s o f p u r p le b lo o d s p la sh in g
f e lt t h e s u r g e o f b l o o d a n d t h e p r e s e n c e a c ro s s th e fla g g e d flo o r.
o f K h a in e f ille d h is s o u l. J u s t b e f o r e th e F e ru lf s a w h is o p p o rtu n ity , a n d th r u s t
b l o o d h a z e f ilte r e d a c r o s s h is v is io n h e m a g i c b l a d e i n t o a g a s h i n t h e m o n s t e r ’s
m a n a g e d to e x p la in h is m ista k e . r ig h t le g , o p e n e d u p b y t h e w ild s tr o k e s
" F ire n a fa x m u s t h a v e la id a n e g g s in c e I o f C a la d r ie n . R o a rin g in p a in a n d a n g e r,
w a s la s t h e r e . T h is is h e r s o n ! I d i d n o t F i r e n a f a x 's c h i l d o p e n e d h i s w i n g s w i t h a
re a lis e I h a d b e e n a w ay f o r s o m a n y c r a c k lik e th u n d e r , s e n d in g t h e w a r r io r s
c e n tu rie s !" H e th e n r a c e d a f te r th e s p r a w lin g t o t h e f lo o r, w h e r e t h e y la y
B a rb a ria n , a n d s to o d b e s id e h im a s th e y w in d e d . C o ld n e s s s e e p e d t h r o u g h th e
f e n d e d o f t h e D r a g o n ’s t e e t h a n d c l a w s . s till a ir, a n d t h e D r a g o n s t a r t e d to
N e d N e d d le y c r e p t a r o u n d t h e e d g e o f fr o m th e p o i n t o f th e F ro s tb la d e ^
t h e h a ll, s o h e w a s a w a y f r o m th e I c e f o r m e d o n i t s s c a ly h i d e , a n d t
d r a g o n ’s g a z e . B r a n d i s h i n g h i s p a t h e t i c a p p e a r e d a s i t tr ie d t o m o v e its f r o z e n
lo o k in g s h o r t s w o rd h e c r e p t u p to th e b o d y . W ith a fin a l a n g u is h e d s c r e e c h th e
h u g e m o n s te r. D a rtin g in h e th r u s t th e D r a g o n 's e y e s f r o s t e d o v e r a n d i t
w e a p o n b e t w e e n t h e m a s s iv e s c a le s , a n d c o l l a p s e d t o t h e g r o u n d , p a r t s o f i t s ice -
a ro a r o f s u rp r is e s h o o k th e ro o m , e n c r u s te d b o d y s h a tte r in g u n d e r th e
s e n d in g a s c a tte r in g o f s m a ll s ta la c tite s im p a c t.
fa llin g f r o m t h e c u r v e d ro o f . T h r u s tin g As th e a d v e n tu re r s s lo w ly g o t t o th e ir
h is s h ie ld b e f o re h im , th e K n ig h t o f th e fe e t, p a n t i n g a n d s w e a tin g f r o m f e a r a n d
O r d e r o f th e H e a rt ja b b e d a t th e t h e i r e x e r t i o n s , C a l a d r i e n , s w a y in g
m o n s t e r ’s e y e s a n d o p e n m o u t h , a n d s lig h tly a s h e r e c o v e r e d f r o m h is b a ttle -
t h e n h u r le d h im se lf to th e s id e as tr a n c e , lo o k e d a t th e m , h is e y e s a lig h t
a n o th e r je t o f in c in e r a tin g d e a th sp e w e d w ith th e th rill o f th e r e c e n t b a ttle . W h e n
f r o m t h e D r a g o n ’s t h r o a t , m e l t i n g t h e h e s p o k e h is v o ic e w a s s lig h tly t h i c k w ith
h o a r d o f tr e a s u r e in to a s m o u ld e rin g e f fo rt, a n d h is w o r d s p a r tia lly s lu ry e d .
lu m p . "I t h i n k i t w a s t i m e w e s t a r t e d m i
s e a t s p ra w lin g a c ro s s th e r o o m s o m e r e a l c h a lle n g e s
FEED
BACK
W E W A N T Y O U t o e n j o y r e a d i n g D e a t h b l o w a s m u c h a s w e d o c o m p i l i n g it. Y o u r
o p i n i o n s a r e v e ry , v e r y i m p o r t a n t t o u s . S o i f y o u h a v e s o m e t h i n g t o t e l l u s , p l e a s e s e n d
i n th is F e e d b a c k fo r m . W e r e a d e v e ry s in g le o n e o f th e m a s th e y c o m e in , a n d w e m a y
w e l l f e a t u r e t h e b e s t o f t h e m i n ‘is t h e r e a n y b o d y o u t t h e r e ’.
A s a lw a y s , i f y o u d o n ’t w a n t t o m u t i l a t e t h e h o l i e s t o f h o l y W a r h a m m e r Q u e s t
c o m p a n io n s , fe e l f r e e t o p h o to c o p y th is p a g e o r w r ite o n a d iffe re n t s h e e t o f p a p e r.

T h is m a n y o th e r p e o p le r e a d m y c o p y o f D e a th b lo w On 1 □ 2 □ 3D 4 CH-

I b o u g h t i t a t ...................................................... I ’l l b u y t h e n e x t o n e ? Y es □ M a y b e □ No □

I ’v e g o t t h e f i r s t i s s u e o f D e a t h b l o w Y es □ No □

A n d I a ls o w a n t More Same Less More Sanie Less

C a m p a ig n s □ □ □ M a il O r d e r D e a l s □ □ □

S to r ie s □ □ □ H o u s e R u le s □ □ □

M o d e llin g □ □ □ T i p s n ’ T a c tic s □ □ □

S c e n a rio s □ □ □ A r tw o r k □ □ □

L e tte rs □ □ □ O t h e r ( i n s e r t ) ..............................

I w a n t t o c o n t r i b u t e . P le a s e s e n d m e y o u r W r it e r s g u i d e l i n e s □

I h a v e s o m a n y o t h e r t h i n g s t o t e l l y o u a b o u t D e a t h b l o w t h a t I ’m g o i n g t o u s e t h i s b o x :

.................................................................................................................(O u t o f ro o m ? Use a s e p a r a te sh e e t o f p a p er!)


I a m .........................................................................A g e ............ R e tu r n th is fo r m to :
I l i v e a t .......................................................................................... D e a th b lo w F e e d b a c k ,
................................................................................................. G a m e s W o r k s h o p Ltd,
................................................................................................. W illo w R o a d ,
................................................................................................. N o t t in g h a m
................................................................................................. N G 72W S
............................................................P o s t C o d e .................. UK
O n a w a lkw a y high in the forest ca no py abo ve A thel Loren, fie rce ly territo ria l E lves
se ek to drive off explorers.

A vicio u s m elee b reaks o u t on b oard a D ark E lf B lack Ark.


Journal
the citadel' H 71

D e a th b lo w III is th e th ir d in d is p e n s ib le c o m p a n io n fo r W a rh a m m e r Q u e s t. T h is
is s u e is b u r s tin g w ith c o o l fe a tu re s fro m th e p a g e s o f W h ite D w a rf, as w e ll as
n e w a rtic le s . C h e c k o u t s o m e o f th e g re a t s tu ff in th is is s u e o f D e a th b lo w :

ARABIAN NIGHTS by Paul G ib b on


A n e w e x o tic lo c a tio n f o r y o u r W a rh a m m e r Q u e s t a d v e n tu re s . N ew
s e ttle m e n ts , c a m e l c a ra v a n s , A ra b ia n T a v e rn e v e n ts a n d th e m a n y p e rils o f
tr a v e llin g in th e d e s e rt.

OUT OF THE DARKNESS b y M a rk B re n d a n


T h is a r tic le in tr o d u c e s p la y e rs t o th e idea o f a d v e n tu rin g b e y o n d th e
c o n fin e s o f th o s e d ra u g h ty o ld d u n g e o n s . H ere is s o m e a d v ic e a b o u t
s e ttin g a d v e n tu re s in c a s tle s , w iz a rd ’s to w e rs , a n d fro m th e w o o d s o f A th e l
L o re n to th e d e p th s o f a D a rk E lf B la c k A rk .

THE GOOD, THE BAD AND THE ROTTING by Jam es Kinm an


A s h o r t a d v e n tu re th a t s e e s th e p a rty e s c a p in g fro m th e c lu tc h e s o f th e
D ark E lv e s o n ly to b e fa c e d b y th e e v il p lo ts o f a N e c ro m a n c e r a n d h is
n e w ly ra is e d m in io n s .

THE HIGH LIFE AND THE LOW LIFE by G av T h o rp e


E x tra ru le s to s p ic e u p life in b e tw e e n a d v e n tu re s . B a r-ro o m b ra w ls , d o d g y
e n c o u n te rs a n d lo w life w a s tre ls , ju s t lik e a n ig h t in B u g ’s Bar.

QUESTIONS AND ANSWERS b y A n d y Jones


S o m e ru le s q u e rie s c le a re d u p o n c e a n d fo r all.

RO G U ES GALLERY
A b ra n d n e w W a rrio r f o r y o u to in c lu d e in y o u r W a rh a m m e r Q u e s t

T h e Lord of A enarion b y G a v T h o rp e

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