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Senior Cycle Design and Communication Graphics Planning Grid

Student Name: Cian Howley School: Mary Immaculate Secondary School Class teacher: Rowan Danaher

ID: No: G00389609 No of Pupils: 18 Length of Lesson: 80 minutes

Class profile

Special Educational Needs (SEN) Diversity (Gender, Ethnicity etc.) Other relevant information
Boys: Irish
Girls:

Relevant LC Objectives Learning Intentions (students will Teaching Methodology


Success Criteria Assessment Method Key Words
Students will be: learn about)
Topic/Chapter

Schedule
Week 1 Introduction to 9. able to interpret verbal,  Identify the various  Video tutorial  Familiarise with new terms  Socratic questioning  SolidWorks
SolidWorks written and mathematical occupations that use  Teacher Demonstration and definitions.  Kahoot  Top Plane
information, and to represent SolidWorks daily. (Bandura)  Define the occupations that  Visual inspection  Side Plane
it graphically  Recognize the advantages  PBL (Aristotle) use SolidWorks on a daily  Group Discussion  Right Plane
2. able to apply the principles that SolidWorks has in  Active learning activity basis.  Surfaces
of both plane and descriptive relation to designing a new (Dewey)  Select the advantages of  Sketch
geometries to the solution of building.  (UDL) Option to take using SolidWorks in the  Commands
a variety of concrete and  Select the correct drawing put information onto a designing of a building.  One Drive
abstract graphic problems plane in SolidWorks to a PowerPoint Slide or  Identify the correct  Features
8. competent and confident in specific object. Sheet. drawing plane when
the application of CAD and  Collaborative Learning drawing a selected object.
other appropriate Information (Vygotsky)
and Communication
Technologies (ICT) in the
solution, modelling and
presentation of graphic design
solutions, in two and three
dimensions
Week 2 SolidWorks 1. familiar with the principles,  Recall key words and key  Active learning activity  Complete the worksheet  Self-assessment  Extrude boss
concepts, terminology and information to complete the (Dewey) with ease and confidence  Exit Cards bass.
methodologies associated worksheet.  Video tutorial by applying key words and  Socratic questioning  Extrude cut.
with the graphics code  Demonstrate the ability to  Self-assessment key information leant in  Worksheet  Dimensions
8. competent and confident in open a new part and save it (Rogers) the previous class.  Visual Inspection  Features Tab
the application of CAD and to the one drive  Socratic questioning  Successfully open a new  Shortcuts
other appropriate Information independently and (Socrates) part and save it to the one  Assembly
and Communication accurately.  Teacher demonstration drive efficiently and  Drawing Sheet.
Technologies (ICT) in the  Evaluate your own work (Bandura). effectively.
solution, modelling and honestly and respectfully.  Interactive PowerPoint  Honestly critique you own
presentation of graphic design work.
 Exit Cards (Humanist)
solutions, in two and three
dimensions
11. appreciative of the broad
vocational relevance of Design
and Communication Graphics.
Week 3 SolidWorks 11. appreciative of the broad  Identify the various key  Lollypop questioning  Select the various  Visual inspections  Brief
Introduction to vocational relevance of Design words within the design  Socratic questioning keywords with ease and  Socratic questioning  Research
Project and Communication Graphics. brief. (Socrates) confidence from the brief.  Facts and Falsehoods.  Constraints
9. able to interpret verbal,  Design and make a house  Flipped classroom  Evaluate the time frame of  Peer Assessment  Time Frame
written and mathematical that can be achieved within (Montessori) the project which will allow  Lollypop Questioning  Time
information, and to represent the time frame.  PBL (Aristotle) a student to design and Management
it graphically  Declare whether various  Active learning activity make a house.  Design
4. able to model, in two and statements are false or fact. (Dewey)  Identify whether certain  Finishes
three dimensions, graphic  Key words statement are true or false.
design problems and
solutions, utilising a range of
appropriate techniques and
media with confidence and
discernment
Week 4 SolidWorks 1. familiar with the principles,  Continue to develop and  PowerPoint slides  Continuing to develop their  Correcting research that  Plane
Project concepts, terminology and create their chosen design  Teacher demonstration ideas in an effective took place at Home.  Conic
methodologies associated on SolidWorks. (Bandura). manner.  KWL  Ellipse
with the graphics code  Justify the reasoning behind  Video Tutorial  Explain why placing a room  Word Wall Game.  Parabola
6. able to utilise freehand placing a room in a certain  Worksheets in a certain location within  Visual inspections  Vertex
sketching, both two and three location within a house,  Questioning (Socrates) a home is critical in today’s  Socratic questioning  Vertices
dimensional, as a means of e.g., orientation to the sun.  Flipped classroom world.
communication and as an aid  Critique your overall (Montessori)  Honestly critique what you
to spatial reasoning and experiences with the have learned about the
 Self-assessment
refinement software so far. software and what you
(Rogers)
5. appreciative of the facility would like to learn more
which the graphics code about within it.
provides, in the solution of
problems and in the visual
communication of data
Week 5 SolidWorks 8. competent and confident in  Construct an assembly of  Teacher demonstration  Create an assembly of their  Visual inspections  Finishes
Project/ Finishes/ the application of CAD and the house accurately and or Video Tutorial (UDL) house efficiently and  Socratic questioning  Appearances
assembly other appropriate Information correctly. (Bandura). correctly.  Crossword  Decals
and Communication  Demonstrate the ability to  Model (Papert)  Execute the ability to save  Kings Chair  Colour Drop
Technologies (ICT) in the save the assembly into the  Questioning (Socrates) the assembly file into the  Assembly
solution, modelling and correct folder within the  Creative Learning correct file within the one  One Drive
presentation of graphic design one drive. (Aristotle/ Maslow. drive.
solutions, in two and three  Design various finishes to  Crossword  Apply different finishes to
dimensions put on their design within their houses using the
5. appreciative of the facility SolidWorks. correct format.
which the graphics code
provides, in the solution of
problems and in the visual
communication of data
7. able to utilise a variety of
rendering and presentation
techniques in the solution of
graphic design problems, in
both two and three
dimensions
Week 6 SolidWorks 2. able to apply the principles  Select the correct  Questioning (Socrates)  Identify the correct  Rubric  Working
Project/ Working of both plane and descriptive orientation for each view of  Teacher demonstration orientation for each view,  Socratic questioning Drawings
Drawings geometries to the solution of the house on the working or Video Tutorial (UDL) Elevation, Plan, End View.  Visual assessment  Elevation
a variety of concrete and drawings. (Bandura).  Design a working drawing  Worksheet  End View
abstract graphic problems  Create a working drawing  Worksheet that relates to the house  Peer assessment  Plan
7. able to utilise a variety of which replicates the house  Self-assessment designed.  Isometric view
rendering and presentation that has been designed. (Rogers)  The working drawing is  Cutting List
techniques in the solution of  Design a working drawing  Interactive PowerPoint clearly labelled and easy to  Identification.
graphic design problems, in that is clearly labeled and slides. read.
both two and three easy to read.  Creative Learning  Repeat skills learned from
dimensions  Recall skilled previously (Aristotle/ Maslow. previous classes to
9. able to interpret verbal, learned to complete the complete the working
written and mathematical task. drawing.
information, and to represent
it graphically
Week 7 Model Making 3. able to produce neat and  Create solutions to where  Collaborative Learning  Select a design of a to  Socratic questioning  Dimensional
accurate drawings that one design must be chosen (Vygotsky) make that does not cause  Visual assessment accurate
comply with internationally for a group of three.  Creative Learning any conflict or trouble.  Hot potato  Measurements
recognised standards and  Discuss the various roles (Aristotle/ Maslow.  An even workload has been  Name Game  Model
conventions that must be taken by each  Active learning activity delegated to each person  Peer mentoring  Delegate
4. able to model, in two and member of the group. (Dewey) within the group. (differentiation)  Material
three dimensions, graphic  Accurately mark and cut  Questioning (Socrates  Mark and cut dimensional  Scalpel
design problems and various pieces of material  Model (Papert) accurate pieces to size with  Marking knife
solutions, utilising a range of for the construction of the  PBL (Aristotle) ease and confidence.  Scissors
appropriate techniques and model house.
media with confidence and
discernment
10. able to evaluate design
solutions and solve design
problems on the basis of
sound aesthetic principles and
to appreciate the impact of
design on the visual quality of
the human environment
Week 8 Model Making 1. familiar with the principles,  Evaluate your own  Active learning activity  Critique your own  Exit Cards.  Dry Run
concepts, terminology and experience on the model (Dewey) experience on how the  Socratic questioning  Super Glue
methodologies associated making aspect of the project  Questioning (Socrates model making went.  Visual assessment  Hot Glue
with the graphics code honestly and effectively.  Exit Cards (Humanist)  Selecting high quality  Ahesive
4. able to model, in two and  Complete the project to a  Option to Select various finishes that suit the model
three dimensions, graphic high quality but using types of glue to glue and make it aesthetically
design problems and appropriate finishes that the models (UDL) pleasing to look at.
solutions, utilising a range of aesthetically suit the model.  Evaluate your own
appropriate techniques and  Critique the whole project thoughts and experiences
media with confidence and from start to finish honestly from start to finish in
discernment and respectfully. relation to learning about
11. appreciative of the broad SolidWorks, designing a
vocational relevance of Design house and model making.
and Communication Graphics.
Week 9 Presentation of 4. able to model, in two and  Present the model to the  Reflective activity  Confidently present your  Delivery of Presentation  Presentation
Models three dimensions, graphic class with ease and  Questioning (Socrates) model by using appropriate  Socratic questioning  Presenting
design problems and confidence.  Self-assessment body language, diction and  Visual assessment  Constructive
solutions, utilising a range of  Evaluate your own (Rogers) projection levels.  Rubric feedback.
appropriate techniques and performance honestly and  Creative Learning  Examine your own  Projection
media with confidence and respectfully. (Aristotle/ Maslow. performance on things you  Analysis
discernment  Give constructive feedback did well, can improve on,
9. able to interpret verbal, to peers and friends within and would change if you
written and mathematical the classroom. had to present again.
information, and to represent  Critically analysis a peer’s
it graphically performance with
10. able to evaluate design constructive feedback.
solutions and solve design
problems on the basis of
sound aesthetic principles and
to appreciate the impact of
design on the visual quality of
the human environment
Week 10 Presentation of 4. able to model, in two and  Present the model to the  Reflective activity  Confidently present your  Delivery of Presentation  Presentation
Models three dimensions, graphic class with ease and  Questioning (Socrates) model by using appropriate  Socratic questioning  Presenting
design problems and confidence.  Self-assessment body language, diction and  Visual assessment  Constructive
solutions, utilising a range of  Evaluate your own (Rogers) projection levels.  Rubric feedback.
appropriate techniques and performance honestly and  Creative Learning  Examine your own  Projection
media with confidence and respectfully. (Aristotle/ Maslow. performance on things you  Analysis
discernment  Give constructive feedback did well, can improve on,
9. able to interpret verbal, to peers and friends within and would change if you
written and mathematical the classroom. had to present again.
information, and to represent  Critically analysis a peer’s
it graphically performance with
10. able to evaluate design constructive feedback.
solutions and solve design
problems on the basis of
sound aesthetic principles and
to appreciate the impact of
design on the visual quality of
the human environment
Week 11 Christmas Play

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