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IMPERIUM Game Calendar

2113-2114 2115-2116 2117-2118 2119-2120 2121-2122 2123-2124 2125-2126 2127-2128 2129-2130 2131-2132

1 2 3 4 5 6 7 8 9 10
1230-1231 1231-1232 1233-1234 1234-1235 1236-1237 1237-1238 1239-1240 1240-1241 1242-1243 1243-1244
2133-2134 2135-2136 2137-2138 2139-2140 2141-2142 2143-2144 2145-2146 2147-2148 2149-2150 2151-2152

11 12 13 14 15 16 17 18 19 20
1245-1246 1246-1247 1248-1249 1249-1250 1251-1252 1252-1253 1254-1255 1255-1256 1257-1258 1258-1259
2153-2154 2155-2156 2157-2158 2159-2160 2161-2162 2163-2164 2165-2166 2167-2168 2169-2170 2171-2172

21 22 23 24 25 26 27 28 29 30
1260-1261 1261-1262 1263-1264 1264-1265 1266-1267 1267-1268 1269-1270 1270-1271 1272-1273 1273-1274
2173-2174 2175-2176 2177-2178 2179-2180 2181-2182 2183-2184 2185-2186 2187-2188 2189-2190 2191-2192

31 32 33 34 35 36 37 38 39 40
1275-1276 1276-1277 1278-1279 1279-1280 1281-1282 1282-1283 1284-1285 1285-1286 1287-1288 1288-1289
2193-2194 2195-2196 2197-2198 2199-2200 2201-2202 2203-2204 2205-2206 2207-2208 2209-2210 2211-2212

41 42 43 44 45 46 47 48 49 50
1290-1291 1291-1292 1293-1294 1294-1295 1296-1297 1297-1298 1299-1300 1300-1301 1302-1303 1303-1304
2213-2214 2215-2216 2217-2218 2219-2220 2221-2222 2223-2224 2225-2226 2227-2228 2229-2230 2231-2232

51 52 53 54 55 56 57 58 59 60
1305-1306 1306-1307 1308-1309 1309-1310 1311-1312 1312-1313 1314-1315 1315-1316 1317-1318 1318-1319
2233-2234 2235-2236 2237-2238 2239-2240 2241-2242 2243-2244 2245-2246 2247-2248 2249-2250 2251-2252

61 62 63 64 65 66 67 68 69 70
1320-1321 1321-1322 1323-1324 1324-1325 1326-1327 1327-1328 1329-1330 1330-1331 1332-1333 1333-1334
2253-2254 2255-2256 2257-2258 2259-2260 2261-2262 2263-2264 2265-2266 2267-2268 2269-2270 2271-2272

71 72 73 74 75 76 77 78 79 80
1335-1336 1336-1337 1338-1339 1339-1340 1341-1342 1342-1343 1344-1345 1345-1346 1347-1348 1348-1349
2273-2274 2275-2276 2277-2278 2279-2280 2281-2282 2283-2284 2285-2286 2287-2288 2289-2290 2291-2292

81 82 83 84 85 86 87 88 89 90
1350-1351 1351-1352 1353-1354 1354-1355 1356-1357 1357-1358 1359-1360 1360-1361 1362-1363 1363-1364
2293-2294 2295-2296 2297-2298 2299-2300 2301-2302 2303-2304 2305-2306 2307-2308 2309-2310 2311-2312

91 92 93 94 95 96 97 98 99 100
1365-1366 1366-1367 1368-1369 1369-1370 1371-1372 1372-1373 1374-1375 1375-1376 1377-1378 1378-1379
2313-2314 2315-2316 2317-2318 2319-2320 2321-2322 2323-2324 2325-2326 2327-2328 2329-2330 2331-2332

101 102 103 104 105 106 107 108 109 110
1280-1281 1281-1282 1283-1284 1284-1285 1286-1287 1287-1288 1289-1290 1290-1291 1292-1293 1293-1294
2333-2334 2335-2336 2337-2338 2339-2340 2341-2342 2343-2344 2345-2346 2347-2348 2349-2350 2351-2352

111 112 113 114 115 116 117 118 119 120
1295-1296 1296-1297 1298-1299 1299-1300 1301-1302 1302-1303 1304-1305 1305-1306 1307-1308 1308-1309
2353-2354 2355-2356 2357-2358 2359-2360 2361-2362 2363-2364 2365-2366 2367-2368 2369-2370 2371-2372

121 122 123 124 125 126 127 128 129 130
1310-1311 1311-1312 1313-1314 1314-1315 1316-1317 1317-1318 1319-1320 1320-1321 1322-1323 1323-1324

2113-2114 Terran Calendar Years (AD)


Key 1 Turn number
1230-1231 Imperial Calendar Years
IMPERIUM War Record Chart
War Turn War Turn War Turn War Turn War Turn War Turn War Turn War Turn
1 2 3 4 5 6 7 8
Terran
Production Line

10 10 10 10
Imperial
10
Imperial
10
Imperial
10
Imperial
10
Imperial
Imperial Imperial Imperial Victory Victory Victory Victory Victory
Victory Victory Victory

9 9 9 9 9
Imperial
9
Imperial
9
Imperial
9
Imperial
Imperial Victory Victory Victory Victory
Victory

8 8 8 8 8 8
Imperial
8
Imperial
8
Imperial
Imperial Victory Victory Victory
Victory

7 7 7 7 7 7 7
Imperial
7
Imperial
Imperial Victory Victory
Glory Level

Victory

6 6 6 6 6 6 6 6
Imperial
Imperial Victory
Victory

5 5 5 5 5 5 5 5
Terran
Victory

4 4 4 4 4 4 4 4
Terran
Terran Victory
Victory

3 3 3 3 3 3 3
Terran
3
Terran
Terran Victory Victory
Victory

2 2 2 2 2 2
Terran
2
Terran
2
Terran
Terran Victory Victory Victory
Victory

1 1 1 1 1
Terran
1
Terran
1
Terran
1
Terran
Terran Victory Victory Victory Victory
Victory

0 0 0 0
Terran
0
Terran
0
Terran
0
Terran
0
Terran
Terran Terran Terran Victory Victory Victory Victory Victory
Victory Victory Victory

Imperial
Production Line

: Appeals to the Emperor Prohibited


IMPERIUM Sequence of Play
Terran Player Turn Imperial Player Turn

Income Computation Income Computation


Maintenance Maintenance
New Production Received New Production/Replacements/Returns
Production Initiated Production Initiated
Imperial Intervention
Appeals to the Emperor
First movement phase / Sublight Move First movement phase / Sublight Move
Space Combat Space Combat
Surface/Space Interaction Surface/Space Interaction
Surface Combat Surface Combat
Reaction movement phase Reaction movement phase
Space Combat Space Combat
Surface/Space Interaction Surface/Space Interaction
Surface Combat Surface Combat
Second movement phase Second movement phase
Space Combat Space Combat
Surface/Space Interaction Surface/Space Interaction
Surface Combat Surface Combat
Imperial Replacements Schedule Imperial Replacements Schedule
If the first player is the Imperial Player: End of Game Turn If the first player is the Terran Player: End of Game Turn

End of game turn: check the Glory level for victory, then move the « Game Turn » and « Glory » markers.

Peace Process
Lenght of the Peace
Repatriation of Forces
Untenable Outposts Removed Space Battle Chart
Neutralized Worlds Conversion
Neutralized Markers Removed
Interwar Income Range Short Long
Postwar Production
Interwar Attrition Beam Missile
Imperial Favor Attrition
Interwar Production
Interwar Colonization
Ouposts Conversion
Redistribution of Forces
IMPERIUM Terran Income
Connected Unconnected Connected
Worlds Worlds Outposts

1 8 RU 1 6 RU 1 1 RU 12 12 RU

2 16 RU 2 12 RU 2 2 RU 13 13 RU

3 24 RU 3 18 RU 3 3 RU 14 14 RU

4 32 RU 4 24 RU 4 4 RU 15 15 RU

5 40 RU 5 30 RU 5 5 RU 16 16 RU

6 48 RU 6 36 RU 6 6 RU 17 17 RU

7 56 RU 7 42 RU 7 7 RU 18 18 RU

8 64 RU 8 48 RU 8 8 RU 19 19 RU

9 72 RU 9 54 RU 9 9 RU 20 20 RU

10 80 RU 10 60 RU 10 10 RU 21 21 RU

11 88 RU 11 11 RU 22 22 RU

Ressource Units
00 10 20 30 40 50 60 70 80 90

0 1 2 3 4 5 6 7 8 9
IMPERIUM Imperial Income
Budget Tributes
(Worlds & Connected Outposts)

00 0 1 11 21

10 1 2 12 22

20 2 3 13 23

30 3 4 14 24

40 4 5 15 25

50 5 6 16 26

60 6 7 17 27

70 7 8 18 28

80 8 9 19 29

90 9 10 20 30

31

Ressource Units
00 10 20 30 40 50 60 70 80 90

0 1 2 3 4 5 6 7 8 9
IMPERIUM Imperial Production
SC DD CL CS CA CR B1 B2 BB
1 RU 3 RU 6 RU 10 RU (14 RU) (12 RU) (16 RU) (18 RU) (20 RU)
Production Prohibited by the Emperor

M MS F TR AO CR B1 B2 BB
6 RU 7 RU 1 RU 1 RU 2 RU 12 RU 16 RU 18 RU 20 RU
2 turns to build
Permission Granted by the Emperor

M Outpost Planetary Regular Jump World


Terran Defense Troop Troop
Style
6 RU 4 RU 10 RU 2 RU 3 RU
Must be
Selected Randomly

Imperial Replacements Schedule

1 2 3 4 5 6 7 8 9
10

11
20 19 18 17 16 15 14 13 12

Eliminated Imperial Starships

At the end of each player turn, place the content of this box on the schedule track.
IMPERIUM Terran Production
SC DD CL CS CR B BB BB
1 RU 3 RU 6 RU 10 RU 12 RU 16 RU 20 RU Restricted
Production
Authorized (Optional)
Production
2 turns to build

MB MS F TR AO M
4 RU 7 RU 1 RU 1 RU 2 RU 6 RU

Planetary Regular Jump


Outpost Defense World
Troop Troop

4 RU 10 RU 2 RU 3 RU
Must be
Selected Randomly

How to use these charts and markers Imperial Replacements Schedule


Place the eliminated imperial starships in the box. At the end of each
Game Calendar player turn, place the starships on the track (one unit by square).
Use the « Game Turn » marker to record the current game turn, the Each imperial production phase, take the unit on the « 1 » square as
« War Begining » and « War Ending » markers to record the war replacement and slide the queue.
turns along the campaign game. The « Boom » and « Depression »
markers are placed on the affected turns (the Imperial player use Terran Production Chart
them to remember the event during income computation). When Place the counter mix on the appropriate boxes. If using the optional
Imperial forces leaves the map (Civil War, Frontier Crisis) place the rule, move the BB counters when a B unit is destroyed in combat.
returning forces on the appropriate return turn.
Sequence of Play Track
Terran Income Use the « First Player » marker to record the first player for the
Use the « Connected Worlds », « Unconnected Worlds » and current war. Use the « Current Phase » marker to record the
« Connected Outposts » markers on the appropriate tracks. Use the current war or peace phase. Use the « Range » marker during
original markers to record ressource units. space combat. Use the « Range Change » marker when a tie is
rolled for range determination to remind the automatic range
Imperial Income change.
Use the « Budget » markers to record the permanent budget (who
change with Civil Wars), the « War Budget » markers to record Terraformation Optional Rule
temporary budget change (as result of appeals to Emperor) and the Place the « Terraform. X » marker on the outpost performing the
« Tributes » marker to record tributes. Use the original markers to terraformation. Place the « Terraform. X End » marker on the Game
record ressource units. Calendar to record the final turn of the terraformation process. Use
the « Terraform. –0 » marker on the player's Income Chart
War Record Chart (Connected Outposts/Tributes track) to indicate the RU spent each
Use the original « Glory » marker to record both the level of glory turn for the player's Terraformations.
and the current war turn. « Appeal Prohibited » and « Imperial
Attention » markers are placed on the « Glory » marker when the Additionnal Markers
events calls it. Place the players' productions on the appropriate « Unplaced »: use to indicate unplaced outposts and planetary
lines. defenses.
« Outpost in Peace »: use to record accumulated turns of peace for
Imperial Production Chart outposts in primary systems.
Place the counter mix on the appropriate boxes. Move the CR, B1, « Mandated Offensive »: use to mark the starships provided by the
B2 and BB counters as permissions are granted or cancelled. Emperor and who cannot be replaced.
Others markers should be explicit.
Feuille1

War War
GAME FIRST Budget Budget Budget Budget Tributes
Connected Unconnected Connected Boom
TURN PLAYER Worlds Worlds Outposts 00 0 00 0 +10
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th
War War War War War War War War War War War
Begining Begining Begining Begining Begining Begining Begining Begining Begining Begining Begining

1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th
War War War War War War War War War War War
Ending Ending Ending Ending Ending Ending Ending Ending Ending Ending Ending
CURRENT Depression Depression Depression Imperial

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Outpost Outpost Outpost Outpost Outpost Outpost Outpost Outpost
Gashidda Terraform. Terraform.
in Peace in Peace in Peace in Peace in Peace in Peace in Peace in Peace
10 A A End 1 2 3 4 1 2 3 4
Outpost Outpost Outpost Outpost
Terra Terraform. Terraform. Terraform. Terraform. Terraform. Terraform.
in Peace in Peace in Peace in Peace
10 B B End C C End D D End 1 2 3 4
Terraform. High High High High High High High High High High
–0 Intensity Intensity Intensity Intensity Intensity Intensity Intensity Intensity Intensity Intensity
Missile Missile Missile Missile Missile Missile Missile Missile Missile Missile
Terraform.
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M

Short Short Short Short Short Short Short Short Short Short
RANGE Range Range Range Range Range Range Range Range Range Range
Missile Missile Missile Missile Missile Missile Missile Missile Missile Missile

RANGE Suicide Suicide Suicide Suicide Suicide Suicide Suicide Suicide Suicide Suicide
CHANGE Attack Attack Attack Attack Attack Attack Attack Attack Attack Attack

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