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COLLEGE DEPARTMENT and SENIOR HIGH SCHOOL

GENERAL GUIDELINES

ARTICLE 1: THE TEAM MANAGERS (Departmental Board of Governors)

Section 1: Team Managers’ Responsibilities

Team Managers do the following tasks:


1. Organize teams and individuals for competition in Intramural events;

2. Serve as liaison between the Intramural events and her/his team;

3. Relay important dates and information to the rest of their team and inform teammates of all

the information included in this guidelines;

4. Set example of teammates by playing within the rules and exhibiting a high level of

sportsmanship;

5. Attempt to address player’s conduct situations and incident involving their teams before game

officials must step into deal with the situation;

6. Verify eligibility rules to ensure all members of their team eligible to participate in Intramural

events; and

7. Submit the official Checklist of Events on or before February 20, 2023, 5PM, to finalize the

schedule of games. The Roster of all players and participants in the Intramural activities with list

of full names signed by the Governor, Council Adviser and the Dean must be submitted on or

before February 25, 2023, 5:00PM, at the SSG Office. The credentials shall be compiled in Long

Size Folder. Failure to submit on the specified date and time would mean one (1) Gold deduction

for 24hrs delay, two (2) Golds for 48hrs or more hours delay.

Section 2: Team Managers’ Meeting

1. Each team must have team managers responsible for the coordination between the players and
the Intramural Program Committee.

2. Attend or send a representative to the Team Managers’ meeting prior to the start of the
Intramural week.
3. Submit the official checklist of events and the required information for each member of their
team on an official team roster.

4. Get hold of Intramurals 2023 program from the Student Affairs Office and notify team members
of all scheduled game, date, location and time.

5. It is the Team Managers’ responsibility to have their team ready to play as scheduled.

6. Be familiar with the rules (eligibility and Sports) and see that their team is aware of those rules.

7. Make an effort to see that those representing their team play according to the rules of the game
and conduct them in a sportsmanlike manner.

8. Notify the Intramural event committee whenever their team must default an event.

9. Check during the competition especially prior to playoffs, their team roster to assure the
eligibility of their team members.

10. Receive all correspondence from Intramural Committees concerning changes in rules,
tournament structure, etc., ineligible players, team conduct at contests, etc.

11. Keep in close contact with the Intramural Committees for pertinent information.

12. The Team Managers are the only individual other than the Coach/Faculty in-charge, allowed to
approach the Tournament Manager during any event/contest regarding questions, rule clarification,
protests, etc.

13. Maintain control over their team members and spectators before, during and after competition.

ARTICLE II: INDIVIDUAL ELIGIBILITY

Section 1: General Guidelines

All officially enrolled students of La Consolacion College Bacolod are eligible to participate in any
Intramural events.

A. Current LCCB Students

A.1 To be eligible, students must be registered for LCCB classes within the term in which they wish
to participate and have paid their activity and service fees that are assessed with the school’s tuition.
A.2 Currently an official student of LCCB for AY 2022-2023.

A.3 Students enrolled on supplemental subjects and/or second courser students regardless
Of the units enrolled. ETTEAP students are not allowed to join.

A.4 To maximize students’ participation, SBIT and SSLATE students are allowed to play 3 team
sports, three (3) individual-dual and recreational sports. SARFAID and SHTM students are allowed to play
two (2) team sports, two (2) individual-dual and recreational sports. SHS students are allowed to play
one (1) event.

A.5. Students will be classified in five competing teams, namely:

SARFAID School of Architecture, Fine Arts and Interior Design

SBIT School of Business and Information Technology

SHS Senior High School

SHTM School of Hospitality and Tourism Management

SSLATE School of Sciences, Liberal Arts and Teacher Education

B. Faculty

B.1 Full time and Part Time faculty members are eligible for participation in Team Sports like
Basketball and Volleyball Activities.

B.3. Faculty members are allowed to join one (1) event only.

C. Withdrawal and Termination

C.1 A participant who terminates her/his ties with the institution immediately disqualify her/his
right to participate in the Intramural Program. If the participant will back out a week before the actual
play/event without valid reason will be referred to the Coordinator for Student Formation for
Community Service.

D. Proof Identification

D.1 Participants will be checked by SSG Officers in the Registrar office to prove that the participants
is enrolled and eligible to participate in all intramural Sports events.

E. Finalization of Official Roster

E.1 Team Managers of each department are required to submit the official roster of all

Athletes and participants in the Intramural activities and Submit the official Checklist of Events on or
before February 20, 2023 5:00PM, to finalize the schedule of games. The Roster of all players and
participants, and their Faculty in-charge in each Intramural event signed by the Governor, Council
Adviser and the Dean must be submitted on or before February 25, 2023, 5:00PM, at the SSG Office. The
credentials shall be compiled in Long Size Folder.
E.2 Roster is finalized when received and screened by the Screening Committee one (1) Senator
from each department, three (3) officers from Executive Department And the Head of the Student
Affairs.

E.3 Five (5) working days grace period to replace students who are disqualified during the

Screening. No changes may be made after the final submission of replacement on February 25, 2023.

E.4 Only those students appearing on the OFFICIAL and FINAL roster (screened by the

Committee) are eligible to play/participate in the Intramural Activities.

Section 2. Intramural Events A. Sports

1. Basketball (Men)

2. Volleyball (Men/Women)

3. Swimming (Men/Women)

30M Freestyle

30M Backstroke

30M Breaststroke

30M Butterfly

4x 30M Freestyle Relay

4. Table Tennis (Men/Women)

5. Badminton (Men/Women)

6. Chess (Men/Women)

7. Scrabble (Men/Women)

8. Game of the Generals (Men/Women)

9. Dart (Men/Women)

Section 3. Restricted Participants

A. Athletes or Students who were sent as representatives or won as champion in the recent
NOPSSCEA and higher Tertiary level competition are QUALIFIED to participate/join in same/their
respective field of sport/event.

B. Official Team members of the school Basketball Varsity Team, “Panthers”, are DISQUALIFIED to
join in their field of sport.
Section 4. Ejected or Suspended Players/Participants

A. A player/ participant may be ejected by the game officials/event committee chairman for any
conduct deemed unsportsmanlike or not following within the mechanics and rules of a particular
sport/event. An ejected person is immediately ineligible for ALL Intramural activities.

A.1. To regain eligibility, the ejected player must prepare a written statement detailing the events
that took place; drop off two (2) copies of the statement and set-up an appointment with the
Intramurals’ Grievance Committee to discuss the matter even if it is the last game/contest for their
team.

A.2. A Team cannot advance into the tournament with the ejected player. He/She must rectify the
matter or the Team Captain and Manager should meet with the Intramural Grievance Committee to
discuss dropping the player from their official roster.

A.3. Anyone who physically assaults a spectator, player, official, or game/event moderator will be
automatically suspended to join in any sports/events for the entire Intramural celebration. Appropriate
sanction will be filed to the Coordinator of Student Formation.

Section 5. Team Participation

A. Game Participation

A player/ participant is considered to have officially played/competed for a team once he/she has been
signed-in on a team’s roster at the game/match/contest site, regardless of whether he/she actively plays
in the game/match/contest. The first team played (or signed up) is the participant’s official team of
record.

Section 6. Eligibility Challenges

Any team members may challenge the eligibility of a player by notifying the Intramural

Screening and Technical Committee. Eligibility challenges must occur within 1 day (24 hours) of the date
of the player’s participation on an Intramural sport or event. Challenges will be reviewed by the
Intramural Grievance Committee. A. Individual Penalties

As soon as an individual violates any of the eligibility rules, they shall thereafter be considered ineligible
for ALL Intramural activities. Violation will result in further or permanent suspension from the Intramural
program and possible disciplinary action by the Office of the Coordinator of Students Formation.

B. Team Appeals

If a team feels that they or any member of their team has been ruled eligible incorrectly, they can make
a written appeal within 24 hours of the ruling stating their reasons for review or exemption from the
rules. The appeal will be reviewed by the Intramural Screening and Technical Committee.
C. Team Penalties

C.1. A team which participates with 1 or more ineligible player in a single regular game shall be
suspended for the remainder of the games.

C.2. If the number of eligible players in such game is not enough to field a regular team, the game
will be considered a default.

C.3. If the team participates with an ineligible player in any regular game, the played game (win or
loss) will be forfeited.

C.4. Major or deliberate violations of eligibility may result in the team being dropped from the
league following then first violation at the discretion of the Intramural Grievance Committee.

C.5. Furthermore, teams on probation shall be dropped to the bottom of the selection order for the
sport’s playoff draw.

C.6. A team which participates with ineligible players in a single game shall forfeit that game. Major
violations may result in the team being dropped from the competition.

C.7. A team which participates with an ejected player during the regular game shall forfeit that
game.

ARTICLE III: FORFEITS AND DEFAULTS

Section 1: Forfeits

A. Failure to Field Enough Players/Participants

A.1. If a team member or contestant fails to appear at the appointed place and time, the supervisor
in charge shall declare the contest forfeited to the team or contestant ready to play/compete.

A.2. Failure to Field Enough Players/Participants during game schedule is considered forfeited.

A.3. Any team players forfeiting at a scheduled regular game will be dropped from the competition
unless they notify the Sports/Event Moderator of their intention to continue to participate by 12 noon
of the next business day following the forfeited game.

B. Multiple Forfeits

B.1. If a team forfeits a second game during the regular competition; the team will be dropped from any
further play in that sport.

C. Ineligible Players
C.1. Any team using an ineligible player/participant shall forfeit all games/events in which the ineligible
had played/competed.

D. Forfeit/Default Fee

D.1. Any team in which forfeits or default a regular game/competition will have to pay the payment of a
Php250 (individual/dual events or games) or Php500 (team sports/group games) forfeit fee.

E. Teams Winning by Forfeit

E.1. If a team wins a game by a forfeit, all names listed and verified as eligible by the officials will be
considered to have played that game.

Section 2: Defaults

1. Default means that a team or individual failed to report/show during the game/event.

2. Team Manager and/or Captain should be aware that a default in a single elimination
tournament is the same as a loss, and the team will be unable to continue in the tournament.

3. Late of fifteen (15) minutes means loss by default.

ARTICLE IV: PROTESTS OF GAME RULES’ INTERPRETATION

Section 1: Initiating a Protest

1. At activities in which the Student Affairs Cluster is present, protest concerning misinterpretation
of playing rules will be resolved when they arise.

2. Protest of an official’s judgment will not be accepted.

3. Play/Competition should cease while the officials, captains, and coordinator confer on the
details of the incident.

4. The Technical or the Grievance Committee will be called over to rule on a disagreement based
on the information at hand from the game officials/event moderator and team captains.

5. Only the governor and vice-governor can file a written protest.

Section 2: In-Game Documentation


1. If either team is not satisfied with the decision made by the game officials and event
moderators, they must state to the coordinator that they wish to protest the decision.

2. The coordinator should immediately note the incident in detail and the reasons for which they
based their decision.

3. The team captain protesting should also write her/his account of what happened on the protest
form.

4. Play will resume immediately following the completion of the paperwork.

Section 3: Post-Game/Event Documentation

To complete the protest, the following procedures shall be followed:

1. Only written statements of protest to the Technical and/or Grievance Committee will be
acknowledged right after the time of event (maximum of 4 working hours).

2. The protest shall include:

Details surrounding the on-field decision the rule being protested name and telephone number of the
team representative initiating the protest. P200 fee for processing and deliberation of protest Section 4:
Decisions

1. If the decision is reversed, the game will continue from the point of protest with the new ruling taking
effect, if time and space permits.

ARTICLE V: CONDUCT OF COMPETITION

Section 1: Type of Competition

1. Single-Elimination/Knock-out System shall be applied to all games/events.

1.1 A single-elimination tournament, also called a knockout, cup or sudden death tournament, is a
type of elimination tournament where the loser of each match or bracket is immediately eliminated
from winning the championship or First Place in the event.

1.2 Draw lots will be made to determine the sequence for each event.

Ex. Basketball Event

Game 1 8:00am – 9:00 am Team 1 vs Team 2


Qualfying Round/ Quarterfinals

Game 2 9:00am – 10:00am Team 3 vs Team 4

Game 3 11:00am – 12:00nn Team 5 vs Winner (LPD)

Game 4 1:00pm – 2:00pm Winner(HPD) vs Loser(G3) (SEMI-FINALS) Winner = go to


Championship

Loser = 2nd Runner-Up (Except T5, if T5 loss this game automatically place as 4th Runner-Up)

Game 5

2:00pm – 3:00pm Loser(G1) vs Loser(G2) (Loser Bracket) Winner =3rd Runner-Up/2nd


Runner-Up

Loser = 4th Runner-Up/3rd Runner-Up

Game 6 3:30pm – 4:30pm Winner(G3) vs Winner(G4) (CHAMPIONSHIP) Winner =


Champion

Loser = 1st Runner-Up

1.3.1. Note: LPD = Lowest Point Difference

HPD = Highest Point Difference

2. Only the top two (2) winning teams after the Qualifying Round/Quarterfinals shall compete in
the final game regardless of the winnings from previous games. The winner will be declared Champion
and the losing team will be declared 1st Runner-Up.

3. Winners in swimming will be determined at the end of the final hit.

4. For Scrabble, the team garnering the highest number of points/wins shall be declared as
winners.

Section 2: Scoring System

1. Winners will be declared in each event: Champion, First Runner-Up, Second Runner-Up, Third
RunnerUp, and its equivalent as presented below:
CHAMPION FIRST RUNNER-UP SECOND RUNNER-UP THIRD RUNNER-UP FOURTH
RUNNER-UP

Gold Silver Bronze Diploma Certificate

1. There will be a separate Award for Champion in Sports, Mob Dance and in the Search for
Ambassador and Ambassadress of Goodwill, Cultural and an award for the Over-all Champion. The Team
accumulating the greatest number of Gold throughout the league will be the Champion. In case of a tie,
number of silver will be counted.

2. The table below is the basis of determining the OVERALL Champion for the Intramurals 2022-
2023 to be announced on March 11, 2023 after the SPORTSFEST.

EVENTS CHAMPION FIRST SECOND THIRD FOURTH


RUNNER-UP RUNNER-UP
RUNNER-UP RUNNER-UP

SPORTS 60% 35% 30% 25% 20%

CULTURAL 40% 25% 20% 15% 10%

Section 3: Certificate Distribution with LCCB Seal

1. The number of certificates/golds that will be distributed to the winners will be according to the
number of official athletes/participants listed in the entry forms of the Department.

2. The following is the maximum number of certificates in each event that each department may
acquire.

EVENTS MEN WOMEN

A. SPORTS

1. Basketball 15 -
2. Volleyball 15 15

3. Swimming 8 8

4. Badminton 6 6

5. Table Tennis 6 6

6. Dart 4 4

7. Game of the Generals 6 6

8. Scrabble 6 6

9. Chess 6 6

TOTAL 70 60

SPORTS COMPETITION Rules and Regulations

BASKETBALL MEN

1. Each team will have only a maximum of fifteen (15) OFFICIAL PLAYERS per game.

2. The tournament shall adopt the FIBA international rules.

3. The council and procedure to be observed are as follows:

3.1. Team scorer, manager , coach and players including one utility man shall be allowed in the
bench during the games;

3.2. Team representatives shall not be allowed to inquire or talk to the table officials while the game
is in progress except during half time or time-out periods;

3.3. Team captain must sign on the score sheet after the game. Failure to do so would nullify the
team protest for the particular game. Failure to do so would nullify his team protest for the particular
game.

3.4. Whatever score recorded in the score sheet as assigned by the contesting parties shall be
considered final;

3.5. Team entry shall be dully endorsed and signed by the team captain and the coach;

4. Only registered players can play.

5. Suspension and disqualification;

5.1. any player thrown out during the game by the referees for unsportsmanlike or unbecoming
behavior/conduct such as:
5.1.1. Using profane language (diputa, bilatibay, shit, linte, fuck you, etc.)

5.1.2. Discourteous

5.1.3. Objections to the referees’ call

5.1.4. Pushing

5.1.5. Hitting

5.1.6. Kicking

5.1.7. Other similar shall be automatically be suspended for all the remaining games and shall not be
allowed entry in the school campus. A notation of the Officiating Referee concerned shall immediately
be noted on the player involved.

5.1.8. A player and a coach that has given two technical fouls, either it is called to the coach or a
player, shall be penalized by ejecting either the coach or the player from the bench.

5.1.9. The ejected coach or the player must be 20 meters away from the basketball court.

5.1.10. Opposing players found guilty by the Sports Committee of engaging in a first fight within the
school premises shall be automatically disqualified for the rest of the scheduled games depending upon
the circumstances and gravity of the offense as may be determined by the Sports Committee.

5.1.11. The team should report at least fifteen (15) minutes before the scheduled time for warm-up
purposes.

5.1.12. A team shall have at least a minimum of five (5) players to play the game. Teams will be given a
fifteen (15) minutes allowance after the scheduled time to reach the minimum number of players
required, failure to comply means loss by default.

VOLLEYBALL MEN AND WOMEN

1. Each team will have only a maximum of fifteen (15) OFFICIAL PLAYERS per game.

2. The tournament shall adopt the FIVA international rules.

3. Game will be played in a 2 out 3 system.

4. Unbecoming behaviour and disrespect towards the game officials will be dealt accordingly in
consonance to volleyball rules and regulation.

5. The team captain alone can call for a time-out.

6. The team should report at least fifteen (15) minutes before the scheduled time for warm-up
purposes.

7. Teams will be given a fifteen (15) minutes allowance after the scheduled time, failure to comply
means loss by default.
SWIMMING MEN AND WOMEN

1. Maximum of Two (2) official athletes per event except in team relay.

One (1) alternate player per event.

2. Two swimmers from each department are allowed to swim in each event except in the Freestyle
Relay.

3. One or two swimmer/s will automatically compete in the final hit.

4. In a relay, there should be 3 swimmers or else the team will be disqualified. The team will
automatically compete in the final hit.

5. There are 3 calls for the event:

5.1 On the 1st call, the swimmers must present their names and are expected to know their
designated or starting blocks.

5.2 2nd call is warning for the particular event.

5.3 And on the 3rd and final call, the swimmers are expected to be on their designated blocks. If
not, they loss by default.

6. One (1) false start is allowed in each event.

7. The swimmer who commits a false start for the 2nd time will be automatically disqualified.

8. Only registered athletes are allowed to play.

9. Failure to report fifteen (15) minutes after the scheduled time would mean default.

10. Swimmers must swim, regardless of their speed executing their respective stroke properly as
swimming procedure is concerned.

11. Each swimmer is only allowed to swim in three (3) events.

12. Events are as follows:

30M Freestyle

30M Backstroke

30M Breaststroke

30M Butterfly

4 x 30M Freestyle Relay

CHESS MEN AND WOMEN

1. Six (6) Official players, two (2) of which will be substitute players.
2. The tournament shall be played in a Knockout System.

3. A two (2) hour time allotment for the first forty (4) moves and an additional of fifteen (15)
minutes shall be allotted for each player for the tournament competition.

4. Choice of color piece shall be done on the first competition. The black-white sequence shall be
allowed in the succeeding games.

5. Player of the white piece makes the first move.

6. Chess clock and recording of the moves are requirements of the game.

3.11. Non-compliance of the requirements meant forfeiture of the game.

3.12. Chess clock is set on the right side of the player with white piece.

7. Touch move system shall be strictly observed.

8. Scoring system:

WIN = 1 point

DRAW = 0.5

LOSS = 0

9. Stalemate is considered a draw. The player who made the last move reserves the right to offer a
draw.

10. No advice/opinion is allowed while the competition is going on.

11. Only registered players can play.

12. Failure to report fifteen (15) minutes after the scheduled time would mean default.

13. Other rules/regulations which are not found herewith shall be consulted with the Game
Moderator and any decision made by her/him shall be final.

BADMINTON MEN and WOMEN

1. Six (6) Official players, two (2) of which will be substitute players.

2. The tournament shall be played in a Knockout System.

3. National rules for Badminton game will be adopted.

4. In case of a tie, point system will be considered.

5. Unnecessary remarks against opponent/official are not allowed while the game is in progress.

6. Only registered players can play.

7. Reporting on time is a must. Players reporting fifteen (15) minute late means a default.
8. Alternate players can play in case basis upon approval of the Tournament Manager/Game
Moderator.

9. In case of inclement weather, the succeeding regular schedule should be followed. Postponed
games will be played on a schedule agreed by the players concerned and duly approved by the
Tournament Manager/Game Moderator.

10. Event for Badminton:

2 Singles (1 Female, 1 Male)

1 Mixed (1 Female, 1 Male)

TABLE TENNIS MEN AND WOMEN

1. Six (6) Official players, two (2) of which will be substitute players.

2. The tournament shall be played in a Knockout System.

3. National rules for Table Tennis game will be adopted.

4. In case of a tie, quotient system will be considered.

5. Unnecessary remarks against opponent/official are not allowed while the game is in progress.

6. Only registered players can play.

7. Reporting on time is a must. Players reporting fifteen (15) minute late means a default.

8. Team Captain will play against each other as well as Team Co-Captain.

9. Alternate players can play in case basis upon approval of the Tournament Manager/Game
Moderator.

10. Event for Table Tennis:

2 Singles (1 Female, 1 Male)

1 Mixed (1 Female, 1 Male)

DART THROWING

1. One (1) OFFICIAL PLAYER. Three (3) Substitute players.

2. Dart board should be fixed to the wall with the Bulls-Eye five (5) feet and eight (8) inches from
the ground.

3. The length of the throw should be approximately nine (9) feet with the player’s foot fixed at the
throwing first.

4. Tossed coin or throwing the dart nearest the Bull-Eye will determine who among the players will
throw first.
5. Only thrown dart that actually stick on the dart board after all throws have been executed shall
bear a score or tally.

6. Team Championship will be determined by the total number of points of the purpose of defining
the dart rules, mode of the game to be played will be killers-single men. To determine the winner or
objective of the game is to close all concerned sections (Bull-Eye, section 12 to section 20 through a total
of three (3) throws). Other rules shall be agreed by the playing team.

7. Failure to report fifteen (15) minutes after the scheduled time would mean default.

SCRABBLE MEN AND WOMEN

1. Three (3) Official players, two (2) of which will be substitute players.

2. Knockout System for competition will be applied.

3. Only registered players can play.

4. No substitution is allowed once the official competition has started.

5. No advice/opinion are allowed while the competition is going on.

6. Late of fifteen (15) minutes means loss by default.

7. Scrabble dictionary, Wordbook and other dictionary are provided as a given reference.

GAME OF THE GENERALS MEN AND WOMEN

1. Three (3) Official players, two (2) of which will be substitute players.

2. Knockout System for competition will be applied.

3. Only registered players can play.

4. No substitution is allowed once the official competition has started.

5. No advice/opinion are allowed while the competition is going on.

6. Late of fifteen (15) minutes means loss by default.

7. No substitution when the match has started.

8. Substitution is done in the next match.

Section F: TOURNAMENT PREPARATION

F.1 Tournament conducts

1. Please come prepared on the time mentioned by the SSG Facilitators/ the admins.
2. Team must follow any instructions from the SSG Facilitators/ the admins.

3. Players are to conduct themselves appropriately during the tournament time frame when
interacting with admins, ssg facilitators or other players.

4. For any accusations/report, proofs must be submitted (Ex. An opponent team forfeiting their
match – a screenshot of the conversation must be attached) for the admins/ssg facilitators to determine
the legibility of it.

F.2 Penalties

1. Failure to follow the schedule timing. Teams will be penalized in this order: 10 Minutes Late:
Disqualified from the match (Free win to the opponent)

1. Failure to report to the admins/ssg facilitators in case of emergencies (not able to attend) or player
change / team name changes / logo changes:

1. 1st Warning Team Changes: Team will lose pick priority for the whole tournament

2. 2nd Warning Team Changes: Disqualified 2. Player Misconduct:

1. 1st Warning of Player Misconduct: Team will lose pick priority for the whole tournament

2. 2nd Warning of Player Misconduct: Disqualified the Examples of player misconduct:

• Being rude/inappropriate/using vulgar words when dealing about tournaments.

• Submitting false match results.

• Providing no proof opponents forfeiting their matches

• Certain issues can be discussed with the Admins/SSG Facilitators in case of relevant cases that
we may dismiss based on discussion and proof of said issue

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