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Ver. 2.

1
ALIAS: Deacon Fox
NAME: Deacon Faucheux TOTAL KARMA: 170 CURRENT KARMA: 15
STREET CRED: 17 NOTORIETY: 16 PUBLIC AWARENESS: 16 CURRENT EDGE: 6

PHYSICAL MENTAL SPECIAL DERIVED DERIVED


AGILITY: 3/6(9) CHARISMA: 2/5(7) EDGE: 5 INITIATIVE: 8 COMPOSURE: 8

BODY: 4/9(13) INTUITION: 5/6(9) ESSENCE: 6.00 ASTRAL INIT: 10 JUDGE INTENT: 7

REACTION: 3/6(9) LOGIC: 2/5(7) MAGIC: 6/7(7) MATRIX INIT: 5 LIFT/CARRY: 7

STRENGTH: 3/8(12) WILLPOWER: 6/6(9) RESONANCE: INIT. PASSES: 1 MEMORY: 8

ITEM NOTES
Walking Rate (m/turn): 10

Running Rate (m/turn): 25

Swimming Rate (m/turn): 5

Lift w/out test (kg):

Overhead Lift w/out test (kg):

Weight (kg/lbs):

Height (cm/inches):

Sex (male/female): M

Age (years):

Lifestyle: Well Off

Metatype: Ork

QUALITY NAME & NOTES


PHYSICAL STUN MATRIX
Positive: Focused Con(R2) DAMAGE TRACK DAMAGE TRACK DAMAGE TRACK
Low-light Vision
-1 -1
Magician
CUMULATIVE DAMAGE MODIFIERS

CUMULATIVE DAMAGE MODIFIERS

Mentor Spirit(Dark Goddess)


-2 -2
Negative:
Addiction(severe)(nicotine) -3 -3
Simsense Vertigo
SINner(Standard)(Decan) -4 -4

-5 -5

-6 -6
8 + (BODY÷2, ROUND UP) BOXES 8 + (WILL÷2, ROUND UP) BOXES 8 + (SYS÷2, ROUND UP) BOXES

¥47,400
1
Ver. 2.1

AGILITY: 3/6(9) BODY: 4/9(13) REACTION: 3/6(9) STRENGTH 3/8(12) MAGIC: 6/7(7)

CHARISMA: 2/5(7) INTUITION: 5/6(9) LOGIC: 2/5(7) WILLPOWER: 6/6(9) RESONANCE:

COMPOSURE: 8 JUDGE INTENT: 7 LIFT/CARRY: 7 MEMORY: 8 EDGE: 5

Group Att Skill A.A. Rank DP Group Att Skill A.A. Rank DP
(Mechanic 4) LOG* Aeronautics Mechanic (Mechanic 4) LOG* Nautical Mechanic
LOG* Arcana 1 3 5 (Outdoors 3) INT Navigation 2 7
AGI Archery (Influence 4) CHA Negotiation
LOG Armorer (Stealth 4) AGI Palming
INT Artisan BOD Parachuting
INT* Assensing 4 9 INT Perception 1 6
WIL* Astral Combat REA* Pilot Aerospace
(Mechanic 4) LOG* Auto. Mechanic REA* Pilot Aircraft
(Firearms 3) AGI Automatics 2 5 REA* Pilot Anthroform
(Conjuring 3) MAG* Banishing 1 7 REA* Pilot Exotic Vehicle
(Conjuring 3) MAG* Binding 4 10 12 REA Pilot Ground Craft
(Close Combat 3) AGI Blades REA Pilot Watercraft
LOG Chemistry (Firearms 3) AGI Pistols
(Athletics 4) STR Climbing (Tasking 3) RES* Registering
(Close Combat 3) AGI Clubs (Sorcery 3) MAG* Ritual Spellcasting 1 7
(Tasking 3) RES* Compiling (Athletics 4) STR Running
(Electronics 4) LOG Computer (Stealth 4) INT Shadowing
(Influence 4) CHA Con (Electronics 4) LOG* Software
(Sorcery 3) MAG* Counterspelling 4 10 (Sorcery 3) MAG* Spellcasting 6 12 14
(Cracking 3) LOG Cybercombat (Conjuring 3) MAG* Summoning 5 11 13
(Biotech 3) LOG* Cybertechnology (Outdoors 3) WIL Survival 2 8
(Electronics 4) LOG Data Search (Athletics 4) STR Swimming
(Tasking 3) RES* Decompiling AGI Thrown Weapons
LOG Demolitions (Outdoors 3) INT Tracking 2 7
(Stealth 4) INT Disguise (Close Combat 3) AGI Unarmed Combat
BOD Diving *These skills cannot be defaulted on
REA Dodge
Knowledge Skills (Logic—Professional, Academic) (Intuition—Street, Interests)(p127)
(Cracking 3) LOG* Electronic Warfare
MAG* Enchanting 3 9 11 N English(lang) 2 7 int
AGI Escape Artist 3 Magic Tradition(Mage) 5 7 log
(Influence 4) CHA Etiquette 3 Magical Theory 5 7 log
AGI Exotic Melee Weap . 3 Spirits 5 log
AGI Exotic Ranged Weap.
4 Underworld 9 11 int
(Biotech 3) LOG First Aid
AGI Forgery
AGI Gunnery
(Athletics 4) AGI Gymnastics
(Cracking 3) LOG Hacking
(Electronics 4) LOG* Hardware
AGI Heavy Weapons
(Mechanic 4) LOG* Industrial Mechanic
(Stealth 4) AGI Infiltration
CHA Instruction Language Skills
CHA Intimidation INT
(Influence 4) CHA Leadership
INT
AGI Locksmith
(Firearms 3) AGI Longarms INT
(Biotech 3) LOG* Medicine INT

Arcana:Focus Design,Binding: Spirit Type(Earth),


Enchanting: Artificing,Spellcasting:Combat,Summoning:Spirit Type(Earth)
SG:Outdoors 2

2
Ver. 2.1
ARMOR BALLISTIC/IMPACT NOTES
Armor Jacket 8
11 Spirit Binding Materials(R:2)
/6
Clothing 0 /0
20 Spirit Binding Materials(R:1)
/ 200 Stick and Shock
/ 200 Gel Rounds
/ 200 Regular Ammo
/
Fake SIN (R:3)
BOD: 4/9(13) REA: 3/6(9) WIL: 6/6(9) Dodge:

Ranged Defense: Reaction


Ranged Full Defense: Reaction + Dodge
Melee Parry: Reaction + Weapon Skill Well Off 3200 per month
Melee Block: Reaction + Unarmed Combat
Melee Dodge: Reaction + Dodge
M. Full Parry: Reaction + Weapon Skill + Dodge
M. Full Block: Reaction + Unarmed Combat + Dodge
M. Full Dodge: Reaction + Dodge + Dodge
Physical Spell Defense: Body + Counterspell
Mana Spell Defense: Willpower + Counterspell

FIRE CONCEAL RANGES WEAPON MODIFICATIONS


WEAPON DMG AP MODE RC AMMO MOD S M L E & ACCESSORIES
Izom RP-71 4 0 BF/FA 4 25 2 5 15 30 50 Gas Vent 3, Silencer

CALIBER TYPE MODIFIERS WEAPON REACH DAMAGE AP

3
Ver. 2.1
CONTACT NAME LOY/CON NOTES

/
/
/
/
/
/
/
/
/
/
/
/
/
/

IDENTITY NAME (SIN) RATING LICENSE TYPE RATING

4
Ver. 2.1
VEHICLE HANDLING ACCEL SPEED PILOT BODY ARMOR SENSOR NOTES

NOTES

8 + (BODY÷2, ROUND UP) BOXES 8 + (BODY÷2, ROUND UP) BOXES

5
Ver. 2.1

AGILITY: 3/6(9) BODY: 4/9(13) REACTION: 3/6(9) STRENGTH 3/8(12) MATRIX INIT: 5

CHARISMA: 2/5(7) INTUITION: 5/6(9) LOGIC: 2/5(7) WILLPOWER: 6/6(9) RESONANCE:

COMPOSURE: 8 JUDGE INTENT: 7 LIFT/CARRY: 7 MEMORY: 8 SUBMERSION GRADE:

COMMLINK: OPERATING SYSTEM:

RESPONSE: SIGNAL: ECCM: FIREWALL: SYSTEM:

PROGRAM ASSOCIATED SKILL A.S. Rank DP PROGRAM ASSOCIATED SKILL A.S. Rank DP
Analyze Computer Blackout Hacking
Browse Data Search Data Bomb Computer
Command Software Computer Decrypt Electronic Warfare
Command Unauthorized Hacking Defuse Hacking
Edit Software Computer Exploit Hacking
Edit Unauthorized Hacking Medic Computer
Encrypt Electronic Warfare Sniffer Wired Hacking
Reality Filter Response Sniffer Wireless Electronic Warfare
Scan Electronic Warfare Spoof Hacking
Armor System Stealth Hacking
Attack an Icon Cybercombat Track Computer
Attack an Program Hacking
Biofeedback Filter Willpower
Black Hammer Cybercombat
Black Hammer Hacking
Blackout Cybercombat

Group Att Skill A.S. Rank DP ITEM RATING


(Tasking 3) RES* Compiling
(Electronics 4) LOG Computer
(Cracking 3) LOG Cybercombat
(Electronics 4) LOG Data Search
(Tasking 3) RES* Decompiling
(Cracking 3) LOG* Electronic Warfare
(Cracking 3) LOG Hacking
(Electronics 4) LOG* Hardware
(Tasking 3) RES* Registering
(Electronics 4) LOG* Software
*These skills cannot be defaulted on

SPRITE FORCE SERVICES REGISTERED/UNREG

6
Ver. 2.1
Skill Att Rank Dice Pool Drain Resist
CHARISMA: 2/5(7) WILLPOWER: 6/6(9) Banishing = Willpower +
Binding Logic (Mages)
Counterspelling Charisma (Shaman)
INTUITION: 5/6(9) MAGIC: 6/7(7) Ritual Spellcasting Intuition (Other)
Spellcasting
LOGIC: 2/5(7) INITIATE GRADE: 1 Summoning 13
Astral Combat

Spell Name Type Range Dmg Duration D.V. Mod Spell Name Type Range Dmg Duration D.V. Mod
Combat Spells (*ë = Elemental Effects) (Damage = Force + Net Hits) (F÷2) ± [ ]
✔ Increase Body P Touch - Sustained -2
[ ] Acid Stream *ë P LOS P Instant +3 [✔ ] Increase Reaction P Touch - Sustained -2
[ ] Toxic Wave *ë P LOS(A) P Instant +5 [ ] Increase Strength P Touch - Sustained -2
[ ] Increase Charisma P Touch - Sustained -2
[ ] Punch P Touch S Instant -2
[ ] Increase Intuition P Touch - Sustained -2
[ ] Clout P LOS S Instant 0
[ ] Increase Logic P Touch - Sustained -2
[ ] Blast P LOS(A) S Instant +2
[ ] Increase Willpower P Touch - Sustained -2
[ ] Death Touch M Touch P Instant -2 [ ] Increase Reflexes P Touch - Sustained +2
[✔ ] Manabolt M LOS P Instant 0
[ ] Oxygenate P Touch - Sustained -1
[ ] Manaball M LOS(A) P Instant +2
[ ] Prophylaxis M Touch - Sustained -2
[ ] Flamethrower *ë P LOS P Instant +3 [ ] Resist Pain M Touch - Permanent *§
[ ] Fireball *ë P LOS(A) P Instant +5 [ ] Stabilize M Touch - Sustained *§
[ ] Lightning Bolt *ë P LOS P Instant +3
Illusion Spells (F÷2) ±
[✔ ] Ball Lightning *ë P LOS(A) P Instant +5
[ ] Confusion M LOS - Sustained 0
[ ] Shatter P Touch P Instant -1 [ ] Mass Confusion M LOS(A) - Sustained +2
[ ] Powerbolt P LOS P Instant +1 [ ] Chaos P LOS - Sustained +1
[ ] Powerball P LOS(A) P Instant +3 [ ] Chaotic World P LOS(A) - Sustained +3
[ ] Knockout M Touch S Instant -3 [ ] Entertainment M LOS(A) - Sustained +1
[ ] Stunbolt M LOS S Instant -1 [ ] Trid Entertainment P LOS(A) - Sustained +2
[✔ ] Stunball M LOS(A) S Instant +1
[✔ ] Invisibility M LOS - Sustained 0
Detection Spells (*§ = Special see spell description) (F÷2) ± [ ] Improved Invisibility P LOS - Sustained +1
[ ] Analyze Device P Touch - Sustained 0 [ ] Mask M Touch - Sustained 0
[ ] Analyze Truth M Touch - Sustained 0 [ ] Physical Mask P Touch - Sustained +1
[ ] Clairaudience M Touch - Sustained -1 [ ] Phantasm M LOS(A) - Sustained +2
[ ] Clairvoyance M Touch - Sustained -1 [ ] Trid Phantasm P LOS(A) - Sustained +3
[ ] Combate Sense M Touch - Sustained +2
[ ] Hush M LOS(A) - Sustained +2
[ ] Detect Enemies M Touch - Sustained +1 [ ] Silence P LOS(A) - Sustained +3
[✔ ] Detect Enemies Extended M Touch - Sustained +3
[ ] Stealth P LOS - Sustained +1
[ ] Detect Individual M Touch - Sustained -1
[ ] Detect Life M Touch - Sustained 0 Manipulation Spells (*§ = Special see spell description) (F÷2) ±
[ ] Detect Life Extended M Touch - Sustained +2 [✔ ] Armor P LOS - Sustained +3
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Actions M LOS - Sustained 0
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Control M LOS(A) - Sustained +2
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Emotions M LOS - Sustained 0
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Mood M LOS(A) - Sustained +2
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Thoughts M LOS - Sustained +2
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Mind M LOS(A) - Sustained +4
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Fling P LOS - Instant +1
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Ice Sheet P LOS(A) - Instant +3
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Ignite P LOS - Permanent 0
[ ] Detect *§_________ Object P Touch - Sustained -1 [✔ ] Influence M LOS - Permanent +1
[ ] Detect Magic M Touch - Sustained 0
[✔ ] Levitate P LOS - Sustained +1
[ ] Detect Magic Extended M Touch - Sustained +2
[ ] Light P LOS(A) - Sustained -1
[ ] Mindlink M Touch - Sustained +1 [ ] Magic Fingers P LOS - Sustained +1
[ ] Mind Probe M Touch - Sustained +2
[ ] Mana Barrier M LOS(A) - Sustained +1
Health Spells (*§ = Special see spell description) (F÷2) ± [ ] Petrify P LOS - Sustained +2
[ ] Antidote M Touch - Permanent -2 [ ] Physical Barrier P LOS(A) - Sustained +3
[ ] Cure Disease M Touch - Permanent -2 [ ] Poltergeist P LOS(A) - Sustained +3
[ ] Decrease Agility P Touch - Sustained +1 [ ] Shadow P LOS(A) - Sustained +1
[ ] Decrease Body P Touch - Sustained +1 [ ] Shapechange P LOS - Sustained +2
[ ] Decrease Reaction P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Strength P Touch - Sustained +1
[ ] Decrease Charisma P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Intuition P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Logic P Touch - Sustained +1 [ ] Dog Form P LOS - Sustained +1
[ ] Decrease Willpower P Touch - Sustained +1 [ ] Cat Form P LOS - Sustained +1
[ ] Detox M Touch - Permanent -4 [ ] Horse Form P LOS - Sustained +1
[✔ ] Heal M Touch - Permanent -2 [ ] Shark Form P LOS - Sustained +1
[ ] Hibernate M Touch - Sustained -3 [ ] Wolf Form P LOS - Sustained +1
[ ] Increase Agility P Touch - Sustained -2 [ ] Turn to Goo P LOS - Sustained +2

Magic 1
Ver. 2.1
Character Magic & Tradition Background
Tradition: Druidic
Combat:
Invoking
Detection:
Health:
Illusion:
Manipulation:
Drain: Willpower +

Max # of Services Owed = Summoning Skill = Maximum Number of Foci Bonded = Magic = 6/7(7)

Maximum Force of a Spirit = Magic Attribute = 6/7(7) Maximum Number of Foci Active = Logic = 2/5(7)

Max # of Bound Spirits = Charisma Attribute = 2/5(7) Maximum Total Force of All Foci = Magic = 6/7(7)
SPIRIT FORCE SERVICES BOUND/UNBOUND FOCI TYPE ATTUNEMENT FORCE
Earth 2 6 Bound
Unbound
Unbound
Unbound
Unbound
Unbound
Unbound
Unbound
Unbound

POWER POINTS: Power Points = Magic Attribute or Magic Attribute points dedicated to the Adept Discipline in the case of Mystic Adepts.

Power Name Cost Level Spent Power Name Cost Level Spent
[ ] Astral Perception 1 1 [ ] Improved Reaction 1/Level
[ ] Boost Agility .25/Level [ ] Improved Strength 1/Level
[ ] Boost Body .25/Level Improved Reflexes
[ ] Boost Reaction .25/Level [ ] Level 1 2 1
[ ] Boost Strength .25/Level [ ] Level 2 3 1
[ ] Combat Sense .5/Level [ ] Level 3 5 1
[ ] Critical Strike .25/Level [ ] Improved Direction Sense .25 1
[ ] Enhanced Perception .25/Level [ ] Improved Scent .25 1
[ ] Great Leap .25/Level [ ] Improved Taste .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Flare Compensation .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Sound Dampening .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Killing Hands .5 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Kinesics .5/Level
[ ] Improved Combat Skill_________________ .5/Level [ ] Missile Parry .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Mystic Armor .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Natural Immunity .5/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Pain Resistance .5/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Rapid Healing .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Spell Resistance .5/Level
[ ] Improved Agility 1/Level [ ] Voice Control .5 1
[ ] Improved Body 1/Level
0
Total Points Spent on Powers =_____________ 0
Column 1 Total: ____ 0
Column 2 Total: ____

Magic 2
Ver. 2.1
ADVANCEMENT RECORD ADVANCEMENT RECORD
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date
BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date


BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH

KARMA
Ver. 2.1

RIGHT HAND EARS EYES LEFT HAND


Implant Cost Implant Cost Implant Cost Implant Cost

Total 0.00 Total 0.00 Total 0.00 Total 0.00

RIGHT ARM LEFT ARM


Implant Cost Implant Cost

Total 0.00 Total 0.00

RIGHT LEG LEFT LEG


Implant Cost Implant Cost

TORSO
Implant Cost
Total 0.00 Total 0.00

RIGHT FOOT LEFT FOOT


Implant Cost Implant Cost

Total 0.00

Additional Notes:

Total 0.00 Total 0.00

Total Essence Cost 0.00

IMPLANTS

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