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Rat guard - Start the challenge with 2 barricades. At Rat guard - Start the challenge with 4 barricades. At Rat guard - Start the challenge with 5 barricades. At
the beginning of its turn, if it is exposed, create a the beginning of its turn, if it is exposed, create a the beginning of its turn, if it is exposed, create two
barricade.
barricade.
barricades.
Brood lord - If the boss would create one or more Brood lord - If the boss would create one or more Brood lord - If the boss would create one or more
barricades, it creates that many plus one instead.
barricades, it creates that many plus one instead.
barricades, it creates that many plus one instead.
Rabid - Barricades have +2 , -1 and “Once per Rabid - Barricades have +2 , -1 and “Once per Rabid - Barricades have +3 , -1 and “Once per
turn: Attack”. Attacking with barricades cost no turn: Attack”. Attacking with barricades cost no turn: Attack”. Attacking with barricades cost no
action points. action points. action points.
Swarm Lord Boss Swarm Lord Boss Swarm Lord Boss
0 The Overlord Engine™ 2021 ️ Co-created by The Rathe PVE Club
35 0 The Overlord Engine™ 2021 ️ Co-created by The Rathe PVE Club
50 0 The Overlord Engine™ 2021 ️ Co-created by The Rathe PVE Club
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C harging - Put 10 charge counters on the weapon. If there’s excess damage while blocking, it blocks
W henever the boss would be dealt damage, remove
with 2 cards instead of only one.
a charge counter from the weapon instead.
Swarm Lord Weapon - Nest Swarm Lord Stance Swarm Lord Stance
0 The Overlord Engine™ 2021 ️ Co-created by The Rathe PVE Club
50 The Overlord Engine™ 2021 ️ Co-created by The Rathe PVE Club The Overlord Engine™ 2021 ️ Co-created by The Rathe PVE Club
Arcane barrier 1 (if the boss would be dealt arcane Arcane barrier 1 (if the boss would be dealt arcane Arcane barrier 1 (if the boss would be dealt arcane
damage, it pays ( ) to prevent 1 damage that source damage, it pays ( ) to prevent 1 damage that source damage, it pays ( ) to prevent 1 damage that source
would deal.)
would deal.)
would deal.)
T emper (if used to defend, put a -1 counter on it T emper (if used to defend, put a -1 counter on it T emper (if used to defend, put a -1 counter on it
when the combat chain closes then destroy it if it has when the combat chain closes then destroy it if it has when the combat chain closes then destroy it if it has
0 )
0 )
0 )
Once per turn: Attack. Once per turn: Attack. Once per turn: Attack.