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Available online at www.sciencedirect.com

journal homepage: www.elsevier.com/locate/survophthal

Review article

Virtual reality and augmented reality— emerging


screening and diagnostic techniques in
ophthalmology: A systematic review

Marco King In Ma a, Chinmoy Saha b, Stephanie Hiu Ling Poon b,


Rachel Sze Wan Yiu, PhD c, Kendrick Co Shih, FCOphth(HK) b,
Yau Kei Chan, PhD b,∗
a LiKa Shing Faculty of Medicine, The University of Hong Kong, Hong Kong, China
b Department of Ophthalmology, Li Ka Shing Faculty of Medicine, The University of Hong Kong, Hong Kong, China
c Department of Ophthalmology, Grantham Hospital, Hong Kong, China

a r t i c l e i n f o a b s t r a c t

Article history: In health care, virtual reality (VR) and augmented reality (AR) have been applied extensively
Received 13 December 2021 for many purposes. Similar to other technologies such as telemedicine and artificial intelli-
Revised 7 February 2022 gence, VR and AR may improve clinical diagnosis and screening services in ophthalmology
Accepted 11 February 2022 by alleviating current problems, including workforce shortage, diagnostic error, and under-
Available online 15 February 2022 diagnosis. In the past decade a number of studies and products have used VR and AR con-
cepts to build clinical tests for ophthalmology, but comprehensive reviews on these studies
Keywords:
are limited. Therefore, we conducted a systematic review on the use of VR and AR as a di-
Virtual reality
agnostic and screening tool in ophthalmology. We identified 26 studies that implemented
Augmented reality
a variety of VR and AR tests on different conditions, including VR cover tests for binocu-
Ophthalmology
lar vision disorder, VR perimetry for glaucoma, and AR slit lamp biomicroscopy for retinal
Diagnosis
diseases. In general, while VR and AR tools can become standardized, automated, and cost-
Screening
effective tests with good user experience, several weaknesses, including unsatisfactory ac-
Monitoring
curacy, weak validation, and hardware limitations, have prevented these VR and AR tools
Glaucoma
from having wider clinical application. Also, a comparison between VR and AR is made to
Perimetry
explain why studies have predominantly used VR rather than AR.
Cover test
© 2022 Elsevier Inc. All rights reserved.

and robotic surgeries.2 , 36 By 2023, the market for VR and AR


1. Introduction
technologies in health care application will potentially reach
nearly US$20 billion.A VR technologies create a simulated
In health care, virtual reality (VR) and augmented reality
world, providing a seemingly real and possibly interactive ex-
(AR) have been applied for various purposes, including post-
perience within the virtual space.13 , 22 In contrast, AR tech-
stroke cognitive rehabilitation, surgical training, laparoscopic


Corresponding author: Yau Kei Chan, PhD, Department of Ophthalmology, Li Ka Shing Faculty of Medicine, University of Hong Kong.
E-mail address: jchanyk@hku.hk (Y.K. Chan).

0039-6257/$ – see front matter © 2022 Elsevier Inc. All rights reserved.
https://doi.org/10.1016/j.survophthal.2022.02.001
s u rv e y o f o p h t h a l m o l o g y 6 7 ( 2 0 2 2 ) 1 5 1 6 – 1 5 3 0 1517

nologies overlay digital information, such as images, onto the


real physical world to enhance our experience.13 , 22
2. Methods
Clinical diagnosis and screening services in ophthalmol-
The Preferred Reporting Items for Systematic Reviews and
ogy have encountered problems, including diagnostic er-
Meta-Analyses (PRISMA) 2020 Statement33 were followed
rors and workforce shortage. On one hand, in this spe-
when conducting and reporting this review. PRISMA 2020 ex-
cialty “error in diagnosis” is among the top 3 reasons be-
planation and elaboration34 was deployed as a guidance when
hind medical professional liability claims, compromising pa-
reporting. The screening process was based on a list with
tients’ health and resulting in multimillion-dollar indem-
766 records generated by the systematic and final search on
nity.18 , 47 These errors stemmed from cognitive bias and in-
PubMed on 16th July, 2021. The keywords “((Virtual reality) OR
accurate clinical information, and clinicians often need de-
(Augmented reality) OR (Mixed reality)) AND ((ophthalmology)
tailed examinations to identify an elusive diagnosis.18 , 44 On
OR (eye) OR (ophthalmic) OR (ocular) OR (orbit)) AND ((Diag-
the other hand, while developing countries are currently
nosis) OR (Diagnosing) OR (Diagnostic) OR (Detection) OR (De-
plagued by a severe shortage of ophthalmologists, in the fu-
tect) OR (Screening) OR (screen) OR (Examination) OR (exam-
ture developed countries will need to overcome a shortfall as
ine) OR (Severity) OR (assessment) OR (assess) OR (test))” and
well.40
filter “English” were applied.
Clinicians and scientists have investigated on multiple new
The same inclusion and exclusion criteria have been used
digital technologies to alleviate the aforementioned issues.
consistently throughout the process. Articles included shall
Telemedicine breaks the geographical barriers and hence
involve original findings regarding the use of VR or AR in di-
makes distribution of health care service more efficient and
agnosis and screening in ophthalmology, discuss application
equitable.22 As a diagnostic modality for diabetic retinopa-
on any ophthalmic diseases or conditions, and be written in
thy, telemedicine is used in the United States and was proven
English. Articles without original findings regarding our topic
cost-effective in a developing country setting.38 , 43 It may also
of interest, or studies purely discussing disease disability and
improves access to cytomegalovirus retinitis screening, a de-
rehabilitation would be excluded.
bilitating condition found most commonly in immunocom-
M.K.I.M. and C.S. independently conducted the search,
promised patients.43 Meanwhile, machine learning and arti-
screened abstracts, and reviewed full texts. Consensus was
ficial intelligence can analyze ophthalmic images in the di-
reached to resolve any disagreement. In the process of selec-
agnostic and screening process, allowing an earlier detec-
tion and extraction, Y.K.C. was the supervisor and was con-
tion of various ophthalmic diseases including glaucoma, dia-
sulted on any unresolved disagreement.
betic retinopathy, and age-related macular degeneration.22 A
good example is that artificial intelligence and machine learn-
ing can now diagnose papilledema and other optic disk ab-
normalities from fundus photographs accurately,1 , 30 with a 3. Results
study showing that their deep learning system is compara-
ble to expert neuro-ophthalmologists.9 Besides, VR and AR We screened 766 publications and finally included 26 articles
are popular digital technologies that emphasize real-time in- (Fig. 1, PRISMA flow diagram based on a template provided in
teraction between human and simulated objects and may PRISMA 2020 statement33 ). We have summarized the impor-
be helpful in diagnosis and screening in ophthalmology as tant quantitative findings in Tables 1–5. While most studies
well.5 with validated or designed specific VR or AR tests focus on 1
In recent years, research groups and companies have de- condition, 2 studies covered multiple ophthalmic conditions
veloped several clinical and commercialized VR and AR ap- and focused on hardware testing or design.26 , 51 To avoid re-
plications for the field of ophthalmology, including visual re- peating the latter 2 studies in each subsection corresponding
habilitation, home monitoring, and aids for the visually im- to 1 eye condition below, they will be discussed in the “Other
paired.22 A recent review offered a broad overview on the diseases or conditions” section.
use of VR and AR across different aspects of the field of
ophthalmology, demonstrating that VR and AR are suitable
for this specialty, with most studies focused on training, di- 3.1. Glaucoma
agnosis/screening, and therapy;19 however, as it aimed to
provide a general picture with a wide scope, discussion on Several studies have proposed the use of VR on screening and
each application was brief. Among the 3 main applications– diagnosing glaucoma. In most studies different VR devices
training, diagnosis/screening, and therapy–previous reviews were deployed to implement perimetry, which is a form of
have only thoroughly discussed the use of VR or AR in edu- systematic visual field testing.46 In the remaining studies re-
cation and surgical training.6 , 20 , 48 Meanwhile, clinical reviews searchers used VR to conduct visual evoked potentials (VEPs)-
on VR/AR diagnosis and screening tools are limited in cur- based tests. All studies have used the Humphrey Field Ana-
rent literature. Hence, we have conducted a systematic re- lyzer (HFA) or clinical record of patients to validate the ac-
view on the use of VR and AR as a screening and diagnos- curacy of the VR tests. In this section, we first introduce VR
tic tool in ophthalmology. By discussing the relevant transla- perimetries according to their applications, starting from di-
tional research and limitations, we aim to update ophthalmol- agnosis, screening, and finally visual field testing or monitor-
ogists and other professionals on recent developments and ing. Then, we discuss studies using visually evoked potentials
application of VR and AR in diagnosing and screening for eye with VR Table 1. provides a summary of the quantitative find-
diseases. ings and important characteristics of these studies.
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Table 1 – VR glaucoma tests.

Year Proposed Main Objective Subjects Investigated measure Comparison Key findings Reference
Application technique

2021 Diagnosis of mild To investigate the 25 healthy VR head-mounted HFA Correlation between the mean sensitivity Razeghinejad
and moderate performance subjects, and 26 perimetry with measured by VR perimetry and that by HFA et al39
glaucoma of a new VR head-mounted patients with eye-tracking function, result
visual perimetry mild or moderate implementing a central - All quadrants: significant correlation in both
in normal and glaucoma glaucoma 24–2 algorithm patients and control group
patients - Global: significant correlation in both normal
(P = 0.001) and glaucoma (P < 0.001) groups.
For discriminating glaucoma from normal, VR

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perimetry mean sensitivity had a greater (0.98)
receiver operating characteristic curve than HFA
(0.93) mean sensitivity (P = 0.06).
Significantly longer operation time for both
groups of patients.
2021 Visual field test To describe a new VR-based 3 healthy Same as above N/A Mean testing time (simultaneous testing of both Montelongo
and at-home platform for evaluating subjects (Razeghinejad et al39 ), eyes): 8 minutes and 53 seconds et al31
glaucoma visual fields. with the use of a Successful test completion and generation of
monitoring. protocol equivalent to threshold values at each testing locations in
HVF 24–2. the assessed visual field.
2000 Screening of To compare the 7 normal VR-based scanning laser Standard Based on clinical classification of glaucoma Plummer
moderate and effectiveness of scanning subjects and 16 entoptic perimetry, with automated severity: et al37
severe glaucoma laser entoptic perimetry glaucoma different analytic HVF Sensitivity
(and retinal for screening asymptomatic patients approach algorithms [(1) perimetry - high for moderate and severe scotomas
disease) glaucomatous damage by cluster or pointwise (0.71–0.9)
within the central 60° of deviation; (2) by eye or - low for normal/early/suspect subjects
vision. by subject] (0.27–0.67)
Specificity: 0.78-1
Among all algorithms of the VR perimetry,
pattern cluster and by subject analysis had the
best predictive power.
2020 Screening of To investigate a VR 62 glaucoma VR head-mounted HFA 24–2 The area under the receiving Mees et al28
moderate and head-mounted visual field patients and 95 perimetry (presented SITA operator characteristic curve:
advanced test as a possible subjective healthy control stimuli in the same Standard test - 0.77 ± 0.06 for mild glaucoma
glaucoma field test for glaucoma subjects positions as the HFA - 0.86 ± 0.04 for moderate and advanced
screening and eventually 24–2 SITA Standard test) glaucoma
glaucoma monitoring. The VR perimetry was unreliable in identifying
visual field defects that matched HFA
Patient’s experience
- 93% preferred the VR test to the HFA.
- The VR test was easier to use (P < 0.001) and
more comfortable (P < 0.001) than the HFA.
- 60% willing to use the VR perimetry at home

(continued on next page)


Table 1 (continued)

Year Proposed Main Objective Subjects Investigated measure Comparison Key findings Reference
Application technique

2018 Home-based To evaluate a home-based 10 patients in Suprathreshold Humphrey Area under Receiver operating characteristic Tsapakis
telemedicine visual field examination glaucoma algorithm for central 24 perimetry curve: 0.762–0.837 (P < 0.001) et al50
glaucoma method using a PC monitor department degree of visual field, Sensitivity: 0.637–0.942

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screening or VR glasses presented by LCD Specificity: 0.735–0.497
monitor Same technique can be implemented by
smartphone VR, and comparable results would
be expected
2014 Evaluation of To report 59 patients (glau- VR Head-mounted HFA II Results of measurements Wroblewski
visual field development and clinical coma/glaucoma perimetry - Minimal systematic differences between the 2 et al54
testing of a compact, suspect) implementing an modes
head-mounted, and algorithm simulating - a systematic shift (of 4–6 dB) to lower
eye-tracking perimetry full threshold 24–2 test sensitivities for VR devices, mostly in high dB
(with a manual mode range.
and a visual grasp Usability Test: VR perimetry preferred over HFA II
mode) because it is more comfortable and easier to use
2020 Remote visual To implement and monitor 1 glaucoma Ocular kinetic perimetry HVF The VR-OKP technique showed correspondence Deiner et al14
field test at-home VR oculo-kinetic patient (Case (OKP) technique with HVF and the result is repeatable.
perimetry during COVID-19 report) remotely installed on
VR headset
2017 Visual field To present and evaluate a 10 patients in VR perimetry testing for Humphrey High correlation coefficient (r = 0.808, P < 0.0001) Tsapakis
examination VR visual field examination glaucoma central 24 degree of perimetry between VR test and Humphrey perimetry et al49
method. department visual field
20063 , Assessment of To prove the feasibility of 10 healthy mfVEP recording under N/A3 ; Feasibility of dichoptic VR stimulation and Arvind et al3 , 4
20074 visual field loss3 ; investigated measure,3 and volunteers3 ; 28 VR dichoptic Monocular mfVEP recording is confirmed.3
diagnosis of early determine its effectiveness glaucoma stimulation mfVEP and Identification of all defects found by
glaucoma4 in detecting glaucomatous patients, 30 HFA4 HFA/monocular mfVEP, as well as early defects
defects.4 healthy subjects4 undetected in those comparison techniques4

AR = augmented reality; HFA= Humphrey’s field analyzer; HVF = Humphrey visual field; mfVEP= multifocal visual evoked potential; VR= virtual reality.

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Fig. 1 – Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) flow chart based on the template
provided by the PRISMA 2020 statement.1 The PRISMA flow chart showed that we started with 766 articles identified from
PubMed and ultimately included 26 articles after abstract screening and full text review. (Reprinted from Page et al33 with
permission of The PRISMA 2020 statement: an updated guideline for reporting systematic reviews. BMJ.)

The first application of VR perimetry is the diagnosis of perimetry to have a better sensitivity in screening moderate
mild and moderate glaucoma. A recent case-control study in- or severe glaucoma, but lower sensitivity in mild disease.28 , 37
vestigated a new VR head-mounted device visual perimetry The first published in 2000 compared the effectiveness of a
in which a full threshold strategy was deployed to test a range VR scanning laser entoptic perimetry with Humphrey perime-
of 24 degree of visual field.39 The eye trackers and the sys- try. In the VR test, subjects’ report on persistently abnor-
tem ensure that the test to be conducted under central gaze mal areas would be analyzed to determine visual field ab-
fixation. Researchers used this VR perimetry and HFA on 25 normalities. For moderate or severe glaucoma patients, the
healthy participants and 26 mild or moderate glaucoma pa- test achieved relatively high sensitivity (0.71–0.9) and per-
tients to assess the sensitivity of their visual fields. In both fect specificity.37 In a study published in 2020, a VR head-
subject groups the 2 tests produced significantly correlated re- mounted visual field-testing device presented stimuli in HFA
sults, including the quadrants and global mean sensitivity. Us- 24-2 SITA testing positions and used a suprathreshold algo-
ing the retinal sensitivity to discriminate between glaucoma rithm. Although it was not as reliable as the HFA in iden-
and normal subjects, the VR method had an excellent diagnos- tifying visual field defects, it could identify glaucoma pa-
tic performance, with a receiver operating characteristic curve tients, especially those with moderate to advanced glau-
(0.98) greater than that of HFA (0.93). In contrast to the HFA, coma. Most patients (93%) preferred the VR device to HFA
during the VR test, patients could be in different positions and because the VR device was more comfortable and easier to
move their head, reducing discomfort and fatigue. VR perime- use.28
try is user-friendly and applicable in telemedicine. Limitations Recently a study on glaucoma patients suggested a VR
includes a long finishing time, lack of follow-up analysis, and perimetry as a probable home-based telemedicine screening
aberrations due to flat screens.39 A case series showed that tool of glaucoma. In that study, stimuli from an LCD screen
the same headset could complete a HFA 24-2 equivalent test, were adjusted to appear on the retina as if they were pro-
suggesting at-home monitoring and management as potential jected on a classic bowl perimeter. Subjects under central fix-
applications.31 ation responded to the stimuli by clicking. The perimetry im-
Apart from diagnostic purposes, 2 studies have proposed plemented suprathreshold and ophthalmokinetic algorithms
using VR perimetry to screen for glaucoma and found the VR to evaluate the central 24 degree of visual field. During the test,
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Table 2 – VR and AR tests in Binocular vision disorders.

Year Proposed Main Objective Subjects Investigated Comparison Key findings Reference
Application measure technique

2021 Evaluation of To investigate the 38 strabismus VR-based Conventional • ICC of ocular deviation Yeh et al56
ocular accuracy of an patients APCT APCT angle: 0.897 (overall),
deviation eye-tracking virtual 0.962 (esotropia group),
angle in reality (VR)-based ocular 0.862 (exotropia group)
strabismus. deviation • Esotropia:
measurement system in overestimation (4.65 PD)
strabismus patients • Exotropia:
underestimation
(-3.01PD)

2020 Identification To develop and 5 orthotropia, VR-based Conventional Mean difference Miao
and investigate an 12 exotropia APCT & ACT PCT by between the 2 VR-based et al29
assessment automated VR subjects doctors tests and conventional
of ocular technique for APCT was less than 0.7
deviation measurement of ocular degree (insignificant
deviation difference) for all
patients.
2017 Evaluation To compare the 3 patients VR headset- Traditional Deviation patterns
and performance of a with ocular based Lees screen obtained from the Nesaratnam
automated VR-based test of ocular misalignment deviation test VR-based test were in et al32
diagnosis of misalignment to that of pattern test agreement with Lees
ocular the traditional Lees test.
misalignment screen, and establish VR headset could be
the feasibility of using used to assess
virtual reality misalignment and
technology in conduct dissociative
ophthalmic test in strabismus
settings in the future.
2009 Measurement To investigate a 40 VR display Major Strong correlation (P < Handa
of binocular hemispherical visual healthy subje- system-based amblyoscope 0.0001) between the et al16
vision display system which binocular results obtained from
function tests binocular visual cts- visual the VR testing system
function intervention function test and the Major
Using dichoptic stimuli. and control Amblyoscope in the
following binocular
vision perimeters:
- Subjective angle of
strabismus
- Motor fusion
amplitude (convergence
and divergence)

ACT = alternate cover tests; APCT = alternate prism cover test; AR = augmented reality; ICC = Intraclass correlation coefficient; PD = prism
diopter; PCT = Prism cover test; VR = virtual reality; year = year of publication.

the system also monitored fixation losses. The same test can fore, the test was proposed to be used in glaucoma screen-
alternatively be implemented on VR glasses using a smart- ing.50
phone, and the authors expected comparable results given VR perimetry has also been applied to visual field test-
similar display technology. To overcome the subjective error ing and at-home monitoring of glaucoma. In a cross-sectional
and unreliability in telemedicine visual field tests conducted study, a VR perimeter, consisting of a VR display and eye-
by patients, the system monitored ambient luminosity by a tracker simulated full threshold HFA 24-2 tests in 2 modes.
web camera, rejected improperly conducted tests by software The first mode resembled standard perimetry, and the sec-
validation, and combined results from multiple attempts to ond mode utilized the eye movement induced by stimula-
improve statistical accuracy. Using HFA perimetry as a ref- tions and thus required no manual input. The 2 modes of
erence, the receiver operating characteristic/area under the VR tests produced similar results, but the retinal sensitivities
curve coefficient of the VR test ranged from 0.762 to 0.837 (P < measured by the VR tests were systematically shifted (around
0.001). Apart from the accuracy, the test was short, easy, and -5dB) compared to the HFA results. The VR test was better re-
simple, and did not require any specialized equipment. There- ceived than HFA by patients and was better able to monitor
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Table 3 – VR test for amblyopia.

Year Proposed Main objective Subjects Investigated Comparison Key findings Reference
application measure technique

2012 Quantitative To describe an N/A VR amblyopia N/A This balance point Black et al11
measure- amblyopic suppression technique was
ment of suppression test using a psychophysically validated
suppression measurement “balance in other studies in
in amblyopia technique using point” control23 , 57 and patient
a portable VR technique populations10, 24 , 27
device
2012 Quantitative To propose a 51 normal VR amblyopia N/A Studies on normal subjects Panachakel35
grading of method which subjects; 6 suppression - Proved that differences
suppression grade amblyopic amblyopic test using between the accuracies of
in amblyopia suppression by children asymmetric the left and right eyes can
using VR glasses suppression be used to measure
and dichoptic during asymmetry.
image dichoptic - Equivalence of accuracy of
recognition task. task the 2 eyes are statistically
significant (P = 0.03)
Amblyopic subjects
- Difference between the
mean of accuracies of
normal and amblyopic eye
is significant (P < 0.04)

Table 4 – VR and AR test for choroidal, macular, retinal diseases.

Year proposed main objective subjects investigated Comparison Key findings Reference
application measure technique

19997 , 17 , Examination of To develop and 1 Model eye AR fundus N/A A robust way for Berger
20012 fundus in investigate an AR and 1 microscopy registration, tracking and
choroidal, fundus patient7 ; 5 and overlaying of cowork-
Retinal and biomicroscopy subjects- images ers7 , 8 , 17
macular which overlays intervention8 - Accurate tracking
disease (including photos or with updates at 3–5
angiography) images Hz
onto real-time - Insignificant
slitlamp fundus view overlay inaccuracy,
in biomicroscopy undetectable by
observers
2020 Determination To describe the 1 patient with VR-OCT N/A VR-OCTA aided Gruber
of neo- clinical presentation an acute tiny angiography - Confirmation of the et al15
vascularization and novel floater and (as an retinal origin of the
origin in CSCR anatomical features chronic adjunct neovascularization.
of a patient with bilateral method) - Detailed
chronic central CSCR investigations of
serous neovascular
chorioretinopathy complex and its
(CSCR) complicated interaction with the
by retinal surroundings.
neovascularization
(RNV).

AMD = age-related macular degeneration; AR = augmented reality.


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gaze fixation.54 In a case study during COVID-19, VR ocular- cover test is potentially suitable for automated strabismus
kinetic perimetry (OKP) test strategy was remotely installed assessment. Also, potential synergy between this technique
and used for at-home visual field monitoring. The strategy and telemedicine may break geographical barriers between
showed good correspondence with HFA 24-2, suggesting that doctors and patients.29 , 56 In both studies, researchers pro-
VR can make perimetry at home or remote visual field moni- grammed commercially available VR headsets to conduct the
toring possible.14 Another study implemented a VR visual field test according to the principles of alternate prism cover test
test on glaucoma patients. Smartphone and VR headset con- (APCT) or alternate cover test (ACT). Despite a similar prin-
ducted a staircase algorithm to evaluate the central 24 degree ciple, the VR-based test utilized programmes and built-in eye
of visual field. The results showed a high correlation coeffi- trackers instead of human to present stimuli and record ocular
cient between this VR visual field test and the HFA perime- movement. Both studies validated the accuracy of their own
try, suggesting the test to be potentially useful for visual field VR-based APCT, by confirming that the ocular deviation angles
analysis.49 measured by the VR APCT and standard cover tests were well
Visually evoked potentials (VEPs), considered as “objective correlated.29 , 56 In addition, 1 study implemented a VR ACT,
perimetry”,3 , 4 may be parameters suitable for detection of which provided results consistent with an examiner’s cover
early visual field loss. More than a decade ago, Arvind and test, but was less stable than the VR APCT.29 Given good initial
coworkers found that early glaucoma diagnosis and glauco- results and the extensive use of cover tests, we believe these
matous visual field loss detection are possible using their in- VR systems can be potentially helpful for diagnosing and as-
vestigated multifocal VEPs (mfVEPs) under dichoptic VR stim- sessing strabismus and are thus worthy of investigations with
ulation.3 , 4 After a proof of concept in the first study,3 they a larger sample size.
tested the method on 28 glaucoma patients and 30 healthy Apart from cover tests, a pilot study showed that a VR dis-
subjects in the subsequent study. The VR goggles presented sociative test may diagnoses ocular misalignment in patients
black-and-white check stimulus randomly on segments of a with normal retinal correspondence. Conventionally, ocular
dartboard. While each eye received stimulation at a different misalignment in normal retinal correspondence patients is
time, the system measured dichoptic mfVEP. Then, the partic- diagnosed by dissociative tests of strabismus, e.g., Lancaster
ipants underwent a monocular mfVEPs test under a similar red-green test, Hees screen. In the VR test, VR headsets pre-
stimulus. The dichoptic VR mfVEP method successfully de- sented visual signals of a dissociative test to patients. At the
tected perimetric losses on HFA. More importantly, it identi- same time, examiner could receive the same signals. The test
fied early defects undetected in HFA and monocular mfVEP, measured ocular deviation (both vertical and horizontal) and
suggesting that the dichoptic VR method had good sensi- torsion. In various ocular motility disorders, the VR-based test
tivity in detecting early glaucoma.2 In the test, VR goggles and traditional Lees screening test produced similar patterns
help achieve dichoptic stimulation. This saved time and im- of deviation. Moreover, the relatively low cost of VR headsets
proved analysis by providing identical testing conditions to means that the VR-based test could become an automated di-
both eyes, thus overcoming the weaknesses of mfVEP monoc- agnostic tool in non-specialist settings.32
ular recording.3 , 4 Another study, which is discussed in the Besides VR headsets, a cross-sectional study published in
final sub-section, proposed a new VEP sensor for VR head- 2009 used large polarized screens and polarized glasses to
set and suggested the sensor as a visual field testing tool as conduct a VR-based binocular function test on normal indi-
well.51 viduals.16 This VR test used patients’ response to programmed
dichoptic stimuli to measure 3 binocular vision parameters.
3.2. Binocular vision disorders For the 2 parameters, the angle of strabismus and motor fu-
sion amplitude (convergence and divergence), the measure-
Binocular vision is important for stereopsis, perception, and ment of the VR system was in excellent agreement with that
visuomotor function.52 Binocular vision disorders compro- of major amblyoscope. Although the results of the last param-
mise visual function and reduce stereoacuity. The mainstay of eter stereopsis were not provided, the authors claimed the VR
detection and assessment in current practice includes cover system can present images at different binocular disparities
and uncover tests, prisms, and major ambyloscopes.52 Four to offer a simple quantitative test. Comparing with major am-
studies have investigated the use of VR to screen and diagnose blyoscope, the VR test can provide a more natural simulation,
binocular vision disorders. Two papers validated VR headset- evaluate a wider visual field, and provide game-like enjoyable
based cover tests while the rest discussed other ways to eval- tests.16
uate binocular function and disorder Table 2. provides a sum-
mary of the quantitative findings and important characteris-
tics of these 4 studies. 3.3. Amblyopia
Two recent studies have supported the use of VR-based
cover tests in strabismus patients. VR cover tests can over- Two studies used VR headsets dichoptic tests to quantify am-
come the shortcomings of the conventional cover tests. For blyopia. Although the degree of amblyopia is an important
example, with less human judgement and input, VR tests are predictor of treatment efficacy, most traditional clinical tests,
more objective and less prone to operative errors. Moreover, e.g., Worth 4-dot test and Bagolini striated lens tests evaluate
the eye trackers in the VR headsets precisely quantify ocu- amblyopia qualitatively, but not quantitatively.11 , 35 Therefore,
lar movement, including small movements unobservable by these VR quantitative tests could become useful Table 3. pro-
naked eyes. Since users only require a VR headset and a com- vides a summary of the quantitative findings and important
puter to conduct the test and acquire measurements, the VR characteristics of these 2 studies.
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The earlier VR test utilized a staircase algorithm to quan- front of the patient, the system can share the local eyepiece
tify suppression of the input from amblyopic eye.11 During view to a remote collaborator.7 , 8 , 17
the test, VR goggles and laptop presented different patterns In 2020, a case report used VR OCT angiography (OCTA) to
to each eye. While “signal dots” for the amblyopic eye had a investigate and determine the origin of a neovascular com-
unidirectional movement and constant full contrast, “noise plex. The patient had a history of chronic bilateral central
dots” for the control eye moved randomly and had a staircase serous chorioretinopathy and developed neovascularization.
increase of contrast from 0% until a balance point at which VR OCTA, 3D-OCTA, and a new rendering method provided
neither eye was dominant. This “balance point” was a quanti- a 3D reconstruction VR, which was in turn used in conjunc-
tative measure of suppression. The authors stated that multi- tion with swept source OCTA. This combination investigation
ple studies have demonstrated the success of this technique method successfully determined the retinal origin of the neo-
in control23 , 57 and patient populations;10 , 24 , 27 however, since vascularization.15
the pathology and prior treatment affects the degree of sup-
pression, it is difficult to define a “normal” reference range, 3.5. Other diseases or conditions
but a more severe suppression generally indicates a worse vi-
sual acuity. A limitation is that patients with strabismus and Several papers discussed the applications of VR and AR on di-
intense suppression may have difficulty following the test.11 agnosing or screening other conditions, e.g., eye injury, age-
The other recent study used another VR system to quantify related macular degeneration. This section also discusses 2
amblyopia.35 In the test taken by healthy subjects after being studies that focused on hardware testing.26 , 51 Table 5 summa-
shown a target human face, the VR headsets presented differ- rized the quantitative findings and important characteristics
ent faces randomly, and the 2 eyes received different images. of articles discussed in this section.
Then, the subjects responded if the target appeared. Since di- Three articles have discussed the use of VR and AR to mea-
choptic stimulation caused interocular suppression, the ac- sure visual function parameters. A recent pilot study devel-
curacy in identifying the target should be compromised. In oped and evaluated an optokinetic nystagmus (OKN)-based
healthy subjects, the accuracies of both eyes during dichoptic VR tool for detecting contrast sensitivity. The tool utilized VR
stimulation were similar. Six amblyopia patients with differ- head-mounted displays to show a virtual rotating OKN drum
ent underlying causes underwent a similar test and analysis, and an algorithm to detect OKN occurrence. From the OKN oc-
the only difference being that a cartoon character was used currence, contrast sensitivity was inferred. When this VR tech-
instead of human face. The mean difference between the ac- nique was implemented on healthy eyes and eyes under low
curacy of the amblyopic eye and that of the normal eye was vision simulation, some correct trends were shown; however,
significant, and the underlying cause was thought to be the the test could only estimate the contrast sensitivity well in
asymmetric suppression of amblyopic eyes. The sign of the the low vision simulation eyes, and the results from VR test
difference of accuracy between the 2 eyes indicates the am- were inconsistent with that from the manual test. The VR test
blyopic eye while the magnitude of that difference measures was unsuccessful in healthy eyes due to inadequate contrast
the extent of asymmetry. Therefore, this tool may be able to resolution of VR headsets. Despite the results, due to its ease
grade amblyopia accurately and predict therapy response.35 of use, short test duration, and automated analysis, the pro-
posed system might promote the use of contrast sensitivity
3.4. Choroidal or retinal diseases testing in clinical practice or even become a household screen-
ing tool.45
Four publications used concepts of VR or AR to diagnose Other than contrast sensitivity, current evidence has
choroidal and retinal diseases. Three articles were published shown good results on the use of VR and AR to measure dy-
by the same team on an AR fundus biomicroscopy. The other namic visual acuity, but not on static visual acuity.21 , 26 For dy-
paper used VR to diagnose neovascularization under chori- namic visual acuity, a cross sectional study utilized VR and
oretinopathy Table 4. presents the quantitative findings and AR head-mounted display to implement the King-Devick (KD)
important characteristics of these 4 articles. test and evaluated these VR and AR KD tests in 30 healthy sub-
In 3 papers published about 2 decades ago, Berger and jects by comparing these VR and AR KD tests with hard copy
coworkers proposed an AR slit lamp fundus biomicroscopy KD tests. The results showed that the AR KD test correlated
system to examine the fundus and diagnose relevant patholo- with the hard copy KD well, but took a longer time. Compared
gies.7 , 8 , 17 The final system, which comprises computers, slit to the AR KD test, VR KD had a worse correlation with hard
lamp biomicroscope, camera, and other hardware, applied the copy KD and took an even longer time. The larger discrepancy
AR concept by overlaying previously captured images (includ- between VR and hard copy test was proposed to be stemming
ing custom photos and angiograms) onto the slit lamp fundus from the fact that VR was further from the actual reality. In
view of the biomicroscope in real time. A preliminary study terms of user experience, the VR and AR tests caused slightly
and a later case series suggested that their system can reg- more subjective symptoms (e.g., dizziness, ocular fatigue).21
ister, track, and overlay images robustly and accurately.7 , 8 , 17 For the purpose of assessing static visual acuity, a recent hard-
The AR biomicroscopy used 1 eyepiece to display the original ware validation research found VR head-mounted devices in
fundus and the other to display the fundus with overlaid im- the market technically unsuitable, because the minimum an-
ages. Without referring to a separate display apparatus, doc- gular resolution of these devices could not reach the resolu-
tors can compare and analyze images and fundi. Moreover, the tion in normal acuity (log MAR = 0.0, equivalent to 20 of 20).26
real-time tracking feature is even more important when the The same hardware validation study also assessed limita-
inspected eyes are moving. Apart from assisting the doctor in tions of those VR devices for their potential to be applied in
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Table 5 – Other VR and AR tests.

Year Proposed Main objective Subjects Investigated Comparison Key findings Reference
application measure technique

2020 Measurement To develop a fast 10 healthy OKN-based contrast Accuracy of OKN Tatiyosyan
or at-home OKN-based virtual subjects, then VR contrast sensitivity prediction: 88% et al45
screening diagnosis tool to repetition measure- assessment Reproduction of correct
tool of estimate contrast under low ment based on trends, including difference
Contrast sensitivity vision tool Manual in contrast sensitivity
sensitivity automatically simulation report between healthy and low
without active vision conditions, and
cooperation of the lower contrast sensitivity at
patient and the lower special frequency
practitioner Successful estimation of
contrast sensitivity mainly
in low vision simulation
2019 Measurement To evaluate the 30 human KD test Hard copy KD Subjective symptom: all Kim et al21
of dynamic effectiveness of a VR subjects implemented test were mild, but compared to
visual acuity KD test and AR KD without eye by a VR head- hard copy test, there was
test to measure or mental mounted significantly more dizziness
dynamic visual disease display and and ocular fatigue in VR
acuity an AR head- and AR test respectively.
mounted Correlation analysis:
display - AR KD correlated with
hard copy KD in all 3
components of KD test.
- VR KD correlated with
hard copy KD only in 1 out
of 3 components
2020 Evaluation of To determine 2 standalone N/A N/A Visual acuity: Minimum Lynn et al26
visual acuity, feasibility of VR VR devices, 4 angular resolution (in
convergence headsets for visual smartphone logMAR) or smallest
ability, and care applications by VR headsets displayable letter ranged
visual field measuring the from 0.28–0.79.
physical or optical Convergence ability:
characteristics of the binocular convergence
headset, including demand was adequate for 4
angular resolution headsets.
and field of view. Visual field: although a
manufacturers’ reports
overestimate
field of view, the real field of
view is sufficient for some
visual field tests (e.g.,
conducting HFA 24–2, 30–2
by moving fixation point)
2019 Diagnosis of To assess the Case studies A visual N/A Amblyopia test: amblyopia Versek
amblyopia, applicability of a (Human evoked eye had a smaller P100 et al51
AMD, and visual evoked subjects) potentials amplitude and contrast
early potentials and fields and fields sensitivity
glaucoma sensor in vision and sensor, with AMD-related test: delays in
neurological smartphone dark adaption time
disorders VR that hypothesized to be useful.
conduct Visual field test in
condition- glaucoma patient: diseased
specific eye showed higher contrast
tests sensitivity, and suppressed
P100 peak amplitude and
high later peak in transient
Visual Evoked Potentials

(continued on next page)


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Table 5 (continued)

Year Proposed Main objective Subjects Investigated Comparison Key findings Reference
application measure technique

2021 Diagnosis of To propose the 89 patients VR-based Traditional Superior performance in Li25
anterior ultrasound with closed ultrasound B-ultrasound ultrasound biomicroscopy
chamber biomicroscope eye trauma biomicro- bioassays and better
Trauma diagnosis and (56- scope diagnostic efficiency.
analysis of traumatic intervention;
anterior chamber 33- control
injury based on VR.
2019 Measurement To use augmented 97 normal Augmented N/A Binocular imbalance was Xu et al55
of binocular VR platform to subjects VR platform found in 65.9% and 62.89%
imbalance assess the presence (stimuli with of participants under by
of binocular variable low and high temporal
imbalance in spatial and frequency respectively.
individuals with temporal Severe binocular imbalance
good ocular health. frequency) was found in 16.5% and
7.21% of subjects under low
and high temporal
frequency stimulation
respectively.

AMD = age-related macular degeneration; AR = augmented reality; KD = King Devick; OKN = Optokinetic nystagmus; VR = virtual reality.

visual field and convergence ability tests, suggesting favorable nine patients with closed trauma were recruited and ran-
results. For visual field testing, after moving fixation point, the domly assigned to VR-technology-based ultrasound biomicro-
VR headsets could provide a sufficient field of view for tests in- scope or traditional B-scan ultrasound for diagnosis. Through
cluding threshold field tests HFA 24-2 and 30-2. For near con- statistical analysis of the ultrasound biomicroscopy biomet-
vergence testing, to challenge the fusional convergence break ric values, the VR-technology-based ultrasound biomicro-
point, VR headsets need to generate a convergence demand. scope performed better than traditional B-scan ultrasound.25
The results showed that most VR headsets fulfilled that re- This study was not explicit in describing and explaining
quirement.26 the mechanism of VR implementation in the biomicro-
A hardware study suggested that a portable sensor sys- scope, possibly because of its emphasis on patient care and
tem as a companion to VR headsets can improve the diag- outcome.
nosis and clinical examination of glaucoma, age-related mac- Another study used an augmented VR platform to detect
ular degeneration (AMD), and amblyopia. This system mea- binocular imbalance in normal subjects. In the test, stimuli
sured electric field encephalography and conventional elec- were presented under different spatial and temporal frequen-
troencephalography. The authors claimed that it may be use- cies. Based on psychophysical feedback, any induced binocu-
ful in diagnosing glaucoma, amblyopia, and age-related mac- lar imbalance was evaluated. When the visual stimuli have a
ular degeneration. For each disease, they proposed custom lower spatial or temporal frequency, the detection of binocu-
VR stimuli to provoke visual evoked potentials and other re- lar imbalance is more sensitive. Although the authors believed
sponses. In amblyopia, using the dichoptic ability of the sen- that imbalance is physiological, transient, and generally not
sor to record the response of each eye, the pathological eyes causing amblyopia, they argued that their findings may help
showed abnormality of contrast sensitivity and transient vi- the diagnosis and analysis of binocular abnormalities.55 As
sual evoked potentials (tVEP). In glaucoma, eyes showed an- this information was only verified on normal subjects, further
other form of abnormality in tVEP. These pathological pat- validation on patients is required.
terns can be useful in diagnosis. For AMD the transient visual
evoked potentials and fields during recovery from dark adap-
tation was measured to evaluate the recovery response, which 4. Discussion
was expected to be delayed in AMD. Several breakthroughs
were claimed, including its portability, usability in many po- Although the American Academy of Ophthalmology has advo-
sitions and settings, convenience, synergy with telemedicine, cated eye disease screening at age 40, underdiagnosis around
and quantitative measurement. Despite the breakthroughs, the world is still a serious concern. For example, in 2020 an
the system has several limitations, including signal errors, estimated 43.78 million primary open-angle glaucoma cases
interference due to eye closure and movement, and training were undetected.42 In countries with high human develop-
effort.51 ment index, more than 70% of cases were undetected; in coun-
A recent study used VR-technology-based ultrasound tries with low human development index, the undetected pro-
biomicroscope to diagnose anterior chamber injury. Eighty- portion is nearly 95%.42 The low detection ratio is likely due to
s u rv e y o f o p h t h a l m o l o g y 6 7 ( 2 0 2 2 ) 1 5 1 6 – 1 5 3 0 1527

a lack of widely accepted and cost-effective screening strategy, screening method.50 The lower resource use and synergy with
and a limited and uneven access to eye care services.42 In the telemedicine mean that even if some VR or AR tests are less
face of the underdiagnosis issues, as well as the diagnostic er- accurate than traditional tests, they may be useful. One ap-
ror and ophthalmologist shortage discussed in the introduc- plication is improvement of screening to tackle the under-
tion, this work provides a comprehensive update on current diagnosis issue. Considering the Wilson and Jungner’s princi-
VR and AR test. The following discussion will suggest why they ples of screening,53 the advantages of VR and AR tests (e.g., low
may be able to improve and complement current diagnosis or resource use, portable set-up, acceptance by patients) granted
screening services. VR and AR a potential to become cost-effective screening al-
These VR and AR tests may have advantages over tradi- gorithms. Another potential application is remote examina-
tional tests in the following 5 aspects. First, VR and AR tests tion and consultation, which provides convenience to patients
could be standardized and objective because they can use ob- and improves follow-up compliances. Under COVID-19, in-
jective machinery measurement methods, and their proce- fection prevention and pressure on the health care system
dures are typically programmed and standardized. For exam- disrupted clinical services, and at-home monitoring, e.g., at-
ple, in the VR cover test, eye trackers measured eye move- home VR visual field perimetry,14 may become important. ad-
ment accurately and subjectively, and programmed approach vantages and potential applications, many barriers still ex-
can avoid inter-examiner discrepancy (e.g., position of patient) ist between VR and AR technology development and their
and provide a standard background.29 Second, in VR and AR application in clinical settings for diagnosis or screening of
tests, some measurement techniques are less reliant on pa- eye diseases. First and foremost, the accuracy and validation
tient’s response or cooperation. For instance, the VR OKN- of such tools need to be improved. From Tables 1–5, VR and
based contrast sensitivity test collected data by an embed- AR test are often inferior in accuracy compared to standard
ded eye tracker, so the test required minimal patient cooper- tests, and most studies had small sample size. Studies aim-
ation.45 A VEPs and fields sensor for VR, which required min- ing for the same purpose (e.g., visual field testing, cover test)
imal patient cooperation, could reliably diagnose unrespon- involved different VR systems and algorithms, making it dif-
sive or malingering patients.51 This may also be advantageous ficult to conduct meta-analysis and draw a reliable conclu-
in amblyopia diagnosis or measurement, because while chil- sion. While tests with good preliminary results needs more
dren often cannot cooperate and thus make clinical examina- validations, for less accurate tests, investigators should sug-
tion challenging, early diagnosis and treatment are essential gest improvements or possible applications with evidence.
to modify the disease course. Second, instances of VR and AR fatigue and cybersickness
Third, VR and AR paves the way for automation. This may deter some patients from using the tests. Designers of
can be done by programming VR and AR screen to present VR tests shall consider and minimize factors that increase
stimuli, and devices like eye trackers and even electrodes VR sickness e.g., gaming content, younger age, long exposure
to measure responses like eye movement and visual evoked time.41
potentials. Therefore, measurement can be taken and re- Third, current hardware is often inadequate to conduct VR
ported automatically, saving time, and allowing ophthalmol- or AR tests. A hardware testing study suggested their deficits
ogists to see more patients. Automation can encourage non- and limitations and problems of current specifications con-
ophthalmologist settings to deploy these VR and AR tests, thus ventions, e.g., insufficient resolution for visual acuity testing,
promoting detection of undiagnosed cases and earlier refer- and incorrect specifications of field of view.26 Hardware error
ral to specialist. Fourthly, compared to other digital methods sources are often considered 1 of the future improvement di-
(e.g., LCD screen), VR and AR simulate reality better. For ex- rections for VR or AR tests. For instance, in a study on a VR
ample, in a study on a binocular function VR test, VR con- contrast sensitivity estimation test, pixel resolution and eye-
cept provided a visual experience that is more realistic than tracking accuracy limited the accuracy, so a hardware devel-
phase-difference haploscope.16 Finally, but importantly, pa- opment phase preceding clinical validation was advocated.45
tients seem to prefer some VR and AR tests over traditional With the large potential market of VR and AR in health care,A
tests. Several studies have stressed that their VR/AR tests and the underserved areas and manpower deficit in ophthal-
can present engaging target stimuli29 , 35 , or even game-like mology, it is feasible to design VR and AR hardware specifi-
tests.11 , 16 Some survey on patients’ experience and preference cally for ophthalmology. In fact, regarding this matter, some
regarding VR tests yielded favorable result, e.g., participants companies have already launched products like VR perime-
preferred a VR perimeter and found it more usable compared ters. Fourth, commercial involvement in validation may raise
to the HFA.28 doubts on the subjectivity and reliability of results. Despite
Apart from strengths of VR and AR tests, these tests can the necessity of commercial involvement in the development
expand the coverage of current clinical service due to its phase, third-party and academic validation would bring more
lower resource requirement and synergy with telemedicine. confidence to health practitioners and patients. Fifth, the
Being compact, VR and AR apparatus can save space, therefore use of vague or poorly-defined terms in studies increases
potentially making more test stations available. Automation difficulty in interpretation and comparison, thus impeding
means less manpower requirement, and with adoption of af- potential users from deploying the VR or AR tests. There-
fordable headsets, costs of operations may be further reduced. fore, in the future, terms shall be either standard or clearly
Moreover, the digital nature of VR and AR test makes them defined.
convenient for telemedicine, helping health care providers Most of the studies discussed implemented VR tests in-
to serve rural areas and facilitating at-home testing. Exam- stead of AR tests. This phenomenon exists possibly because
ples include a VR cover test,56 and an at-home glaucoma a standardized environment, which only VR can provide, is
1528 s u rv e y o f o p h t h a l m o l o g y 6 7 ( 2 0 2 2 ) 1 5 1 6 – 1 5 3 0

required for diagnostic tests to minimize distractions or in-


terferences from the real world. Moreover, some investiga-
Conflict of interest
tors replicated standard test with a very standardized envi-
The authors have no conflict of interest to disclose.
ronment, e.g., HFA, and in visually evoked potential measure-
ment, so they may have preferred VR to have a closer repli-
cation. AR also has several potential advantages. AR is closer
to the real world and that could bring about translational ad- Method of literature search
vantages. In a study about VR and AR King-Devick test, com-
pared to VR King-Devick test, the measurement of AR King- The screening process is based on a list with 766 records gen-
Devick test was close to that of real King-Devick test, poten- erated by the systematic and final search on PubMed on 16th
tially because the AR environment was closer to the reality.21 July, 2021. The keywords “((Virtual reality) OR (Augmented re-
Another possible advantage of AR lies on user experience. In ality) OR (Mixed reality)) AND ((ophthalmology) OR (eye) OR
AR, patients may be less prone to subjective symptoms than (ophthalmic) OR (ocular) OR (orbit)) AND ((Diagnosis) OR (Diag-
VR systems.B Besides, AR devices are generally more compact nosing) OR (Diagnostic) OR (Detection) OR (Detect) OR (Screen-
and affordable than VR devices. As VR and AR both have some ing) OR (screen) OR (Examination) OR (examine) OR (Sever-
strengths over each other, mixed reality, which incorporates ity) OR (assessment) OR (assess) OR (test))” and filter “English”
the best functions of VR and AR, and displays both the real were applied. The authors imposed no limit on publication
world and virtual objects simultaneously,13 may be a future date.
direction. The same inclusion and exclusion criteria have been used
consistently throughout the process. Articles included shall
involve original findings regarding the use of VR or AR in di-
5. Conclusions agnosis and screening in ophthalmology, discuss application
on any ophthalmic diseases or conditions, and be written in
We systematically introduced and discussed how VR and AR English. Articles without original findings regarding our topic
are used as a diagnostic and screening tool in ophthalmology. of interest, or studies purely discussing disease disability and
We found 26 relevant articles that implemented a variety of rehabilitation would be excluded.
tests, such as VR cover tests and VR perimetry, showing the
wide potential clinical application of VR and AR. While VR and
AR tools can become standardized, automated, cost-effective
Key references
tools with good user experience, these tools were often less
accurate, weakly validated, and affected by hardware limita-
The highlighted references in this review are as follows. Dis-
tions. Finally, we suggested that, while most studies used VR
cussed in the introduction, a review discussed how vari-
instead of AR because VR provides a more controlled and stan-
ous new digital technologies, such as artificial intelligence,
dardized environment, AR may be closer to reality and pro-
telecommunication, can improve ophthalmology service in
duce less subjective symptoms. Therefore, both VR and AR
the past and in the future.22 Other key references come
may contribute to translational research in the future.
from the included references in the result section. For glau-
coma, a study on VR perimetry had a relatively large sam-
ple size of over 150 people, and did a comprehensive study
Author contributions on both accuracy and patient’s experience.28 A study on an-
other VR perimetry suggested that the diagnostic perfor-
The first author named is lead author and the last author mance of the investigated VR method was at least simi-
named is corresponding author. All other authors are listed lar to that of Humphrey Field Analyzer.39 For binocular vi-
according to their amount of contribution. We describe contri- sion disorders, a research group validated VR cover test with
butions of the authors to the paper using CRediT taxonomy12 : a moderate sample size, showing decent initial results.56
Conceptualization: Y.K.C.∗ , M.K.I.M., C.S., S.H.L.P., R.S.W.Y., For amblyopia, despite a small sample size, a study sug-
K.C.S.; Methodology: Y.K.C., M.K.I.M., C.S. S.H.L.P., R.S.W.Y., gested that VR methods may be useful quantifying amblyopia
K.C.S.; Investigation: M.K.I.M.∗ , C.S.∗ , Y.K.C., S.H.L.P., R.S.W.Y., suppression.35
K.C.S.; Writing- Original draft: M.K.I.M.; Writing- Review&
Editing: equal contribution among all authors; Supervision:
Y.K.C.; Project Administration: Y.K.C., M.K.I.M.
An asterisk is used to denote a ‘lead’ degree of contribution Other cited materials
in a specific role. Otherwise, it can be assumed that all authors
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Disclosure chometrics of Cybersickness in Augmented Reality: Frontiers
in Virtual Reality, 2020
Acknowledgement of Grant: Teaching and Development Grant
(Project number: 823), the University of Hong Kong.
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