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Giant Hare (Amalgam)

Large monstrosity, unaligned

Armor Class 13 (natural armor)


Hit Points 15 (2d8 + 6)
Speed 50 ft.
Saving Throws None
Skills Perception +3, Stealth +8

STR DEX CON INT WIS CHA


12 (+1) 18 (+4) 16 (+3) 3 (-4) 12 (+1) 8 (-1)

Condition Immunities
Senses Darkvision 60 ft., passive Perception 13
Languages None
Challenge 1/2 (100 XP)

Evasive. The Giant Hare has advantage on Dexterity saving


throws and can take the Dodge action as a bonus action on its
turn.

Actions
Talon Slash. The Giant Hare makes a melee attack with its
sharp talons, dealing 9 (1d12 + 3) slashing damage.

Darting Strike. The Giant Hare lunges forward, attacking with


incredible speed. It makes a melee attack, dealing 9 (1d12 + 3)
piercing damage. If the target is Large or smaller, it must
succeed on a DC 13 Dexterity saving throw or be knocked
prone.

Quick Shot. The Giant Hare quickly fires a quill from its hind
leg, hitting a target within range with surprising accuracy. It
makes a ranged attack, dealing 6 (1d6 + 3) piercing damage. If
the target is a creature, it must succeed on a DC 13 Dexterity
saving throw or take an additional 3 (1d6) poison damage.

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