This document provides instructions for adding lock-on targeting components to a character in three steps: adding a decal, adding a lock-on blueprint, and customizing input bindings. The lock-on blueprint allows a character to target other components or characters.
This document provides instructions for adding lock-on targeting components to a character in three steps: adding a decal, adding a lock-on blueprint, and customizing input bindings. The lock-on blueprint allows a character to target other components or characters.
This document provides instructions for adding lock-on targeting components to a character in three steps: adding a decal, adding a lock-on blueprint, and customizing input bindings. The lock-on blueprint allows a character to target other components or characters.