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In the following chapters, we will delve into the specifics of our research, including
the development and implementation of teaching aids tailored to these learning competencies,
their impact on learning outcomes, and the potential for these innovations to transform
mathematics education in primary schools. We will also examine the broader implications of
our findings, with the ultimate goal of contributing to the ongoing discourse on improving
mathematics education worldwide through innovative approaches.
Definition of Terms
Concrete Objects- Tangible items that can be physically manipulated, used, or
represented in the learning process. In the context of mathematics, concrete objects
can include physical objects like counters, blocks, or other manipulatives.
Innovative Models- Frameworks or structured approaches that guide the design and
implementation of innovative educational practices. Examples mentioned include
Borg & Gall, ADDIE, and the 4D model.
Integration of Art Activities- The incorporation of artistic and creative activities into
the teaching of mathematics, aimed at making the subject more visually engaging and
relatable to students.
Learning Competencies- These are specific skills, knowledge, and abilities that
students are expected to acquire and demonstrate in a particular subject or field, such
as mathematics.
Novelty- The quality of being new, unique, or innovative, often associated with fresh
and creative approaches to teaching and learning.
References
Gafoor, K. A., & Kurukkan, A. (2015, December 21-22). Learner and Teacher Perception on
Difficulties in Learning and Teaching Mathematics: Some Implications. Paper presented at the
National Conference on Mathematics Teaching - Approaches and Challenges. Retrieved from
https://files.eric.ed.gov/fulltext/ED568368.pdf
Hodnett, B. R., MAT, & Powell, S. R., PhD (Expert Reviewer). (n.d.). Counting with
Manipulatives to Learn Addition: An Evidence-Based Math Strategy. Retrieved from
https://www.understood.org/en/articles/counting-with-manipulatives-to-learn-addition-an-
evidence-based-math#Research_behind_this_strategy
Prodigy Game. (2022). Using Math Manipulatives in the Classroom. Retrieved from
https://www.prodigygame.com/main-en/blog/math-manipulatives/