Professional Documents
Culture Documents
MONTEREY BAY
CAPSTONE PROPOSAL
MASTER OF SCIENCE in
Capstone Approvals: (At least one advisor and capstone instructor should approve)
Table of Contents
Executive Summary
Introduction/Background
Background on Project
Problem Description (gap analysis)
Target Audience and Context
Environmental Scan or Literature Review
Solution Description
Goals of the Project
Learning Objectives
Proposed Solution to Fill the Gap
Learning Theories, Instructional Principles
Learning Strategies and Justification
Media Components
Anticipated Challenges
Methods/Procedures
Preliminary Results/Prototype/Steps Taken (optional)
Design/Development Narrative
Resources
Technical Skills Required
Timeline/Progress Report
Milestone Checklist
Evaluation/Testing Plan
Formative Evaluation Plan
Summative Evaluation Plan
References
Executive Summary
Achieving early age developmental stages is important for parents and children. Many
factors, primarily genetic or environmental, may prevent children from reaching these stages.
Children are very curious about their surroundings, they often learn effortlessly from what they
see around them. Supporting their learning through sensory play is an effective social and
cognitive growth tool. Sensory play can be an outlet for discrete learning, as we are social beings
and like to interact with one another. The brain and body receive synapses from the external
world, which helps us perceive our environment. Children use their five senses to connect with
This project's scope is to access knowledge from TUCCI’s early start team about sensory
play. Their knowledge will be gathered through four learning modules containing problem-
solving questions about sensory stimuli. After completing the modules, a statistical evaluation
will be done from the responses. This information will help management to see if the team needs
more job aids or discussions about the topic. The therapist can benefit from knowing about
sensory stimuli to identify how to help their client during their developing stages. Participation
from clients is important to make transitions easier during sessions and help them make progress.
This will ensure that the sessions are valuable for the client during their time in the early start
program. Understanding what helps their client engage in the session will also help the parent
know how to help their kid during hard times. The modules will cover the five senses, sight,
smell, touch, hearing, and taste. Each of the senses will be covered in the modules and have
corresponding questions at the end. The modules will serve management as a valuable evaluation
of sensory play from their early start specialists, as they have different educational backgrounds
Background on Project
TUCCI Learning Solutions is a company that serves neurodivergent children. Their early
start specialist teams serve children from zero to three years old, where early start specialists help
the family and client to develop a better quality of life. Children that receive services appear to
have autism trait symptoms, or delays, where early start specialists intervene with their
symptoms in 1:1 home therapy sessions until the child turns three years old or the parents decide
to stop services. Parents often rely on the specialist for advice or techniques to help ground their
child from frequent tantrums and other frequent symptoms when the specialist is not at home.
Intervening with these symptoms can be hard for parents, so having well-trained specialists will
help tremendously the environment of the family dynamic for the client. That is an important
reason to have highly trained therapists to make an impact in the community, and therefore it
will impact the company. Families can recommend their services, and TUCCI can grow, keeping
Many clients at the beginning of the program showcase the severity of their symptoms.
When they meet their therapist, they are often shy, and it can be hard to work with them. One
thing that kids like to do is play. Whether at school with their friends or at home with their
family, kids will look for something to do to have fun. Working with the client, even when the
therapist knows their information and what they like and need assistance with, it can be
challenging for the client to participate because the therapists are unfamiliar. Creating fun and
interactive sessions with the client will ensure more participation and will to learn. Learning
about sensory play and activities that will increase participation is essential to build momentum
during the program. The client will look forward to the therapy sessions because they are having
fun, and the sessions don’t feel like a chore. To understand the client better, a therapist can
implement sensory stimulation games and know about them to recommend to parents. It is
essential for therapists to know the sensory concepts to communicate what the sensory game they
are playing with the kids is doing to improve the behavior. Giving scientific answers to parents
about what the game is doing for their kid and how to implant those similar activities can do for
The project will have four learning modules with an ending assessment for early start
specialists at the Seaside, CA, location. The learners will participate in the modules, where their
new knowledge will be tested and evaluated. Approximately ten early start specialists are subject
to become participants in this project. The modules will be sent through the TUCCI’s work
Gmail, where they will follow the instructions to complete all the tasks. The learners will be
evaluated in the content material and their experience with the interactive modules. Specialists
have different educational backgrounds, so the answers are expected to vary. The participant's
Toddlers and young kids like to explore the world using their senses. Their fine motor
skills and perception of their environment increase the more they interact. At this young age,
they cannot communicate like adults, so they express themselves through sensory activities they
enjoy. While giving therapy to clients, sensory play is a great method to stimulate their senses
and improve their symptoms. Interacting with them with sensory play will help their
development while having fun sessions. The brain of young children holds tremendous
neuroplasticity, as more sensory input gets processed, the more likely they are to learn and adapt
to the world.
Kids continue exploring their environment through their five senses: taste, sound, smell,
sight, and touch. Scientists have researched that studying or learning something new while the
senses are stimulating several parts of the brain will improve retention (Maryville, 2022).
Children are recommended to engage in sensory play to build relationships with the external
world. Sensory play is the interaction of the senses that develops connection through the input
the brain receives from the five senses. This stimulus is beneficial for babies, toddlers, and
preschoolers. Babies, for example, can benefit from sensory activities to support their language
development. During the toddler stage, cognitive abilities start to develop, paired with sensory
play, they can learn concepts, such as sorting colors and time. Preschoolers tend to explore by
themselves and will continue to develop their language. Sensory play, such as exploring musical
instruments, playing with shapes, and creating crafts, will continue developing their creativity,
Furthermore, the cerebral cortex rapidly makes thousands of neurons and pathways,
continuing as we age. Neuroplasticity tends to be higher at a young age, which is why many
parents teach their kids multiple languages, and they adapt easier than adults. At an early age,
neuron pathways develop through what the child experiences in their environment. Where
neuroplasticity allows them to help connect their thoughts to their actions. (Wong, 2021). The
benefits of neuroplasticity, besides allowing us to adapt and change, also sustain the ability to
learn new things throughout our lives. It promotes cognitive capabilities and recovery from
traumatic brain damage and strokes, as well as to adapt areas of the brain that are damaged to
other lobes for continuing functioning and the brain's overall health (Cherry, MSEd. (n.d.),
2022). Sensory stimuli and brain functioning work together to develop our awareness of the
world. This interaction is essential for all, especially for children in the developing stages.
Sensory play will help children to be aware of their actions and how it will affect them. It will
enhance problem-solving and memory. Practicing sensory play will support fine motor skills,
language development, emotional regulation, and social skills. Children can enjoy exploring
nature or at home and develop their creativity (Action for Children, 2022).
Finally, psychologist pioneer Jean Piaget is well known for his popular research on
developmental psychology. He was one of the first theorists that suggested sensory play. One of
his theories, developmental stage theory, implies that sensory play can be viewed as systemic
processes of learning that can be identified as stages. Piaget encourages children to explore their
environment to stimulate their cognitive development. Through this experience, children will be
able to digest knowledge that will help them in the future and can be used as reference,
Solution Description
The project's goal is to assess formal knowledge from their current early-start specialists
and analyze their new information about sensory concepts. Additionally, the results of the project
will demonstrate to management several key factors about the therapists' knowledge. As
mentioned before, sensory play is important to stimulate learning in this population. The project
will help us determine how well the early start team can identify different sensory components.
There are two main components that we are looking for, one is how well the specialist can
identify what sensory play to use, and second, how well they can implement it. The modules
assessment questions will help assess their fresh learning input for a statistical evaluation. Since
the therapists have experience working with many clients, they might know about sensory play
but need to learn the terms more or learn the differences to better explain to parents.
As they are present to help with the family dynamic and their client's development, the project's
overall goal is to affirm that the two concepts are mastered to improve the therapist's services.
Learning Objectives
In this project, the four learning modules will be evaluated to verify the learning outcome
of the participants. The learning modules will increase participants' knowledge of the five senses
to help their clients further. The following learning objectives will be tested throughout the
modules:
● From memory, early-start specialists will be able to recall the sensory definitions by
● Given the modules information, specialists will be able to explain the differences
● Given information on sensory play in the modules, the specialist will be able to
To ease the transitions at the beginning of the program, the clients’ therapists will
participate in learning modules to acquire their formal knowledge about sensory play. The
learning modules will simplify the five sensory stimuli that can be used during sessions to
home as the therapist will be able to communicate additional methods that parents can use at
home to improve their kid’s quality of life. The modules will test if the therapists are able to
recall the five sensory stimuli. The therapist will be able to identify between each of the sensory
stimuli. The interactive modules will provide different case scenarios where the therapist will
have the opportunity to identify how they can solve these problems as they would in real life.
From the module's results, management can determine if more discussions or resources are
The learning theories for this project include Behaviorist Learning Theory, which
encloses people’s behavior and how to “change” or “elicit particular behavior” (Harasim, 2017,
p. 33). As clients have their objectives to reach, early start specialists also have learning
objectives to achieve. For parents and clients to follow instructions by the specialists, the
specialist must not guess techniques or do what parents suggest as both circumstances are not
empirically based. Applying behaviorist learning theory in this project will allow for testable
objectives and ensure how well the specialist knows the techniques to be used during their
session. To further expand this concept, cognitivist learning theory will also be introduced in this
project. To help the client, we must know why they are responding to things in an unusual way.
The Cognitivist Learning Theory tells us that “modeling the mental structures and processes that
operate in the mind to explain behavior” (Harasim, 2017, p. 49). In other words, the specialist
should be aware of the antecedents and recognize them to help their client succeed during their
therapy sessions.
Learning Strategies and Justification
This project will have three learning strategies: the coherence principle, the modality
principle, and the segmenting and pre-training principles. The modality principle will help
develop the modules by providing narrating speech instead of on-screen text. This will maintain
focus on the modules and make the information easy to follow without overwhelming the slides
with text. The coherence principle will be applied to avoid extra material that can hurt the
learning experience, such as distracting images, words, and background music. The last learning
strategy is the segmentation and pretraining principles. This principle will allow the breakdown
of learning material into small segments to enable the learners to comprehend the material before
Media Components
The modules will be designed and developed in Articulate and exported using SCORM
for the participants. The authoring tool for this project will be Articulate Rise 360, as it provides
many features that can create the planned interactive factors. Using Articulate Rise 360, will
allow for a more creative outcome and better content retention when paired with the learning
strategies. The completed modules will be distributed through the TUCCI’s work Gmail to the
participants. The mediums to build the modules and way to access it will include:
Anticipated Challenges
Some anticipated challenges include not having a large pool of participants. As this
project’s modules will be given to early-start specialists in the Seaside area, the expected number
of participants does not exceed 20. Another anticipated challenge is that the participants might
lose or forget to open the participation invite email for this project, which can result in fewer
responses.
Methods/Procedures
Design/Development Narrative
To develop this project, the ADDIE model will be used as it compliments this project the
best; it provides the appropriate steps to take to develop this project. ADDIE consists of 5 steps,
ADDIE will serve as a guide to follow and allow revisions in between to consider needed
reviews by the SME. Conducting revisions with the SMEs of this project will ensure that the
Incorporating the ADDIE model will allow to separate this project into sections, having
these sections is essential to keep the work accurate. Each section of the ADDIE model will
correspond to the milestone checklist created for this project. The timeline has been created
following the prerequisite requirements for the Instructional Science and Technology program to
stay consistent with the program’s timeline. In addition, the following steps will take place to
Resources
Articulate 360. This authoring software is in demand in the industry, and to gain experience, I
chose it for this project. Meetings with my capstone advisor helped shape the project by sticking
to the project's guidelines and making sure all the details were on the modules. Another resource
was my previous IST 626 Advanced Instructional Design professor, who helped me find
YouTube videos to learn Articulate. As well as to teach me how to make simple yet valuable
learning objectives for my learning modules. Through the YouTube videos, I have learned how
to add images and audio, customize temples, and export the modules for the client. These factors
all came together quickly; this project has been my only practice using Articulate 360.
Additionally, the CSUMB library was a great resource for my project. Searching on the
library's database helped me find the resources to learn more about the five senses. To narrow
down articles about the five senses, I spoke to the librarian to help me find better articles. The
articles we found benefitted this project because the learning modules needed accurate data and
examples. The SME for this project provided worksheets about the senses, which complemented
the information I found in the library. Finally, a great resource for this project was staying in
touch with the SME and capstone advisor to collaborate well. We used Zoom as our preferred
application for communicating. Obtaining feedback live was a great benefit to revise the project's
progress, as we all had different working schedules. Organizing meetings through Zoom was
more manageable and not costly than meeting in person. The resources for this project were free
of cost since all the tools were at hand for the SME to develop the modules. By becoming more
resourceful and asking questions to my professor and project advisor, I could easily access
Timeline/Progress Report
Milestone Checklist
Evaluation/Testing Plan
Formative Evaluation Plan
The formative evaluation of the project will test the objectives in the modules to verify
the content's effectiveness. Formative evaluation will be included before starting the modules
and throughout it. Before participating in the modules, the learners will answer a pre-survey
about the incoming learning objectives in the slides. This will allow for a pre-and post-learning
measurement of the content being implemented. It will also ensure that the content delivery has
been effective or if it needs revisions for the continuing modules. An assessment at the end of the
modules will be presented to measure their new knowledge, where the learner can find a review
The summative evaluation will determine the modules worth and consequently this
project's purpose. Although the summative evaluation will not be as common as the formative
evaluations, SMEs can find the results of the post-survey and summative results of the modules
and see if the project has been of value. The post-survey will help gather the last piece of data to
draw the needs analysis for the modules as it allows a contrast of learning between what the
participant knew before embarking on the project and what they have learned at the end. Also, it
will show the effectiveness of the modules content and what segments have been influential and
well-understood. Management then can acknowledge if their therapist needs further assistance
reviewing sensory play. They can assist them by addressing sensory play information in their
Harasim, Linda, (2017), Learning Theory and Online Technologies, 2nd edition, Behaviorist
Learning Theory, p.33.
Harasim, Linda, (2017), Learning Theory and Online Technologies, 2nd edition, Cognitivist
Learning Theory, p.49.
Kendra Cherry, MSEd. (n.d.) (November 8, 2022). How brain neurons change over time from
life experience. Verywell Mind. https://www.verywellmind.com/what-is-brain-plasticity-
2794886
Subramani, A. (February 6, 2023). Exploring the benefits of sensory play for children. Only
About Children. https://www.oac.edu.au/news-views/sensory-play/
The importance of the 5 senses in learning and studying. Maryville Online. (September 28,
2022). https://online.maryville.edu/blog/importance-of-5-senses-in-learning/
What is sensory play and why is it important?. (February, 2022) Action for Children. (n.d.).
https://www.actionforchildren.org.uk/blog/what-is-sensory-play-and-why-is-it-important/
Wong, C. (September 18, 2021). Neuroplasticity exercises: Why Do Children Improve Way
Faster at chess than adults?. Circle Magazine | Health, Wellness & Genetics Blog.
https://magazine.circledna.com/top-neuroplasticity-exercises-to-challenge-your-brain/